Level 10
Future Shock/ Rage Against The Machines
*Team Phantom emerged in Clockwork's lair through the warp tunnel. Danny tossed him the gem he had earned from the previous level*
Clockwork: 7 gems, impressive. You are making quite the progress.
Danny: Thanks.
Tucker: We've done a good job so far, do you think we could take a break?
Dani: What's wrong, scared of getting killed.
Tucker: No, I mean yes! I mean I know we have infinite lives but wouldn't suffering so many deaths cause psychological trauma?
Everyone: For the last time, quit breaking the fourth wall!
Tucker: Fine, whatever. Let's just get this over with. *runs into the next realm with his hands over his eyes. Team Phantom follow close behind and arrive in a futuristic, high tech world. A neon sign in the background reads "Year 3000". Shady, in a rare act of mischief turned the Y into a N and added a D before switching the letters around to say Andre*
Jazz: Andre 3000?
Shady (sign language): I couldn't help myself, whenever I see the number 3000 I've got to add Andre in front of it.
Tucker: How bad is this place? Can I open my eyes now?
Danny: Tuck, I think you just might like this place.
*Tucker opens his eyes and states in awe*
Tucker: Oh My God, it's beautiful. It's like a techno geek Heaven. Thank You! *Gets on his knees and bows. Shady gently nudges him with his foot*
Sam: Quit screwing around, we've got a gem to collect.
Tucker: Just give me 5 more seconds to rejoice in this blissful paradise. I don't see how anything could ruin this moment.
*Technus emerges from a warp portal of his own*
Tucker: I spoke too soon.
Technus: Behold! It is I, Nikolai Technus. Master of Technology, Czar of the Cyber world…
Dani: and the master of really long speeches!
Technus: Do not interrupt me child!
Danny: *sighs* Why are you here Technus?
Technus: I am here to destroy you and your pesky friends so I can stop you from finding those gem allowing me to take that $500,000 bounty.
Mckenzie: Technus, you've fought Danny how many times?
Technus: Give me a moment, carry the 2, add the 5, multiply by 8
Mckenzie: And how many times have you won
Danny: Let me spare you the trouble by answering for you, zero!
Technus: Laugh while you still can child, because I am going to destroy you. And your pathetic friend's PDA won't stop me this time! Because I am Technus, Master of all technology, Super Technological Genius…
*Shady throws a rock at Technus, causing his jet pack to malfunction, sending him flying off*
Technus: You haven't seen the last of MEEEEE!
*Shady holds up a sign reading "I was really getting tired of that guy and I didn't want to hear his bullshit"*
Danny: Whoa, watch the language. This game is rated T.
*No one says anything*
Tucker: How come when I break the fourth wall I get yelled at, but when he breaks the fourth wall, no one says anything?
Danny: Because I'm the hero. Besides the name of the game is Danny Phantom: The Video Game.
Tucker: That's totally not fair!
Part 1
Objective: In this platforming level, navigate through the technologically advanced world to collect the gem. Common enemies in this level are some of Vlad's cyborg assistants who are highly electrified. Touching them will result in instant death via electrocution. However, for a few seconds they will power down giving the player an opportunity to send them over the conveyor belt sidewalk, sending them plummeting to the concrete 50 ft below. Other enemies are armed with laser guns, which can deplete the player(s)' life bar in as little as 4 shots. Other hazards include electrified force fields which deactivate every 5 seconds and reactivate every 3 seconds, land mines, and vaporizing rays.
After Part 1.
Cutscene:
*Danny and the others arrive at a heavily computerized security door.*
Security robotic woman: Warning, you are now at the laboratory of Dr. M-Phatic, turn back now or be instantly vaporized.
Danny: Uh, Tuck. We could kinda use your help
Mini game: beat the 4 button sequences to disable the security system and open the door.
First button sequence: X, A, Y, B, A, B, Y, ⬅, ⬆, ⬆ (Square, X, Triangle, O, X, O, Triangle, ⬅, ⬆, ⬆ on the Playstation) (H, E, Y, Y, A, ⬅, ⬆, ⬆ on the PC)
Second button sequence: A, A, B, Y, B, X, ➡,⬇,⬇,➡, B, B, X (X, X, Square, Triangle, Square, O, ⬆, ⬇, ⬇, ➡) (T, E, C, H, N, O, ➡, ⬇, ⬆, ➡)
Third sequence: B, X, Y, B, Y, Y, B, A, A, A, ➡, ⬇, ⬅, ⬇ (Square, O, Triangle, Square, Triangle, Triangle, Square, X, X, X, ➡,⬇,⬅,⬇) (U, F, O, A, L, I, E, N, S, ➡, ⬇, ⬅, ⬇)
Final Sequence: ⬆, ⬆, ⬇, ⬇, ➡, ➡, ⬅, ⬅, ⬆, ⬇, ➡, ⬆, X, X, Y, A, A, B, Y, B (⬆, ⬆, ⬇, ⬇, ➡, ➡, ⬅, ⬅, ⬆, ⬇, ➡, ⬆) (⬆, ⬆, ⬇, ⬇, ➡, ➡, ⬅, ⬅, ⬆, ⬇, ➡, ⬆, T, H, E, F, U, T, U, R, E)
*Door opens*
Tucker: Open Sesame!
Eddie (sign language): Wow, Tuck you made yourself useful
Tucker: I know, you guys should give me more credit
*Everyone rolls their eyes*
Part 2: The Lab
Objective: The hardest part of the level and one of the hardest sequences in the game, this platforming should provide quite a challenge. Make your way through the lab of a mad scientist, full of supercharged electrified lab assistants, huge pits, rivers of toxic waste, explosive potions, and horrific mutations. There are no check point boxes so if the player(s) dies, they will have to start back at the beginning. At the end you will find a mad scientist trying to use a yellow gem to bring his Frankenstein -esque monster to life. Knock him out and steal the gem to complete the level and move on to the next boss fight.
Tucker: You know, for once this wasn't so bad
Technus: I'm Back!
Tucker: and now it's bad again.
Technus: I'll be taking that *snatches the gem from Danny* and now to destroy you! *Uses the excessive amount of computers and technology to take the form of a huge beast. He then crushes Shady, who transforms into his South Park appearance at the last second* That was for making my jetpack malfunction earlier!
Danny: Oh My God, They Killed Eddie… Again!
Tucker: You Bastards!
Dani: Hey, give that back.
Technus: You want it? Come and get it! *climbs to the top of a huge tower, a` la King Kong*
As you can see things have escalated quickly.
Yes, part of that is for comic relief and besides I'm adding an extra element. Inspired by Crash Tag Team Racing and by South Park, from this level forward, each level will have a Die-O-Rama. These Die-O-Ramas depict a humorous, over the top, or gruesome death animations for Shady. Collecting all Die-O-Ramas contributes to a bonus at the end of the game. Right now though sit back and watch the next boss fight. Until next time, R&R but please no flames.
