An artic fox who is a master of the spiritual magic.

True Name: Amalia

Also Known As: Shaman of the Frozen North, The Great Volur, Queen of the Spirits

Species: Arctic fox

Gender: Female

Description: As an arctic fox, she is considerably smaller than other species of true fox, standing around 2.4 feet tall, and being slender, like someone who never got into real fights before, as it is usually the case of the Caster Class. The fur of her whole body is of a pure white coloration, capable of making even the snow seems grayish in comparison, and her eyes are of a deep shade of icy-blue. When summon, she is wearing a clothing that consists into a dress of pure blue colorations, and she carries with her a wooden staff.

Personality: She is a mammal who has been through a lot in her life, and she learned to care for herself and for others, she became someone strong and determined, who don't give up easy on things and who is willing to go to the end to achieve results and to see her dreams fulfilled. She learned to give little importance to what most mammals say, and she will often ignore any bigoted comments on herself, unless they come from someone who she considers a friend and a good person. She is a person who is in touch with nature, and she is often smiling and trying to lighten the mood with others, and she likes to spend her time with others who make her feel good. When summon she will initially have a neutral stance in regards to her Master, and this will change based on her observations of his morals and character.

Alignment: Chaotic Good

Likes: Meeting new people, fish, people who accept her, the snow of winter, seeing the aurora

Dislikes: Bigotry, cruelty, being left out of things, rocky and desolate areas

Combat: As a Caster, she is wielder of magic that modern Mage have no true access or power to utilize, which include the old magic of his country, which she learned from her teachers and which involved summoning the power of the spirits and of the natural world, and using them to achieve great feats. All of that related to the sorcery of great seiðr, the ancestor art of the north magic.

Through her magic, she is able to exercise limited control over the weather, as well as use her magic to control plants and the elements of nature, and she usually uses this to attack by using the elements of water, wind and earth. She is also able to use her magic to exorcise evil spirits and to heal others through her magic.

Through her Summoning skill, she is able to summon manifestations of the spirits of nature, which usually take the form of birds, seals, dolphins, or even of feral mammals. She also uses her Shamanism skill to gain information form the spirits of nature, as well as summoning their powers to increase her own.

Parameters: STR: D END: D AGI: C+ MAN: A+ LUK: B NP:

Skills: Territory Creation: As a Caster, she is able to create a "temple", in which she gains a series of advantages, including the ability to extract mana straight form the ley lines, allowing her to supply herself with a great amount of mana. Not only that, but inside this temple, her powers become greater, allowing her to control the weather within its boundaries and to summon a great number of spiritual entities to fight for her. A Rank

Item Construction: She is able to use her skills to fabricate magical objects, which include elixirs, potions and some charms that can ward off spirits and protect from magical attacks. B Rank

High-Speed Divine Words: This is the skill that she receives for having been a mage who lived in the Age of Gods, allowing her to use the ancestral language of this age to summon magic in a whim. With this special language, she can summon even Greater With this special language, she can summon even Greater Rituals and High-Thaumaturgy with the speed of Single Action spells. B Rank

Shamanism: This is the legendary ability to communicate with spirits and to gain guidance and power from them. She is able to contact both spirits of the dead and the spirits of the nature. A Rank

Summoning: This skill allows one to summon spiritual bodies from the past through specialized magecraft. In her case, she is able to summon manifestations of the might of nature in various forms. B Rank

History: She was born a fox, and so, she had to fight for acceptance among the people of her country, who were already used to seeing foxes as trickery, due to them having been create by no other than Loki, the legendary trickster. As a result, she had to grow up in a less-than accepting environment, and this somehow shaped the way that she grew up, for she would not be accept as a noble citizen among her own community.

As she grew, she ended up getting more and more distant from her people, and it manifested in the way that she came to grow up, and this, of course, did not helped the way that people saw her, for as she got more distant, the less they trusted her. Due to this, she came to walk away from her people for long times in the forest, among the innocent creatures, where she would not be judged.

It was in one of these moments that she ended up walking across a group of volur, sacred priestess of the magical arts. They were in the middle of a ritual praying for fertility in their lands, and Amalia soon was entrance by the beauty and power of that ritual. However, more than that, she felt as if she was being call by that mysterious magic, and soon, before she realized it, she was walking right into their ritual.

She was expecting them to be furious at her, however, they seemed to be rather interested in her, and they seemed to have seen in her something that most other mammals seemed to be unable to see. They saw that she had a strong connection with the world and so, they wasted no time in starting to teach her in the ways of the volur, teaching her all of the secrets of their art.

Of course, this caused her to grow even more distant from her community, but she barely minded, for now she had found a new one where the fact of her being a fox seemed to matter very little. She was a good learner, and soon she was gathering all of the knowledge that they had to offer, like talk to the spirits in order to receive guidance and power, looking across the veil of time, and even using her connection with the nature to cause the world to bow down to her will.

She soon started to make a name for herself as a powerful volur priestess, and soon even the ones who mistrusted her for being a fox were now asking her for advices and predictions. She helped them, of course, for she had long learned to leave her grudges behind to be able to accept the embrace of the world. She made a name for herself as a powerful priestess, capable of summoning the elements to do her binding, to cause the trees to move, to change the weather, to summon the spirits to aid her, and many other doings that caused others to admire her as a great volur.

She helped many heroes, and she herself used her magic in heroic ways, as when she used her magic to advert a great natural disaster, and when she summoned the power of the nature to heal a plague that was tormenting her land. There is even a story about her summoning the nature itself in physical shape to be able to scare away monsters that were trying to destroy the land.

All of these turned her into a legend, and her name was engrave in the memory of her people, and in the Throne of Heroes.

Noble Phantasms: Mikill Andi: This is a manifestation of her power as a practice of the ancient magical arts of shamanism of the Nordic lands, and it allows her to be able to summon the very force of nature materialized into the form of a great spiritual being that will attack and crush the enemies. This spirit might vary in the average shape whenever it is summoned, at one time appearing as a wolf, other as a polar bear, and sometimes even as a reindeer or even a fox. However, whenever form this spirit takes, it will be a creature that will follow her prayers, and will attack the enemy, inflicting great damage to the enemies with its gigantic size and massive magical energy. This is a special attack, once it materializes the forces of the very nature as a way of attacking the enemies, resulting in this being the kind of Noble Phantasm that is among the great, for it takes the power of the environment and summons it as an entity that will attack and destroy her enemies. This is an A rank, anti-army Noble Phantasm.


Zootopia's own version of Saint Ciprian. The Sorcerer Saint.

True Name: Caprian of Carthago

Also Known As: Saint Caprian, Sorcerer Saint, "Patron Saint of the Penitent", Patron Saint of Mages, Saint of Dreams

Species: Spanish Goat

Gender: Male

Description: He stands around 4.4 feet tall, and has a body of a warrior but also a man of God, the result of his years chasing and fighting the supernatural evils to protect the world and work in name of God. The fur on his whole body is of a deep shade of brown, so much that it is almost black, with a lighter shade of brown on his chest, stomach and jawline, and a small goatee in his face. He has some nice horns in his head, of white coloration and looking to be something to be proud of, and his eyes are both of the purest golden color, and they have some glow in them, as if the divine power could be seem in his eyes. When summon, he is wearing something you would expect a priest to wear, consisting into black overall and pants, with a golden cross necklace around his neck, and with an earring with a cross on his left ear.

Personality: In his young years, he was a person who lived in favor of himself and who cared little to nothing to the ones around him, seeing only his own needs and caring only about his own satisfactions. However, after his conversion he became a new mammal, and now he is one who dedicates his life to the teachings of the Lord, and who practices most of them in his life. He is dedicated to his missions and is generous and kind with the ones who need, seeing the innocent as poor souls who need someone to guide them, and he is willing to be this guide if they accept him. He holds regrets for his old ways of acting, but is not ashamed of them, because they are a proof that people can change, just as he changed. He is also committed to the duty of fighting off evil, and he will exercise this duty at the best of his skills, but he will not willingly sacrifice innocent lives in order to fight evil, for he sees every life as precious, and the innocent should not be offer as slaughter. He is religious, but he is far from being fanatical, still, he will not hesitate in lecturing people if he thinks that they are acting wrong, still, he hates fanaticism, as it sadly seems to be the case for a good number of the members of the White Keys nowadays. He is one that is grateful for feeling the presence and grace of the Lord, and he wants to seek for the Grail so he can see it with his own eyes, and witness the proof of a divine power on Earth.

Alignment: Chaotic Good

Likes: Praying, helping others, people who accept the grace of the lord, generosity, meeting true believers

Dislikes: Cruelty, arrogance, people who trample the feelings and beliefs of others, bigotry, religious fanaticism

Combat: He is a Caster, and as so, he is the kind that is specialized in magic. He is remember as a very powerful mage who still held the power of the Age of Gods, and who created the very Sacraments. As a result, he is able to summon the Sacraments in battle, and he mainly does that by manifesting the Black Keys, the blades that are conceptual weapons capable of damaging spiritual beings, like wraiths, demons, and even Servants. Due to their nature as such, and due to his own nature as a Heroic Spirit as a saint and as their creator, the Sacraments used by him have so much power that they surpass any kind of Magic Resistance, and can pose a threat to even the most powerful of Servants. In moments of need, he is even able to rely on his Saint skill to be able to fight with more power with his magic.

Normally the Caster Class is one that is weak in physical combat, however, he was one that dedicated his life to search and fight evils like demons and wraiths, and as a result, he was able to build some fame as a warrior, and his own legend gives him enough power to be stronger than the traditional Caster. This gives him enough martial capacity to be able to clash with other martial Servants, like Sabers and Lancers.

He is able to use his Item Construction to create things like holy blades and ropes that have the properties of conceptual weapons, turning them good to fight spiritual entities, and some of them might even be able to harm Servants, even in the hands of mortals.

Finally, the power of his Tesouro do Feiticeiro Noble Phantasm allows him to fight enemies with the power of spells that rival the strongest Noble Phantasms, capable of ignoring even the most powerful Magic Resistance.

Parameters: STR: C END: C AGI: B MAN: A LUK: B NP: C+++

Skills: Territory Creation: This skill allows him to manipulate the ley lines to be able to create a territory in which he gains several advantages. This skill allows him to create a "temple", which is overcharged with "divine energy", which tends to cause interference with most forms of magecraft, as well as reducing the parameters of any Servant that is "evil" or "demoniac". Not to mention that is also increases the power of his own magic, in particular of his Sacraments. A Rank

Item Construction: This skill allows him to use his skills to fabricate all kind of special things, and his specialization is in the fabrication of conceptual weapons with holy properties, like the hilts of the Black Keys and other objects that serve to fight demons and other entities. He uses this for a variety of purposes, and the items he creates can even serve deal with Servants. B+ Rank

Divinity: Becoming a saint after his death, he became a figure of respect and reverence in the whole world as a saint who protects against evil. Due to this, he possesses some rankings in this skill, which represents him as a divine existence, and which receives power from this divine might. C Rank

Saint: He is a saint who was the creator of the Sacraments, and due to this, he has this skill, which has the effects of allowing him to drawn in the power of the blessing of God to increase the power of his Sacraments. B Rank

Protection of the Faith: In life, he was someone who converted himself and who dedicated his life into serving the Lord and in the fight of the evil in the world, making this his life's work. This is a skill that he receives, and which allows him to use his faith and determination as a protection against mental effects. A Rank

History: Nowadays there is a story that has traditionally been passed through the religious community. They say that Caprian of Carthago was a wizard who worshipped the demon and wanted to use his magic to seduce a nun. The demon he summoned eventually failed, and Caprian, displeased in how easily the devil could fail, abandoned him and converted himself to the religion of that nun, with both him and her becoming saints.

However, when it comes to heroic spirits, the truth sometimes is much more complicated than the stories.

Caprian was born from one of the oldest and most powerful families of mages of his time. Some said that they still had connection to the magic of the Age of Gods, what put them way above the other mage. However, they still followed the same procedure of mages, passing their crest to the next generation so the magic would grow stronger.

Caprian was raise like a mage of that time, what meant that he was detached of all sorts of religious matters, and raised to put reason above emotion always. This, of course, lead him to become the kind of mammal that does not cares for society laws, and who tends to mock others for being emotional or idealist. This, of course, included the ones who lived through religious paragons.

Caprian held a particular despise for the ones who served the Church and God, and he often made sure to make it clear to everyone. One of the favorite things that he did on his free time was to use magic to bring down some religious paragons, something that, according to some, was what gave birth to most of the belief of that age about mages (burn, witches!).

However, this all changed in the day that he meet a nun that showed to have a faith so great that none of his tricks seemed to shake it. He did all that he could, including tormenting her with illusions and mental tricks to try to break her mind and, consequently, her faith. However, she never let her faith down, not even for a moment.

Eventually, he got tired of the subtle approach and decided to come to her directly, presenting himself as a powerful mage that would destroy her and her home if she did not forsook her God. He didn't expected her to look at him and simply say that she would accept this fate, for she knew that God would welcome her soul.

This deeply disturbed him, for he always was taught that death was something that was to be avoided at any cost, but she had absolutely no fear of dying. Not only that, but after he gave up on killing her, she was gentle to him, and told him that he would be welcome in the Church, so long as he did not caused problems.

That was the start to his story as a priest, for under the teachings of God, he could find a sense of peace and purpose that the teachings of his family never transmitted him. He eventually got converted, and he started to act and work as a servant of God.

Not only that, but he also used his own magic knowledge to help the Church, founding the division known as "White Keys", which still exists until this day. Is also tribute to him the creation of the magical arts known as "Sacraments of the Church", which are extremely powerful against spiritual beings, and were created in order to fight evils of the other side of the world, like wraiths and demons.

All of that made him become famous, both in the regular world as in the magical community, not to mention that he today is considered a saint, and he has even been elevated to martyr. All of that granted him to have his name forever immortalized in the Throne of Heroes.

Noble Phantasms: Tesouro do Feiticeiro: This is the legendary collection of books that he wrote in life, each one filled to the brim with magical secrets, and each one a mystery and Magic Crest on its own right. By using these books, he is able to summon the magic power and the very secrets that are write in their pages, which allows him to summon spells from them that are of a level that rivals the power and potency of the strongest Noble Phantasms. The most famous ones that he uses are a divine protection spell that can block evils, a miniature black hole that can such out energy, a powerful magic attack that can obliterate evil in its path, and a spell that summons divine chains from which is nearly impossible to escape. These books are all a single C+++ Rank, relic Noble Phantasm.


A legendary witch doctor.

True Name: Da'kuan

Also Known As: The Great Healer

Species: Giraffe

Gender: Male

Description: As a giraffe, he is tall, standing nearly 20 feet tall, and with most of it are his legs and neck. He is thin, and he has a sickish appearance, especially if you look right on his face, since you can see how dull they look and how tired he appears to be. His fur is of a pale-yellow coloration, with spots of a very dark-brown coloration all over, and with eyes that are as yellow as the sun. When summon, he is wearing a ritualistic clothing that consists into a loincloth of feathers and tissue, a jacket made out of straw, and a ritualistic mask of wood and bone.

Personality: He is a person who is efficient in what he does and who actually is very precise in his job. However, he is far from being insensitive, once he is a mammal who cares very much about the ones around him, and who wants to do his best to help the ones in need, being kind to nearly anyone, much like a doctor would be with most patients. He is a person who often tries to see the best in others, but he knows that there is evil around him, and he tries to follow logic above emotion whenever possible and needed, and he is the kind that can easily put emotions aside to be able to fulfill his goals. Of course, being someone who sacrificed himself for love gladly, he is someone who can often be overly emotional sometimes, especially when there is love involved…

Alignment: Chaotic Good

Likes: Sunny days, stories of true love

Dislikes: His sickness, impossible love, failing with others

Parameters: STR: E END: E AGI: C MAN: C++ LUK: C+ NP:

Combat: As a Caster, he favors the use of his magic to fight, and his magic revolves more around the prime teachings of his land's magic, including healing and talking with spirits, as well as calling their power to curse enemies. He is adept into using magic to curse enemies, reducing their LUK and causing them progressive damage overtime. He is also very skilled in using his magic and skills to be able to heal ailments that the traditional medicine could have no way of curing.

Of course, his Weak Constitution skill represents trouble for him, and it might manifest at any moment during the battles, especially if they drag for too long…

Skills: Territory Creation: He possesses the ability to manipulate the ley lines to be able to create a territory in which he has several advantages, like being able to summon the spirits in there and being able to cast an aura of mystery that affects the senses and perceptions of the ones inside the area. At this ranking, he is able to create a "den", which is somewhat similar to a laboratory, but focusing on the specialties of a witch doctor. B Rank

Item Construction: At this ranking, he is able to create magic potions and medicines that have great healing effects, and he can also create charms that hold the powers of the blessings of the other world. C+ Rank

Weak Constitution: He was sick and fragile most of his life, and due to this, this skill is one that clings to him, and makes him have sudden fits of cough and weakness, which causes all of his parameters to decrease significantly, and preventing him from focusing to use his magic in battle. A Rank

Resolute Devotion: This is the symbol of his loved for his dear one, and how he was willing to commit self-sacrifice for her without a second of hesitation. Thanks to this, he receives a bonus on all healing magecraft did to help others who he considers important to himself. A Rank

History: He was born a sick and weak individual who was very fragile, and who many said that would not be able to live long. However, he had the luck of having been born as the son of a great healer, who took care of him and used all of his knowledge to help his son, who was constantly sick, to be able to live in this world and to survive.

While begin constantly treated by him, his son could not avoid learning the arts of his father, once he was a very clever boy and was very smart. He ended up learning most of what his father had to teach without the older giraffe even realizing that he was teaching him something, and this way, the young one knew nearly all of the magic tricks of his master.

His father was admired by what the young boy had learned, and he came to admire his son as someone extremely gifted, even though he was still unsure if the boy would be able to survive, since it seemed that he would be sick for the rest of his life.

Still, thanks to the medicines and the mystic arts that he learned, he was able to live a long life, and life that he used to become a healer, just like his father was. Thanks to all of the experience that he got in order to be able to treat himself, he also learned how to treat others and to make them feel better, and he was using it to help as many mammals as he could, including the ones outside of his own species.

He reached a great fame as healer who was always sick, but who was able to heal anyone else, and some said that his constant sickness was some kind of compensation for his talent to heal anyone. He gained so much fame that mammals form all species started to come to him to receive healing.

Among these mammals, there was a female hippo, who soon was able to get his attention. This is one legend in which the hero falls in love for someone outside of his own species. The giraffe fell in love for a hippo.

Their difference of species meant nothing to his love, and he was willing to give up everything to be able to be with her. However, this woman who he loved was promised to someone else from her own people, and that was something that he had nothing to do about. This deeply saddened him, but he only continued with his duties as a healer.

There was a time when a dire drought affected their land, and all the mammals suffered, including the hippos, like the woman who he loved. In there, he saw himself with little choices but to use his magic to be able to form some kind of pact with the spirits, so they would out an end to the drought. He was able to form the pact, but it had a price: his own life.

Thinking only about the well-being of the one who he loved, he accepted without hesitation, and in that day, the drought ended.

His story lived, and became a legend.

Noble Phantasms: All Ailments Shall be Healed, Bogsiinta Ruuxa: This is a sublimation of his fame as a great healer, and of his reputation for healing off all ailments, both of natural origin as well as the ones that came from the world of the spirits and of magic. This takes the form of a charm that he carries in his hands, and which he is able to use even as a weapon and as a catalyst for the rest of his magic, increasing the power of it. Upon releasing the True Name of hid Noble Phantasm, he causes this charm to release a powerful wave that cleanses all of the evil in the area, forcing the bodies of himself and of his allies to heal themselves. This causes the ones inside this range and who he wants to be healed to be cured from all forms of things, from magical diseases to curses. In mortals, this is able to restore their health even if they are on the verge of death, and it allows him to heal even ailments that would normally not be healed, like AIDS, and even cancer. In Servants, it serves to cleanse their bodies of poisons and toxins, as well as healing them from curses that could have been placed by other Servants, being particularly effective in freeing them from the effects of other Casters. This is a C++ Rank, anti-ailment Noble Phantasm.


A sorceress otter who knows all of the secrets of the sea.

True Name: Zaria

Also Known As: The Great Sea Witch

Species: Marine otter

Gender: Female

Description: She stands on around 3 feet tall, and she has a body of someone who lived little adventures herself in her life, something that fits well the description of most proper Caster Servants. She has dark-brown fur all over her body, with a fawn-coloration on her belly, chest and jawline. Her eyes are of hazelnut coloration. She wears clothing that is a dress of the color of the water of the sea.

Personality: She is a mammal who got deeply disgusted with other mammals, and she often sees the worse in them and expects them all to be stupid and cruel, and to think only on themselves. Of course, his view applies to most mammals, so she has little prejudices, but it also means that she has a very dim view on mammals in general, and to be very hesitant to interact with them, even less trust them. However, she is a mammal ho still has her own code of moral and honor, and she sees all lives as precious, and this makes her be the kind who will not simply sit back and watch as a mammal kills others who are innocents. It is very hard to make her let go of her dim view on mammals, and for a Master to achieve that is something admirable…

Alignment: Chaotic Evil

Likes: The sea, being free, the creatures of the sea, clam days

Dislikes: Dry land, mammals (in general), cruelty and stupidity

Combat: As a Caster, she favors the use of her magic to fight, which includes the use of magic to control the weather and the elements related to the storms and seas. She will often use her magic to summon winds and storms, and use magic related to water and to lightnings. She is able to make it with a skill that catches most off-guard, especially thanks to her Discipline of Elemental Spirits, which grants to her a very powerful magician. She is also an adept of the use of Witchcraft, which will allow her to curse and hypnotize others with her power so she can have several advantages.

She is also able to create a territory with her Territory Creation skill, and it allows her to make a temple for herself and use it as a base of operations. It allows her to control the climate around the temple to surround it in storms and in mist. She is also able to know what happens around it. Also, she will prefer her temple to be somewhere that is at least close to the sea.

She is also able to use her Familiar Creation to be able to create minions out of the remains of sea creatures, allowing her to make out marine atrocities that serve as her weapons in battle, as well as realizing a great array of functions.

Her two Noble Phantasms are very powerful, and they must both used very carefully. The first, because it consumes a great deal of magic energy, the second because once it is used, even she will have absolutely no control over it.

Parameters: STR: D END: E AGI: C MAN: A LUK: C+ NP: A+

Skills: Territory Creation: This is the skill to control the ley lines to be able to create a territory that gives her several advantages, which include the manipulation of mana to supply herself and to achieve greater deeds of magic. At this ranking, she is able to create a "temple, which is far superior to a workshop. A Rank

Item Construction: She is able to use this skill to create a series of magical equipment that serve to a variety of purposes. B Rank

Disciple of Elemental Spirits: This is the proof that she received lessons and guidance from the spirits of the sea, which introduced her to the arts of magecraft, and gave to her skills that surpass the ones of most mammals with ease. This allows her a great power, as well as the ability to use magic that most mammals, even other Casters, have little to no knowledge about. A Rank

Witchcraft: An amalgamation of magical secrets that specially involve the ability to cast curses and to affect others. A+ Rank

Familiar Creation: This is the skill to be able to create familiars, which serve to a variety of purposes to her, which include serving as messengers and as soldiers in battle to kill her enemies. B Rank

History: Her story was one that didn't had a nice start, once she was born under a star of bad omen, and she as dropped into a basked and stranded to the sea to die alone. However, she was found by beings of the sea, elemental spirits, which took her as one of them and raised her living in the sea, and away from other mortals.

They taught her the secrets of the magic of the sea, as well as all of the secrets that the sea could possibly hold, including the knowledge of the creatures that dwelled in there, both the ones that were familiar to mortals, and the ones that they would always avoid.

She grew, and eventually she had to leave her home with the nymphs of the sea, and she started to travel across the sea, mostly in the backs of sea creatures, with which she had learned to communicate. She soon was moving back to the mortal realms, the place where she came from.

Upon arriving, she saw nothing more than hate and cruelty, and she was disgusted with mammals, and she started to shut down from them, preferring to be alone than to be in their company. She made a home for herself in a distant island, hoping to don't have to interact with mammals again.

However, stories of her magical powers had reached the main land, and soon, she saw herself being visited by all kinds of mammals who wanted her advices and her help. Most of them were selfish and despicable, however, some of them were actually noble, and they made her think that maybe there was still hope for mammals.

Tales of her were famous, as well as the tales of the heroes that were able to fulfill great quests only with her advices and magic, as well as for the stories of her making beasts of the sea as her servants, and even the story of her creating a giant maelstrom to punish a captain who had angered her. All of these stories turned into her own legend, and even if she was never properly a heroine, she had her name written in the Throne of Heroes.

Noble Phantasms: Storm of Vengeance, Morský Zezlo: This is the legendary scepter with a giant pearl that she owned, and which was said to be one of the main secrets of all of her power. Passively, this Noble Phantasm is of a D Rank, which's only effect is to increase slightly the power of her magic, once it was never that important for her magic. However, due to the great legend regarding the scepter and her magic, she is able to release its True Name ins a spectacular way, creating a gigantic storm that can easily eradicate a fleet of ships, and it is capable of creating thunders and hurricane-strong winds, torrential rain, and even to create maelstroms. This effect is a manifestation of the power of the scepter, and it is able to select only one of these effects selectively, and only in a selected area, causing it to be extremely powerful and destructive, once it can be summoned even in the dry land. Upon the release of the True Name, this takes the power of an A+ Rank, anti-fleet Noble Phantasm.

Beast of the Uncharted Depths, Kraken: This is a materialization of the legend that she could summon the creatures of the deep seas to serve her and attack her enemies for her, including the gigantic Kraken, said to be her own personal familiar. This Noble Phantasm manifests as a gelatinous glob, that is actually very similar to a gigantic version of the egg of a fish or mollusk, complete with a small embryo inside of it. To activate this Noble Phantasm, she needs to release the True Name and allow the egg to be submerged in water, upon this, the egg will hatch, and the embryo will have an explosive growth, becoming an adult in just a few seconds. Once hatched, this creature will grow to a gigantic size, and look like something between an octopus, a shark, an eel, and other sea beasts, looking truly like a horror that came from the deep seas. This creature has a voracious hunger, and it will attack anything that it can even remotely recognize as food (which means basically anything smaller than itself, including mammals), and will attempt to eat anything. Once it is summoned, this creature cannot be controlled, not even by her, and it will continue to exist even after she dies. The result is that this Noble Phantasm is extremely dangerous, because it brings to existence a creature that might very well devour her and then continue to destroy everything around it without any restriction. This is an EX Rank, anti-fleet Noble Phantasm.


A mage who was and still is obssessed with clocks and their working...

True Name: Belcho

Also Known As: The Master of Clockworks

Species: Deer

Gender: Male

Description: During his life he looked like a normal deer, standing nearly 6.7 feet tall, and with big antlers on his head and fur of brown coloration. However, now that he has "modified" his body to have a clockwork armor, his body is covered into an armor of mechanism of golden coloration. This makes him look bigger, standing into imposing 8.2 feet tall, and with big and massive arms and big antlers made out of metal. His eyes are still visible, and they are of a deep golden-brown coloration.

Personality: He is the kind of mammal who shows signs of obsession, once he is extremely determined into focusing on his clockwork creations, and he does believe that his clockwork would be a technology that would have changed the world. He shows a disdain for the modern technology, especially the one that is electronic in nature, once he believes that the clockworks would have changed the world in a way much better than this (not to mention the regular disdain for technology that the more conservative mages have). His wish to the Holy Grail would be to be able to change the direction to the world took, so he would have been able to fulfill his own goals in life and to use the clockwork to change the world…

Alignment: Chaotic Neutral

Likes: Clocks, mechanical works, being able to work on his creations

Dislikes: Electronic technology, people who don't see the greatness of his dream

Combat: He is a Caster, however, instead of his magic; his true power relies on his passion for the mechanical clockwork engines, which were sublime on his new powers and skills as a Servant. The most obvious use of this is the creation of his Mechanized Armor, which covers his body and allows him to have a greater strength and resilience than normal. When questioned about this, he will simply say that he "converted himself into his dream". He is also able to use his Overload skill to force his mechanical armor beyond its limit, but doing so causes damage to the armor and, since it is ingrained on his body, it also damages his own body.

Another strong point that he has is the use of his Item Creation skill to fabricate clockwork golems. This way, he is able to create creatures that resemble "steampunk monsters" in order to fight for him in battle. These creatures can easily kill a mortal, but will hardly represent a threat to Servants, unless they are into massive numbers.

In battle, he also resort to the use of magic, however, his level of magic compares to the strongest of the modern mages, what is rather weak when compared to other Caster Servants. Of course, this is the kind of thing that makes him weak against Servants who enjoy of a level in Magic Resistance.

In the moments of great difficulty, he will use his Noble Phantasm to cast them into an inner world of infinite clockworks in which he has absolute advantages.

Parameters: STR: C++ END: C++ AGI: C+ MAN: A LUK: E NP: EX

Skills: Territory Creation: He is unable to create a temple or anything similar, but he is able to create a workshop, which is very good for him to work on his clockwork creations. It also allows him to work on his own armor, allowing him to repair it. B Rank

Item Construction: He is able to create all kinds of special objects from his clockwork. He is particularly good in using it to create constructs of clockwork, all of which have special qualities, like piston legs for great jumps, slings to shot projectiles, and even cannonballs on the back. These constructs can have all kinds of shapes, but he mostly models them after animals, both mammals and non-mammals. A Rank

Single-Mindedness: In life, he got famous for his obsession with his work, which led him to spend days without sleeping or eating. As a Servant, this sublimes in the form of this skill, which allows him to completely immerse himself into something, and show a supernatural degree of focus. This applies to things like calculations, planning, and building, being able to increase the effectiveness of his Item Construction skill. C Rank

Mechanized Armor: Rumors that went around the magical world said that, besides his own obsession, Belcho also wanted to find a way to use mechanical work to increase the power of the mammal body, and this reflects what it could have been if he had succeeded. Thanks to this, his body now has a covering of an armor made out of clockwork, which works both as a protection to him and as a way of increasing the strength of his own body. This increases his STR and END, and even offers some help to his AGI. B Rank

Overload: He is able to increase greatly the power of his own physical attributes by inducing his armor to work with much more strength. However, this effort causes damage to the armor, and since the armor is so together with him that is nearly as his own body, the damages to the armor damage his organic body. D Rank

History: In life, he was a mage who had a great fascination by the substitution of science for magic, as a way of making viable magical advancements to the regular public without risking exposing the secret of magic to the world.

One of his obsessions was the functioning of mechanical devices, much like the golems of ancient times and the ancient systems of legends.

One way he found of using it was with a system that used gears and an engine to make them move, making possible motions and the working of complex machinery. This led him to immerse himself in this work and he was able to create what would be remembered as the first mechanical watch.

The early version that he created was moved by equal parts of science and magic, and it was used by him for personal use. However, it was a start, and Belcho started to work more and more on the development of a clock that was moved only by the force that would be accepted as science, without any help of magic.

After countless failures, he finally was able to create the first mechanical clocks of the world. His creation soon started to popularize, and they opened the gates for a whole new arrange of creations based on their mechanical force. This was what popularized the gears as parts of engines, and some say that it even helped to quick-start the great mechanical revolution of the world.

He had dreamed about a world where all of the great achievements from the Age of Gods could be reproduced by the functioning of clockworks, the mechanical force that he saw so many times in action and that had moved him like nothing else in his life, not even the obsession that he, as a mage, should have with unlocking the secrets of magic.

He was taken as a very eccentric man, and some are actually glad that he died without ever seeing his dream coming true…

Noble Phantasms: Ultimate Clockworks: The sublimation of his obsession and dream. This Noble Phantasm generates a great Reality Marble that is composed completely by clockworks. In this dimension, everything is ruled by the motions of gears and pistons, and it almost seems like the inside of a gigantic clock. While in this dimension, he is able to navigate through it calmly, being able to control his own gravity and not lose his calm as he walks through this intricate work of clock. Other individuals, however, see themselves overwhelmed by the complexity of this dimension, and might see themselves risking being crushed into the gears if they don't tread carefully, not to mention that they are easily disoriented by the working and moving of this dimension. Also, when this is active, he can cause the smaller gears and metals to assemble together to form all kinds of things out of clockwork, including more of his golems and even weapons that he can use to attack enemies. This is an EX Rank, anti-army Noble Phantasm.


Eunuchs were individuals of great power in the past. He is an example of this.

True Name: Hao Feng

Also Known As: The Eunuch Sorcerer

Species: Wolf

Gender: Male

Description: He stands a little over 6 feet tall, and has a body that combines with someone who was a scholar and an advisor in life. Also, due to him having been made an eunuch still very young, his body developed little muscle, and his appearance and voice are androgynous and actually pretty feminine. The fur on his body is of a light-brown coloration, with a cream coloration on his chest, stomach and jawline. His eyes are of the color of amethysts. When summon, he is wearing garments that combine with an important advisor of the old times, with white pants and a blue robe on his body, as well as a fancy black hat on his head.

Personality: As someone who went through all of the things that he did, he is the kind of person who does not gets easily upset or surprised, and he is able to keep his cool and the coherent thinking on most of the situations and is extremely hard to make him lose his focus or to make him angry to the point of him making a mistake. He is also the kind who seems not to get upset with anything, and apparently, there are very little things that can make him angry at all. When summon, he sees his Master as a new lord, and he will often behaves like a guider and as a faithful servant. He lived a full life, and there are virtually no wishes that he has left that would require a miracle of the Holy Grail to be fulfilled, except, of course, the wish of having back what was once stolen from him (he wants to reverse his own condition as an eunuch).

Alignment: Neutral Good

Likes: Tea, reasonable people, conversations, studies

Dislikes: Foolish people, arrogance, tyrants, people who don't listen to reason

Combat: He is a special kind of Caster, with his strength relying on his ability to lead great groups of individuals. This is manifested by both his Charisma and Advice of the Strategist skills, which allow him to help armies to fight better in combats by both giving their leaders guidance and increasing the morale of the troops. Of course, normally it is hard to use it in a common Grail War, but if he can, it will prove to be a great advantage in battle.

He still has magical skills, and his favored magic runs around the lines of wind, water and fire, as well as around the magic of yin-yang. He often uses his Item Construction skill to create magical scrolls that are so important for his magic. Through his scrolls, he summons most of his magic, and he can even make weaker versions of his scrolls that can be used by others.

In the moments when his group is in the most need, he will make use of his Noble Phantasm.

Parameters: STR: E END: E AGI: D MAN: A+ LUK: B+ NP: C

Skills: Territory Creation: This represents his own skill in magic, allowing him to create a territory in which he gain advantages. At this level, he is able to create an "office", that is inferior to a "workshop". C Rank

Item Construction: This skill allows him to use his magic to fabricate all kinds of objects, including magical scrolls and other objects that can serve to various functions. B Rank

Advice of the Strategist: In life, he was a very important advisor of the emperor, and he was one which's vast knowledge was priceless, including in their military tactics, and it would be very important for the country to be able to resist the attacks of enemies. At this ranking, he is able to give advices over strategy to others that secure great chances of success, increasing the efficiency of armies in battle. A Rank

Charisma: He didn't ruled the kingdom, so per say, but his guidance was important to help the country grow. C- Rank

History: As a punishment for his father's crime, he was made a eunuch while he was still very young.

As a result, he had to grow up this way, not to mention that he had to deal with the society that labeled him as nothing more than the child of a traitor, and this affected him a lot, as he grew up in that society that was so cruel.

Overtime, he was able to become a studious, and this allowed him to quickly receive some rankings in the government, what was only possible after the previous ruler had died. This way, he got a chance to prove his worth to the people, and he did proved many times that he was a wise man, by suppling the new ruler with good advices, which proved just how smart he had become.

As a studious, he was able to learn magical secrets, even more as he gained access to the studies of the ones who lived in the palace. He started to learn from the great sages of the palace, and he learned much more things, things that he would not be able to learn in other ways. This way, he was able to grow in strength of spirit and mind, as well as acquire more power than before.

However, the reason why he got the most famous was for when his country entered in a war. In this time, he was able to put all of his knowledge to use, for he had studied history of war and military for a long time. Now that this war ragged, he was able to put all of that knowledge to use, and demonstrate all of the skill that he had cumulated in his studies to be able to help his people and country.

During the following two years, he was able to use his great strategy to be able to help his country, much smaller than the enemy, to be able to resist the advances during several years. He used several tactics of war that still today are considered to be extremely skilled, and were a real proof of his great skills and powers.

The most famous event, however, was during a time in which he had ordered the armies to build a special labyrinth made out of stone pillars, which would serve as a trap for the enemies to come in. Once ready, he used his knowledge of magic to turn that whole labyrinth into a Bounded Field, which would have the effect of confusing the minds of everyone in it. This was priceless for its ability to cause the enemies to lose their track, causing them to get easily lost in there, and allowing them to walk into traps that lead to their ultimate defeat.

With this victory, he was able to secure the safety and the position of his country and their ruler, and this granted him to have great prestige among his people. After the end of the war, he received great honor and control over vast lands and a position of power that allowed him to become an important politician, who would be of help to the ruler of his country.

Still today, there are many people around the country who talked about his unwavering bravery and devotion to his country and to their cause, and all of the sacrifices that he made in this world, and that granted him to become a legend. However, due to his condition as a eunuch, he was never able to have children of his own, and this was something that fated his family and clan to end. This was something that he carried with him until the end of his life, and that was the only grief that he had in his last days.

Due to his great strategies and his incredible skills, he was able to write his name in history, and this, in turn, caused him to be forever written in the Throne of Heroes.

Noble Phantasms: Will of the Great Councilor: This is a sublimation of one of the great fame that he had in life as an advisor and a strategist, and it allows him to summon the any scrolls that he wrote in his life to be able to use them to support the magical power of the ones around him. This manifests as a single patch of scroll that he carries inside his robes at all the time, and he is able to activate it by releasing the True Name and unfolding the scroll, which then unfold into a length equivalent to dozens of hundreds of scrolls. All of this scroll then forms a whole area around him that allows him to cause the magic of the scroll to flow around. In all of this paper, are written many memories and theories of strategy and knowledge that he had in life, and in this, he is able to use this in battle to increase the power of himself and others by focusing the magic of the scroll. This is the kind of Noble Phantasm that spreads to a range of a few miles away from the origin point, as the power of it serves to increase the performance of himself and of the others around him so they can fight better. This is the kind of Noble Phantasm that can show its true power and full potential when he is fighting along with allies. This is a C Rank, anti-army Noble Phantasm.


To some, a symbol of pride to a whole species, to others, the most despicable fox who ever lived. This guy is the King of Tricksters, you better watch your back and your wallet when near him...

True Name: Reynard

Also Known As: The Great Trickster, The King of Tricksters, Fox of Tales

Species: Red fox

Gender: Male

Description: As a fox, he stands around 4,2 feet tall, and he has the kind of building that you would expect from someone who is not a proper warrior, being very thin, to the point where some might think he is anorexic, but he still has some muscles hide in beneath his thick and russet-colored fur over all of his body. The fur on his chest, stomach, and jawline, is of white coloration, and the fur is black on his ears and white on the tip of his tail, with a much darker coloration on his feet and hands. When summon, he is wearing black clothing that look somewhat like the ones of a burglar, but they also look fancy, as if he was some kind of underground criminal lord of the medieval Europe.

Personality: As the legendary trickster, he has the kind of personality that most would expect of him, being manipulative, sarcastic, cynic and even a bit cruel in his ways of acting. However, if you know him well enough, you will see that he is actually more than that. It is very hard for him to acquire true loyalty to someone, but once he does, he will be loyal to others and even make efforts to protect them. He is the kind of person who actually thinks of others, and he will often demonstrate this by doing the occasional act of kindness and generosity, however, he will never be above willingly putting innocents in harm's way in order to get what he wants. He misses his family dearly, and he wishes to be able to be with them again, and this is why he is searching for the Grail, and he is willing to go to any lengths to be able to have it in his hands, even threatening, manipulating and killing his own Master.

Alignment: Neutral Evil

Likes: Gold, food, having an easy life, the memory of his family, going to bed with others, having fun, winning bets

Dislikes: Losing bets, people who get on his way, arrogant mammals, bigotry, being made of fool, being outfoxed

Combat: Normally, Reynard would be electable only for the Assassin Class, however, due to his very nature as the "king of tricksters", he found a way to "trick" the very system of the Holy Grail War into thinking that he qualified for the Caster Class, despite never having been a true studious of magic or mage during his life. The same way, he could also trick the Holy Grail into thinking that he classified to any other Class, even Saber (or so he claims).

Due to the Assassin being his base class, he often favors the way of fighting of an Assassin, often sneaking up behind his enemies and attacking them before they notice it, and he will prefer to use these treacherous tactics than going into direct fight, if he ever has the option. However, the greatest way of him to fight is to trick others in order to gain advantages and to use them.

This is represented by his first Noble Phantasm, Lügnerzunge, which is a sublimation of his legend as a trickster. In the battle, he will often resort to it to induce his enemies to trust him or to do things that will put them into disadvantage. It is also not uncommon for him to use this to form temporary "alliances" with other Servants by making them believe that they should team up to defeat a common enemy (this might sometimes work by leading them to turn on their own allies, or even on their own Masters [!]), and these "alliances" usually end with him stabbing the other in the back.

Also, he possesses his second Noble Phantasm, which is something that he should normally possesses, but that he acquires due to have been summon with qualities of the Caster Class. This is a book that allows him to materialize nearly anything, and that has direct connection with his two skills of the Caster Class. His Territory Creation skill serves for him to "refuel" his book by drawing mana, turning it into ink, and using it into "refuel" his Noble Phantasm for further use. His Item Construction skill actually consists into him materializing any object that is described in the pages of the book, allowing him to materialize nearly anything. He is able to materialize nearly anything from his book, which includes lightning and fireballs, as well as beasts to serve as mounts.

Parameters: STR: E END: E AGI: B MAN: C++ LUK: A+ NP: C

Skills: Territory Creation: This skill allows him to create a "laboratory", which is more like a studio where he can write on his book Noble Phantasm. C Rank

Item Construction: Reynard has repeatedly demonstrated that he is able to create nearly all kinds of objects, from magic swords to magical hollow tubes that can shot lightnings. EX Rank

Double Summon: A very rare skill. Due to his past, and to the story attributed to him, Reynard qualifies for the Assassin Class. Under special circumstances of his invocation, he is summoned as a Caster, but he retains the qualities as if he was summoned both as Caster and as Assassin. B Rank

Presence Concealment: He is able to hide his presence as a Servant, allowing him to spy and approach on others without while avoiding detection. The rank drops considerably when he is preparing an attack. B Rank

Instinct: He is able to predict the "best personal course of action" in battle, and he uses it mostly defensively. C Rank

Self-Preservation: Many times, he was able to cheat death and save his own skin by making use of his cunning. With this skill, he is able to ensure his own safety and to be able to escape as long as he is able to keep the chances at an absolute minimum. B Rank

History: He was a fox that lived to be the embodiment of their stereotypes, but he also had several noble deeds attributed to himself. His adventures gave birth to several fables all over the old continent, making him become a symbol of intelligence and cunning winning over size and brute strength. However, his true main story, which is unknown to many, is quite a sad one…

Reynard has a harsh life, growing up with an abusive father and a mother who taught him that stealing and lying was the only way foxes could survive. He grew up as the stereotype fox, and he got famous for all of the things he did in life, including stealing, scamming, and lying to others. Despite this, he was able to have a happy life, even being able to find love and have children.

His acts of trickery made many animals hate him, including the king, who was a greedy and arrogant fool who did not accepted to be bested by a fox. He sent his own men after Reynard, but the fox once more proved to be too smart for them, and made the bear and tiger sent after him back to the king bruised and empty-handed. However, Reynard was betrayed by a good friend, who took him in front of the king, who declared that the fox was going to be put to death, and his own family also.

Reynard was able to get away by claiming the location of a treasure, and asking for his life to be spared so he would share this location with the king. The greedy lion accepted, and Reynard used this chance to elope, and to tell his wife to do the same and take their children. The king realized the treachery, and sent his own men after the fox, but they all returned empty handed.

Reynard decided that it would be too dangerous for his family to be with someone like him, so he told his wife that it was time for them to separate. Reynard went his own way, and his wife stayed with the children, with three bags of gold left by her husband. Reynard started to travel, and he gave birth to all of the tales about himself.

The king, however, did one last thing. He ordered a tale to be written about Reynard, a tale where all of his flaws were maximized, and he was depicted as what could be worse in a fox: a thief, a liar, a murderer, a rapist, and a traitor. This was his last insult to Reynard, to his kind, and to all of his descendants.

Normally, someone with Reynard's traits would not be considered a hero, but he is still considered one. He lived great adventures during the time when he lived and, despite his dubious actions and morals, he became a symbol of the oppressed ones standing and giving back at the oppression nobles of that time, as well as a symbol of smarts and wits defeating size and brute strength. This is enough for him to have his name forever written in the Throne of Heroes, even though some might bring forward the hypothesis that Reynard, the King of Tricksters, managed to trick the Throne of Heroes into thinking that he was a hero…

Noble Phantasms: Tales of a Great Trickster, Lügnerzunge: In the tales, Reynard was famous for being able to deceive everyone with his lies, and he truly did was able to fool everyone around him with the right words and appealing to their greed and arrogance. This Noble Phantasm is a sublimation of this characteristic, and instead of taking the form of a weapon or any other conceptual object, this Noble Phantasm is his own voice. This Noble Phantasm can be activate by him at will, and it simply requires him telling a deliberate lie or "half-truth". With this Noble Phantasm working, he is able to cause one target to believe in anything that he says, as long as it sounds reasonable to a certain minimum. It can be overcome with resistance to mental effects or with Magic Resistance, and an individual who can find the flaws and inconsistencies on his claims, or who is smarter than him, can break the lie and nullify the effect. This is a C Rank, anti-unity/anti-mind Noble Phantasm.

Fuchs Fabeln, Tales of the Kindred: A book that has a great collection of all of the fables that were attribute to him. This Noble Phantasm allows him to pull out of the book anything that is written in its pages, be it magical weapons, beasts, lightnings, and even storms. In order to summon something from the book, he has to cause the words to float out of the book, leaving the page they are in empty, and this page has to later be "refueled" by writing something else to cover the page. This causes this to be a highly versatile Noble Phantasm, capable of supplying nearly all of his needs. This is a C+ Rank, anti-unity Noble Phantasm.


The great priest of the Great Anansi

True Name: Ato

Also Known As: Favored Child of the Spider

Species: Giant Forest Hog

Gender: Male

Description: As a giant forest hog, he stands nearly eight feet tall, and his physique denotes who strong he is. His fur is of a dark coloration, but is covered into a grayish fur that covers his whole body, giving him an appearance that is rather intimidating. His eyes are of the color of gold. When summon, he is wearing a clothing that is all black in color, with the red spider-motif, and it includes pants, a shirt, and a jacket-like vest on his body, and he is also carrying a staff that has a spider web in the tip.

Personality: He is an adept of the trickster spider, and so, it is no surprise that he is a trickster himself, to be the kind that will be able to win the favor of the spider god. He is a person who is constantly making use of intelligence to trick others, and he has kind of a cunning and confident trickster, being suave on his way of acting, and also having a love for pranks and for being able to outsmart others, proving his worth to Anansi.

Alignment: Chaotic Good

Likes: outsmarting others, winning, defeating enemies

Dislikes: Being outsmarted

Combat: As a Caster, he is not a very combat-oriented Servant, instead preferring to use his magic to fight enemies and gain an edge of advantage. He is particularly skilled in the use of his Illusionism skill, which allows him to project his own thought in reality, allowing him the change the very way that others perceive reality, and even reality itself. Of course, he also makes use of his skills to be able to attack and defend, mostly with a spider-them for his spells.

He also makes use of his Familiar Creation to fabricate spider familiars, which can serve as spies and also to poison enemies through their bites.

His two Noble Phantasms are the ones he most uses. Anansi's Web is one that serves for him to imprison most of the enemies of battle. Anansi's Fables is his ultimate attack, being the kind of attack that can usually grant victory, but it consumes a lot of magical energy.

Parameters: STR: D+ END: C AGI: D MAN: B+ LUK: B NP: C++

Skills: Territory Creation: This is the skill to use magic to manipulate the mana from the ley lines to create a territory. At this ranking, he is able to create a "ritualistic area", which is very similar to a "temple". A Rank

Item Construction: This is the skill to be able to create magical objects and artifacts, give that one has time and the right materials to do so. C+ Rank

Illusionism: This skill denotes his excellence in the art of magical illusion, allowing him to be able to create fake images and sounds, and sometimes even project his own thoughts and dreams in reality. He has the greatest possible ranking in this, and it allows him to be able to project all kinds of nightmares and dreams in the minds of others, altering their perceptions and causing them unimaginable suffering without causing any damage to their bodies. He is also able to manifest illusions in reality, which can be up to the size of a whole village, and they can deceive all of the five senses of living beings. At this level, it is possible to go beyond deceiving living beings, and it is actually possible to deceive the very ambient, making it behave as if reality itself had been modified. A+ Rank

Wisdom of the Spider: This is a representation of the great knowledge that Anansi acquired and passed down to all of his people, and that Ato, as the favored child of the spider, managed to inherit. It allows him to acquire and utilize any skill to an equivalent of B to A Rank, save for the ones that are truly unique to certain Heroic Spirits. Also, he is able to teach these skills to the ones that he considers worth. A Rank

Familiar Creation: At this ranking, he is able to use this skill to create spider familiars that serve for a variety of purposes. C+ Rank

History: He was born into a community that was said to been descendant of the people who had been saved by the clever Anansi, the spider. As so, he grew in the beliefs of the respect by the great stories of the noble spider, coming to admire him as a creature of great wisdom and power, nearly a living god.

He grew up and became a priest of his people, and he never stopped to admire Anansi for his cleverness. Overtime, he became a founder an order that exists until today, known as "Children of the spider" which is dedicated to preserve and gather knowledge form all the sources they can find. All of it based in the great teachings of the spider Anansi, a figure of great importance in their beliefs.

They were famous as guardians of knowledge in their land, and he, as their founder and leader, became famous as a great guide of his own people. There are many tales of him and about his magic achievements, and many tales about how he fought the evil in his land and secured that his people would have a future.

He was a priest that lived to the legacy of Anansi, by using his knowledge and cleverness, coupled with his own magical tricks, to be able to beat and defeat all of the ones who tried to instigate chaos in his land and cause suffering to the ones who lived in there. He continued to live for years as a spiritual guide, a guardian of all kinds of knowledge, and the defender of these lands against all wickedness.

This all granted him to be memorized on the hearts and beliefs of his people, among the same rankings as Anansi himself. Now, he has his name written forever in the legends, and in the Throne of Heroes.

Noble Phantasms: Tales of the Spider, Anansi's Fables: This is a representation of his beliefs and in the teachings of the great tales of the great spider Anansi. By releasing this Noble Phantasm, he is able to create a Reality Marble that manifests the tales of the legendary Anansi, all of them materialized into something that he can manipulate. Inside this world, he is able to alter the reality to be able to restructure the world around him as he wants, and in doing that, he is able to alter this world with one single thought, being able to alter the time, the space, and even the reality itself. This way, he is able to subjugate nearly anyone by making use of the environment itself to fight. This is an A+ rank, anti-team Noble Phantasm.

The Great Spider of Capture, Anansi's Web: This is a representation of the skills that Anansi used to be able to capture the evil-doers that were later traded with the Celestial Father in exchange for the stories and knowledge that allowed his people to grow. This is a Noble Phantasm that manifests as a string of spider web that he carries around his wrist, and which he can activate by releasing its True Name. Upon activated, this string of web is able to turn into all kinds of web traps that are able to immobilize an enemy stuck by them. This can take the shape of strings of silk, of complete webs of spider, or even of sticky silk that traps the others by gluing them to surfaces. Once captured, the ones inside are unable to escape, and the web has the effect of neutralizing all kinds of magic, including the activation of Noble Phantasms. This is a C++ Rank, anti-unity Noble Phantasm.


This ewe is not a mage, but she is a great chemist of extraordinary skills

True Name: Birgit

Also Known As: The Queen of Chemists

Species: Ewe

Gender: Female

Description: As an ewe, she stands around five and a half feet tall, and has a very thin and frail-looking building, as it is to be expected from someone who never has been in battles in her whole life. She has white wool on her body and a pink skin, and her eyes are of a green coloration. When summon she is wearing white clothes that one would expect to see in the body of a scientist, like she was in her life. She wears even a long trench-coat of white coloration, and underneath it she has several vials of different chemical components and compounds that she uses to apply her "magic".

Personality: As a scientist, she is very dedicated to her cause, and she was, when alive, the kind that did not believed in anything that she could not see with her on eyes, as a result, she was never a believer of the supernatural, until the moment she died and was summoned back to the world as a Servant. In her current state, she is very curious about this what is called magic, and she intends to obtain the Grail to be able to study it and find out the truth about this strange new thing. She is curious by nature, and this was what allowed her to become a great scientist and realize so many advances as she did, and she is responsible and dedicated to her work. She is an individual of routine, and she will make sure to do things the right way, for she learned long ago that errors can easily cost everything that someone so hardly worked for.

Alignment: True Neutral

Likes: Being respected, working in her compounds, fresh veggies, being appraised, when people see the importance of her work

Dislikes: People confusing her science with magic, people who get in her way, being misjudged for being female, her health condition

Combat: As a Caster, she is physically weak, and she tends to use other means of attacking. However, she was never truly a magician in life, so her skills on magecraft are virtually nonexistent. However, she is able to compensate it through the use of abilities in chemistry that she never had in life, represented by the skill Chemical Compounds, with her talent as a chemistry elevated to the level of a Heroic Spirit, what allows her to use chemical effects that imitate several effects of magic. Also, since they are chemical, and not mystic, all of the attacks that she uses cannot be blocked like magic can. The result is that the Magic Resistance skill is rendered virtually ineffective against her own chemical attacks.

Physically, she is extremely weak, and it gets worse due to the effect of her Weak Constitution skill, which might even cause her to have fits of pain and weakness that even prevent her from using her chemical compounds.

Her greatest weapons are her four Noble Phantasms, all of which need time and components to get ready, requiring her to work on her laboratory and make use of her Item Construction (False) skill.

Parameters: STR: D END: C AGI: D MAN: C+ LUK: A NP:

Skills: Territory Creation: She possesses this skill as a Caster, being able to manipulate the leylines to create an area for herself. Despite not being able to create a "workshop", like a proper Caster, she is able to create an extremely efficient "laboratory", where she can work in all of her chemical compounds. C+ Rank

Item construction (False): She was never a mage in life, she so cannot receive the classic Item Construction skill, but she receives this skill, which is needed for her to prepare all of her chemical compounds, and to get her Noble Phantasms ready. This skill allows her to create elixirs, potions, and other chemical compounds that can imitate several effects of magecraft, even the most powerful ones. A+ Rank

Chemical Compounds: This is a skill that denotes her skill as a chemist, and it allows her to replace the spells and chants used by the Caster Class by the chemical combinations that she utilizes. This way, she is able to realize chemical reactions that mimic the effects of powerful magic, but are not magic in nature. Due to this, the "magical effects" that she uses are totally unaffected by Magic Resistance, granting that even the Servants of the Saber Class will be vulnerable to her tricks. A Rank

High-Speed Incantations: This represents not the speed of calling spells, but the swiftness of combining chemical compounds for them to react. This allows her to use all of her "magic" with the speed of Single Action spells. B Rank

Weak Constitution: During the last years of her life, her health was greatly affected by the chemicals with which she dealt with, and it caused her to become weaker and weaker. This skill, at this rank, causes her to have a risk of suddenly losing her ability to fight, as she is committed by sudden fits of pain and weakness. The result is that, at some points, she might become unable to react and become helpless. C+ Rank

History: She was born in a humble family, and she had a rough life growing up, because they had very little food, and she had to work, along with the rest of her family, to be able to attain their sustain.

She worked in houses as a young maiden, and she soon caught the eye of one particular family, for she was a very smart ewe. They saw that the girl had a lot of potential, but she didn't had the necessary resources to be able to achieve this potential, once her family was really poor.

This family decided to pay for her studies, and give to her the chance to grow and to become someone important in life. She, of course, had a lot of trouble to be accepted into an environment that was mostly dominated by men, and she had to fight to be respected in this area and taken serious as a scientist.

She was able to grow in this medium, and despite all the jokes and provocations of the men, she was able to prove herself to be very good in this mean, and she soon made a name for herself as a researcher.

Her area of expertise was in the use of chemicals. She had always been fascinated by the chemical reactions, the way that the elements changed and transformed in ways that were amazing to see. The way that elements reacted with each other, and could even turn into other elements. This was something that had always been able to capture her mind and her attention.

She spent years of her life researching the effects and processes of chemical reactions, and she was able to discover several chemical reactions, and she made several breakthroughs of the area, many even said that shew as the woman who turned alchemy into a real science.

However, this had a price to be paid, for in order to discover the chemical processes, she had to expose herself to all kind of chemicals, even the most dangerous ones. The result was that the chemicals slowly corroded her health, both physical and mental, and many observed that, over the years, she was becoming sicker and sicker.

She died before she turned thirty, and her name entered to history as the mother of chemistry, and her name was forever written in history and in the great Throne of Heroes.

Noble Phantasms: Chemical Flame, Grieschisches Feuer (greek fire): This is a special compound that she creates, which is a powder that once exposed to the air will generate a powerful flames, which cannot be put out, unless by the most powerful mysteries, and that will cling to other individuals and burn them continuously. This is a C Rank, anti-army Noble Phantasm.

Chemical Ice, Blitz Enfreiren (flash-freeze): This is a chemical compound that she can use in the form of a grenade, and it allows her to cause an immediate reducing in temperature, that is capable of freezing in the spot. This Noble Phantasm is able to freeze several enemies on the spot, being able to cause enemies to be completely immobilized in place, and even being able to freeze a whole river. This is a C Rank, anti-army Noble Phantasm.

Acidic Compound, Korrosion (corrosion): This is a chemical compound that, when activated, combines the chemical elements and creates a smoke that is extremely corrosive, being able to eat away metal in the span of a few seconds, and being able to cause massive damage to anything in the area, even to Servants, as it eats away at their spiritual flesh. This is a C Rank, anti-army Noble Phantasm.

Chemical Deluge, Regenbogenwelle (rainbow siege): This is the ultimate sublimation of her skills as a chemist, and it allows her to combine chemical compounds in order to create an explosive grenade that is a powerful compound that no other chemist in the world could hope to be able to imitate. Once activated, this compound will react violently, generated an explosion of multi-colored lights that has a focused power that can be described as "a miniature nuclear reaction". This attack is so powerful that it has the power to completely annihilate anything that is in the immediate vicinity. This is an A Rank, anti-army Noble Phantasm.


The legendary sphinx...

True Name: Astarte

Also Known As: The Sphinx

Species: Lioness with avian qualities

Gender: Female

Description: She is a very regal and imposing lioness, standing nearly nine feet tall, with fur of a golden coloration and with cream chest and stomach, and a tuff of black fur on the tip of her tail. Her eyes are of different colors, with one being yellow like the sun, and other being of a silvery coloration like the moon. When summon she is wearing a very elegant dress of indigo colorations that hugs her form. She also wears some silver and golden jewelry all over her body, as a symbol of her ancestry.

Personality: She is a person who is strong and determined, and she has the wisdom that the legendary sphynx is so famous for. She is a person who often has a calm smile in her face, and she is the kind that will hardly lose her cool over anything, demonstrating the kind of control and wisdom that many would expect in a person much older than her, and she is the kind that often sees the others as younger children who have a lot to learn. She also has kind of a sadistic side, as she is able to smile with a certain glee when she sees others in despair and sees them breaking. However, she is a wise individual who sees good in others, and she is often ready to work in favor of the ones who are strong and have some potential.

Alignment: Chaotic Evil

Likes: Doing riddles, eating some food, nice challenges

Dislikes: Boredom, dull people

Combat: To a Caster, she has very great attributes, due to her own nature as a "monster"; also, she can qualify for the Berserker class. She does, however, relies a lot in her magical skills and in the arts of magic that she learned both from her homeland and from the land in which she made her home later on, showing great skill in both of them.

In battle, she will also make use of her Wisdom of the Sphynx to be able to access all kinds of skills. The most common use is that she uses it to have knowledge of all kinds of magic, to allow her to use kinds of magic that she never had access in life, like the sacred eastern magic, or the African rituals. Not only that, but she also uses this to receive the Clairvoyance skill, allowing her to even have access to the capacity to look into the future. She can also use this to acquire the ability to fight in nearly any style and with any weapon, what can prove very good when combined with her Monstrous Strength skill, making her surprise others as a Caster with great skill in physical combat. Not to mention that her wings also allow here to fly to fight better.

She has an extra power when she is in her own territory, her temple. Inside of this, she is able to use the true magic, and she is able to control the magic of the area to supply herself and to be able to summon magic in ways that was only possible in the peak of the age of gods. Most of it is the magic that deals with the magic of sun and moon, which reflect her father. She is also able to use her Item Construction to create all kinds of things, specially some special creatures made out of stone and wood, constructs, that follow her commands and fight in her name.

When she is having a hard time, she will use her Noble Phantasm, to be able to cause massive damage to an enemy. She also can use this in individuals who have caught her attention, to see how smart and strong they are, but in these cases, she will refrain the Noble Phantasm from causing them damage in case they are not able to pass the challenges.

Parameters: STR: B END: D AGI: C MAN: B+ LUK: A+ NP: B++

Skills: Territory Creation: with this skill, she is able to create a territory in which she gains several advantages. At this ranking, she is able to create a "temple", in which she is able to use magic to a great level, being able to replicate the real magic that existed during the Age of Gods. She uses this for a variety of purposes, which include controlling time and space. A Rank

Item Construction: This is the skill that serves to build magical objects and artifacts, so long as she has the necessary resources and time. This is a skill that is very useful to her in general, allowing her to do all kinds of things. B+ Rank

Monstrous Strength: This is a skill that represents someone who was born as a monster and not as a hero. This is mostly due to the fame of the "monster" called Sphynx, which has spread across the whole world, making it more akin to the Innocent Monster skill, and it allows her to have a physical strength that is superior to the one of a mortal. C Rank

Wisdom of the Sphynx: This is a skill that represents the great wisdom that she possesses, coming from being a child of a god, and due to the many adventures that she went through in her life. This skill is a sublimation of all of this, and it allows her to apply all kinds of knowledge to the events of her life. Thanks to this skill she can, with the exception of the ones that are truly unique to certain Heroic Spirits, temporarily acquire any kind of skill with a proficiency of B to A Rank. A+ Rank

Protection of Horus: As the child of the sun god Horus, she enjoys his protection in moments of great need, which manifests as a great bonus in LUK that manifests whenever she on the open ground, under a watch of either one of his two eyes. However, if she is away from either the sun or the moon, she will not be able to activate this skill. A Rank

Divinity: She is a demigod, born as a daughter from the great god Horus, the sun. However, due to her own fame as a monster and magical beast having overwhelmed her true nature as the daughter of the divine, the ranking in this skill is significantly reduced. C Rank

History: She is an example of a certain Heroic Spirit whose origins are open to debate, and which's particular fame have spread to different cultures and locations. She is a Heroic spirit that nowadays is still considered more a magical creature than a proper hero, but her true story secures her as place among heroes, and her legend grants her to be worth of having her name written in the Throne.

She was born in the ancient lands of pharaohs, being the child of Horus with a mortal. Due to this, she was born as a lioness, but due to being a child of Horus, the great hawk god, she was born with hawk wings on her back. This was quite the phenomenon, and soon, she was being treated as a living goddess.

Still, she never wanted to rule, instead choosing to be a studious, and using her knowledge to help her people and offering them guidance and helping them grow. She was one who lead her people to an age of abundance and prosperity, and she was loved because of this.

However, there were some who did not understood or agreed with her ways of ruling, and they tried to get rid of her by poisoning her. She, however, saw through this trickery, and the responsible were punished.

However, as time went by, she saw herself victim of the dissatisfaction of the people, due to the period of starvation that was hitting the land. The same people who she struggled to help now were turning on her, and she had no choice but to leave the country.

She traveled, and she ended up into another country, far away from her home, and in there, she started to learn all that she could. She learned their costumes, their traditions, their beliefs, and even their magic. To her studious and gifted mind, it was easy.

Overtime, she saw herself given a duty by one of their gods, the duty to guard an entrance to a great temple, and in there, she would be charged to defend the place. The order was that, every time that someone tried to pass, there should be at least one death. She used this to play a game with the ones who came: she would make a riddle to them, if they got it right, they would be allowed to pass, but if they got it wrong, then she would attack and kill.

For years she acted like that, until the day when appeared a hero that was able to solve her riddle, the first one ever. Despite her own word, she knew that the god had demanded that a death should happen every time that someone was to pass, but the hero was alone. See would have to kill him, but the hero was a very kind one, and she saw something special to him, so she decided that there was going to be a death. Her own.

She took her own life in that day, leaving to the hero advices that would be priceless for his journey. This way, she became a legend.

Noble Phantasms: The Riddles of the Sphynx: This Noble Phantasm is a sublimation of the great fame that she had as the queen of riddles, being able to defeat nearly anyone into a competition of intelligence, by getting them with her clever riddles. By summoning this Noble Phantasm, she is capable of placing the enemy into a special Reality Marble, which is a riddle in itself. For instance, it could be a puzzle that must be solved, or a situation in which one must find a way to win. In this place, all physical power and special magic does not work, being rendered useless, save for the ones that are actually needed to solve the puzzle that is presented to the target. The victim than see themselves in a situation in which they have to use their intelligence to be able to solve the riddle placed to them, otherwise, they will suffer a severe punishment. In most cases, this punishment is death, but depending on the nature of the riddle and on the power of the target, this might vary, being sometimes damage, sometimes so kind of curse, and other times even mutilation. If the target manages to solve the puzzle and defeat the riddle, then they escape without suffering damage, and this Noble Phantasm will turn on her, causing her damage. This aspect is a sublimation of the legend of her killing herself when a certain hero was able to solve one of her riddles. This is a B++ Rank, anti-unity Noble Phantasm.


A spin-off from William Shakespear, A.K.A. Caster of Red.

True Name: William Shakeshear

Also Known As: The King of Dramaturgy

Species: Sheep

Gender: Male

Description: He is a Servant who stands nearly six feet tall, and who obviously had not seen many adventures on his life. He is a sheep with a thick coat of wool on his body of white coloration, and with golden eyes on his face. He tends to wears fancy clothing that is somewhat medieval-esque, and it is the kind of clothing that serve to a person who was a great writer, just like him.

Personality: He is a person who is a writer and a dramaturg at heart, being the kind who sees the Holy Grail War into something that can be made into the greatest story that has ever been, and he wants to write it down to make it into a great story, having absolutely no desire for the Grail at all. He is a person who will prefer the story to continue to spin, and it is more important than anything else for him, and he is willing to do anything to keep the story spinning, including lying, cheating, plotting and even betraying everyone around him. The way he treats others reflect the way that he sees their potential to be "protagonists", having a predilection for the individuals who are amazing and who have the potential to make the story spin in great style and to make the most important decision, and showing dis missal and indifference to the ones who are mediocre and who have no importance on the story. He is a romantic at heart, and he tends to be overly dramatic, often making quotes of his own works, and making overly dramatic descriptions of things. He has a great love for his own works.

Alignment: True Neutral

Likes: Extraordinary, deviation, cheering and applause, sticking-out

Dislikes: Mediocrity, tranquility, booing

Combat: Despite having been summon as a Caster, Shakeshear was never a practitioner of magic in life, and so, he is extremely unskilled in it, as well as being very weak in battle, turning him into a Servant that is not very fit for the traditional combat. This goes to the point that other Servants might even think of him as not being a threat. However, Caster had his own skills that serve to other purposes.

Caster's most significant skill is Enchant, which allows him to turn objects into magic items, and even giving them the power of Noble Phantasms, which allows him to allow others to use it as a weapon. The best strategy for him is giving his Master enchanted objects, and allowing the Master to fight while he stands in the sidelines and watch the battle, narrating it and empowering the Master according to the needs.

Due to little to no capacity of his magecraft, he is able to summon the power of his skill, The King's Men, and turn it into something that can both cause confusion and cause damage to the enemies. It is somewhat versatile, and it can serve him to impersonate other people to fool others and to traumatize enemies.

In the moments of need, he will make use of his First Folio, and he will even combine it with The King's Men in order to increase its power and efficiency.

Parameters: STR: E END: E AGI: D MAN: C++ LUK: B NP: B+

Skills: Territory Creation: This is a skill that he receives for being summon as a Caster, and it allows him to manipulate the ley lines of the ambient to be able to create a special environment where he receives several advantages. By using this, Shakeshear is able to create a "studio", where he can spin his stories, being able to plan and to write scripts, as well as being able to convert it into a "stage" where he is able to increase the power and efficiency of his Noble Phantasm. C+ Rank

Enchant: Due to never having been a real mage in life, Shakeshear does not receives the traditional Item Construction skill, but instead, he receives this skill, which allows him to invest special qualities to objects. He does that by talking as if a narrator on a play, describing special powers to the objects and this way conceiving it to them. This is directly related to the very spiritual status, with some objects simply being turned more special, while objects that have their own fame and reputation being able to acquire the power of Noble Phantasms up to C Rank. A Rank

Self-Preservation: This is the skill that allows one to be able to preserve their own life, as long as they save their possibility of surviving an encounter at the very minimum. He is able to use this skill also on his Master, allowing them to be able to escape the battle alive, so Caster himself also survives. B Rank

The King's Men: This skill is a manifestation of Caster's famous trope, The Globe, and it allows him to summon phantasmal actors that will move around and follow a script created by Caster, being able to change their appearance to fit in their roles and to serve for a variety of purpose. This magecraft is weak, but it is one that holds a great potential, once it is extremely hard to break free from the illusion. C- Rank

History: William Shakeshear was born part of a Noble family, with his father being a studious, and so, he had access to the best kind of raising that a mammal could have in that time, and he was able to become a very intelligent individual. As a grew up, he would become a poet and also a writer of theatrical plays.

At first, his plays would be focused more in comedy, but overtime, he would see himself walking in direction to the historical drama, before he reached his absolute culmination in the magnificent tragedy.

Even though he was among the most famous individuals of his time, most of his life is shroud in mystery, once there is lack of firm records of this time, including an unexplained gap of seven years in his life, in which he seems to vanish from the world, only to reappear with another play in the theaters.

Still, his talent was easy to notice, and he was an individual who was admire by normal mammals, and received the envy by other writers. He became a respected person, being the author of works and plays like "Ramlet" and "King Bear", all of which would enter history as plays that would alter be turn into books, and all of them originally made by this sheep.

This would be enough for him to become the first and only playwright whose fame has reached around the world. Today, he is still considered the most famous of them all, as well as being considered one of the greatest writers of the world, famous for his many works, and for his talent for the tragedy and his magnificent. Evne so that today it is still said that, when something is grandeurs and dramatic, that this thing is "Shakeshearian" in nature.

So, even though he was never truly a traditional hero, he was able to have his name written in the Throne of Heroes because of his many works and for his great fame. This all allowed him to be able to reach a great level of fame that practically turned him into a living legend, and many would say that his works were able to model the future world.

Noble Phantasms: First Folio: This is his Noble Phantasm, which takes the form of a book, and is the ultimate play written and directed by him, and invoked to be play in front of the eyes of the target. Upon the activation of this Noble Phantasm, he is able to cause the target to be immerse in a great play, and in this play the target is forced to relive their own past, and while this does not causes physical damage, it can be the worst possible thing for many heroic spirits. This causes the target to be a character in the play, and it rescues their past challenges, like their regrets, the moment they lost themselves, and the mistakes of their lives; in short, the scenes that most mentally damage the target. By exposing this all and censoring and/or criticizing their decisions, Shakeshear can completely break their hearts. This is a theater Noble Phantasm, which negates violence with its boundaries; from the "curtain rise" to the "curtain call", the target cannot deal or receive damage, and while trapped in this, the target might get trapped and drowned in this world, getting to the point where their despair prevents them from moving or doing anything. The only ones that can overcome this Noble Phantasm are the ones who can honestly claim not to have a single regret or guilt in their lives, and the ones who can actually face their trauma, might be able to overcome his words and escape from this. Firstly, the Noble Phantasm "sets a scenario", by replaying the past of the target, and in the next part, it summons a phantasmal players that he can make to look like anything, including people from the past of the target, who follow a script created by Shakeshear. This is a B+ Rank, anti-unity/anti-heart Noble Phantasm.


The legendary hero who helped to build and consolidate Japan, the grandson of Amaterasu.

True Name: Niniji no Mikoto

Also Known As: Divine Child of the Sun

Species: Wolf

Gender: Male

Description: He is an imposing figure, standing nearly seven feet tall, and being the kind of person who clearly was a warrior in his life, despite having been summon as a Caster. The fur of his whole body is of a pure white coloration, with red markings all over, looking almost like a ceremonial painting over him, as if he was ready either for a ritual or for a war. His eyes are also of the color of rubies, making him look powerful and imposing. When summon, he is wearing a traditional clothing of Japan, being basically a kimono of blue coloration, with a brown belt and with a cream colored pair of pants.

Personality: He is the kind of warrior who lived as an immortal for a long time, and he is the kind of person who has a personality that easily makes others forget of this kind of regal origins. He is greatly stubborn, and he is the kind that will not accept that just anyone starts to boss him around as if he is a common slave, and this, of course, will get him to get at odds with his Master. He is also quite of a hot-head, being the kind that will jump into battle, and he is also quite laid-back, being easy for others to assume that most of the stories of his wisdom and responsibility were not true. However, he has a very strong determination, and a sense of honor and duty that make him a being who has all the right to be called a hero, and he can also show a level of diligence and dedication that can get others off-guard, showing just how much of a leader he was in life.

Alignment: Neutral Good

Likes: His land, the celestial realms, being respected, good challenges, sushi

Dislikes: Being disrespected, people giving him orders, oni

Combat: He is an example of a Servant who has been summon to a certain Class, despite being more qualified to some other. Normally, he would have been summon as a Saber, but due to his magic knowledge, he also qualifies to be summon as a Caster, as it was the case of this summoning.

Despite his summoning, he still holds much of the strength that he would have as a Saber, including his sword Noble Phantasm and his elevated physical parameters, allowing him to fight evenly with other Sabers. He is very skilled in direct combat, and he will often use his sword in battle, in combination with his mirror Noble Phantasm, which flies around him, blocking attacks and also serving as a weapon.

Of course, in this summoning, he also has the powers of a Caster, giving him a great deal of magical abilities. Of course, this includes the power to summon glowing dots of light in the air to be able to fire the at the enemies, and creating explosive materials and firing them at the enemy, as well as creating a wide range of magic that can serve for multiple purposes. In this case, his jewel Noble Phantasm will be very useful to him, supplying him with a great amount of magical energy.

Parameters: STR: B END: B AGI: C MAN: B LUK: A NP: B

Skills: Territory Creation: This is the skill to control the magic of the ley lines to be able to create a territory, in which the user gains several advantages. At this ranking, it allows him to create a "temple". A Rank

Item Construction: This skill represents his ability to creates material through his species, allowing him to create several things that can be quite useful to him. C+ Rank

Divinity: He was the grandson of the goddess Amaterasu, and he was an immortal who came down to the world of mortals. Upon arriving here, he became a mortal and lived the rest of his life as one, so, the result is that his divinity got reduced. B Rank

Charisma: In life he was a great and powerful warrior who lead Japan in direction to a new age. B Rank

Natural Body: This is the skill that denotes an individual who has been perfect since the moment of his birth. This is the result of him being born as a celestial being, and it represents how he continued to be an epitome of strength and regally after he gave up his immortality to help the ones of his world. It grants him a great bonus in STR and END, causing him to have a ranking much bigger than most Casters would have. A Rank

History: He was born the grandson of the great sun goddess Amaterasu. He grew up and lived as an immortal on his land, and as he grew up, he was taught all that was common to be taught to immortals in that realm, including the arts of magic that came from his grandmother.

During that time, the world of mortals was passing through difficult times, and Niniji, noble and brave like he was, could not ignore the claims of the people, begging someone to come and help them. He went to his grandmother and asked her permission to go down into the land of mortals to do something, and she consented.

She gave to him the mission that he asked for, and allowed him to go down to the world of mortals. She bestowed to him three gifts that he would use in his quest to help the mortals: The mirror, Yata no Kagami; the jewel, Yasakani no Magatama; and the sword, Kusanagi no Tsurugi.

So, he went down to the land of mortals, and there he started to work to bring peace to the lands of mortals.

His first task was to protect the mortals from the advances of the dark armies of the Oni, repelling them and forcing them to leave the lands of mortals, for their presence in there poisoned the land and consumed the life in the earth. By using the magic of the sword and mirror, he was able to cause the demons to move back, making them retreat for their own realm, and leaving the earth to the mammals, who would be able to grow and prosper in that land.

After the land was free from the Oni, he next worked on teaching the mortals to plant rice, and for that, he made use of the power of the jewel to revitalize the land, returning it to the state in which it was from the very beginning. He spent the following years teaching them to work the land and to prosper. During this time, he fell in love with a maiden from the lands, a mortal, and when the time came to return, he found himself unable to move away from her.

He knew that if he returned he would not be able to come back to the earth, and he knew that she could not come with him, for mortals would not survive in the celestial realms. However, if he stayed more than he had already did, he would become completely mortal, and he himself would be unable to return to the land where he came from. Eventually, he chose to stay in that land.

His grandmother, however, was not surprised, for she already knew, from the very day that he asked her to go to the land of living, that if he went, he would never return. She knew that his duty in that land went far beyond his own actions, and so, she allowed him to stay in that world.

He had many children with his new wife, and they had their own children, and one of his grandchildren became the first emperor of that country.

Today, his name is written in legends and in the Throne of Heroes.

Noble Phantasms: Yata no Kagami: The divine mirror that his grandmother bestowed to him and which contains great power. This mirror, when is passive, serves for him to focus and use his magic, allowing him to realize his magical skills better, as well as allowing him to use it to perform other feats, like seeing the future and scrying on distant locations. The mirror can also be used as a weapon, once it is nearly indestructible, and it can float and move according to his will, being a very effective weapon. By chanting the true name of this Noble Phantasm, he is able to cause the mirror to turn into a surface that can reflect anything, from light to magic energy, and it allows him to cause any magic or supernatural attack to be reflected back to who attacked him. It also has the effect of reflecting spells, curses and hexes. Also, the mirror is able to emit a powerful light that can easily break any regular spell craft, and even the magic of other Caster-Class Servants. This is a C+ Rank, barrier/anti-unity Noble Phantasm.

Yasakani no Magatama: The mystic jewel of jade that his grandmother gave to him. This charm made of jade is capable of letting out a great amount of magical energy, and it can, when have its True Name released, increase his ranking in MAN to A++, but it can only work for a limited amount of time during each activation. This is a B Rank, anti-unity (self) Noble Phantasm.

Kusanagi no Tsurugi: The legendary sword that his grandmother gave to him. This sword is said to have been crafted from the remains of a great demoniac god, and it possesses a great power in itself. By calling out the name of this Noble Phantasm, he is able to cause this sword to release a powerful barrage of energy, came from both his own energy and the power of his divine ancestors, being capable of obliterating great numbers of enemies in one attack. This is a B+ Rank, anti-army Noble Phantasm.


A mammal who got famous for his marionettes.

True Name: Meng Cai

Also Known As: The King of Marionettes

Species: Stoat

Gender: Male

Description: He is around 11 inches tall, and he has a frail building, as one would expect from someone who rarely saw action and battle, however, he has a surprising amount of muscle, which he developed on his years using strings to manipulated marionettes that were much bigger than he was. His fur is of a sandy-brown coloration, with white in his chest and belly and along his jawline, and his eyes are of the color of sapphires. When summon, he wears light clothes that are black and red in color, with robe on his chest, a pair of red pants, and a red belt holding the robe in place.

Personality: He is an individual who grew up to become an individual who likes receiving appraise and attention, but he is too afraid of being right in the center, and prefers to instead allow his marionettes to receive the attention, while he stays out of sight. He is also a coward, and he is usually very afraid of going straight into battle, but he will often be talked into going into battle if he has a good encouragement. He is a person who plans things, and while he would rather not stand in the spotlight, he loves when people talk about him, especially when it is to compliment the performances of his marionettes. He is a person how likes to amaze others, and he will often find ways to impress others by using his marionettes, and he is quite sensitive about his shows, really not liking when someone criticizes his performances.

Alignment: Neutral Evil

Likes: People applauding him, winning, fish, flowers, being able to perform, getting what he wants, being appraised, being admired by his work

Dislikes: People criticizing his work, going into danger, being directly under the spotlight, being made of fool, having his marionettes damaged

Combat: He was summon as a Caster, however he could also be summon as an Assassin if the situation was right. He was never a true practitioner of magic in his life, so his magic skills are mediocre at best. However, he more than make up for it with his ability to create his marionettes.

He is able to fabricate marionettes that have all kinds of tricks, and they can look like virtually any species. They can also have all kinds of tricks, from hidden blades to flamethrowers. They can have magical properties that allow them to perform several kinds of tricks, like shooting water and even exploding. Once the marionettes are done, he is able to control them with strings of magical energy that come from his claw tips.

He is also able to create a covering in special clay over the marionettes, to make them look like normal mammals, nearly indistinguishable, and he can even disguise them as specific mammals, including himself and other mammals, and he can use his ventriloquist skills to be able to project and mimic voices to make them pass by other mammals. He is even able to use his Presence Concealment to remain hidden while his marionettes fight and fool others.

Parameters: STR: E END: E AGI: D+ MAN: C++ LUK: B NP: B

Skills: Territory Creation: A basic skill for Casters, at this ranking, it allows him creating an "office" in which he can work on his puppets and construct them, as well as fixing them if they break. C Rank

Item Construction: This is another skill basic for most Casters, and it allows him to create puppets, but only puppets. Through this, he is able to create his puppets and give to them nearly any kind of special attack or accessory that he can think of, many of which easily go into the realm of A-Rank magic. B Rank

Eye for Art: He grew up as an artist, and so, he has some experience with art works. At this ranking, if he sees a Noble Phantasm that has artistic anecdotes, there are good chances that he will be able to discover the True Name of the Noble Phantasm. B Rank

Presence Concealment: This skill allows him to hide his own presence from others, even from regular sight. It will drop considerably in rank when he is readying an attack, however, this does not apply to his puppets, allowing him to control them to fight and yet continue to hide. C+ Rank

History: He was born and grew up into a family of weasels who were famous for their works of art, which would entertain many people in the traveling circus that they were a part of. He was a member of that troop, and he had a particular love for the play of puppets that his father made, using the shadows to play stories by using dolls controlled by sticks.

As he grew up, he was fascinated by this art, and overtime, he started to follow the same example that his father had made to him, and he started to train the way of manipulating and fabricating these dolls for these shows. Soon, he was not only following his father's steps, but was also adding his own touch to his works, once he found out ways of controlling them from a greater distance, by standing above them and using wires to be able to control the movements of these dolls.

He soon became a particular master in this kind of work, and the stories of his great shows of dolls reached great distances. He became famous as a great user of dolls who was a master of the art of imitating voices and using his dolls to tell amazing stories. He also found ways to infuse special effects on the marionettes that even others in the same line of work could not replicate, what led many to say that his marionettes were magical in nature.

His fame made him be celebrated by people, and one day, his workings took a different turn in his life.

It was not on purpose that he got himself involved in the politic and in the war, but he saw himself forced into this in the day that a hero came to him asking for help. The weasel, unsure of how he could possible help that hero, just tod him that he was just an ordinary puppeter, and that there was nothing he could do.]

However, he soon saw himself forced to help, and he found some very interesting ways of doing that.

On one example, he was able to deceive a group of enemy soldiers by dressing a marionette on the likeness of their leader, and using this marionette to deceive them in thinking they had orders. This was used to diverge the soldiers away from the hideout of the hero, and this was of great value. Later on, a similar tactic was used to be able to lure a villain into attacking a puppet that was dressed up as the hero, what gave the real hero the chance to strike back.

Also, he was able to use some of his special marionettes, sized juts like a real mammal, and shaped like monsters, to be able to scare the soldiers of the enemy army, making them run away afraid of the "monsters".

This way, he was able to play a small, but crucial role in the adventures of that hero, and help to save and change the fate of his country. This made him enter in their legends, and be forever registered in the Throne of Heroes.

Noble Phantasms: Shénmi de Mu'ou: This is the sublimation of the legends that speak to him as creator of marionettes with magical properties. While nearly all of the marionettes that he creates are special on their own right, this Noble Phantasm takes the form of a collection of special marionettes that are far more special than all of the others. They are pretty much time his normal marionettes, what means that he needs time and material to produce them using his Item Construction skill, however, they have qualities that classify them as something more than mere magical objects, and place them in the rank of Noble Phantasms. These marionettes can have qualities that vary very much from each other, depending on how he built them and what he wants them to do. However, there can exist only eight of these marionettes at each time, what means that once he creates eight of them, he can only create a new one if one of the other eight is discharged or destroyed. Form the moment that eight of these exist, the any other puppet created after will not be a Noble Phantasm, but instead just a "regular magic puppet", and while they might have enough power to be able to kill any mortal, they won't be a match to a regular Servant. These eight marionettes, despite their shape or powers, will have in them qualities that will allow to each one of them to be able to keep up with a Servant, even the strongest ones. These are all considered B Rank, anti-unity Noble Phantasms.


A legendary medic and surgeon.

True Name: Christopher Hogback

Also Known As: The King of Surgeons

Species: Boar

Gender: Male

Description: He is an individual who was a medic in life, and not a warrior, so it is obvious that he will have a building that does not fit a warrior. He is a boar of around 6,4 feet tall, and somewhat chubby, his skin is of a gray coloration, with his body covered into brown furs all over his body. His eyes are both in a deep amethyst coloration, and they are very, very deep. He has a broken tusk. When summon, he is wearing a clothing that consists in the basic clothing a physician would wear on his time, including green pants and shirt, and a white coat over his body. He also wears a pair of glasses in his face.

Personality: He is a person who has been through a lot in life, and so, he has a personality that is very somber in the ways of behaving. He is someone who is serious all the time, and he doesn't have time for jokes, and he tends to be a person who seems to have a pessimistic view in the world, and this often leads others to believe that he is a person who is pessimistic. However, other than that, he has the strong and powerful sense of ethic of a medic, making him the kind that will not ignore someone who needs medic attention, once he made a vow of fighting for life when the need would arise, and this makes him be the kind that will always try to help who needs. He despises medics that think of money before thinking on the good of others, and in his opinion, true medics should be the ones who try to improve the lives of others and to save them, no mattering the cost. The events that lead to the end of his life are still deep in his mind, and they had made him decide what will be his wish for the Holy Grail: a surgical procedure that any surgeon will be able to perform, and that will be able to revert and prevent the stopping of the biological functions of the body. A surgical procedure that will be able to defeat death itself…

Alignment: Lawful Neutral

Likes: Helping others, practicing medicine, being useful

Dislikes: Greed, immoral medics, failing, bureaucracy

Combat: As a Caster, he is disfavored physically. Actually, his combat skills are quite poor, but the few offensive abilities that he has can prove to be quite dangerous, once they are able to cause massive damage to the enemy if they hit. A perfect example is his plasma-blade Noble Phantasm. However, his true pride lies on the ability to use his operation Noble Phantasm, which can serve both to save someone's life and to cause a certain death.

His legend is relatively recent (only a little over 200 years), but still, he managed to build quite a name for himself, as a result, his parameters are relatively low in compared with other, older Servants. Still, his Noble Phantasms carry quite a good punch, and his abilities have some fine rankings.

He is able to use magic, but it is considered medium, even by the standards of the modern mages, and many powerful mages can actually outclass him in a magical combat.

All of his skills are of the greatest ranking, and they serve mainly for the application of his work as a medic. His abilities in battle are not the greatest, but he might proves himself to be extremely valuable when part of a group, once he is able to heal his allies from nearly all problems, and save them even if they are on the verge of death.

Parameters: STR: D END: D AGI: D MAN: C LUK: D NP: D+

Skills: Territory Creation: This is a skill that allows the user to be able to control the ley lines to be able to create a territory in which one gains several advantages. Due to his fame and dedication as a surgeon, he is able to create a "operation room", which is inferior to a "workshop", and which is essential for the use of his operation Noble Phantasm. C Rank

Mammal Anatomy Understanding: This is the skill that reflects his knowledge as a physician and as a surgeon, giving him a deep knowledge of the anatomy of other mammals, knowing where is okay to hit. With this skill, he is able to maximize all actions meant for healing, as well as allowing him to attack to inflict more damage. This also allows him to know where to hit to not cause lethal damage, or where to cause more pain. A Rank

Surgical Procedure: This is the capacity to perform surgeries in others, be them Servants or mortals. This skill is also very significant in the use of his surgery Noble Phantasm. A Rank

Medical Techniques: This is the possession of techniques of medicine that far surpass the one of the time when he was alive, giving him knowledge that make him an amazing medic. A+ Rank

Nursing of Steel: This is the skill that allows him to be able to treat the wounds of others with the use of medicines and scalpels generated with magic energy. This skill, at this rank, allows him even to be able to treat even the severest of the injuries, and even allowing him to be able to repair the damage caused to the Spiritual Cores of Servants. A Rank

History: He was born in a traditional family. They were noble in the regular world, but quite not so important into the magic world, once his family had produced few true mages. He was dedicate as a mage, however, his true passion resided in the art of medicine.

He soon became a physician, and by studying and making lots of efforts, he was able to develop new ways of making surgery, as well as improving the already existing ways of making surgery, mainly by encouraging the studies in mammal anatomy. He was famous for being a great man in all of his works, and he also got famous for being a medic like no one else in his time was.

He got famous for his legendary surgical technique, said to be "miraculous", and which allowed him to save hundreds of lives, and heal diseases that in the time where considered to be incurable. Despite he was skilled in the art of magecraft (as much as a mage with his low level of power can be); he always preferred to keep magic away from medicine, preferring to create ways of healing that would not demand the physician to be also a mage. His goal was to create procedures that anyone could practice freely, regardless of ability for magic or lack of it.

During his years, he built a fame for himself, until the day he disappeared from the world, and many legends appeared around it, including that he had been kidnapped. However, the truth was that he went in search for something that would be beyond what any physician would be able to do.

During his years, he fell in love with a woman who understood and loved him. She was perfect in his eyes, and she was the one who he wanted to spend the rest of his life with. However, she was taken from him, murdered by a person who was religious and felt offended with him for his incentives to the studies of mammal anatomy, what was, in their eyes, a gross disrespect with the bodies of the deceased.

She was murdered and left behind for him to find, and once he did, he completely lost it.

Immediately, he took her to surgery, and tried everything to save her, but all of his attempts failed miserably. In his despair, he even attempted to use magic in his surgeries to try to find a way to bring back the one who he loved. However, he was unable to save her, for she was already dead, and no kind of medical procedure could revert death.

He fled with her body, and he continued to studies, immerse in what could be only described as a profound madness, an obsession that caused him to continue working even thought all that he did was pointless. When he finally accepted that there was nothing that he could do, he wept, and put an end to his own life.

Noble Phantasms: Plasma Blade: This is a Noble Phantasm that was born from his fame as a great surgeon, and even as one of the fathers of modern medicine. This was inspired in nowadays equipment, and it allows him to create a blade that can vary in size, form a bistoury to a sword, made from pure heated mana that can cause a lot of damage and is quite versatile. This Noble Phantasm can be used to cut and also to cauterize wounds, being able to easily cause open wounds to mend and close, making bleeding stop nearly immediately and helping in healing. He can also cause the plasma blade to phase selectively through material, allowing it to phase through skin, body armor, and hide, and to cause damage directly to the innards of someone. It is something that could never have existed in the time when he was alive, but now was created as an answer of his fame as the "king of surgeons" and the modern ways of surgery. This Noble Phantasm is quite powerful, for it can pass even through other protective Noble Phantasms, independent of their power, unless they are made from pure energy. This is a D+ Rank, anti-unity Noble Phantasm.

Miraculous Surgery: This is the absolute sublimation of his legend as the "king of surgeons", representing all of the miracles that he performed as a surgeon and all of the lives that he has saved. In order to use it, he needs his territory, and in there, he creates a "surgery room" in which he is able to perform this supreme surgery that can surpass all of the problems that a body could actually have. This surgery can be used as a mean of killing others, once it causes a great damage that can surpass any form of defense, and can allow to damage the enemy in ways that cannot possibly be healed, and to the point of removing the Spiritual Core of a Servant, what results in complete destruction. However, it is hard to do once it would demand the Servant to be taken to the territory that he created. The true power of this Noble Phantasm, however, is the capacity to save lives. Through this, he is able to create a surgery that is able to save a life even against impossible odds, being even able to rebuild a shattered spiritual core, allowing to save a Servant before they die, and it even allow performing surgeries that would be impossible, including a transfusion of Spiritual Cores (this one has a potential to very interesting situations and experiences). This is a B Rank, anti-unity Noble Phantasm.