A/N: Silver Twig, yeah I guessed that you were talking about Poseidon since a positron is a type of atomic particle. Right now though, I'm doing Apollo. Poseidon is coming next.
And so, we will now go into details about the Apollo PJOmetronic, one of our more fun… and problematic products.
Overview:
Your Apollo PJOmetronic will contain the following:
1. One Apollo, God of the Sun
2. One Olympian Throne
3. One Sun Chariot
4. One Archery Set
I suppose by now you're probably used to setting up the thrones, so let's not go into that. What you need to be concerned about is the sun chariot, and more importantly, Apollo's driving skills.
You should make sure that your insurance covers damages caused by a sun chariot, and you should also triple your fire insurance coverage. The first thing that you need to do is lay down some ground rules regarding the sun chariot. Tell your Apollo PJOmetronic to park it only in a designated area and to not leave it in the hallway. If you accidentally step on it, well, it's kind of like stepping onto a roller skate except one that's very, very hot.
Tell your Apollo PJOmetronic that you are not going to take responsibility for any parking tickets he gets and are not going to give him bail if he ends up in jail for a sun chariot-related incident.
Now, you should start training your Apollo PJOmetronic on how to use the sun chariot by beginning on a two-dimensional road. Give him a driver's manual and explain carefully how he has to drive. Remember: trying to teach your Apollo PJOmetronic how to drive is kind of like training a wild circus animal.
Once your Apollo PJOmetronic gets his 2D skills down, it's time to move onto more complicated 3D driving, that is, flying with the sun chariot. You might want to remove all of your windows while doing this, and your neighbors will probably get tired of your Apollo's sun chariot breaking their windows.
Though it will be long and hard, you can finally train your Apollo PJOmetronic to drive carefully. Most of the time. If you're having problems, you might want to order the Artemis PJOmetronic so she can go beat some sense into him.
Aside from the sun chariot, you also want to watch it with your Apollo's poetry. You might be able to make some good money by recording it and selling it to the Fields of Punishment or to law enforcement, but otherwise your neighbors might complain that you're trying to kill them if you let your Apollo PJOmetronic go around spouting poetry everywhere on a loudspeaker. (Trust us, you won't believe how fast he'll find a loudspeaker from somewhere.)
There are lots of things that you and your Apollo PJOmetronic can do together, mainly involving music. If there's anything that's even remotely good with the Apollo PJOmetronic , it's his skills in medicine and first aid. Those might help you once in a while.
Your Apollo PJOmetronic will also like rearing some small cattle that are sacred to him. We have no idea where they come from, they just do. Put up a pen and be careful not to step on them or you'll make him mad.
Your Apollo will also like doing the break dance. By break dance we mean that he'll go flailing around weirdly and breaking most of your valuables.
As for archery practice, make sure that he doesn't hit any of your valuables/your windows and uses safe arrows that can't hurt anyone. Also, your Apollo PJOmetronic can tell the future and might tell you the answers to tomorrows math questions if you ask nicely. He might be pulling a prank on you though, so it is up to you to decide whether or not you believe him.
Troubleshooting:
Hermes-Apollo Encounter: For some reason, your Hermes PJOmetronic might want to steal some of the cattle, and will probably succeed (some people never change). If this happens Apollo will come to you for justice, so just tell Hermes to cut it out and give the cattle back.
Prophecies: Make sure you don't get too into them. You don't want to be forcing your Apollo PJOmetronic to get him to divulge tomorrow's lottery numbers, do you? Trust us, it's not like he can control his visions.
