DTN S2E12
('s) HIDING PLACE
also guarded by a spring
Loaded
crunching dagger blade
that flies out of...
the MOON
beneath the rock flap is
lifted
punching itself into the face
or chest
person open the door
the blade is coated with the
green blood
field has lost much
of it's potency
collapsing energy field
the door to this area is
CLOSED
as Draconic writing(s) on it
in otherwords you cannot enter
large shared ruby red crystal
about the height of a man
floats in the center of the
CHAMBER
some three (3) feet off the
ground
...
the ruby red crystal
is the remnant of an
energy field
that once held a minor
DEVIL
to lost it's primary function
when the fiend escaped
it still has enough energy to
escape
dangers should a person
disturbed it's surface
the kobolds never touched
IT
knowing that there was something
dangerous
about it
curing is actually a slow
result of the ebbing
of the fields energy
disturbing their energy field
is a disturbing inner being
felt
touch using a pole
throwing a stone
treacher caused
protective field to collapse
protect itself releasing the
remaining energy
fifteen (15) foot (') radius
all around the ruby
this release causes
2d4
(you just have to know)
points (.'s) of force
DAMAGE
to all within the radius
is caught in the blast
a DC (dice chance)
twelve (12)
reflex save
becoming half (1/2) damamge
there is no way
to disarm the energy field
...
the long hallway
the length of this room
extends beyond the
the light source
hear lies an orc corpse
thear rest a dead kobold
and overthere rest a dead
KOBOLD (flying octopus...)
has had three of it's
tentacles
severed
lies limp
THE WALL
the key to controling the
region
lies in control of this
hallway
as it affords access to the
dungeon and Oghar
made it one (1) of the
climbing the orc assualt
although it was officially
NEUTRAL
the kobolds realized the
significance of the
the hallways aswell
kept a guard force nearby
although numerically
(of numbers [#'s])
perior the orcs
difficulty taking the hallway
the pressence of Boyicut
Borine's
brother
a Kobold Wizard
however as the battle
shadow stronghold
the sudden appearance of
extraplanar beast
needed the combat in waves
neither side
having anticipated
numerous (^#s) humanoid
and beastial dead
lie in the hallway
including orcs
including kobolds
krenshaw fiendish stirges
fiendish dark mantles
and even fiendish dire
RATS
...
given the providence
of this place
the numerous (^#s)
of... Invitation
...
roll for random
encounters...
kobold guardpost
this room is completely
empty
although neutral
by agreement
kobolds kept a regular
group
guards here
poke an eye out
(more like J.K. Polk
an eye out wink emoticon
more like what was
going on
room A forty (40)
nine (9) (A49)
when orcs attack the guards
joining the battle
this room has nothing in it
the coffin
(the coughing)
(better grab some
robitusin)
several skeletons of
verying sizes
fly about the room
tags hanging about their
bones
the smell is almost
unbearable
forcing you to cover your
kno-nose
given the isolated
cation
of the room
it is ideal for the
disposing their bodies
all manner of humanoid
beings
have been thrown
HERE
over the centuries
bones and rotting flesh
secret thrown room
this large room has the
simple thrown (THRONE)
carved from the
stone situated
forgotten year
the eastern end
bits of chain
and Iron Ring(s)
hammered into stone
unleash a sense of dread
(but not a judge thereof)
otherwise
there appears to be nothing
of interest here
it is unclear
cultured this room
and used it for evil
but slaves
were tortured here
for viewing pleasure
for whosoever sat
on the THRONE
...
you can pick out
numerous (63s)
rest red stains
on the floor
the throne is withought
features
save two (2) red gems
cut into the back
it has been hewn from
a single peace of
ROCK
just the right size
war for a singular sized
creature
unfortunately
all suck
cursed...
due to the
...
halldeep (called deep)
...
noids
that were per-per-perpetuated
by it's owner
and living creature that
touches the throne was
subject
the curse
must succeed
at a DC (dice chance)
fourteen (14)
willpower save
throw
...
looks around
western gallery
while scratching
...
sourthern door and the hallway
is
OPEN
read the following description
... laughter
a number (#) of skeletons
or range of creatures
or spaced evenly on the walls
ART
inspired
visible below
the
STONES
after the demons broke
out hundreds (00s)
of years ago
they took over portions
of the
DUNGEON
in a mad orgy
of violence
for a time
this room served as a gallery
of TORTURE
during its time
the walls
held... a
a mountain corpse
of a number (#) of creatures
from brown to duregar
every humanoid
IMBETWEEN
since the time...
has been reduced
the corpses
the skeletons make the
uhh...
more difficult
to identify
individual species
of each
