As I appeared inside the Hall of the Dead, a deep Argonian voice confronted me. "Get out of here now, or this tomb will become your grave."

I knew immediately that it was my ancestor. I wanted to speak with him and tell him who I was, but I would have to make it to the main chamber first. As I walked down the stairs into the first corridor, two ancient Argonian ghosts appeared out of thin air and unsheathed their swords. They stepped towards me and swung.

I got my glass sword out and blocked their blows. I kicked one of them back and then stabbed the other in the chest as it vanished. The other warrior got back up and dashed towards me, but I was quick enough to shove my sword into him before he could do the same. I grabbed a torch off the wall and continued to move through the dark tomb.

I saw a chest at the bottom of the steps and opened it up to find a glass shield and some gold. I threw the shield on my back and put the gold in my pocket.

The Hall of the Dead in the Black Marsh was different than the ones around Skyrim. This one had a more complex design and seemed more open, unlike Nordic ruins, which have a more linear style to them. The one issue with it was that it was difficult to find my way around. It smelled different, too, and was obviously much hotter. It was humid and musty inside.

As I continued to walk through the tomb, I came across a large mosquito-like creature, and it tried to attack me. I didn't want to risk catching some sort of nasty disease from it, so instead of trying to kill it, I ran into the next chamber and slammed the door behind me

I came across a room with a barred door in front of me. There was a lever to the left of it, and multiple turning stones. I was going to have to solve a riddle to make it past the door. As I hurried over to the stones, I accidentally stepped on a button that set off a trap. A barrage of arrows came out, and two of them got me right in the leg. They must have had some kind of poison in them, because I collapsed and fell asleep.


I woke up in the living room of a house beside a warm fire. I grabbed an iron dagger off a nearby table in case I'd see any danger and walked upstairs. I opened up a door and there was a bedroom inside. Someone was sleeping in the bed, so I tried to get a closer look. Sure enough, it was Ivema.

"Ivema! Wake up!" I exclaimed. "What happened to me? How did I get here?"

She opened her eyes, rubbed them, and got out of bed. She smiled and walked towards me. She proceeded to give me a hug, and that's when I felt the dagger plunge into my stomach. I fell over as I bled profusely, and saw my life slip away. Then I woke up.


"Gah! Another goddamn dream!" I shouted, frustrated, as I opened my eyes and realized I was still inside the Hall of the Dead. I was so busy worrying about the Vaermina threat that I forgot about the two arrows in my leg. I retrieved my knapsack, got out a healing potion, and drank. The wounds began to clear up so I pulled the arrows out, and I was able to walk again.

When I got up, I realized that the gate was now open. I felt my heart sink as it meant that someone else was passing through this tomb. I hurried through the gate and saw a big iron door. It had to be the final chamber. I hurried through and saw the coffin that had to be holding my ancestor. Just as I was about to run towards it, I caught a glimpse of Tyite in toe corner of my eye. He was standing at the top of a staircase, smirking down at me.

"I guess we came here for the same reason, 'Dragonborn,'" He said sarcastically. "Looking for this?" He pulled out the Elder Scroll and laughed. "Looks like I was a bit faster! Catch you later!"

My heart sank again as I realized I may have just got the world decimated. There was no stopping Alduin now.

"I know what you're thinking, Tanen," The familiar Argonian voice stated, as his blue ghost appeared in front of me. "I have learned who you are. And now I know that we share blood. You may think that all hope is lost, but that is far from the truth."

"How? The Elder Scroll is gone," I began. "Now I can't learn the shout to defeat Alduin."

The Ancient Dragonborn let out a chuckle. "What that Dremora took was no Elder Scroll, no. That has been destroyed ever since I laid eyes upon it. It was nothing but a false copy. No one will be able to depict what it says."

"So there's no way to learn the shout?"

"Oh, there is a way to learn Dragonrend, my friend."

"What is it?"

"I'm going to teach you myself."