Bellamy leaves the dropship to get Myles some water with Jasper's words still ringing in his mind. Despite what everyone thinks, the choice to stay instead of going out to search for Clarke and the others is not an easy one. He knows what they would do if he was missing and he truly wants to find them, but he has the entire camp to think about, not just three people. However, Jasper was right. When it was Octavia, Bellamy didn't care about the danger. He would have risked everyone to find his sister, which makes guilt harden at the base of his stomach like a rock outweighing him.
The leader tries to ignore it and focus on all the problems they have even with Clarke, Finn, and Monty's absences. He fills a cup of water for Myles while thinking about the battle plan he has laid out in the dropship, but Raven interrupts before he can get far.
"Where is Selia?" Raven demands brusquely.
"In her tent," Bellamy answers. "We were just in there with her together."
"Well, she isn't in there anymore," the mechanic argues. When he realizes the usual hardened look in her eyes has melted away to something frantic, Bellamy's heart lurches into his throat. "I've looked everywhere."
Bellamy drops the cup and rushes towards the last place he saw Selia only to confirm what Raven has said. The guard's cot is empty as is the rest of her tent. Her boots are gone, her jacket is gone, and when he stoops to check below her bed, the clear space nearly makes him sick.
"Her gun and her belt are gone," he says, trying to control the shaking in his voice as he knows there is only one place she would have gone. "She went looking for Clarke."
"You should have known this would happen!" Raven hisses. "You should have listened to her!"
He doesn't answer as he stares at the empty bed, knowing that Raven is right. He should have known, and he should have been watching her more carefully. He should have kept to the plan to have someone at her bedside at all times no matter how many things needed to be done in camp.
"We have to get her!" Raven insists sharply.
Again, Bellamy remains silent as he realizes that he is a hypocrite, just as Jasper had been hinting towards. He can justify not searching for Clarke, Finn, Monty, and pretty much anyone else in camp other than his sister…and Selia. The idea that Selia is any of the danger he is trying to protect the rest of their people from makes it impossible for him not to sprint out of camp right now.
"Bellamy!" Raven snaps. "You can't seriously be thinking that we're going to stay. She'll die out there! She'll die alone! She won't have gotten far, we have to bring her back!"
"I know," he agrees, his measured tone belying the panic making his heart race. He turns around and brushes past her, rushing to go against everything he had told them earlier. "I'm going to find her."
Hypocrite or not, the choice is easier than anything else.
"I'm going with you," the mechanic says.
"We need to go now," he returns. "You know she's underestimated how weak she is, she'll push herself until she can't move anymore."
Raven nods in agreement. She's too consumed with worry for her best friend to mention how contradictory Bellamy is being. She knows Clarke and Finn can take care of themselves and Monty had a rifle when he went missing, but Selia will think she is as capable of defending herself and anyone else as she was before getting cancer. The young guard will ignore her dying body if it means finding and protecting her people.
Both Bellamy and Raven can feel the fear running through their veins and it's more encouraging than any type of adrenaline. It's takes every ounce of control they have to keep from freaking out as they run towards the tunnel to exit camp. They don't even have time to spare so they can tell the others what's going on because Selia's already short life is ticking closer and closer to an end.
They make it out of camp and nearly out of range, believing nothing can slow them down and that finding Selia will just take a few steps further. The pair doesn't even stop running once to catch their breath until Murphy's muffled voice comes through Bellamy's walkie, barely audible through the violent crackles caused by distance.
"You know what will happen to me if you tell Bellamy."
Bellamy and Raven pause to share a confused look and the leader grabs his radio to find out what's happening.
"Tell Bellamy what?" he questions.
There's a long silence on the other side and Bellamy nearly decides to ignore it altogether because Selia is his priority, but then Jasper's voice comes through loud and rapid.
"Murphy has a gun! He killed Myles!" Jasper's voice is cut off with a groan of pain.
"Murphy, what the hell are you doing?" Bellamy yells into the walkie.
The dead silence on the other end chills him to the core and the distant creaking sound of the dropship being closed only adds to it. He is suddenly faced with a great dilemma. Ignore Jasper's obvious plea for help and keep him from dying or keep going to find Selia who may be just a few yards deeper in the woods than where he and Raven stand.
…
Selia suddenly wakes from her nightmare of bug-faced men trying to catch her. Her eyes pop open only to close again in pain from the bright lights above her. She squints under the harsh glow and realizes she doesn't recognize the ceiling at all. Forcing herself into a sitting position with severely sore arms, Selia finds herself in a pristine, white hospital room. She's laying in a bed, covered by two sheets, and wearing a cotton gown dyed with green and yellow. Her Guard jacket is nowhere in sight.
The back of her head throbs and her neck is tight with a crick in it. She gently tries to massage it, but feels a spot swollen with a bruise so she drops her hand to stop herself from causing more pain. As her arm falls slack, she sees the I.V. attached to her and her eyes follow the tube to the pole sitting beside the bed. There's a bag of fluid being transferred into her body and a monitor quietly tracking her heart rate with the other wires that she didn't notice are connected to her chest.
Selia isn't sure why, but it takes several minutes for any urgency to flood her. She thinks it might be from how foggy and tired she feels or from the pain resonating through entire body. Either way, it isn't until her gaze falls over her wrists and finds the vicious bruises encircling them that she starts to panic. It's as if a gust of wind has blown her sleepy haze away and made everything startlingly clear.
She kicks off the sheets, yanking the wires from her chest, and pulling the needle from her arm, while ignoring both the monotone sound of a flatline and the sudden bleeding from her open vein. She climbs out of the bed and searches the room for a weapon. The only thing she finds to be remotely useful is the pole holding both the monitor and the IV bag. It's detachable like the ones on the Ark so she removes the I.V. bag and takes the top piece of metal, gripping it tight like players did with their bats in the century-old baseball videos she watched as a child.
Selia peeks out of the small, circular window, but finds no one around or in the room across from hers. Carefully and silently, she opens the door and steps into the unfamiliar hallway. Her knuckles turn white gripping the pole as she moves forward with her eyes peeled to find any threat, but she's distracted by the walls around her. Large, beautiful paintings are hung every few feet over the bright white. As she goes farther, she finds more evidence of being alone and, despite her ever-present pain, the young guard begins to consider that she might actually be dead and that this place is some strange purgatory.
For a moment, her caution eases as her hand slackens on the makeshift weapon. She can't be in any danger if she's already dead, right? Selia begins to believe so whole-heartedly that she nearly drops the pole. However, two voices in the distance break the silence and she snaps back to being on guard. She moves to stand flat against the wall, holding the pole in both hands, ready to swing at anyone who rounds the corner. She listens to the male and female voices grow closer, barely making out what their conversation is about.
"…Do you really believe she'll accept that?" The woman asks.
"I hope so," the man answers. "If she doesn't, then we'll –"
The man is cut off as the pair nears the corner and Selia jumps out with the pole ready for action. She startles both strangers, leaving them gaping at the sight of her. She examines them quickly, assessing their threat levels. The man is elderly, tall with gray hair, wide eyes, and a distinguished face. The woman is smaller, with darker skin, and black, curly hair. Neither look like Grounders and on a good day she could easily take them both, but she has no idea who they could be or where they came from.
"Where the hell am I?" Selia demands, her voice scratchy but strong.
"Selia, please put the pole down," the man requests gently, holding his hands up to show innocence.
The young guard's brows furrow in confusion, "How do you know my name? Who are you?"
"You told us your name," the woman informs her, her tone calm, but not nearly as kind as the man's. "Please put it down. Your arm is bleeding, we need to bandage it."
The woman appears to be a doctor with a white coat over her nice clothes. The man beside her is dressed just as well in a faded, navy blue suit. Neither of them look like they could do any harm to Selia, but when the woman tries to get closer, she holds the pole tighter and steps back.
"Where am I?" she questions again. "Who are you people?"
"You're in Mount Weather, Miss Kane," the man informs her. "My name is Dante Wallace, I'm the president."
"Mount Weather?" Selia repeats.
The name sounds familiar and she realizes it was a military bunker the United States set up a century ago. She learned about it briefly in school and then again when they were preparing to send the 100 to Earth. The dropship was supposed to land near it so the kids could live inside and use the resources, but something went wrong. Clarke had told Selia that they tried to find it, but Jasper was nearly killed with a spear to the chest in the process.
"Yes, and this is Dr. Tsing," he continues, gesturing to the woman. "She's been taking care of you."
"You've been here this whole time?" Selia mutters.
"Yes, I'd be happy to explain our history after Dr. Tsing bandages your arm and you return to your hospitable bed."
Again, they move forward and Selia steps back as she shakes her head. Alarm bells are ringing in her mind and despite his calm voice, something tells her not to trust either of them.
"How did I get here? How long has it been?"
"We had men outside and they found you nearly unconscious on the forest floor," Dante Wallace explains. "You said you were looking for your friends, that they had been taken by who you call Grounders. One had attacked you, gave you a nasty concussion, but our men brought you back to be treated."
"I don't remember any of that," she argues, though her head twinges in pain.
"Memory loss often accompanies trauma to the head," Dr. Tsing says.
"You've not been here for more than twenty-four hours. Our men found you close to dawn yesterday. We just want to help you, Selia."
The young Kane searches her mind for her memories from the past day, but everything is blurry and shadowed. She can remember only vaguely that she snuck out of camp because Clarke, Finn, and Monty were missing. Thinking hard only brings back crystal clear memories from before, one of them being the impending Grounder attack. Suddenly, nothing about where she is or the distrust for the people in front of her matters. All she knows is that her friends are in danger and she needs to help them.
"Wait, if you want to help me, then help my friends. They're in danger, the Grounders are –"
"They've already attacked your friends," Dante interrupts. Selia's eyes widen and fear claws its way up her throat. "We had men out on patrol and they brought in as many of your people as they could find. Unfortunately, we didn't reach them until after the battle."
"They're – they're here?" Selia questions in shock. "How many? Where are they?"
"Forty-eight and they are currently in our quarantine ward of the hospitable. We need to ensure they've been decontaminated before we release them. Some are taking priority, of course, so their wounds can be treated."
Selia winces at the number, horrified that a hundred kids were sent down plus Bellamy, Raven, and herself and less than half of them survived the Grounder attack. The wheels in her head, though confused, begin to spin rapidly, considering the possibilities that Raven, Bellamy, and Octavia are part of the casualties.
"I want to see them," she says firmly.
"Of course," the president agrees gently. "But you will have to wait until they've been released from quarantine. The outside radiation doesn't hurt you, but it does hurt us. You've already been decontaminated, you don't want to go through that again."
"How long?"
"Well, we're not exactly used to the numbers," Dr. Tsing answers. "We're moving as quickly as we can, but it will take time."
"How do I know you're telling the truth?" Selia demands. "How do I know you're not treating us like patients when we're really prisoners?"
"I suppose asking you to just trust us is not enough." The president sighs, eyeing the pole she refuses to release. "I believe one of your friends is already in recovery here. Could she see him, Dr. Tsing?"
"He won't be conscious," she says. "He just came out of surgery."
"I'm sure Miss Kane will take comfort in the sight of a familiar face," he says.
"Very well. This way, then."
Selia hesitates before following them, still gripping the pole in case she needs a weapon. Her bare feet pad against the clean tile, smoother than what they walked on in the Ark. The room they guide her to isn't very far and soon she's standing inside a similarly white place as where she awoke. Lying in the bed is a familiar face, just as she was promised and despite the I.V. connected to his arm the gauze covering one of his shoulders, Selia is more than relieved.
"He is one of your friends, right?" Dante questions and Selia nods.
"His name is Nate," she murmurs.
Selia remembers when the boy was arrested and how upset his father had been. In the days leading up to the launch, the commanding officer didn't speak more than a few words. Sergeant Miller would be proud, though. Nate is strong and brave, and, most importantly, alive.
"Feeling a little better? Perhaps you could put the pole down," the president suggests.
"Right," Selia agrees before setting the makeshift weapon on the ground. "Sorry."
"No apology necessary," he assures. "You've been through a lot. It's completely understandable why you would be on guard."
…
"Now, how are you feeling?" Dr. Tsing questions once Selia is back in her hospitable bed with an I.V. drip in place.
"Fine, just a headache," Selia says, leaving out all the pain and discomfort that has become normal for her.
"Hmm," the woman hums, clearly disagreeing with the self-assessment. "Selia, we took some blood and had it tested as we did for the rest of your friends, but what we found was rather alarming."
"Cancer is generally alarming."
"So, you know about it?" Dante asks in surprise.
"Of course."
"Why would they send someone with such a serious illness to the Ground?"
"They didn't know," Selia tells the confused doctor. "Well, my doctor knew, but she couldn't do anything to stop me from leaving."
Selia leaves out the part about her breaking the law to get to Earth. She's not sure how they would react to the news, but she doesn't think it's relevant in the long run.
"You didn't have any sort of treatment in space?"
"We did, but I turned it down. My mother died from the same illness and the treatment only prolonged her suffering. It couldn't save her."
"Did the treatment consist of chemotherapy?" Dr. Tsing asks.
"Yes."
"It's fascinating your people didn't make any advances in that field."
Selia is slightly offended by the woman's harmless comment. They made plenty of advancements, but cancer didn't run rampant in space. Plus, survival on the Ark didn't provide a lot of time and resources for scientific inquiry for something that was actually uncommon.
"We have a different treatment, an actual cure," the doctor explains. "It's quite different from what you are familiar with."
"W-what?"
The word 'cure' echoes in her mind as confusion and disbelief fill her. The word seems like a joke at this point, one she never hoped to hear in such a context. She considers the implications of the doctor being truthful. The idea of recovering seems too good to be true and she realizes how much she has already truly accepted her own mortality.
"The cancer can be cured," Dr. Tsing says plainly. "In the history of using this treatment, all but one patient has made a full recovery."
"My mother was around your age when she was diagnosed and she was cured," the president adds when he sees Selia struggling to believe her. "She lived on to get married, have a child, have a good life…"
Caution and uncertainty consumes Selia. She still doesn't completely trust them even after seeing Nate. Plus, she can't remember anything they've said has happened. Yet, there's a voice in the back of her head, one belonging to the part of her who has always been terrified and too stubborn to lay down and die, that screams at her to believe them. If this cure is genuine, she could have her life back. It would be different than anything she dreamed of after all she has lost, but it would still be a life and that's something she thought she could never have.
Maybe she could see the ocean with Bellamy Blake.
"As a rule, we wait for consent before starting something like this, but when they found you, you were on death's door," Dr. Tsing tells her. "The only way for us to save you was to begin treatment while you were unconscious."
"Wait, what?" Selia questions in surprise.
"I do apologize for going on without permission, but it was completely necessary."
"I don't understand. What's the treatment? How did you do it without me knowing?"
"Well, it's not as harsh as the treatment you are familiar with and doesn't take nearly as long."
"So, I'm – I'm cured already?"
Dr. Tsing laughs, "No, not quite. It's a ten-treatment process with forty-eight-hour rest periods between each one. You have nine to go and we'll do the next the day after tomorrow."
"Wow," Selia murmurs. "I don't know what to say. I – I really thought…"
She really thought she was going to die. There was no hope that she could ever survive, no hope for any existence of a cure, but here she is, being offered a lifeline by strangers.
"I can't imagine," the doctor says. "I'm just glad we found you in time."
"Yeah…me too…"
While Selia struggles to remember them finding her, the doctor quickly continues with the conversation after sharing a strange look with the president.
"There are side effects that you should be prepared for as they are very common. The pain and discomfort you already feel will not subside automatically, but it also will not worsen during treatment, which is good. After treatment, you'll most likely feel dizzy, nauseous, and extremely tired," Dr. Tsing explains. "The ones that will affect you in between treatments are more likely to be difficulty concentrating, hallucinations, and trouble with memory."
"That's it?"
The doctor smiles kindly and nods, "That's it."
I'll be cured…
Hi!
So, the cure has finally been revealed! Most of you already guessed it and I'm sorry for not answering your questions on her survival. I just didn't want to give it away too early. But now you can be comforted that Sel won't die from the cancer and she'll be back to her badass self soon.
Just to clarify, Selia has no memory of how she got to Mount Weather so she doesn't remember Roan, the Reapers, or the harvesting. Don't worry, it's not permanent, but the Mountain Men won't help her if they think she remembers all their secrets.
There will be more Bellamy POV in the next chapter, but I was wondering if anyone would be interested in reading Marcus POV? Let me know!
Please review and let me know what you thought of the chapter!
Thank you so much for reading, favoriting, and following. Special thanks to my lovely reviewers. You guys are awesome!
Hope to hear from you soon,
- V :)
