This looked so much bigger in the document...not to mention better...

Chapter 3: Where? Who?

Espio and Snow were assigned finding out anything they could about Charmy's location. Leaving the others to finding out his kidnapper's identity.

OoOoO

The day started early for the detectives. Espio and Snow walked around the town, listening for any place you can hear the ocean. They came up with only two locations, near Twinkle Park, or on the beach. Espio searched Twinkle park area and Snow took the beach.

OoOoO

Now that they had found a general location, finding the thud and clang would be easier. Espio searched around and listened intently for anything that sounded like what he was listening for. The hours seemed to go by quickly as he circled the parks outside; people walking around inside the park only slowed his search down. Then he suddenly heard what he was looking for. THUD, CLANG! He looked around expectantly, a rollercoaster flew overhead, parting from the track for only a second before hitting it once again, exciting the riders. He had found the clang, but where was the thud? Again, the THUD sounded, this time, he could instantly find where it was coming from. A milk bottle game, someone had missed the bottle stack. The ninja looked at his watch, almost one in the afternoon. He knew this had to be where the kidnapper had Charmy. He ran off in the direction of the agency to tell of his findings.

OoOoO

Snow wondered around the carnival that sat just on the sand's edge. There were some people there, but most came at night for the light shows the rides had only and night. The smell of cotton candy, funnel cake, and other carnival treats filled the air. So far, Snow hadn't seen or heard anything close to what she needed to hear. Most people were only riding rides. Only a few people were in the midway, even less playing games strewn around the rented space. She found several ball tossing games, a few guess-your-weight stands and a test-your-strength game. All which had barely and even no players. The staff didn't seem to encourage passer-bys to play either. Only the ocean waves could be heard pounding the sand along with screaming and giggles of guests. Time seemed to pass slowly as she searched every nook and cranny for a clue to where Charmy may be hidden. Nothing. She sighed and got on her way back to the Chaotix Detective Agency, seeing that only seven hours were left to solve the case.

OoOoO

Kaity, Waffle and Vector were out and walking around, listening to any voices they heard carefully and talking about what the kidnapper had said.

"He talked like he already knew me." Vector said. "It's like he expected me to know him."

"Well then, why didn't he just come down to the agency?" Kaity remarked with sarcasm.

"All we have to go on are sounds." Waffle said seriously, "If we could all hear his voice, I'll bet one of us could recognize the voice."

"Maybe...unless he changed his voice to throw us off." Kaity pondered.

"Nah, sounded pretty natural." Vector shrugged.

"Okay, what else?"

"Um...that's it." Vector admitted sheepishly. The two girls sighed. Waffle looked up to a clock above the train station, almost two in the afternoon.

"We're runnin' outta time, guys." Waffle said, pointing to the clock, "If we don't figure this out, Charmy's gonna die." Vector could feel a sting of fear hit him at the last three words. But suddenly stopped, he remembered the voice now!

"Girls! We gotta go back ta the agency!" he said in an excited tone.

"Why?" Kaity asked.

"I know who the kidnapper is!" Vector grinned and took off running before either of his friends could question him.

Do they have a location? Do they have the kidnapper? Why am I asking these questions?