Cry
"Alright so uh, now what should we do? Got any ideas Snake?" Snake gave a short sigh and didn't answer. I'll take that as a no... "Well, we've got two options." Snake leaned against the nearest tree before continuing. "We can either look for the others- if there even is anyone else- or, look for an exit"
"...and the problem is we can't know if either one will work" Cry finished as he caught on.
"exactly." Snake leaned back up and started walking again. They didn't have any idea where to go but moving around seemed better than wasting time.
"Well, I guess looking for an exit would be the best call. People move around but exits don't, so I guess that would be a bit easier to find. Right?"
"Works for me," came Snakes reply. "Only thing left to figure out is what to look for."
Cry looked around, than noticed a building not too far ahead. "Well, that looks promising."
Cry and Snake continued walking in silence until they reached the cabin. It looked old and unkempt. It seemed unlikely that anyone had been inside in years.
Snake folded his arms and eyed the building with a slight suspicion. "I don't really like the look of this place. Kinda sketchy. I don't trust it."
It doesn't look very sturdy at all... Cry understood Snakes apprehension, but still felt the urge to look around. "Well I'm going in. maybe the owners left some stuff inside we could use. You never know."
Snake nodded. "Fine you go inside. I'll look around out here. There's a shed out back, I'll go check if its open." Snake pointed back behind him at an old tin shed. The door had a small lock that looked like it was more rust than metal.
"Sounds fine by me."
Cry walked up to the door and was happy to find it unlocked. The turned the knob and tried pushing it open but it didn't budge. Cry tried pushing against it harder and the door swung open, causing Cry to lose his balance and fall over. He stood up and dusted himself off. Everything was covered in dust. He could hear the door creaking behind him from the wind as it swung back and forth. The first room seemed to be a small kitchen. An old wood burning stove sat in the coroner. Cry opened a door and found an old looking key ring. One key was broken off on the end. Wonder what these are for... continuing on, Cry found a bedroom, and a small washroom. As he stepped into the bedroom Cry noticed that the air seemed colder. The room was fairly empty; only a bed and a nightstand. The thing that caught his eye was a small doll on top on the neatly made bed. It was the only thing not covered in a layer of dust. It seemed out of place in the dingy room. Curious, Cry picked it up off the bed to look at it better. The fabric was very worn, almost on the verge of falling apart. It had two strangely shiny black buttons for eyes. One button was only just attached by a thread. As Cry put the doll down, the button fell off. The doll seemed creepy, but Cry tried to push it out of his mind and continued on to the bathroom. Now's not the time to think about scary movies. It's just a doll. This however did not stop him from making sure he kept it in sight as he left; making sure not to turn his back to it. In the bathroom Cry found a small medicine cabinet, and the eye watering stench of the old unclean toilet. I don't even want to know what's in there. In the medicine cabinet were a bunch of unlabeled bottled of old pills, and a roll of bandage wrap. Cry grabbed the bandaging and quickly left to get away from the smell. As Cry stood in the bedroom again; happily breathing the stale, but more breathable air, he was startled by the sound of a door slamming. As he turned to see what it was, Cry noticed the doll was gone. Wait... Cry started to wonder if Snakes suspicions were right after all. He went back to the door only to find it stuck. He tried pulling on the door as hard as he could, but it wouldn't budge. Shit.
Cry remembered the keys, thinking maybe the lock stuck. None fit. He tried the other drawers, finding a flashlight but no other keys. Okay, okay, relax. Maybe there is a back door. Running back to the other end of the cabin, Cry looked around but saw no other exit. It was a small cabin, so it didn't need a back door. Then the front door handle jiggled. "Hey Cry, you still in here?" It was Snake. "Yea I'm in here, but the doors stuck and I can't get out. This place is creepy. You were right. Can you get the door from your side?" the door groaned and shifted as Snake tried to force it open, but it still didn't budge. "Nothing" Snake confirmed. "Did you at least find anything?" "I've got a flashlight, some keys, and a bandage wrap thing. The keys don't fit the lock though." Cry remembered the nightstand in the room. It had a drawer with a lock on it. "But I have an idea." Alright, just hurry up." Cry quickly went back to the bedroom. He took the key ring from his pocket and tried the first key in the lock and rattled it around. Nothing. He tried the next key, and rattled it. There was a small click as the key turned. Cry pulled the drawer open.
... A gun? He pulled the gun out of the drawer. It was a Glock. Now THIS could come in handy. "Hey Snake! Found something!"
Just as Cry was about to leave the room, he felt something fall and hit his head. He managed to catch it in his hand before it fell.
It was a small, shiny black button.
