We're back… That's right, after a small break for Easter, Silent Hill Sunday RETURNS! Last time, Cynder had emerged from some strange hybrid of Tall Plains and Alchemilla Hospital. Now we pick up with her. Let's go.

Our story resumes with Cynder, still dragging the stone fist from earlier. After a few moments, she spots a familiar landmark, the crossroads from earlier, with the Ice King's sword still on the ground. Once she steps over the sword, she drops the fist and looks out upon the crossroads.

Cynder: Okay, two down, two to go.

Now that crimson glow from before encompasses the Tall Plains area, as Cynder's eyes glow the same shade.

Mysterious Voice: (In a calming manor) You became your own worst fear… now it will hold your enemies in terror.

Cynder: Wait! Who are you?! Please, don't leave me!

And just as before, the mysterious voice disappears. But this time, we can see a tear falling down Cynder's face, as if she realizes who's voice that was.

Cynder: Come back…

As the tear falls to the ground, the ever familiar silhouette of "Spyro" appears in the fog.

"Spyro": The Frigid Key has been collected, the stone guard has been reflected.

Cynder: This is getting frankly ridiculous Spyro! What's going on!?

Before she can say another word, "Spyro" vanishes.

Cynder: Great. Just great. Why didn't I see that coming!?

As Cynder turns around in frustration, she notices something odd. Those wire creatures from before are all just standing on the streets as if they were in a trance. Not a single one is moving.

Cynder: Okay, that's just creepy.

But that's not all that's going on here, it appears the very town is crumbling. As if each time Cynder returns, the buildings become more and more decrepit.

Cynder: I've heard of urban decay, but this is ridiculous. What is going on here?!

After exploring a bit, Cynder returns to the crossroad. And as if on cue, "Spyro" appears in the fog.

Cynder: Okay, enough riddles, Spyro. What's going on here!?

"Spyro": Two stand guard o'er her tomb, each in familiar shape. Face them only with steely will, for there is no escape.

Cynder: Stop talking in riddles and just tell me what's going on!

"Spyro": Locked in a land of sulfur and flame, the third guard does wait. If you seek the Tectonic Key, you will face hellish hate.

And just as before, "Spyro" vanishes.

Cynder: Okay this is frankly getting annoying.

At that moment, a change in temperature is felt, a very hot wind in other words.

Cynder: Please tell me that's not what he meant. Not again…

Now, directly behind the Tall Plains road, we see exactly what Cynder dreaded viewing. A place of fire and magma.

Cynder: (Quietly) Munitions Forge, just as I feared.

With more hesitation than usual in her step, Cynder enters this strange replication of Munitions Forge, with the continual explosions of Boyzitbig in the background, and this mysterious "Spyro" watching on.

Well now things are getting interesting. Cynder knows that voice? Who is it? Why is Silent Hill crumbling? What is really going on here? You'll see as the story progresses. In the meantime, Cynder is about to enter Munitions Forge, and things will only get scarier in this land of sulfur and flame. To see what terrors await, tune in for the next Silent Hill Sunday. Same Time, Same Channel, Same Horror. See you next week…