Episode 21: The War of Phantom Lord
Natsu: Yahoo!
Gray: Our mission was succeeded perfectly!
Charmeleon and Beartic: Yeah!
Charmeleon: But, we didn't do it without your help!
Goku: Of course!
Hiccup: We're part of the team!
Bo-bobo: Yeah!
Luffy: And it was awesome!
Lucy: (sighs)
Erza: Something wrong?
Gardevoir: Well, why did you come along?
Lucy: It was our mission.
Natsu: Well, we need to work together!
Charmeleon: We're a team!
Happy: Aye!
Rias: They're right!
Macargo: You can't do this alone!
Natsu: After all, we're the strongest team!
Mai: Right!
Lucy: Hey!
Gardevoir: You forgot that we're part of the team!
Natsu: Whoops!
Bloom: Sorry...
Lucy: (growls)
Hiccup: Calm down...
Lucy: (sighs) Alright...
Gardevoir: We're calm...
(eyecatch begins and ends)
Townspeople: (whispering and mumbling)
Rias: What are the townspeople of Magnolia talking about?
Macargo: No clue.
Bloom: It could be something bad.
Erza: Not yet until we investigate.
Hiccup: Well, one thing for certain is they look empathy for us.
Mai: For what?!
Everyone: (gasps) The guild!
Natsu: It's in ruins!
Charmeleon: Who did this?!
Mirajane: Well, it's not Phantom Lord.
Bouquet: Yeah...
Natsu: No way! We'll just have to see that!
Charmeleon: Right!
In the Basement...
Natsu: Hey, Gramps!
Makarov: Yes?
Charmeleon: Why didn't you just do something?!
Natsu: Yeah! We need to attack Phantom Lord!
Erza: I agree with them!
Blaziken: We need to do something!
Donphan: Hmph! We're not going to listen to you!
Misaki: The attack happened in the middle of the night.
Primeape: So, noone was hurt.
Makarov: Also, Phantom Lord was cowards to attack the guild in the middle of the night.
Donphan: It's ridiculous!
Natsu: We're not convince!
Bo-bobo: We need to attack them!
Goku: Right now!
Lizlet: Actually, the real reason is it is utterly forbidden by the Magic Council.
Teddiursa: Yeah!
Charmeleon: That's stupid!
Natsu: Yeah!
Makarov: I'm sorry...
Donphan: But, there's nothing to do.
Natsu: (growls)
(eyecatch begins and ends)
Lucy: Jade, I'm home! What?!
Gardevoir: What are you doing here?!
Natsu: At this time at war, we need to stay together!
Charmeleon: Right!
Lucy: (sighs)
Goku: You know, your room is very nice!
Luffy: Yeah!
Bo-bobo: But, it needs some...
Totodile: Wiggin to it!
Lucy: No!
Gardevoir: No wiggin!
Bo-bobo: Aw...
Totodile: That's too bad...
Rias: The view here isincredible.
Macargo: Yeah... Very pretty.
Lucy: Well, you should just get comfortable here.
Jade: Right...
Erza: Anyway, since we're living together, all the boys need to take a shower.
Boys: Why?!
Blaziken: Because we don't want to sleep with all this sweat.
Natsu: That's boring...
Luffy: I don't want a shower.
Goku: Me, too.
Erza: Well then, maybe we should bathe together like we did when we were young.
Boys: No!
Girls: (chuckles)
(eyecatch begins and ends)
Levy: Alright!
Aipom: That mission was great!
Droy: Right!
Jet: Team Shadow Gear is the best team ever!
Persian: Right!
Levy: Nobody will stop us when we work together!
Aipom: Yeah!
Droy and Jet: Best team! Best team! Best team! Best team!
Everyone: Hooray! (chuckles)
?: Now's our chance.
Steelix: (wearing a purple Phantom Lord symbol and Steelixite) Right...
Steelix is a long, serpentine Pokémon with a silvery-gray body made up of rock-like sections, which can possess chips and scrapes from fights and tunneling. Three of those sections have massive rock spikes coming out of them. It has a massive head mainly made up of its large, wide jaw with sets of large square teeth inside. Along it bottom jaw are ridges: there are two pairs of ridges on a male Steelix, while there is only one pair on a female. Several small, square lumps cover the underside of its lower jaw. Its eye sockets are slightly deep set, and the eyes themselves are red with white sclera. Its head has two long ridges going from the eyes up to the top of its head. Its tail ends in a long sharp point, but with a blunt tip. As Mega Steelix, the body becomes longer and gains more features. The eyes change to the color blue. The cheekbones gains more armor with a round curve shape, three spikes attach to the jaws, and three spike attached to the cheekbones. The grey spike are change into rainbow crystal, with three appearing, one acting like a tail with a rainbow crystal stinger. The head and rock spike are separated by four rocks with black and blue hexagons. Around the rock hexagon neck, four rocks shaped like hands are floating around it like a circle. The cells within its body, crystallized by the energy produced from Mega Evolution, are stronger than any mineral and able to withstand any temperature. It moves incredibly slowly, but its strengthened body is also impervious to damage, and it lashes out at foes without flinching..[1] Steelix burrows underground and can be found in mountains or caves. It lives deep underground, and has been found as deep as six tenths of mile. It is capable of chewing through boulders with its powerful jaws, and its eyes are capable of seeing in the dark. Its body is made harder than diamond by the iron it ingests when it eats soil. It's further strengthened by the pressure and heat underground.
Pokedex: Steelix, the Iron Snake Pokémon. Steelix is the evolved form of Onix. It has been compressed underground, making its body harder than diamonds.
Team Shadow Gear: Huh?! (screams)
(eyecatch begins and ends)
Erza: Now, Phantom Lord is our rival.
Lucy: They are?
Blaziken: Yes. We have been their rival for years.
Erza: Right. But, why did they have to destroyed the guild?
Natsu: Jealously!
Goku: Anger!
Luffy: To impressed!
Erza: Possible.
Gray: Since Makarov and Donphan are part of the Ten Wizard Saints, they want to be a part of it.
Jade: Ten Wizard Saints?
Erza: The Ten Wizard Saints (聖十大魔導 Seiten Daimadō) are ten extremely powerful and skilled Mages.[1] To become a member of the Ten Wizard Saints, a Mage must be granted this title by the Chairman of the Magic Council.[1][2] There are different types of Mages who hold this prestigious title, though a few are known to be S-Class Mages[2] of their respective guilds or even Guild Masters.[3] In fact, some members of the Ten Wizard Saints do not even belong to guilds and can even be a part of the Magic Council.[3]
Lucy: Okay...
Blaziken: The strength of the Ten Wizard Saints is known to be so immense that they are well renowned throughout the continent.[1] Members of the Ten Wizard Saints are exceptionally strong where a single member is able to take on scores of average Mages with ease and defeat more powerful Mages with little effort. In fact, it has been stated that if two members, current or former, were to clash in a fight, it could cause a "cataclysm".[4] However, it has been proven that each member's strength is not on the same level. One of the current Wizard Saints, Makarov Dreyar, was able to defeat former member Jose Porla with relative ease.[5]
Luffy: Right.
Erza: Another known member of this group, Jura Neekis, has even stated that he is the weakest of the Ten Wizard Saints (however, when he made this statement, Jose Porla and Jellal Fernandes were already former members) and furthermore suggested that the power gap between himself and fellow Saint Makarov is enormous.[2] However, in X791, according to Ooba Babasaama, Jura has risen in the ranks, becoming the 5th strongest member of the Ten Wizard Saints. Additionally, the four strongest members have been described as being so powerful that they shouldn't even be considered human and are famously referred to as the Four Gods of Ishgar (大陸 (イシュガル)の四天王, Ishugaru no Shitennō).[6]
Goku: Got it!
Bo-bobo: So, Makarov and that Jose guy were part of the Ten Wizard Saints?!
Erza: Correct.
Bo-bobo: Awesome!
Totodile: Yeah!
Blaziken: Along with Siegrain.
Rias: Interesting.
Gray: Also, Phantom Lord has the Element 4.
Bo-bobo: Element 4?!
Beartic: Right! They are 4 S-Class Mages who can use the Elements! Fire, Water, Earth, and Air!
Erza: There's Gajeel and Steelix, too.
Gardevoir: Gajeel?
Lucy: Steelix?
Erza: They're members of Phantom Lord.
Blaziken: He's known as the Iron Dragon Slayer.
Lucy: Iron Dragon Slayer?!
Gardevoir: So, that means if Natsu eats fire, Gajeel must eat iron!
(eyecatch begins and ends)
Gajeel: (eating iron)
Gajeel Redfox (ガジル・レッドフォックス Gajiru Reddofokkusu) is an Iron Dragon Slayer,[2] a member of the Fairy Tail Guild[3] and a former S-Class Mage of Phantom Lord.[2] Gajeel is a tall and muscular young man with long, spiky black hair, which is usually kept slicked back, revealing his forehead. He has red eyes (initially portrayed as green) with slitted dark pupils, and has no visible eyebrows. Most of his exposed body is covered in sets of simple, round studs. The most visible studs are on his face, with three of them above each of his eyes (acting as "eyebrows" of sorts), two on each side of his nose (sometimes mistakenly three in the anime), and two on his chin, just below his mouth. His ears are adorned by two sets of five earrings each.[4] He also sports four studs on each of his forearms, with his right one being covered in scars. As a member of the former Phantom Lord Guild, he bore his Phantom Lord mark at the top of his right shoulder.[4] After joining Fairy Tail, his black Fairy Tail mark is located on his left arm, just below his shoulder.[5] Being a Dragon Slayer, Gajeel's canine teeth are distinctively sharper than normal. Gajeel's usual outfit consists of a shabby, black, sleeveless tunic with studded edges, a studded belt around his waist, loose, beige pants tucked inside studded black boots, and a pair of studded brown gloves paired with similarly studded wristbands. He also sports a distinctive wing-like ornament, seemingly made of feathers, jutting upwards, over his right shoulder, attached to his tunic by a large stud.[5] When Gajeel first appeared, Gajeel is quite cold and apathetic, not hesitating to injure his own allies if irritated. He iron-clubbed a fellow Phantom Lord Mage who was praising his abilities simply because the latter was disturbing him while he was eating.[6] However, Gajeel is completely and genuinely dedicated to whatever guild he is affiliated with. In fact, he instigated the Fairy Tail-Phantom Lord Guild War simply because, as long time-rivals, he believed that the Fairy Tail Mages were enemies.[7] Upon his recruitment to Fairy Tail, his sense of comradeship seemed to increase. He even went as far as reprimanding Laxus Dreyar, whom he admits to be a more powerful Mage than he is, for attempting to kill Natsu with his Lightning Magic when they were supposed to be allies.[8] Despite saying that he doesn't wish to make friends, he ironically forms them through his tenacious personality. He believes himself to be a great musician, regardless of what others think of him, and enjoys showing off his metal grinding, glass cracking, and ear destroying voice, like when he chains Mirajane Strauss to a wall to steal her spot as the performing artist for the night. He's also displayed a sense of honor, despite his actions while a part of Phantom Lord; when Shadow Gear confronts Gajeel for the heinous act he committed upon them, he makes himself an open target, acknowledging the terrible act he had done to them, and gave them the opportunity for vengeance.[9] He even protected Levy McGarden after Laxus shot a blast of lightning at her,[10][11] showing both his compassion for his guildmates, as well as some initial hidden hatred for Laxus. Gajeel is short-tempered, as seen when he and Natsu bicker over callow things. Like Natsu, Gajeel lives for the thrill of combat, and is visibly frustrated when faced with circumstances where he is denied the opportunity of fighting a skilled adversary, as seen during the S-Class Trials.[12] Despite his cold personality, he has shown a humorous side of himself, as seen when he was shocked to see Mirajane transform her face into his.[13] Despite his tough exterior, Gajeel is as emotionally vulnerable as any other person. He was noticeably upset upon realizing that he was the only Dragon Slayer that didn't have a cat as a partner. He then desperately tries to find a cat in the alleys, but ends up becoming heavily exhausted. Later on in Edolas, Gajeel finds the partner he is looking for in Pantherlily. Upon arriving back in Earth Land, he cries tears of joy when he discovers Pantherlily also made it, despite his reduced size.[14] Gajeel has a unique way of laughing: "Gi Hi Hi Hi".[7] And, like quite a few other Dragon Slayers, Gajeel suffers from severe motion sickness, although his case does not develop until the Second Day of the Grand Magic Games in X791 during the Chariot event.[15] Gajeel learned his Iron Dragon Slayer Magic from the Iron Dragon Metalicana, who raised Gajeel like he was his own son. However, Metalicana disappeared on July 7 in the year X777, leaving him to fend for himself.[16] In actuality, Gajeel had become a host for his foster father, who hid himself inside Gajeel's body to create antibodies that would stop Gajeel's natural Dragonification process and allow Metalicana to wait until Acnologia was able to be killed.[17] Some time later, Gajeel joined Phantom Lord. During his time in Phantom Lord Gajeel was admired from afar by a young man named Rogue Cheney, who was known then as Ryos.[18] An unspecified time before the war against Fairy Tail, Gajeel was brought forth before the Magic Council and was reprimanded for actions he committed. After the trial, Belno spoke to him and besought that he withdraw from Phantom Lord, which offended him rather greatly. He is then told to seek a life worth living rather than be preached to about to live life, which he responded to by saying that the upcoming war with Fairy Tail gives it meaning,[19] after which Belno told him that he reminds her of her dead son.[20]
Man: Hey, Gajeel and Steelix. How's the iron?!
Gajeel: (punches man)
Man: That hurts!
OVER: (wearing a white Phantom Lord symbol on his chest) Hmph! Serves you right for questioning Gajeel and Steelix!
OVER and Torpedo Girl are two characters in the anime/manga Bobobo-bo Bo-bobo. They both share the same body, and only one of them can exist at a time. They are the main antagonist of the OVER's Castle Arc. OVER (オーバー, Ōbā) is the ruthless third member of "Four Heavenly Kings", the four elite members of Tsuru Tsurulina IV's Hair Hunting corp. (whom also includes Gunkan, Purupu and Halekulani) Unlike many Hair Hunters outside those seen much earlier in the series, OVER takes his job of ripping the hair out of the subjects of the Maruhage Empire extremely seriously and will treat all in his gaze as prey. This harshness for his job includes the treatment of his own teammates, as seen by his scalping of both Gunkan and Kitty Poo after their failures against Bo-bobo and the Hajike rebels. Although OVER can and will attack with little or no notice, he mostly controls his hair hunting activities from an ancient Japanese castle, where he controls a platoon of various ninja-like warriors including The Five Hidden Killers (dub: The Ultimate Five Assassins), who themselves are known for their stealth and abilities. He has noticeably long white hair and eyebrows with pointy ears and long chin. He wears a short black jacket that reveals his chest and white pants. OVER's main attack style is the usage of an immense pair of scissors in conjunction with his main fist attack style of "Gokuaku Zanketsu Shinken" (極悪斬血真拳, Fist of Horrible Bloody Murder; in the dub, "Fist of the Ultimately Evil Sword," or "Fist of Bloody Evil" in the manga). The main attack ability of this style is slashing an opponent with the scissors like a sword to cause as much pain and damage as possible. (in the anime, this was changed to the summoning of a purple energy ball on the scissors which he aims to hit his opponent) Similarly, he can also summon more scissors when he drops one pair, usually to throw at an opponent like a projectile. As brutal as his main techniques are, OVER does not just attack with his battle ability, but also with the ability to kill an opponent from the inside out. If he (or his alter ego) attacks an opponent in a certain way, a special "Kill Seal" (dub: Death Mark) is placed on them, similar in formation to OVER's own symbol. Anyone with this mark on their body will slowly have their power drained by it, weakening them to the point of their own death. The power of the Kill Seal is so powerful that the only way to stop it is to defeat OVER, removing it from all afflicted. It is revealed that OVER is 25 yrs old, which for some reason is three years younger than Torpedo Girl. A very serious individual, Over is very loyal to the Empire's goals and will rip out hair; and gladly kill anyone who rebels against this cause. He is usually emotionless in battle except for an insane grin and violent anger that slowly reaches the point of exploding. Over is very sadistic, so he uses a large pair of scissors that he licked once before fighting Bo-bobo (or more if he wished) have a field of cannons and bear traps (originally knives in manga) or use a life draining mark just to please himself in bringing pain onto others. Even being the embodiment of pain in the Empire, he has a hatred of Tokoro Tennosuke since he struck him first. In fact he is so dangerous, Bo-bobo and friends try to make him calm as possible. He is so ruthless that he uses Suzu, Don Patch and Tokoro Tennosuke as hostages because he couldn't comprehend why he was saved after his defeat. During the fight with Tsuru Tsurulina III, he makes a truce with Bo-bobo and company to help defeat the ancient emperor. He is calmer after this, but still doesn't like Tokoro Tennosuke (though attacked Don Patch and Bo-bobo once) and this continues at the end of the series.
Scyther and Scizor: (both wearing a white Phantom Lord symbol necklace) (Scizor wearing Scizorite) Right!
Scyther is a bipedal, insectoid creature. It is primarily green with cream accents between its body segments. On the back of its somewhat reptilian head are three points, and it has narrow eyes. Its forearms consist of large, white scythes, which it uses for hunting as well as fighting. On its thighs are spikes of fur, and it has three clawed toes on its large feet. Two pairs of cream-colored wings extend from its back. While these wings do allow Scyther to fly, it is rarely seen doing so. The abdomen of a female will be slightly larger than that of the male. Scyther's blade-like forearms are capable of slicing through logs, and become sharper by cutting through hard materials. Using swift movements, it camouflages itself and enhances the effectiveness of its scythes. The anime has shown that wild Scyther form groups. If a challenger Scyther wins a battle against the leader of the Scyther swarm, the original Scyther leader will depart and the challenger will take place as the new leader. It has also been shown that some Scyther despise the color red, and become aggressive when confronted with this color. Although it is rare, Scyther can be found in grasslands.
Pokedex: Scyther, the Mantis Pokémon. Its claws are sharp as swords, and it is a powerful flyer. This Pokémon is rarely seen by humans and almost never captured.
Scizor is a bipedal, insectoid Pokémon with a red, metallic exoskeleton. It has gray, retractable forewings and hind wings with simple, curved venation. Its head is kite-shaped with three blunt horns extending above its forehead, and dark yellow eyes. Scizor's neck and part of its thorax give the appearance of being exposed: they show black skin, and are surrounded by its raised exoskeleton. Scizor has a large abdomen with three black, pointed stripes below the waist; the female has a larger abdomen than the male. Scizor has broad shoulders and thin, segmented arms ending in large, round pincers. Scizor's legs are defined by large hip joints, thin thighs, and wide calves, its feet ending in one clawed toe in front and another in the back. Mega Scizor's pincers lengthen and develop serrations. The lower half of the claws turns white and gain three pointed spikes on the underside. The barbs on Mega Scizor's claws can stab through concrete, and opponents caught in them are unable to escape.[1] Its eyespots are now blue with a thin black rim. Though they lack the black rim, its real are blue as well. Additional pieces of black armoring appear on various area of its body: a three-pointed crest on its forehead, striated coverings on its shoulders, and unmarked coverings on its thighs. Mega Scizor's legs are less detailed and resemble large, tapered spikes with white tips. Scizor's claws are as hard as steel, and are strong enough to crush any hard object. They can be opened and closed like jaws, and are patterned with black, eyespots with yellow "pupils." It will raise its claws and wave them around to scare off predators or foes, giving it the appearance of having three heads. Scizor is incapable of flight, instead quickly flapping its wings to regulate its body temperature. It lives in grasslands.
Pokedex: Scizor, the Scissor Pokémon. The evolved form of Scyther. Its incredible attack speed and its large scissor-like claws make it a formidable opponent.
Jose: Good job, Gajeel and Steelix. Our plan will be play out.
Jose Porla (ジョゼ・ポーラ Joze Pōra) was the Guild Master of the former Phantom Lord Guild and was the main antagonist of the Phantom Lord arc. Before instigating the Guild War between Phantom Lord and Fairy Tail, he was one of the Ten Wizard Saints. His instigation of the aforementioned war, however, ultimately cost Jose his title as a Wizard Saint and led to the disbandment of his Guild. Jose is a tall, slim man with long, straight, black hair reaching down to his shoulders and a thin mustache, which was given a dark reddish tone in the anime. He has got a long and sharp face, vaguely pointed ears, prominent eyelashes and dark-colored lips. His first attire bore a resemblance to the fictional depictions of both a sorcerer and a jester, consisting of a flamboyant coat with a high collar that sported a jagged mantle and jagged lower edges, as well as intricately decorated borders and inners (which were instead portrayed as plain in the anime), featuring two prominent wings similar to a bat's, with a matching witch-like hat bearing Phantom Lord's symbol, complete with an extremely long, bent top hanging down on Jose's left; a plain shirt which sported his Wizard Saint's medallion around the neck, with two light ribbons falling down from it, loose striped culottes paired with long socks, and a pair of pointed shoes each bearing two furry balls, one on the front and one on the back of the foot. While donning this attire, his left hand's fingers were adorned by a pair of rings, with one of them sporting a spherical gem. His second outfit was less flamboyant, being more militaristic: it consisted of a long, grayish (blue in the anime) coat closed on the right side of Jose's chest by a belt circling his waist and by another one going over his right shoulder, sporting Phantom Lord's symbol on its buckle; the coat had wide golden stripes going down from the high collar, which sported a pair of large rings hanging from it on the front, to the cuffs, with other golden parts in correspondence to the closure and below the waist, on each side. His Wizard Saint's medallion was still visible on the same spot, but had dark ribbons hanging from it instead. Covering Jose's left arm was a brownish cape, sporting a wide golden-colored stripe near the edges and some small shield-shaped ornaments placed at the same distance from one another. The outfit was completed by loose pants tucked inside boots. While donning this second attire of him, Jose did not sport a hat, and his hair was tied in a high ponytail. In addition, his left hand still sported two rings, with the one decorated by a gem seemingly being the same, but with the other being adorned by large black lines. At first, Jose acted very silly, somehow like his rival Makarov, using jokes and silly motifs to make points and dodge important questions asked of him.[1] He was also portrayed as a comical character of sort, displaying stunned expressions on different occasions, such as when Lucy Heartfilia was seemingly going to pee before him, when she kicked him in the groin, or when she let herself fall from tens of meters from the ground to escape him. He also claimed to be a gentleman, and appeared to be very respectful of his subordinates, referring to them with the honorific "-san", and even referred to the captive Lucy with the even more honorific "-sama".[2] He was also shown sincerely praising Erza Scarlet's skills, showing himself prone to commend Magical talent.[3] However, Jose's true personality tends to surface every time he gets angry. In such state, he shows himself as he truly is: an evil, reckless and sadistic man, willing to cause extreme suffering to his enemies and to commit evil deeds only to prove the superiority of his own Guild, which seemed to get his full attention and care.[4] He is also greedy, and willing to blackmail and pump money out of the rich Heartfilia family by keeping Lucy hostage to finance Phantom Lord's activities.[5] This evil side of him seems capable of literally affecting Jose's appearance, as seen during his fight with Erza, in which he was shown taking on monstrous features while claiming that she was a woman worth killing.[6] Jose also seems to have a jealous streak and a lot of pride, as well as a distinct, boundless hate for Fairy Tail. He truly loved his guild, and he took Fairy Tail's rise to power as an insult to his pride for making Phantom Lord the best. After hearing that Fairy Tail and Phantom Lord were considered equals, he almost went ballistic; but it was not until Mr. Heartfilia asked him to find his daughter Lucy, who had joined Fairy Tail, that he truly started to crave for a guild war to claim back his guild's supremacy: fearing that the Heartfilia funds would have made Fairy Tail surpass Phantom Lord, Jose could not take it anymore, and started to sow the seeds of war between the two guilds.[7]
Honchkrow: (wearing a purple Phantom Lord symbol necklace) Now, when Fairy Tail see what we have done, they'll go on war against us!
Honchkrow is a dark-blue avian Pokémon with plumage resembling a person dressed in formal attire. It has a large feather crest resembling a fedora hat that has spikes extending from the back. It has circular red eyes with white sclera and dark blue eyelids. Its yellow beak is slightly curved, and its head is supported by a broad, short neck. Honchkrow has a white and prominent crest of feathers on its chest that bears resemblance to a beard or cravat. Its wings have red feathers on the inside. Honchkrow has black feet with four toes. The tail's base is a white, cylindrical stalk, on which there is a growth of red feathers on the end. Honchkrow is known to be ruthless. With a mere cry, It can summon and organize flocks of Murkrow in this manner, and is known as the "summoner of the night" by the pitch black darkness that often accompany such a spectacle. It is said that a Honchkrow will never forgive the mistakes of the Murkrow that follow it. These flocks have been seen flying at night. The purpose of the flocks is unclear, but they are known to collect food for the Honchkrow that organized them. Honchkrow normally spends the daytime hours tending to its feathers in solitude. It is a scavenger that lives in swamps, forests, human towns and cities, and plains.
Pokedex: Honchkrow, the Big Boss Pokémon and the evolved form of Murkrow. Honchkrow recruits many Murkrow to travel with it, and it spends much of its time at home preening its feathers.
Gajeel: Right. I just leave them an extra present.
Jose: Excellent!
Honchkrow: But, make sure that person and her Pokemon are alive!
Gajeel: Got it!
Steelix: Right!
(eyecatch begins and ends)
At the South Gate Park...
Townspeople: (whispering)
Erza: Excuse me!
Blaziken: Fairy Tail coming through!
Rias: Right!
Everyone: (gasps)
Lucy: Levy! Aipom!
Gray: Droy! Jet!
Beartic: Persian!
Natsu: Phantom Lord did this.
Charmeleon: They'll pay for this.
Makarov: Phantom Lord... They may destroy my guild... But, when it comes to purposely hurt my children...! (breaks staff)
Donphan: We have no choice!
Together: Fairy Tail will go on war against Phantom Lord!
Natsu: Now you're speaking my language!
Charmeleon: Yeah!
Makarov: They'll pay for this crime!
Donphan: Right! We'll march straight to Phantom Lord for a fight!
Everyone: Right!
(eyecatch begins and ends)
Lucy: (sighs) Droy... Jet... Levy...
Flashback Begins...
Levy: Hey, you must be a new member.
Lucy: Yeah... I'm Lucy...
Levy: Hi, Lucy. I'm Levy!
Aipom: And Aipom!
Levy: He's my partner!
Lucy: Okay...
Aipom: And we're known as...
Team Shadow Gear: Team Shadow Gear!
Gardevoir: Cool!
Levy: Anyway, I heard you write a novel.
Gardevoir: You know?!
Levy: Yeah!
Lucy: Aw, man!
Levy: Don't worry! I'm also terrible at writing novels!
Aipom: So, we just read them.
Together: Is it okay if we could read your novel?!
Lucy: Um... sure!
Levy: That's great!
Aipom: Yeah!
Flashback Ends...
Lucy: (crying) Don't worry. I'll make sure whoever did this, they'll pay.
Gardevoir: Right...
Joy: Hello, Lucy and Gardevoir.
Nurse Joy (Japanese: ジョーイ Joy) is the name of multiple nurses that work in Pokémon Centers throughout the various locations in the games and in the anime. A Nurse Joy can completely heal any Pokémon to perfect health. She has appeared in Pokémon Games since the beginning of the Generation I. A Nurse Joy is placed inside every Pokémon center in every town, in every game. She is always behind the Pokémon center, waiting for a new customer. When you approach her and talk to her, she will say, "Welcome to the Pokémon Center, where we will heal your Pokémon back to full health. Would you like me to take your Pokémon?" If you click no, she will say, "We hope to see you again," but if you click yes, she will say, "Okay, I'll take your Pokémon for a few seconds." She will then take each of your Poké Balls and place them on a tray, where they will light up numerous times before Nurse Joy takes them and hands them back to you. She will then say, "Your Pokémon are now healed. We hope to see you again." On your birthday, she will ask you if it is your birthday and she will wish you a happy birthday. She will also say a little bit of Pokerus if your Pokémon has it or was cured from it. This phrase has gained a lot of jokes to it, due to the fact that Nurse Joy says, "We hope to see you again," making it sound like she wants your Pokémon to get injured again so that the player would have to go back to the Pokémon Center. In the anime, the reason that Nurse Joys are all over the place is because they're all related. Not only that, Joy is their family name and not their actual first names (Along with them looking identical, they are also all voiced by the same person, making them sound identical too.). Although they all appear identical, Brock is able to tell them apart by little details. This is noted when he can tell the difference between the eyelash length of two different Nurse Joys. Brock has a main crush on Nurse Joy, although he's always interrupted by his Croagunk, Max, or Misty. Nurse Joy is actually one of the few girls in the anime that does not reject Brock. She will just look at him, confused, before he is pulled off by one of his friends. Once, during DP, Brock was put under a sleeping spell and dreamed that Nurse Joy and Officer Jenny fell in love with him. They then clung to him for the rest of the episode. At the end of the episode, dozens of Nurse Joys and Officer Jennys rushed over to Brock to "love" him, but Brock was then woken up by Croagunk. Nurse Joys also judge Pokémon Contests and the Grand Festivals alongside Raoul Contesta and Pokémon Fan Club President Sukizo. Nurse Joys are known as caring women who always help a Pokémon in need. However, although they may seem nice, they can become quite tough when they have their hands full, or when they confront a person who hurts Pokémon (aka, Team Rocket). Other than that, all Nurse Joys seem to be in a good mood all the time. Each Nurse Joy can be told apart by the color of the plus on their nursing cap, just as Officer Jenny's can be told apart by the badges on their police officer caps.
Lucy: Hi, Nurse Joy.
Gardevoir: How is Aipom and Persian?
Chansey: They're doing just fine. All they need is some rest.
Chansey is a pink, ovoid Pokémon. There are three hair-like growths on the sides of its head, tipped with a darker shade of pink. On the center of its belly is a dark pink pouch that contains a single white egg. Its arms are stubby, and it has small, dark pink feet. Additionally, it has a short tail. It is a female-only species with no male counterpart. Chansey lays several nutritious eggs every day, which it carefully carries in its pouch. A kindhearted Pokémon, it will share these eggs with injured people and Pokémon. The eggs become more delicious if Chansey is raised with love and care. Chansey is extremely rare in the wild, and is said to bring good luck and happiness to those who manage to catch it. It is more commonly found in urban settings.
Pokedex: Chansey, the Egg Pokémon, and the evolved form of Happiny. Chansey is a kind Pokémon who shares its egg with those who are sick or injured.
Lucy: That's good!
Gardevoir: Yeah!
Valentine: Also, Team Shadow Gear will be taken care of by me, Valentine.
Valentine (JP: ヴァレンタイン) is one of the playable characters in Skullgirls. She is the last surviving member of the Last Hope and is now working with Double and Marie, the current Skullgirl. She was responsible for Painwheel's transformation under the direction of Brain Drain. She is encountered as an antagonist in every character's Story Mode (except Eliza's) usually alongside Double, who appears as an antagonist in her Story Mode. As her bio suggests, little is truly known about Valentine apart from her service as a Last Hope operative and servant of the Skullgirl. Her motive to join the Skullgirl was chiefly out of self-preservation, but also in the hopes of researching the powers that control the Skull Heart behind enemy lines. Despite taking orders from higher powers, Valentine's actions are largely influenced by her own personal agenda. What precious little that is known about Valentine is evidenced in her story mode and combat dialogue. She often comes across as impersonal and condescending, with little emotional fluctuation. She does not hesitate to resort to murder and, aside from feeling slight guilt toward Painwheel, has no real morality. Valentine has shown a fondness for medical science and learning, and often refers to her own actions as parts of "experiments" or "research". This is especially apparent when she encounters Ms. Fortune, and becomes intrigued to Ms. Fortune's paradoxical existence to the point of attacking her with the intent of cutting her open. Combat dialogue between Valentine and Parasoul hint that the two knew each other in the past (though this is never elaborated in any story mode). Valentine lost her eye in the incident that destroyed Lab 7. The cross in her remaining eye is result from the lab's experimental drug test, as the team were not only in charge of the tests but test subjects themselves. The scar on her lips existed prior to the attack. Valentine is the only survivor of the Last Hope, a group of special Anti-Skullgirl Labs operatives. Before meeting their end at the hands of the Skullgirl, the Last Hope worked for the mysterious Lab Zero and performed duties ranging from reconnaissance and sabotage to advanced research. Now Valentine dutifully serves the Skullgirl, carrying out her will from the shadows. She keeps to herself, so much of her true nature and personality are unknown. Upon defeating the Skullgirl, Valentine reaches a dead end. Knowing that wishing back Last Hope could only end in disaster, Valentine chooses instead to become the Skullgirl, which the Skull Heart grants without hesitation. Painwheel appears in the catacombs shortly after, only to find the Skull Heart gone along with Valentine. She picks up the bonesaw Valentine left behind, and looks up to a hole in the caverns. Valentine fights like a classic ninja, using acrobatics, a variety of hospital-themed weapons, and a few ninjutsu-based techniques. Her fighting style emphasizes air attacks and combos to compensate for the fairly low damage output of her individual strikes. Valentine's primary weapon is a large bonesaw holstered in the pack on her waist. The large crosses on her legs can be used as throwing stars or enhancements to her kicks, being able to move along her legs and spin rapidly. Another of Valentine's weapons is a large IV pole with sharp points on both ends, which she can use to slash and stab her opponents. She also has a seemingly-unlimited supply of scalpels and syringes to use on her enemies, as well as a number of chemicals that can be delivered through the latter.
Lucy: You?!
Valentine: Yes.
Sakura: Valentine!
Valentine: Sorry... And my friend, Sakura Haruno.
Sakura: Thank you!
Sakura Haruno (春野サクラ, Haruno Sakura) is a kunoichi of Konohagakure. She is appointed as a member of Team Kakashi, but quickly finds herself ill-prepared for the duties of a ninja and the complications of her team-mates' lives. By training under her master, Tsunade, she becomes a strong kunoichi and an excellent medical-nin, capable of facing the challenges of life as a ninja, as well as help and protect her friends and loved ones when they need her. As a child, Sakura was insecure and highly self-conscious about her large forehead; covering it up with her bangs. It was not until she met Ino, whom defended her from bullies and became her friend, did she become more self-confident.[10][11] However, while Sakura was noted as being an honour student for her scholastic intelligence in the Academy, she became narcissistic as she was more interested in her appearance and Sasuke as opposed to practising her ninja skills. Because of this, she found Naruto Uzumaki's advances and attempts to gain her attention irksome, calling him childish and foolish, citing his lack of a family as being a reason he was such an annoyance to everyone in the village, not realising that Naruto had feelings for her too. Sasuke pointed out that this is because Sakura has never experienced loss in her life and thus could not understand himself or Naruto, prompting Sakura to look at things from Naruto's perspective in an effort to understand her team-mates. Over time, Sakura developed a mutual friendship with her team-mates throughout the series. By Part II, Sakura had matured and become far less self-centred, though she could be critical, especially of Naruto. After learning the hardships Naruto was putting himself through, with the tailed beast Kurama, Akatsuki, and his promise to her to bring Sasuke back to the village, Sakura became protective of Naruto, hoping to help overcome these obstacles. Due to their time spent together as Team 7, they develop a deep friendship that mirrors their Sannin masters, though Naruto's feelings towards Sakura were unreciprocated due to her being in love with Sasuke instead.[12] When Sasuke had become too large a threat to bring home, Sakura first tried to save Naruto from the burden of his promise by proclaiming her love for him instead of Sasuke, though Naruto knew this was a lie.[13][14][15] Sakura has something of a perverted side, as she was excited by Konohamaru's Sexy: Boy on Boy Technique, and had a nosebleed when she saw Naruto's Sexy Reverse Harem Technique. At her core, Sakura is compassionate, determined, and courageous, willing to sacrifice herself and combat those she knows to be superior to her to defend her team.[16] Sakura does not back down from a fight, noting that she inherited her master's contempt for losing.[17] By the Fourth Shinobi World War, she helped raised the morale of the army by reminding them that Naruto was fighting for the army he saw as comrades, and when Naruto had Kurama extracted from his body, she went through great lengths to keep him alive, swearing she would not let him die when he was close to seeing his dreams. From the start, Sakura had a deep infatuation for Sasuke, rooted in his good looks, cunning, cool attitude, and prodigious talents. As noted, at the beginning of her career, she was more focused in a relationship with Sasuke than increasing her skill. When Sasuke defected Sakura did all that she could to stop him from leaving, such as professing her love for him and even offering to join him. Despite thanking her and sounding grateful, Sasuke knocked Sakura unconscious and left the village.[18] Sakura cursed herself for not being strong enough to stop Sasuke from defecting, deciding to help Naruto to bring Sasuke back to Konoha.[19] Although she still worries about his well-being, Sakura became willing to fight Sasuke, in case he resisted, if it meant subduing him. However, as time went on and Sasuke became an increasingly more dangerous criminal, Sakura recognised that Sasuke could not and would not return to Konoha, was saddened and distraught at the notion that he had to be killed by Konoha ninja to prevent a war between nations, but decided she would do it herself.[20][21] In the end, she found herself unable to kill Sasuke. Upon seeing Naruto's resolve to bring Sasuke back no matter the cost, Sakura decided she would put her faith in both of them. During the war, when Sasuke returned to fight alongside the Alliance, Sakura did not believe Sasuke could be trusted, which was confirmed with this intention of starting a revolution. Ultimately, Sakura tried to appeal to Sasuke, proclaiming her deep love for him once more, only to be silenced by genjutsu. When Sasuke dismisses her desire for romance, Kakashi scolds him, stating that Sakura loves him so much that she wants to save Sasuke from his dark path.[22] Ultimately, after Naruto and Sasuke's final clash, the latter having been redeemed apologised to Sakura for all he had put her through. Despite her slight hesitation, she tearfully forgives him. She seems to be a caring and loving mother as her daughter, Sarada, had no problem sharing her feelings about Boruto and her father. A significant trait of Sakura's personality is her brashness. In Part I, these were turned inwardly, in the form of "Inner Sakura" (内なるサクラ, Uchi Naru Sakura) — a manifestation of her inner emotions. In addition to comic relief, Inner Sakura represents Sakura's actual opinion on things when she outwardly remains calm, collected, or reserved. Inner Sakura's appearances are typically marked by an exclamation of "Shānnarō!" (しゃーんなろー) — a phrase which has no literal meaning, but is usually translated as "Hell yeah!", "Hell no!", or "Damn it!", depending on the situation. The English anime, for censorship reasons, replaced the aforementioned phrases with a forceful "Cha!". Inner Sakura is unique as it is in a way a second will within Sakura's mind. When Ino used the Mind Body Switch Technique on her, Inner Sakura was able to repel the user from her body, suggesting that Sakura has a split personality, consisting of the "Inner Sakura" and her normal personality.[23] Although she appears quite frequently at the start of the series, after her apprenticeship started with Tsunade, and Sakura began to subconsciously adopt some of her master's mannerisms, these feelings would actually manifest through Sakura herself, in violent outbursts that would result in Naruto usually being hit for his foolish or perverted actions.[24] Despite this, however, Inner Sakura will still manifest in some cases such as when Naruto mouthed off to Tsunade. She disciplined him before Tsunade could, noting how fearsome Tsunade could be in cases such as those.[25] Sakura has bright pink hair, large green eyes, and fair skin. Sakura was often bullied due to her rather large forehead hence her nickname of "Billboard Brow", due to this she wore her bangs over her forehead in an attempt to cover it, though Ino encouraged her to wear her hair back. In Part I, Sakura wore a red qipao dress with white circular designs, with or without short sleeves, with a zipper, tight dark green shorts, standard ninja sandals, and a forehead protector which she used to accentuate her face. In Part II, Sakura has donned an attire that consisted of a red top with the same design as the upper-half of her Part I outfit, with black gloves, black, low-heel, calf-high boots, black shorts underneath a short grey apron skirt, and grey elbow protectors (her skirt and elbow protectors are pink in the anime). The metal portion of her forehead protector had moved to a red cloth. Sakura was also armed with a tantō which she wore above her medical pouch. When she was not on a mission, she wore her regular red sleeveless shirt, with a light yellow short sleeve shirt under it, and a navy-coloured skirt. During the Fourth Shinobi World War, she donned the standard uniform of her village inclusive of a Konohagakure flak jacket, albeit opting to wear a skirt instead of pants and her regular boots. She later changed her skirt to pants to assist the medic unit.[26] During the battle against the Ten-Tails, having stored up chakra for over three years, Sakura obtained a rhombus mark on her forehead similar Tsunade's, known as the Strength of a Hundred Seal.[27] Another notable trait of Sakura's appearance is her hair. At the series' beginning, Sakura's hair was very long (when she was young, there was a rumour that Sasuke was attracted to girls with long hair).[10] After Sakura began to protect the unconscious bodies of Sasuke and Naruto after their battle with Orochimaru, Kin Tsuchi grabbed Sakura's hair and taunted her for paying more attention to her appearance than practising her technique. Kin kept Sakura captive, holding her tightly by the hair and forcing her to watch Zaku Abumi attack Lee. This caused Sakura to cut her hair to release Kin's hold on her, and determinedly attacking Team Dosu with a new goal of surpassing her team-mates, Naruto and Sasuke. Her hair was very short and messy that time. After the battle, Ino cuts Sakura's hair to make it neater. During the time she trained with Tsunade after the Chūnin Exams, she had let her hair grow back but has since then cut it again in favour of her new, shoulder-length hairstyle. Like Shizune, she also has tendency to pin her hair up in a ponytail when working.[26] Two years after the Fourth Shinobi World War, Sakura, at age 19, retained her short hairstyle, though cutting it even shorter this time now reaching around her chin, with her bangs now parted to the left keeping it out of her eyes, and her usual red cloth forehead protector worn as a hairband. She now wears a sleeveless red qipao dress that reaches her upper thighs, with white trimmings and a white circular design on the back similar to her Part I attire. It is tied with a black obi and she wears black shorts underneath as well as her usual black gloves and grey elbow protectors (pink in the anime), which she now also wears as knee protectors. She has also changed her previous boots to regular black, high heeled ninja sandals. While off-duty, she wears a small, bottom-up sweater under a larger cream sweater with a pale yellow neckline and white capri pants as well as pink, strappy high heeled sandals. She also wears a dark red hairband, in the place of her usual red forehead protector, along with a cherry-blossom pendent (similar to her father's) hung around her neck, half-hidden underneath her sweater. She is also seen wearing a red winter over-coat that falls to her mid thighs, with pink trimmings, pockets and a hood with white fur trim. Several years later, Sakura's figure has become somewhat more womanly, when off-duty, Sakura wears her usual red dress, which now lacks the bold white circle, in the back, found in her previous outfits. Over it, she wears a long white apron. Her hair has grown longer, falling down on the shoulders, parted to the left-side of her face but this time with two red clips. She also lets her fingernails grow longer and well manicured. At the start of the series, Sakura's overall abilities as a ninja were considerably less than those of her team-mates; Sasuke and Naruto, with her greatest strength being only her intelligence. However during her fight with Ino, her sensei Kakashi Hatake commented on how capable Sakura was and how much potential she had. After her two-and-a-half years of training with Tsunade, Sakura had greatly increased her abilities to the point where she could hold her own against powerful enemies such as Sasori. During the Fourth Shinobi World War, Sakura's refined abilities have proven her to be a possible equal to Tsunade, earning her praise from Hashirama Senju, Shizune, and Naruto Uzumaki.[27] Two years after the war, she was promoted to the rank of jōnin, further showcasing her growth.[28]
Lucy: You're working with Nurse Joy?
Valentine: That's right.
Sakura: It's just for now.
Joy: Right...
Valentine: Anyway, you don't have to worry about Shadow Gear.
Sakura: We'll take extra care of them.
Joy: You could go until next time.
Lucy: Alright...
Gardevoir: As long as we trust you...
Valentine: Right... Just go home...
Lucy and Gardevoir: (leaves)
(eyecatch begins and ends)
Phantom Lord Members: (talking)
[BOOM]
Everyone: Huh?!
Makarov and Donphan: Fairy Tail had arrived!
Everyone: (charges)
Natsu: Alright! Time to battle!
Charmeleon: Right!
Natsu: (eating fire)
Man: Woah! He's eating fire!
Man 2: Creepy!
Natsu: Fire Dragon's Roar!
Charmeleon: Dragon Rage!
Phantom Lord Members: (screams)
Bloom: (Bloomix form) Flame Storm Vortex Burst!
Flame Storm Vortex Burst is a Bloomix offensive spell used by Bloom, in which she unleashes a fire sphere that is strong enough to blow up the enemy.
Mai: (attacking with fans) Hmph! This is what you deserved!
Bo-bobo: Right! Super Fist of the Nosehair: Ninja Nasal Hair Twister!
Totodile: Water Gun!
Don Patch: Time to attack with my Don Patch sword!
FarFetch'd: And Fury Cutter!
Goku: (punching)
Luffy: Gomu Gomu no Pistol!
Erza: Requip: Heaven's Wheel Armor! Circle Sword: Dance my Swords!
Rias: (attacking) Don't go easy on me because I'm a lady. (attacking)
Macargo: Rock Throw!
Gray: Ice-Make: Lance!
Toshiro: Multilayer Vacuum Ice Wall!
To counteract the small quantities of ice his Hyōrinmaru can create, Hitsugaya has developed this method of ice creation in conjunction with Rangiku's Zanpakutō, Haineko. By using the ashes of Rangiku's Shikai to create layers of ice, and then by removing the ashes and having Haineko return to its sword form, Hitsugaya can create a multi-layer ice wall with several empty layers. This enables the little ice Hyōrinmaru can create to be able to withstand fire attacks with little damage. Hitsugaya can then manipulate this ice to use as a sword.[162]
Tsurara: Noroi no Fubuki, Yukigeshō!
Snow: Ice Ring and Iced Earth!
Vanillite: Avalanche!
Abbey: (blows ice) Too cold for you? Pathetic!
Sub-zero: (shoots ice) That should be good enough, Elsa!
Elsa: Right!
Elfman: (screams) Aggron, Mega Evolve!
Aggron: Okay! (evolves into Mega Evolution form) Metal Claw and Rock Tomb!
Loke: Jelly Jiggler, I need some help.
Jelly: Okay!
Together: (attacking) You can't beat us!
Goodra: Dragon Tail!
Cana: Card Magic: Shuriken Cards!
Furret: Fury Swipes!
Furret is a tan creature that bears a strong resemblance to a ferret. Its most notable feature is its long skinny body, which is used for slipping through the small entrances to its nest and squirm through small spaces to escape foes. It has two brown lines on each cheek and cream-tipped ears. It has four medium-sized brown rings from its tail to the middle of its torso and smaller brown rings on each of its forepaws. However, its hind paws are cream-colored. All of its paws have pink paw pads. Furret is capable of standing on its hind legs, but prefers to move on all fours. Despite its short limbs, Furret is very quick and agile. It tends to burrow deep in the ground of meadows and other grasslands.
Pokedex: Furret, the Long Body Pokemon and the evolved form of Sentret. It makes a nest to suit its long and skinny body. The nest is impossible for other Pokémon to enter.
Rangiku: Cat Round Dance!
Rangiku can create an enveloping cloud which she can then enclose around her opponents, turning it into a deadly tornado. This provides her an advantage while fighting groups of enemies.[129]
Man: Get the cat!
Happy: Me?!
Man 2: Yeah!
Happy: You forgot... (attacking) That I'm a Mage, too! (holding fish) Got a problem with that?!
Man: No! Leave me alone!
Makarov: (titan form) Now, you have hurt my children!
Man: He's gigantic!
Donphan: Nobody don't hurt our children! They'll pay for this!
Makarov: Right!
Donphan: Rollout!
Makarov: Good job! (returns to normal) Now, we'll head to Jose!
Erza: Okay!
Blaziken: We'll take care of this!
Makarov and Donphan: Right! We'll be right back!
Together: (goes to Jose's room)
(eyecatch begins and ends)
Lucy: I can't believe that they left without us!
Gardevoir: Yeah! We want to help, too.
Jade: Right... They mustn't go to the Phantom Lord Guild to attack.
Eevee: That could be the reason!
Lucy: Maybe you're right.
Gardevoir: That COULD be a reason.
Everyone: Huh?!
[RAINING]
Lucy: It's raining?!
Gardevoir: It was sunny minutes ago!
Eevee: There could be an explanation!
Juvia: Drip-drop-drip. It's beautiful, isn't it? Drip-drop-drip.
Juvia Lockser (ジュビア・ロクサー Jubia Rokusā) is a Mage of Fairy Tail,[5] and is one of the main supporting protagonists. She was formerly an S-Class Mage of the Phantom Lord Guild.[3] Juvia is a slender, young woman with blue hair, dark blue eyes, pale skin and a curvaceous figure. Juvia is first introduced with long hair, tightly curled at the base, wearing a navy blue coat, a fur shawl with a teru teru bōzu attached to it, as well as a Russian Cossack hat.[1] Upon becoming a member of Fairy Tail, she cut her long hair and began to wear more revealing clothing. However, after hearing about Gray Surge's crush on her Edolas counterpart, Juvia reverts to her original appearance, with the exception of the teru teru bōzu, instead wearing a Fairy Tail emblem. Juvia's Fairy Tail Guild Stamp is above her left thigh,[6] being blue in color.[7][8] Around the time of the Grand Magic Games, Juvia starts wearing a knee-high dark dress coat which is adorned with four, symmetrically placed, light-colored buttons on the chest. The coat is garnished with fur trimmings around her sleeve cuffs and neck. Juvia wears a matching, dark, Russian-style hat, stylized with a light-colored butterfly clip, which, in itself, is attached to the fur trimming garnishing her hat. Juvia completes her outfit by fastening a light brown belt around her waist and wearing complimenting, dark brown, thigh-high boots. She also no longer curls her hair, instead letting it fall in thick waves past her shoulders. Juvia is first introduced portraying an emotionless face, seeming more secluded from everyone, including members of the Phantom Lord Guild.[9] After she joins Fairy Tail, she develops a happier demeanor.[10] She is obsessed with Gray Fullbuster to the point of considering anyone who shows affection towards him a rival. And when Meredy threatened him, Juvia loses her calm demeanor and entered a somewhat satanic-appearing state that frightens Meredy and even Erza.[11] Juvia also seems to have a slight masochistic side; upon making a mistake, she asks Gray to spank her as punishment, saying it's her "hobby". She's also very polite towards other, typically addressing others with honorifics, though she addresses Gray as "Gray-sama" only. She cares deeply for Fairy Tail and its members. During the Battle of Fairy Tail arc, Juvia is pitted against a fellow guild mate, but instead chooses to sacrifice herself by attacking a thunder Lacrima, even though she knows that it will cause her harm. Upon entering Fairy Tail, she wasn't feared or hated for her past relationship with Phantom Lord, and she maintains a good relationship with the other members.[12] She is also shy about her body, as she doesn't like to shower with other girls.[13] Juvia tends to refer to herself in third person, and often says "drip, drip, drop" due to the rain she used to constantly bring everywhere with her.[14][15] Juvia has a wild imagination in which she tends to fabricate relationships and love rivals. Juvia was born in the year X767, and spent her childhood shunned by the other children for constantly making it rain around her. She took up making teru teru bozu dolls in an attempt to make it stop raining, but it only served to make the other children tease her even more. As she grew older, she would overhear other people commenting on the gloominess of the rain around her, making her feel increasingly depressed. At one point in her life she was in a relationship with Bora, but he broke up with her because he couldn't stand the rain. Eventually, she was accepted into the Phantom Lord Guild, noting that it was the first time anyone had accepted her, and formed a quarter of the guild's elite Mage team: Element 4.[16][17] Juvia is an extremely skilled user of Water, which allows her to produce,[210] control, and manipulate water.[211] She can use the water in a variety of different ways, such as producing blades of water that can even slice through solid rock and metal,[17] forming waves of tremendous power and force to damage her opponents,[212] or even trapping opponents in mini-prisons made of her water.[213] Juvia also has the ability to turn into water, seemingly without thought, thus allowing both physical and Magical attacks to pass through her without harming her.[214] Her Magic power is greatly amplified when she is in an emotional state (for example, extreme anger), to the point where she could easily overpower Meredy, one of the Seven Kin of Purgatory.[81]
Lucy: Um... You're creeping me out!
Juvia: I am Juvia. This is my partner, Frillish.
Frillish: (wearing a light blue Phantom Lord symbol necklace) Nice to meet you...
Frillish is a jellyfish-like Pokémon resembling young royalty. Regardless of gender, it has a round head with a crown-like tuft, and five tentacle-like appendages. It has oval eyes with white pupils, and a collar around its neck. As a male Frillish, it is blue, with smooth appendages and a triangular crown. It has red eyes with blue sclera and a straight eyelash on each eye, its collar is wavy, and it appears to be frowning. As a female Frillish, it is pink, with wavy appendages and a round crown. It has blue eyes with red sclera and a curled eyelash on each eye, its collar is frilled, and it appears to be smiling. Frillish is a hadalpelagic Pokémon which lives in dens about 5 miles under the sea surface. Because of this, it can cope with extremely dark and highly pressurized sea conditions. It is carnivorous; it gently floats around in waves until it can strike its prey. It makes its victim numb with the use of its poison and takes it to its deep den.
Pokedex: Frillish, the Floating Pokémon. Frillish can constrict its foes using its veil-like tentacles and numb them with poison. It is said to live in dens some five miles below sea level.
Lucy: Um... Okay?
Omi: (wearing a blue Phantom Lord symbol on his forehead) Please don't be scared.
Omi was a primary character from the Xiaolin Temple who journeyed in a quest for all Shen Gong Wu as the Dragon of Water in training. An orphaned monk, Omi was raised by Master Fung in the Xiaolin Temple, a mystical home where monks train to become Xiaolin Warriors. Omi eventually became the Xiaolin Dragon of Water and although he believed he was the "chosen one", he met with three other soon-to-be Xiaolin Warriors named Raimundo Pedrosa, Kimiko Tohomiko and Clay Bailey. Omi was initially skeptical and wary of them, beginning to doubt himself as the chosen one. However, Omi began to take a fondness for them, and they became not only his teammates, but also his best friends. The Xiaolin Dragon of Water met many enemies and adversaries with his team, ranging from the evil boy-genius, Jack Spicer, the evil Heylin witch, Wuya and to the once-good but currently evil Heylin Dragon, Chase Young. Omi's signature Shen Gong Wu is the Orb of Tornami, corresponding with Omi's liking towards water. Omi has lived at the Xiaolin Temple for most of his life. He was an orphan taken in by Master Fung, the head of the temple. He was very proficient in martial arts, so Master Fung started training him to become the Xiaolin Dragon of Water. Omi met the rest of the Dragons, and they began their quest to find all the Shen Gong Wu. Omi did not start off too well with his fellow Dragons, especially Raimundo, who pulled his pants down several times. This was when they first met their enemies; Jack Spicer and Wuya. He fought Jack Spicer in a Xiaolin Showdown for the first time, his Two-Ton Tunic for Jack's Mantis Flip Coin. He began to lose, due to how heavy the Two-Ton Tunic was, but after using everything he learned from the other Dragons (and Jack's carelessness), he got to the finish first and was able to claim the Eye of Dashi as theirs. While Omi was very skilled at what he did, he was also narcissistic, believing himself superior to his comrades in every possible way, which caused some tension, such as with Jermaine and Raimundo. This trait did not disappear or even slow down during the course of the series. The Bird of Paradise revealed that his greatest trait was loyalty. Omi was proud of his status as a Xiaolin monk as he always kept his word as a monk and was loyal to his comrades. Omi had a problem with American idioms and was constantly corrected. Originally, Omi's views on women was rather old-fashioned. Drawing on the words of a 1500-year-old book about women, he did not believe Kimiko was a capable fighter and saw her as being way too weak. While he did not mean any genuine offense, he could not understand why Kimiko seemed offended. He would later come to appreciate Kimiko as he became more aware of the modern world, although he still has trouble understanding Kimiko and girls in general. Omi was a very small boy, bearing a large, circular, bald head. Whilst having yellow skin, he has a big forehead where nine white dots appear when Omi fights with his true potential. These white dots can be taken as a metaphor of him unleashing his ultimate potential. Aside from this, he has elongated thin black eyebrows and small black eyes. He was also known to always wear his monk uniform, consisting of a red shirt slightly revealing his neck with black highlights, held tight with a black belt and using black pants with black dress shoes. He tends to wear this all the time, due to Omi's usual life of a monk, he was unknown of the rest to the world outside the Xiaolin only times we saw him in anything but his monk unifrom was when he would change into his special armor for a Xiaolin Showdown.
Aisha: (wearing a blue-and-green Phantom Lord symbol on her left side of the stomach) We're just passing through.
Princess Aisha (Princess Layla in some versions) is the Princess of Andros and a member of the Winx Club. Aisha is 17 years old at the beginning of Season 2. She is extremely opinionated and open minded. She is as intuitive like Stella, and when asked to, gives practical and pragmatic advice. She is also a talented dancer, athlete and speaks many different languages. The pixies trust her, Aisha is one of the few people who know the location of the Pixie Village. Aisha gives practical advice and always provides a shoulder to cry on. She continuously shows this caring nature throughout the show, comforting Musa after her conflict with her father, and calming Flora's nerves when she experiences qualms about her feelings for Helia. Before the pixies mission in Season 2, Aisha seemed to be a bit boy-shy, getting embarrassed when Brandon called her cute. She also holds some respect for Sky for being a gentleman to her (much to Bloom's initial annoyance) as well as for freeing her from the cavern wall and praising her boarding skills. At the same time, Aisha dislikes Riven the most as she does not appreciate his attitude towards girls, which was why she supported Musa's decision about breaking up with him in Season 3. She considers herself just as good as the Specialists at sports and sword fighting and has similar interests at them. At one point, she even takes control of the Wind Riders from Riven. When Aisha joined forces with Nebula in Season 4, she became the enemy of the rest of the Winx, being ready to allow Nebula to imprison Queen Morgana in the magic mirror where she was condemned to fade into the shadows, and the Wizards of the Black Circle as well even if the Winx tell her that Nabu would never have wished for her to choose Vengeance. They thought that she wanted to avenge the death of Nabu but she was not cruel enough to go through with it. Over the course of the seasons Aisha has lost her tom-boyish side possibly due to her opening up to the Winx and Nabu. Aisha was raised in a very traditional setting. Her parents believed that princesses should conduct themselves in a strict and proper manner, they scrutinized her every movement and thought. As a result, Aisha had a very isolated childhood, except for when she escaped from the palace. Because of this, Aisha did not have many friends growing up. After her best friend Anne moved away when Aisha is young, her only friends are the pixies of Pixie Village. Aisha is seen in the first episodes of season two, it is apparent that Aisha is determined and fearless. In her very first appearance, we observe her trying to rescue the pixies that will later become bonded to the individual members of the Winx Club. Through her conversation, we get a glimpse of her powers, and receive a few hints about the villain of the season, Lord Darkar. After escaping with only one pixie, baby Piff, she stumbles to Alfea, where she is found by the members of the Winx Club, and faints. She shows a deep love and caring for the pixies, who are obviously her close friends. In most of Season 2, the show seemed to revolve around Aisha, instead of Bloom and the other girls, but at the end, it focused on Bloom again. Aisha is a dark-skinned girl with long, wavy dark brown/black hair and cerulean eyes. Her daily outfit in Season 2 and 3 comprises of a soft purple tank top with a small blue colored spiral wave logo, a khaki miniskirt, khaki hiking boots, and soft purple leg warmers. She sometimes wears a soft pink sleeveless hoodie, accompanied by khaki-trimmed teal colored jeans. In Season 4, Aisha wears a lime green tank with a pink patterned shirt over it. Her pants are a slightly darker shade of green with a pink belt and cuffs, pink and green sneakers and a pink and green trimmed headband. In Season 5, Aisha sports the same hairstyle of Season 2 and 3 outfits but wears a blue jumpsuit with a purple shirt and knee-length high-heeled boots. In Season 6, Aisha wears a slate blue headbands with 3 ribbons on it. She wears a striped shirt inside her slate blue warm blouse. She also wears a white skirt with socks. Her bangs are side-swept styled. Aisha's Winx outfit is a sparkly green shoulder top, a sparkly green mini skirt atop green mini shorts, and green boots. There is a green sash connecting her top and skirt, and several silver rings around her outfit and on her arms. Her wings are sky blue with mauve tips. Aisha's Charmix consists of a leaf pin and a pink waist bag in the shape of a water gourd. Aisha's Enchantix outfit consists of a frilly cyan strapless top decorated with magenta and yellow, a matching skirt, and banana yellow gloves. Her wings are outlined with her signature lime green, decorated with pink pearls (referring to her ocean-based powers), and filled in with yellow and magenta to match her outfit. Her hair gains streaks, and is braided around a cyan forehead tiara, before flowing into pigtails. Like the other Winx Club girls Aisha wears barefoot sandals, connected by flower-shaped buttons. Later in the season, her outfit changes to a spring green and pale pink color, possibly due to the introduction of Bloom's Enchantix, which is similar in color, since Bloom's Enchantix is incomplete. Aisha's Believix outfit consists of a turquoise-blue tube top, of sorts, with a lime green elbow-length right sleeve and a pair of turquoise-blue pants that stop below her knees with lime green tutu-styled ruffles on both the bottom of the pants and around the waist below a teal waist band. Her feet are covered in a pair of shin-length, teal and pink high-heeled, lime green platform boots. A lime green choker with golden diamonds hanging down from them are around her neck and a turquoise blue band atop her head. On her left arm in an elbow-length, handless peach-colored glove white a lime green bangle is on her right wrist with a light fuchsia bow hanging from it. Lastly, in addition to her hair being at ankle-level and the pink highlights in her hair, Aisha's wings are now arch-shaped and lined in turquoise-green, with a shifting sea green and ocean blue-designed background in the wings. Aisha's Sophix consists of a light and sea green top with matching miniskirt with lime green knee-bands and matching high heels and hairband. Her wings are cyan and soft pink with indigo borders. Aisha's Lovix is mainly medium blue with fluffy cyan stripes and hairband, her boots are aquamarine and blue-gray in color. Her wings are light blue and lavender with pale violet borders. Aisha's Harmonix consists of a tube top with one strap that is light yellow and light green and pink and orange borders. Her hair is longer and in the form of a ponytail and it is decorated with a shell headband across her forehead. Her skirt is like a tutu and it has also light yellow and light green layers. Behind her skirt is a veil that stops at the bottom of her shoes which has light green and light yellow layers. Her wings are mainly light purple with the top back part light green. Her wing border is light green. The effect on her wings are light purple-colored swirls. Her shoes are light purple heels similar to her Enchantix, but with two shades of light green and purple straps. Aisha's Sirenix consists of a mermaid skin cyan halter top with the lower right section and the upper left section just right under her left breast cut out, a translucent lavender miniskirt over purple leggings with neon green stripes and matching high heeled ankle boots that are directly connected to the leggings. She has fins in the back of her calves. Her hair is styled into a ponytail thanks to a blue ponytail holder with two purple stripes, a cyan ribbon tied around her right arm and her seashell-shaped wings are cyan with a lavender border. Her nails are painted with cyan nail polish, and she wears lavender eye shadow. On land, her hair retains its original color, but with the inclusion of purple streaks. Underwater, her hair gets recolored honey blonde and has purple streaks. Her hair is in twin ponytails and she wears a turquoise forehead tiara with an aqua gem. Her outfit consists of a turquoise and aqua tunic with a partial neck and lilac accents at the shoulder pads and base while gold outlines the center, turquoise tights, with aqua stripes and heels. There are silver bracers on her arms that have aqua trimming and resemble dragon scales that connect to light blue organza extending from her back. Her blue and lilac wings are in the shape of seashells. Her hairstyle is curly. She wears a aqua/blue dress with purple edges, her boots are the same color of her dress with a purple shell on the sides. Her wings are curved and in aquamarine and dark purple colors with light blue edges. She has the power of Morphix, a fuchsia-pink colored liquid that she converts from water molecules, and can morph into any shape and form desired, and she wishes to master all the fluids after strengthening and magnifying her magical abilities and skills at Alfea, while her five best friends help her. Aisha uses Morphix to create a variety of solid structures as well as weapons, such as swords, bo staffs, spears, barriers and shields or surfboards. She can use Morphix as both a solid and liquid substance. Aisha has been known to also create useful and elaborate things with Morphix, such as an 18th century cannon hoist for climbing down a cliff. Aisha has the power of water and liquid. She can create Morphix, a pink fluid that she can morph into any shape she wants. She is a water elemental with complete control over all forms of moisture. Her powers are entirely based around water and the Morphix liquid. She usually just blasts columns of the liquid from her palms or shapes it into different objects.
Gardevoir: In the rain?!
Katara: (wearing a white Phantom Lord symbol on her right hand) That's right.
Katara is a waterbending master, born in the Southern Water Tribe to Chief Hakoda and his wife, Kya. During her childhood, she was the only waterbender living in the South Pole. At first she lived a peaceful life with her family, until she lost her mother in a Fire Nation raid. After her father left to battle against the Fire Nation in the Hundred Year War, Katara was raised by her grandmother, Kanna, alongside her older brother Sokka. As a teenager, she and her brother discovered the young Air Nomad Avatar, Aang, who had been frozen in an iceberg with his bison, Appa, for one hundred years.[7] In need of a waterbending master, the siblings and Aang left the South Pole on a journey toward the Northern Water Tribe.[8] Katara and Sokka eventually became close friends with Aang, and after their journey to the North Pole, continued to travel with him across the world as he mastered the remaining elements, earth and fire. The siblings' assistance helped Aang halt the Fire Nation's ambitions of world domination, ending the century-long war, and finally restoring balance to the world.[9] The murder of Katara's mother, Kya[10] and the later departure of her warrior father, Hakoda,[7] left her feeling traumatized and alone.[11] Though she was cared for by her grandmother, Kanna,[7][8] she invariably found herself filling the mother role left behind by Kya, even to her own older brother. As was the custom of the Water Tribe for women to see to domestic duties, Katara soon took on many of the responsibilities expected of an adult and quickly became independent and strong willed. Morally and emotionally driven, she developed a great sense of justice and compassion for others, becoming fiercely protective of those in need. Initially, Katara's waterbending abilities were limited because there was no one to teach her at the South Pole.[7][8] However, after acquiring a waterbending scroll,[12] and formal training at the North Pole,[13] her determination and hard work allowed her to surpass Aang and completely master the element. She became Aang's waterbending instructor after their departure from the Northern Water Tribe, replacing Master Pakku,[14] who had instructed them during their time there. Her mastery of water made her a formidable asset to the group. After the Hundred Year War ended, Katara and Aang began a close romantic relationship[9] that eventually led to marriage, and raising a family with three children: Bumi, a nonbender who gained the ability to airbend later in life, Kya, a waterbender, and Tenzin, an airbender. Later in life, Katara became highly regarded as a master healer, renowned to be the best in the world.[15] After Aang's passing, she became Avatar Korra's waterbending teacher[16] and helped her to recover physically from her ordeal with the Red Lotus.[17] When Katara was a young girl, her mother was killed in a Fire Nation raid.[10] This event had a tremendous impact on Katara's life and personality and arguably shaped her into the person she became. She was emotionally driven, involving herself completely in the heartache and needs of those around her. Placing her whole heart in the affairs of others, as well as bearing her own heartache, she was often easily reduced to tears. According to Sokka, Katara largely prevented their family from falling apart and took on many responsibilities to the point where she filled the void left by their mother (so much that he pictured her in place of his mother).[18] As such, Katara had a maternal personality and often acted as a motherly figure to the group, something that often irritated the rebellious Toph.[18] Her loss was also part of what drove her in her fight against the Fire Nation, although she did not exhibit as much outward prejudice as her brother. She was also a bit of a stickler for morality, even to the point of causing Sokka and Aang to faint from shock when she stated she wanted to pull a scam, as she had berated Toph for scamming people. According to Sokka, she was an optimist.[18] She had a soft spot for children. When aiding in baby Hope's birth, she stated that she helped her grandmother deliver many babies in their tribe,[37] and in Jang Hui, she gave a portion of her food to a little boy.[1] She even went as far as to care for and defend Tom-Tom, Mai's little brother, despite the fact that he was from the Fire Nation and that everyone else, with the exception of Aang, was distrustful of him for it.[38] Katara was caring and compassionate, and was often marked by a fierce determination to aid others. She stated herself that she would never turn away from people who need her help.[1] Katara was even willing to defend Fire Nation civilians such as when she helped the village of Jang Hui[1] and when she fought Hama,[39] who was from the Southern Water Tribe, to protect the Fire Nation village she was living in. This strong desire often frustrated others, particularly Sokka.[1] Katara was portrayed as the most mature member of the group, rarely taking part in Sokka and Aang's goofy pranks and Toph's less silly ones, though she did have a sense of humor. Katara was described as being motherly by Toph and Sokka.[18] While the team traveled through the Si Wong Desert, Katara was able to hold the group together in its most desperate moments.[40] On the other hand, Katara could be overly domineering. For all her kindness and compassion, she was sometimes self-righteous, had a nasty temper, and could be fierce when provoked. With lack of sleep, this side of her can quickly become more apparent.[41] She was also set in her ideals and frequently refused to relent on her views in the face of opposition. Combined with her strong sense of compassion, this gave her a strong sense of justice and she would run headlong into often dangerous situations to help others, which was best illustrated at the prison rig[42] and at Jang Hui.[1] Her short temper had frequently clashed with others; she showed open, but short-lived, jealousy of Aang's talent,[12] and was frequently perturbed by Toph's confrontational and rebellious nature.[18][41] Despite being one of the more compassionate members of the group, Katara was one of the least willing to let go of a grudge, especially against those who she felt had betrayed her trust. She held a considerable grudge against those who had threatened Aang, as Zuko[43] had, or done things she considered morally wrong, like Jet.[44][45] At the Western Air Temple she showed outright hostility toward Zuko and threatened to kill him if he slipped back to his old ways.[43] Upon her re-encounter with Jet, Katara reacted hostilely at the mere sight of him,[45] and she was harsh and unforgiving of Zuko even long after he had joined Team Avatar and gained the trust of everyone else.[10] However, this could be because Zuko's betrayal of her at Ba Sing Se[46] was far more personal than his betrayal of anyone else. For a while, she was also argumentative with her father because she felt that he had abandoned her and Sokka when he left to fight in the War.[11] However, Katara was sometimes willing to give people second chances; with much reluctance, she allowed Jet to guide Team Avatar to Appa, and she appeared to be saddened by his death.[45] Also, she offered to try and heal Zuko's scar when they were enemies.[46] Eventually, even after his betrayal, Katara decided to forgive him, embracing him as a friend, after he helped her find the man who killed her mother.[10] Katara was marked by a fierce desire to learn waterbending, viewing it as a part of her and her culture that needed to be expressed.[7] She also may have viewed it as a hope for rebuilding her tribe. Her enthusiasm for waterbending caused her to constantly train herself in the art,[12] and when she finally found a master to teach her formally, she became overjoyed.[13] Having quickly advanced under the tutelage of Master Pakku, he stated that Katara accomplished this due to her fierce determination, passion and hard work.[47] Sokka told Toph that Katara could be a pain and would get "involved and in-your-business".[18] Even so, Katara was understanding of other people's privacy. This was best demonstrated when Katara continually scolded Sokka for snooping around Hama's inn and rummaging through her personal belongings.[39] Motherly and feminine as she might be, Katara was not afraid to go beyond her feminine looks and way of being to achieve what she wanted. When she and Toph were denied entrance to a rowdy pub because the both of them were girls, they dressed up as boys. Katara in particular showed her masculine side when wanting to ride the pub's mechanized bull; she was even willing to start an all-out brawl with some of the guys there who mocked her ability to stay on the bull. The whole thing ended with Toph dragging Katara away before things came to a head. Katara and Toph later went to a spa and reflected on how being a girl was not so bad at all.[48] Katara's most notable ability was her waterbending. She rapidly developed her skill at the art, and her fierce resolve to master the element helped her become one of the most powerful waterbending masters.[47] She was identified as a waterbender when she was a small child. As she grew older, she kept practicing even though she did not have a teacher, and learned whatever little she could with great ambition, while ignoring the criticism of Sokka, as he downplayed her ability to bend, referring to it as "magic water". Over the course of her childhood, with her father having been unable to obtain her a master,[49] Katara taught herself basic waterbending techniques and managed to master some simple waterbending forms.[7][12] This was a difficult feat, considering she would have never had the chance to have observed any waterbending in practice.[13] As of the discovery of Aang at the South Pole, Katara was capable of "pushing and pulling" water, streaming small amounts and manipulating it into basic forms and movements,[12] and was beginning to gain some control over the ability to change its physical state, freezing it into ice,[44] as well as attempting to create sizable waves of water. What little she knew, she taught to Aang, who quickly mastered all she had to offer. That which had taken her years to achieve, Aang managed to imitate and outperform her within mere minutes, much to her envy and frustration.[12] Her waterbending remained amateurish at best until she came across a Northern Water Tribe waterbending scroll depicting several different traditional waterbending forms, among a collection of wares in a pirate-traders ship. Unable to afford the high price demanded for the scroll by the pirates, yet incapable of passing up such an opportunity to finally have formal instruction in waterbending, she deftly stole the scroll and eventually made away with it. Katara and Aang first learned the water whip technique from the scroll,[12] and afterward continued to improve their overall technique. Up until their arrival at the Northern Water Tribe, both Katara and Aang demonstrated considerable improvement, and Katara's confidence in her own abilities increased dramatically. Later, Katara demonstrated the ability to bend with much greater precision and ease compared to when she first stole the scroll. She was able to draw unseen water out of different sources and bend greater quantities in general, streaming them into powerful blasts and freezing water with much more control than before.[44][50] She later developed several of her own techniques, including cloud manipulation[51][52] and a hand-held variation on the water-whip technique.[13] Katara also demonstrated greater manipulation of ice and snow, as well as discovered her ability to heal.[53] In the time between her acquisition of the waterbending scroll and arrival at the North Pole, Katara's sheer determination and discipline saw her proficiency improve greatly, clearly surpassing that of Aang. Katara's pride, strong-mindedness and sense of justice caused conflict with the traditions of the Northern Water Tribe, which forbade women from learning combat focused waterbending. Katara, furious at having traveled to the opposite end of the Earth, only to be denied instruction by irrational customs, challenged the master waterbending instructor of the Northern Water Tribe, Pakku, to a duel. Though she was undoubtedly no match for the master, she valiantly held her own, determined not to be beaten. She demonstrated not only more advanced techniques than she ever had previously, but also a surprising amount of agility and skill in physical combat, as well as greater proficiency in basic waterbending techniques she had previously learned. For the first time, she was seen bending with her feet, employing nonbending hand and foot strikes in combat, and transforming the physical state of a wave. Pakku eventually removed her ability to bend by trapping her body and limbs between spikes of ice, and so won the fight without harming her. Though he admitted that she was an exceptionally talented waterbender, he rigidly stuck by the laws of his culture and refused to teach Katara.[13] At the fight's conclusion, Pakku discovered Katara's necklace which had broken off during their duel. Recognizing the carved pendant, he revealed that the necklace had originally been given to Kanna by himself as a symbol of their engagement sixty years prior. After realizing Katara was the granddaughter of his ex-fiancée, who had left the Northern Water Tribe to escape their arranged marriage, he decided to instruct Katara in combative waterbending.[13] Under the guidance of Master Pakku, Katara's waterbending abilities advanced quicker than that of any student he had ever trained, which he accredited to her fierce determination, passion and hard-work. She fought and defeated Zuko with the augmented power of the near-full moon. During the fight, she knocked him off his feet, deflected and shielded his attacks, imprisoned him in a dome of solid ice, and later, a wave of solid ice. Though she was defeated by Zuko after the sun rose, she fought him again with the full moon and defeated him easily.[47] Following the Siege of the North, Pakku declared Katara a full-fledged waterbending master.[14] Katara continued to hone her waterbending potential, regularly demonstrating her waterbending mastery in battle. In Omashu, Katara blocked a flurry of Mai's knives by waterbending wooden boards into the air as shields in front of herself. She managed to block Mai's hand arrows with ice and retaliated by freezing Mai's arm in ice. Ty Lee sneaked behind Katara and blocked her chi, preventing her from waterbending.[38] While in the swamp, Katara cut apart the vines holding her with the water stored in her pouch. In the battle where she, Aang, and Sokka fought against Huu, Katara created large waves in the swamp water, froze a part of the swamp monster, and created a coil of water that she used to blast a hole into the monster. She also created large round blades out of the water and used them to cut up Huu's monster.[54] Later, she easily defeated two earthbending students by freezing them in solid ice.[55] When facing Ty Lee a second time, Katara fought using the water in her pouch to fend off her chi blocking attacks, forcing Ty Lee to cartwheel away from disks of razor-sharp water. She also stopped Azula from killing Aang by catching her hand in a water whip.[41] While crossing the Serpent's Pass, she made a bridge of ice for the group to travel across, and worked with Aang to support an underwater bubble for the group to travel in. She also surfed around on a surfboard of ice and, together with Aang, created a massive whirlpool to defeat the serpent.[37] She also rapidly condensed water vapor into ice to defeat her foes.[56] When assaulting Jet upon re-encountering him, she used ice spikes, similar to Mai's daggers, to pin Jet to the wall in an alley.[45] While fighting off the Royal Earthbender Guards, Katara defeated dozens of them with whips and streams of water.[57] In the Crystal Catacombs, Katara and Aang fought against Zuko and Azula. Katara managed to cut one of Azula's hair bangs with a water blade, and created two enormous whips of water, which she used to briefly trap Azula. Later, these whips were able to match Zuko's enormous fire whips. Finally, when Katara was surrounded by Dai Li agents, she defended herself with the octopus form, and rode on an enormous wave which knocked down these agents as well as Zuko. She proceeded to escape on a rising stream of water, carrying Aang to safety.[46] Katara's waterbending later became even more advanced and destructive. During a fight with a Fire Nation ship, Katara used a huge wave to separate the two ships and created a huge steam barrier between them for cover. Once their ship was hit by a harpoon, Katara used her frosty breath of waterbending to freeze the hole in the ship's hull, thus repairing it.[11] When Aang held a dance for some of his Fire Nation school friends, Katara also created a fountain out of solid ice for beverages, as well as the glasses they used to drink from.[52] At the Jang Hui River, Katara created a cover of steam and sped herself atop the water's surface. Assisted by Aang, she used crashing waves and precise missiles of water to destroy a Fire Nation Army factory. She also blasted a Fire Nation river craft into the air and against a cliff.[1] Katara also transported a huge bubble of water from a nearby creek to extinguish a fire.[58] When Combustion Man locked Katara and Toph in jail, Katara used her own sweat as a water knife to break out of a wooden prison cell.[18] During Katara's time hiding within the Fire Nation, she met an elderly woman named Hama, who turned out to be a fellow waterbending master from the Southern Water Tribe. After learning this, Hama began training her in Southern Style waterbending. Among many techniques and combat tactics, Katara became able to condense moisture in the air to create her own water source for her bending, as well as becoming aware she could remove water from plant life.[39] On the Day of Black Sun, Katara fought against the Fire Nation guards at the capital, destroying several guard towers with Sokka and defeating many soldiers.[59][60] At the Western Air Temple, she rained ice spikes onto Combustion Man.[43] While tracking down her mother's killer, she used the enhanced power of the full moon to nearly take down a whole Fire Nation ship of the Southern Raiders single-handedly. During her encounter with Yon Rha, Katara created a large wide dome of water by gathering rainwater and created ice spikes from it, nearly killing him.[10] Finally, during Sozin's Comet, she froze herself and Azula into a block of solid ice, thawed the center of it, and chained Azula to a grate.[9] Katara's innate aptitude toward waterbending abilities made her a rare case to also naturally have access to the incredible ability to heal by manipulating the chi paths in a person's body, including herself. She inadvertently discovered this ability after Aang accidentally burned her hands, and subsequently used this power again to heal Aang's own burn after his face-off with Admiral Zhao.[53] Once she reached the Northern Water Tribe, she further developed this ability by training with Yugoda.[13] With the aid of a small vial of spirit water, which held special properties, from the Spirit Oasis, Katara's healing abilities were enhanced.[61] Katara was going to use the spiritual water from the Spirit Oasis in an attempt to heal Zuko's scar, but Aang and Iroh burst in, making Zuko angry at Iroh for allying with the Avatar. Instead, she later used the spirit water to bring Aang back to life after he had been struck in the back by Azula's lightning.[46] Katara unsuccessfully attempted to heal Jet after he was fatally wounded by Long Feng.[45] During the invasion, Katara's father, Hakoda, was injured while taking out a Fire Nation ballista tower. Aiding him, her healing was enough to allow him to walk again.[59] During Azula and Zuko's Agni Kai, Azula generated lightning and aimed it at Katara rather than Zuko; however, Zuko jumped in front of Katara and let the lightning shock him instead, sparing her from near death.[62] After chaining Azula to a water grate, Katara used her healing to aid Zuko. Her healing had been successful enough that he could rise to his feet just moments after she had begun.[9] As an adult, her prowess continued to grow, as she became well-recognized in her abilities throughout the world. She proved herself to be an excellent waterbending teacher, having trained both Avatars Aang and Korra to become highly adept masters themselves, including teaching Korra the art of healing. However, even though her healing skills were recognized to be "the best in the world", she could not restore Korra's bending after Amon severed the connection Korra had to the three elements other than air with his bloodbending.[15] After learning all of Hama's Southern Style skills, Hama decided to teach Katara bloodbending, an advanced ability to manipulate the water within the body of all living beings, controlling them like puppets. When Katara refused to learn such a technique, viewing it as dark and immoral, Hama decided to silence her with the said technique. Despite only just hearing about the skill, Katara showed an innate talent for the art, quickly becoming the first person to break the effects of Hama's bending grip and free herself. Ultimately however, Hama tricked Katara into utilizing bloodbending to save Sokka and Aang, leaving her greatly distressed.[39] Sometime later, Katara traveled with Zuko to hunt down the man who killed her mother, Yon Rha, the captain of the Southern Raiders. The night they arrived at the Southern Raiders' ship, under the full moon, she alone took out nearly the entire crew. When she discovered where the captain was, she let her anger take over and started using bloodbending on him, which stunned Zuko. When she looked into his eyes and discovered that he was not the one, she released him, shocked and dismayed that she had just used bloodbending on an innocent person. Though this was the last known time she used the technique, she came to greatly understanding its workings, as she was able to determine how Amon had used bloodbending to remove Korra's bending. Later on in life, Katara saw to it that bloodbending was made illegal in the United Republic.[10] Despite being unable to fight in close combat, Katara exhibited remarkable agility and acrobatic skill, such as when she performed a dance with Aang.[52] Furthermore, Katara was resourceful and had a remarkable ability to adapt to her environment, reflecting on the fundamentals of her element, being that of change, such as using her own sweat as a catalyst for her waterbending.[18] Despite being cut off from the rest of the world, Katara possessed a healthy knowledge of spirituality and was one of the few to possess a deep respect for spiritual and cultural matters, unlike her brother Sokka. Katara was also versed in midwifery, demonstrated in her crucial role in delivering Tahn and Ying's baby, Hope.[37] Katara's knowledge of healing extended outside the waterbending subskill, being versed in physiotherapy, as evidenced when she guided Korra to walk again.[17]
Jade: Hm...
Juvia: Anyway, who are you, normal lady?
Lucy: Normal lady?! I'm Lucy!
Frillish: Well, we'll see you later, Lucy.
Ami: (wearing a light blue Phantom Lord symbol on her left leg) Yeah... We should hang out soon...
Sailor Mercury is one of the five original Inner Sailor Senshi of the Solar System, and was the third Sailor Senshi introduced in the manga. Her civilian identity is Ami Mizuno. Her attacks and powers are based around water and ice, as well as intelligence and computers. This is the original depiction of the character created by Naoko Takeuchi. Sailor Mercury is the first member of the Sailor Team to be discovered by Usagi Tsukino, third to be awakened by the Moon Cats, and serves as the "brains" of the group. Her powers are associated with phases of water and ice, and she can use her mini-computer to quickly analyze a foe in battle. Most of her powers are strategic rather than offensive, and she possesses various pieces of computerized equipment to help her study the enemy. She also has an IQ of 300. As Sailor Mercury, she wore the standard Senshi fuku without sleeves and the dominant color of the fuku was blue while the accent color was light blue. Her earrings, the gem on her tiara, choker, collar, the center of her front bow, skirt, the elbow fittings on her gloves, and her boots were blue, and her front bow and back bow were light blue. Her collar had three stripes, her earrings were three blue studs, and her boots were similar to Sailor Moon's, except were blue and did not have a symbol on them. In the manga, when she became Super Sailor Mercury for the first time, the center of Sailor Mercury's front bow became a heart, but she did not receive the "Super" upgrade at the time. When she did receive the "Super" upgrade, her choker had a five-pointed golden star on it with a blue gem in the center, the bottom of her sleeves became transparent, the center of her front bow became a heart, and her back bow was enlarged and lengthened. Eternal Sailor Mercury was the third and final Senshi form Ami was able to transform into, and did so in the StarS arc. When she was in her Eternal form, her uniform underwent a radical change. Her choker is now V-shaped and her brooch is a blue five-pointed star. Her shoulder pads became transparent blue puffs with two patches of blue fabric attached to the bottom. Her gloves became longer, reaching to her upper arms. Her belt consisted of two blue ribbons, dark blue one and a light blue one, with two long and thin black ribbons, clipped together by a five-pointed star. Her back bow was light blue. Her skirt became two-tiered, the top layer being blue and the bottom layer light blue. Her boots were knee-length and white, and each had a blue V-shaped border with a five-pointed star at the top. Her tiara gem was a blue five-pointed star and her earrings were blue, dangling five-pointed stars. During the Silver Millennium, Sailor Mercury was the princess/ruler of her planet, Mercury, and was given the duty of protecting Princess Serenity, along with Princess Mars, Jupiter, and Venus. She wore a blue strap dress that went past her feet, and wore a blue choker that tied into a ribbon at the back. She also wore blue high-heeled shoes, a necklace, and small blue stud earrings. The symbol of Mercury was always present on her forehead. She dwelt in Mariner Castle. Sailor Mercury's original costume design, like the others, was fully unique. It featured full-length sleeves, pink ribbons, shoulder guards, green accents, buttons on the stomach, and high-tech goggles. A later costume design that appeared in the Materials Collection book looked much more like the final product, only with a few differences. In the design, Mercury had long light blue sleeves with a long white line on each sleeve, jewelry attached to the gem in the middle of her bow, and a ribbon around her neck. It was also noted that if her gloves were removed, she would have a blue manicure and that when she creates fog, her earrings would shine blue. In Japanese, the name for the planet Mercury is Suisei (水星), the first kanji meaning 'water' and the second indicating a celestial object. Although the Roman planet-name is used, Sailor Mercury's abilities are water-based due to this aspect of Japanese mythology and Chinese astrology. Also in mythology, the god Mercury was known to be very intelligent. This could explain Ami's intelligence. In Indian mythology, Mercury is called "Budha" which is a form of the word "Buddhi" (which means "intelligence"). A first century poet named Manilius described the planet Mercury as vivacious, inconstant, and curious, which also adds to Ami's curiosity.
Lucy: Alright! And take the rain with you!
(eyecatch begins and ends)
Sol: Ha... There you are.
Sol (ソル Soru) was a Mage of the now-dissolved Phantom Lord Guild, as well as a member of its strongest Team, Element 4, with his element being Earth. Sol is a slim man of average height with a tiny, pointy, mustache and green hair pointing upwards. His right eye is always hidden by a monocle, attached to a slim chain; under it, the eye itself seems small and round, in contrast to his other, larger eye.[1][2] Sol is clad in a formal attire consisting of a brown suit with a ragged collar bearing six prominent protrusions jutting outwards (three on each side) over a white shirt paired with a black tie (red in the anime) and simple shoes. He also dons what appears to be a short cape attached to both of his elbows, linking them.[1][2] Sol usually keeps a very bizarre stance, standing with his head tilted while he oddly swings his body back and forth. Also, he is often seen with his feet melded to the ground.[1] Sol speaks with a French accent and has a tendency to employ French words when talking, such as "salut" (meaning "greetings") and "cible" (meaning "target"), and referring to young women as "Mademoiselle" (meaning "Miss"). He also tends to repeat the phrase "non" (meaning "no") three times in a row, to express denial or dismay.[3][4] Sol is usually portrayed as very polite, referring to almost everyone with the highly honorific suffix "-sama". He has also made claim to be a gentleman, insisting others to refer to him as "Monsieur Sol".[5] However, he is in fact an extremely cruel and manipulative man, willing to take advantage of another person's worst memories solely to attain victory, brutalizing and mocking them as he does so.[6] When faced with certain defeat, however, Sol turns into a cowering, apologetic figure who is not above praising his enemy to avoid being hurt.[7] Sol also appears to be highly analytical, as he claims to have extensive knowledge regarding every Mage in Fairy Tail, as seen when he recounted every detail of Lisanna's death to Elfman.[8] Sol's abilities mainly lie in his use of Earth Magic, which allows him to merge with the earth to move underground or to take shelter from attacks,[16][17] as well as to create rock and employ it as he wishes, mainly using it to attack his opponents.[18] In the anime, he has also shown the ability to read in the memory of those who steps on him while he's merged with the ground.[6]
Lucy: There's more?!
Regirock: (wearing a brown Phantom Lord symbol necklace) Of course! You are our target!
Regirock is a large golem made of brown rocks. Regirock has an orange pattern on its face that resembles a capital letter "H". It has long arms with jutting shoulders and club-like hands, its legs are short in comparison to its body. There is a line of rocky spines running down its back. When it gets damaged in battle it will search for new rocks to repair itself. Because of this, the rocks it is made of come from several different places, which contributes to Regirock's patchwork appearance. Regirock does not seem to have a heart or brain. It generally lives in caves.
Pokedex: Regirock, the Rock Peak Pokémon. Regirock's body is made of rock, and if something chips off in battle, it attaches rocks to repair itself.
Gardevoir: What do mean ''target''?!
Eevee: Yeah!
Sol: Sorry for our rudeness. Let us introduce ourselves. I am Monsier Sol. This is my beautiful partner, Monsieur Regirock.
Regirock: Hello...
Sol: And this is the Rain Woman, Madam Juvia and her partner, Monsieur Frillish.
Frillish: We already introduce ourselves.
Sol: Oh. Didn't know that.
Jade: Youdidn't answer our question.
Regirock: Oops.
Sol: I mean that we need to capture you...
Gardevoir: We're not getting kidnapped.
Lucy: Right! We'll see you later!
Everyone: Huh?!
Toph: (wearing a green Phantom Lord symbol on her right foot) You're not going anywhere!
Toph Beifong is an earthbending master, one of the most powerful of her time, and the discoverer of metalbending. Blind since birth, Toph was constantly treated condescendingly because of her disability, particularly by her overprotective parents, Lao and Poppy Beifong. Upon discovering badgermoles, earthbending animals who were also blind, she learned how to use earthbending as an extension of her senses. This gave her the ability to "see" every vibration that passes through the ground.[8] Having developed her own unique style of earthbending, Toph acquired a toughened personality and became famous for winning underground earthbending tournaments under the name "The Blind Bandit", doing so behind her parents' backs.[9] Although initially uninterested in directly aiding the war effort, she eventually chose to leave behind her old life, and travel with Avatar Aang and his friends as his earthbending teacher, when her parents finally became unbearable for her.[1] Toph's total mastery over earthbending, unique personality, and thoughtful pragmatism made her a valuable addition to the team. After Republic City's formation, Toph became the city's first Chief of Police, forming the Metalbending Police Force to help maintain order.[10] She had two daughters with two different men: Lin, who succeeded her as Chief of Police, and Suyin, who created the metal city of Zaofu. Toph eventually set out to roam the world in search of enlightenment[11] before settling down in the Foggy Swamp.[12] Upon joining Team Avatar, Toph brought a completely new personality to the group. Unlike the nurturing Katara, flighty Aang, or gruff but goofy Sokka, Toph was fiercely independent, sarcastic, direct, stubborn, and confrontational.[24] She appeared to have the same carefree and adventurous personality as Aang and she was very tomboyish in the way she acted[24] and dressed,[25] in contrast to the delicate doll her parents saw her as. However, unlike Aang, who avoided fighting whenever possible, Toph loved battling and took great pride in her earthbending skills. She appeared eager to prove that she was as strong as anyone who could see and once claimed that she was "the greatest earthbender in the world".[26] Toph's eagerness to prove that she could be independent led to some initial difficulties with Aang and his friends. Toph insisted that she could "carry her own weight" and often mistook a simple friendly gesture as an act of pity for her blindness. Her encounter with Iroh, however, taught her that Aang, Katara, and Sokka cared for her because they were friends, not because her disability made them feel obligated to do so.[24] Toph was often brutally honest when criticizing others, especially her friends. She was vocal about her opinions on others regardless of status (the Avatar, Aang) or age (Iroh).[24] Her occasional attitude or aloofness is likely related to her being the only child of one of the richest families in the Earth Kingdom. Due to her time as a competitor and champion of earthbending tournaments, she was an expert in verbally taunting and insulting her opponents and, on occasion, her friends, particularly Sokka. She revealed to Katara that, being unable to see what she looks like, she did not feel the need to fuss over her appearance.[25] However, despite her many quirks, Toph showed that she was a quick learner,[27] and her courage and loyalty to her new friends seemed very stable. Toph and Katara seemed to be polar opposites; while Katara was kind, welcoming and supportive, Toph was rough, unyielding and steadfast. These differences in personality extended to the way both girls taught Aang; however, Toph eventually showed a bit of compromise in order to help Aang through his initial difficulty with earthbending.[28] Despite occasional clashes or spats,[29] Toph and Katara generally got along. One of Toph's most profound traits involved personal hygiene. She was accustomed to lying on the ground and walking everywhere barefoot leaving her soles soiled, a habit common among the earthbenders. Also, she had been seen belching loudly, picking her nose or toes,[30] spitting, and was usually covered in dirt or, as she called it, "a healthy coating of earth".[25] Toph was well-educated in the manners and bearings of high society — she merely consciously and constantly chose to ignore them. She made an exception when the group needed to go to a special party to see the Earth King, in order to give news of the solar eclipse, only to meet the head of the Dai Li, Long Feng.[31] Toph did not let her blindness hurt her self-confidence. She had high self-esteem in regard to many of her abilities and was more than determined to show that she would not let her blindness deter her from living freely and fighting like everyone else. However, sometimes this acted as a ruse to hide personal insecurities. After getting a makeover with Katara in Ba Sing Se, some residents of the city mocked Toph for it (who retaliated with a prank). She told Katara that "one of the good things about being blind [was] that [she did] not have to waste [her] time worrying about appearances" and was not looking for anyone's approval. Katara voiced that it was something she admired in Toph but could tell that she had been hurt by the insult and added that though it did not matter, she was in fact pretty, which visibly cheered up the blind girl.[25] An ongoing joke concerning Toph's blindness was her lack of ability to discern anything that had been written or drawn. In Ba Sing Se, Toph became angry when Sokka suggested that she needed help distributing fliers. She angrily slapped up a poster herself, only to inadvertently place it backward and say, "It's upside-down, isn't it?" Also, she sarcastically complimented Sokka on his drawings of Appa despite the obvious fact that she could not see them.[32] Later, in the Fire Nation, after being presented with the same wanted poster twice, Toph vocally expressed her annoyance with the constant oversight.[29] Toph was comfortable enough, however, with the group's absent-mindedness on the subject of her blindness to even joke about it herself at times. For example, while searching for Wan Shi Tong's Library, Toph, while flying on Appa, claimed that she saw it, before remarking, "That's what it'll sound like when one of you spots it", and waving a hand in front of her eyes with a nonchalant smile.[33] While hijacking an airship, Toph mistook Sokka's comment about taking the wheel, thinking he was referring to her. By the smile on her face, it was pretty clear that she was gleeful about getting another chance to correct him. However, it turned out that Sokka was talking to Suki, and Toph managed to subsequently cover up her original intention pretty well.[34] At the reunion in the Jasmine Dragon after the passing of Sozin's Comet, she made a joke about Sokka's drawing, saying that she thought everyone looked perfect.[35] Because of the restrictions placed upon her by her parents and the fact that their servants waited upon her hand-and-foot lest she hurt herself, Toph often seemed to want to take on the responsibilities and obtain the freedoms of adulthood. This caused problems for herself and her friends, most notably during their visit to Fire Fountain City, as she did not always take into account how this might endanger her or aggravate others. No matter how she acted, though, others realized that she was still a vulnerable child underneath everything else she pretended to be.[29] When she went on to teach her unique talent of metalbending, she realized how her dogged pursuit of her own dreams of becoming the world's first metalbending teacher disrespected who her students were. She found parallels between how she was treating them as people by restricting them simply so they could meet her vision of them with how her parents had treated her back when she still lived with them. She subsequently decided to give up her metalbending academy so that she would not use it as an outlet for the pain she felt from her relationship with her parents onto her students. Luckily for her, her students happened to have overheard her conversation with Sokka about this subject, and responded to it by overcoming the limits the rest of the world saw as defining them in an attempt to live up to the vision Toph had had for them, and were finally able to metalbend.[14] Due to her troubled past with her parents, Toph also exhibited a modernist attitude, believing that change is the key to progress.[17] As a mother, Toph found herself to be a direct opposite of her parents, letting her daughters be free to find their own way, though Suyin claimed that Toph was not pleased with the paths either of her daughters had chosen. She later admitted to her children that, while she knew she had not been the best parent, she was proud of the women they had become.[23] In old age, Toph retained her abrasive, no-nonsense personality, being harshly critical of Korra's abilities and enjoying defeating her in combat. However, she had adopted a more cynical mindset about the impact actions make on their surroundings; she had realized that no matter how hard she tried, crime and injustice would never give up.[21] Despite her tough exterior, Toph is not above warming up during intimate moments, as evidenced when she joined in group hugs with Team Avatar and held hands with Aang at the prospect of friendships lasting more than one lifetime.[36] Although she had become more cynical in old age, she would allow herself to show affection when she deemed the other person worthy, as evidenced when she let Korra hug her after earning her respect[22] and did not berate or try to stop Opal's embrace when they met again after several years of separation.[23] Toph's proclamation of being the most powerful earthbender in the world is supported by her talented displays of earthbending since a young age.[26] Although blind, Toph's training in earthbending under the original earthbenders, the badgermoles, allowed her to use their unique ability of seismic sense: she used earthbending to "feel" even the most minute vibrations in the earth, including the march of ants several meters away and the presence of trees and buildings.[1] Through this heightened seismic sense, Toph could visualize where people were, their relative distance to her, and their physical build, but was unable to visualize faces.[25] This sense provided her with a distinct advantage when facing other earthbenders in combat, because she could predict attacks as they began and quickly react.[1] Her knowledge of the art also allowed her to teach it to others like Aang, and later her daughters, Lin and Suyin. Her speed and agility were also greatly beneficial in combat. Her earthbending style was unique and thus unpredictable, as her training was unconventional and more deeply rooted into the nature of earthbending rather than just pure fighting. This style greatly differentiated from the rigid training and fighting style that earthbenders like the Dai Li implemented. Toph's style tended to be proven to be superior to the Dai Li, as she was able to take on a number of them and defend her friends at the same time.[32] This is likely because while the Dai Li just manipulated the earth, Toph had established a tremendously deep connection to it at the very outset of her self-tutelage in earthbending (although both styles have an over dependence on something i.e. the Dai Li and their earth gloves and Toph and her feet). However, because Toph was dependent on vibrations in the earth, she was vulnerable to air-based attacks, as shown in her fight with Aang in Earth Rumble VI. Later, Toph was completely surprised by Sokka dropping a large belt on her head.[1] Her success rate in intercepting projectiles was also tied to her sensing of vibrations, being able to feel an opponent's movement, and proceeding accordingly. By her own admission, she could not aim properly at opponents while they were airborne.[37] Terrain that impaired Toph's ability to sense vibrations also hindered her abilities, as shown when Toph had some difficulty with sand, describing the vibrations in the earth as "fuzzy". She was able to compress sand into solid rock to gain some temporary footing, but was still unable to accurately aim attacks under those conditions.[37] However, she seemed to have ultimately gained some mastery of sandbending, as she mentioned working on it during Team Avatar's beach party and was able to create a miniature version of the upper ring of Ba Sing Se in rich detail. Apparently, her ability to sense vibrations had improved, which may be how she was able to produce the very fine details of the city and did not show the same helplessness she had shown when previously walking on sand when the gang stepped onto the beach.[27] By 174 AG, Toph attained a state of enlightenment similar to Huu, being able to use the connections of the swamp she lived in with her senses to survey the world and observe everyone.[22] Toph also expressed an aversion for flying[2] and submarine travel,[38] as she could not sense her surroundings without her feet on solid ground. Also, as a result of her closeness or affinity with earth, Toph could rest or sleep comfortably on solid rock without any sleeping bag or blanket and could walk on any kind of terrain in bare feet, a standard trait for earthbenders. Toph relied on direct contact between her feet and the ground for "sight"[39] as well as for her earthbending. Toph was very reluctant to allow anyone else to touch her feet,[25] probably because insensitive handling there would make her deaf to other vibrations and thereby render her helpless (and because they were far more sensitive than other people's feet). Despite her substantial prowess on land, Toph did not perform well in water and on ice. She seemed incapable of seeing where she was going on ice, was not able to swim,[3] and became nauseous when she needed to travel by submarine in the invasion of the Fire Nation.[38] In Ba Sing Se, Toph was seen feeling even slight vibrations as she told a man they met, "I can feel you shaking."[31] Also, Toph demonstrated an ability to sense when a person was lying by the vibrations of his/her heartbeat and breathing patterns.[32] However, Toph's ability to detect lies was not absolute, as Azula demonstrated when she was easily able to lie without even the slightest physical reaction.[40] However, very few people have the ability to lie while manipulating their breathing and pulse in this way. Toph's earthbending style was based on Chu Gar Southern Praying Mantis, which is a style that is apparently unique to her; the style of earthbending used by other earthbenders is rooted in the Hung Gar style of Kung Fu. She was the only bender known to use a style based on a different root martial art than the standard for their bending art. This may be because she was self-taught rather than trained in the traditional earthbending form. Toph came to develop her unique style by observing the movements of the also blind earthbending badgermoles that could be found in the caves around her hometown.[8] By 174 AG, Toph's fighting style evolved to incorporate more fluid and evasive maneuvers, bending mud more akin to waterbending.[22] Because sand is loose and ultimately always changing with the winds of the desert, Toph found it hard to navigate through and control. To compensate somewhat, she could condense the sand together to give her a better footing. However, when she tried to attack one of the sandbenders with a small wave of sand during their ambush of her and Appa, she missed, her lack of precision on the sand aggravated by her hurry to save both Appa and the others. After the events in the Si Wong Desert had shown her inability to see effectively while walking on sand,[37] Toph practiced her sandbending, eventually achieving a mastery over it that allowed her to create an extremely detailed sand version of Ba Sing Se during her time relaxing at Ember Island.[27] Toph discovered the ability to bend metal in the spring of 100 AG. Metal is derived from ore, which is found in the earth. Guru Pathik explained to Aang that "metal is just a part of earth that has been purified and refined". Because of Toph's ability to feel the vibrations in earth, she was able to locate the impurities (the small fragments of earth) still found in most metals and manipulate them to "bend" the metal portion. By acquiring these metalbending abilities, Toph had shown herself to be one of the most powerful and ingenious earthbenders in the world, being the only known earthbender to ever bend metal during the Hundred Year War, a feat that even the Avatar was unable to perform since the origin of earthbending.[26] When Sokka finished his training as a sword master, he gave Toph a small piece of meteorite, which, being composed of earth and metal, she could easily mold into a myriad of shapes,[30] subsequently transforming it into an arm bracelet which she would wear. She originally used an underdeveloped form of metalbending and usually needed to have direct contact with the element to manipulate it at all, let alone skillfully. However, she continued to practice her metalbending and started to display a dexterous control over metal. In Wulong Forest, when she was breaking into a Fire Nation airship, it was shown that her metalbending had improved greatly, as she created metal armor and manipulated the metallic structure of the room with far more ease than before, moving metal more fluidly. She was also able to crawl along the metal ceiling while completely covered in metal. Additionally, Toph could metalbend outside of her metal armor, even though she was already bending the armor in the first place.[34] A year later, Toph could bend metal that she was not in contact with, like when she demonstrated her ability to bend metal to Kunyo, who was trying to take over the metalbending school, by bending a metal weapon around his head. She later stated that as long as someone could see the metal, she could bend it, which she demonstrated when metalbending screws and bolts to unscrew the wheels of Fire Nation tanks. Toph later taught this self-invented technique to many earthbenders, including her daughters. After the Hundred Year War, Toph further refined metalbending to the point of being able to start and lead a capable law enforcement group of metalbending police officers. Following Toph's retirement, Lin Beifong became the new Chief of Police, demonstrating her prodigious metalbending and leadership abilities. Despite all of her accomplishments in the development of metalbending, Toph never succeeded in bending pure metals such as platinum.[41] She was, however, able to sense even trace amounts of metal, unlike her daughters.[21] Her proficiency in metalbending was such that she could tear a hole in a metal wall and restore it to its previous state without a trace of it ever having been bent.[23] Despite her lack of actual sight, her remaining senses, primarily her sense of touch and hearing, were especially acute, allowing her to use her seismic sense to remarkable levels. With the latter sense, she once claimed herself that she "never [forgot] a voice". This was shown when the gang traveled through the Si Wong Desert, where they were confronted by a group of sandbenders and she almost immediately recognized one as one of the sandbenders that kidnapped Appa the day before.[37] Later in the summer, while the gang was on a captured Fire Nation ship, Hakoda and Bato seemingly deceived the captain of another ship, but the captain realized the ship as a captured one. Toph overheard the captain whispering to his troops to sink the ship and attacked.[42] While visiting a creepy village in the Fire Nation, Toph heard people screaming all the way from atop a mountain and everyone later deduced that that was where several prisoners were being held.[43] Toph also showed a decent amount of artistic talent, as she was able to create a realistic replica of the city of Ba Sing Se with sandbending while Team Avatar stayed at Ember Island, contrasting with Sokka's poor sculpting abilities when he created a sand sculpture of Suki. Later in a training exercise involving all of the members of the team, she was able to create earthbending mannequins while acting as the "Melon Lord"[27] (who was in reality an inanimate mannequin made to resemble the Fire Lord, supported by a small earth column and clothed in Fire Nation robes). As befits one who has mastered the use of neutral jing by waiting and listening to the earth, Toph had a great sense of hearing, able to clearly hear the most subtle of whispering from a considerable distances and could recognize people by the sound of their voices. In the Si Wong Desert, Toph recognized the sandbender who stole Appa, remarking as she did so that she never forgets a voice.[37] She likewise has very fine memory, able to accurately remember and distinguish the physical form of people as she quickly determined one of the Kyoshi Warriors was actually Ty Lee in disguise.[44] She also seemed to enjoy acting and showed a decent amount of talent at it, getting more into character as the "Melon Lord" than was necessary for Team Avatar's training purposes,[27] rebuffing Katara for acting out of character when Aang distracted her from their act of being noblewomen (as was made necessary for entry into the Earth King's party[31]), and reveling in the "stage name" given to her as "The Runaway".[29] This appreciation for "getting into character" as an actor was likely behind her greater ability to enjoy the The Boy in the Iceberg play relative to the rest of Team Avatar.[45] She also displayed a remarkable amount of agility for one who preferred to have her feet planted on the ground at all times. In Team Avatar's first battle with Combustion Man, she rolled, pushed herself off of the ground with one hand and flipped over in the air to regain her balance after his first shot. She positioned herself in an earthbending stance in order to fight back against her attacker as quickly as possible.[46] Toph apparently also had a good enough sense of balance and strong enough neck muscles to carry a basket full of groceries on her head.[43]
Clay: (wearing a dark brown Phantom Lord symbol on his hat) That's right!
Clay Bailey was the Xiaolin Dragon of the Earth. He fought evil to collect the magical Shen Gong Wu with the other Xiaolin warriors. His Wudai Weapon was the Big Bang Meteorang and his Wudai power was Wudai Crater. He was able to use his elemental powers with the Fist of Tebigong and the Third-Arm Sash. Clay was from Texas as a cowboy and worked on a ranch, being raised by his parents along side his sister, Jesse. He later traveled back for the Star Hanabi. He had not initially known that the Star Hanabi was his father's lone star. After Dojo told them that it was the Star Hanabi, he needed to get it from him but he couldn't go back with his friends to the temple or the Star Hanabi until he proved he was a man. [1] He later visited Texas again. This time his younger sister Jesse Bailey, who was the leader of the Black Vipers, an all-girl biker gang, attacked Clay. He called his own baby sister a varmint and held a sibling rivalry but he still would not fight her because he didn't think fighting her was right. After his sister sent him to the deep crust of the earth, he felt guilty for not fighting her and because of him they would probably die in that hole with air thinning. They were then were busted out by Jesse but only to be fooled again by her to get their Shen Gong Wu or "Shen Gong Warts" as she calls them, Clay had no choice but to fight his sister and win. But when Jesse fell off her bike, Clay's brotherly nature kicked in, even for Jesse and used his rope to save her but he was fooled once again and Jesse won. But at the end of the day she didn't feel right about cheating and hurting Clay so she gave back the Shen Gong Wu except the Wings of Tinabi. Clay was a very mellow and patient, and did not get ruffled easily. There are few things that will make Clay angry, some being taking or messing with his hat, or harming his friends. Clay was also very honorable, trustworthy and chivalrous, and was somewhat old-fashioned in his ways. Clay used Tai Chi, referred to as "Old Man Kung Fu" by Raimundo. In his very first Xiaolin Showdown, Kimiko, Raimundo, and Omi did not have any faith in Clay winning against their nemesis, Jack Spicer, because of his patient maner and characteristics of his element. But Clay proved the other Monks wrong by using sunflower seeds to attract the bird in the showdown instead of aggressively attacking and harming the bird. [2] Clay, naturally, was also the strongest of the Dragons in training. Clay could often think of creative solutions to problems, and his patience was valuable to the other Monks. He always had a way to find the light of every bad situation. He took on the "big brother" role of the team, always protecting and caring for the other Monks. He was also a big eater, his first loyalty being to any food he laid his eyes on, particularly pork chops. Clay was the tallest and the biggest of the monks. He had a stocky build, blonde hair, blue eyes, a round nose, a few light freckles under his eyes, big hands and huge arms. He was never seen without his cowboy hat, even when wearing his Xiaolin robes. As the Dragon of the Earth, Clay had the power to control, and shape earth, including stone and rock. His chivalrous ways, Clay would never fight or hit a girl and therefore would not battle any female even if they are evil.[7]
Jade: Now, we couldn't escape.
Sol: That's correct. You are our cible.
Gardevoir: For who?!
Cornelia: (wearing a green Phantom Lord symbol on her neck) For the master.
Cornelia Hale is a fictional character in comic book W.I.T.C.H. and the television series of the same name. She is one of the five teenage girls who are chosen to be the new Guardians of Kandrakar. Their mission is to protect Kandrakar, the center of the universe, and the other planets from evil. Cornelia is 14 years old, born on May 10, 1990, making her a Taurus. She is the second eldest of the current group of Guardians of Kandrakar, each with a different elemental power. She attends Sheffield Institute along with the other four Guardians. She is a competitive ice skater and has won numerous medals for her skills displayed in the sport (In F is for Facades, it is revealed that "only nine of her ten medals are gold" by Lillian). Her favorite school subject is History. Her theme color is Green and her symbol is a Green Circle sign. She is voiced by Christel Khalil. The eldest daughter of a high-class family, her father is Harold Hale, and runs a very successful bank. Her mother is Elizabeth Landon Hale, who looks almost exactly like Cornelia, and is very strict. As well as a younger sister named Lillian who is somewhat of a pain in the neck. She also has a cat named Napoleon. Cornelia is somewhat a materialistic person, who cares a lot about her looks and fashion. Cornelia is also overconfident and thinks she can do just about anything by herself. Still, she is deep down a considerate person who can be very romantic. She is not always the most positive person, but manages to get through obstacles with an attitude. She is very firm and stubborn, and the least likely of the Guardians to accept or believe something, as was shown the very time that she learned that she became a Guardian. During Phobos' reign, she was the only one to still have faith and belief in Eylon, even endangering her life to try and talk to her about the danger she was in. Despite Eylon not believing her she eventually helped Corneila and the other Guardians imprison Phobos. In the comic, Cornelia is calm and normally friendly. In the television series, she's more childish, bratty, spoiled, and is more prone to insulting Will and harshly cutting her down out of jealousy and irritation from the leadership job and the fact that she is new to Heatherfield. She can be quite vain and sarcastic, caring more about fashion, beauty, "coolness", and her looks much more than her comic book self does, so much to the point that she sometimes even insults the others because of their fashion and/or appearance. She still has a good heart, showing this kinder streak several times, like during Hay Lin's brief breakdown towards the end of the second season where she was the one who told Hay Lin that Yan Lin hadn't truly betrayed her, but was only fighting her because of Nerissa's brainwashing. "Cornelia, serious, grounded, and as tall and slim as a graceful tree, had powers over the earth" From The Return of a Queen chapter book. Cornelia is 14 years old, and the oldest W.I.T.C.H. girl. She has long, blond hair. Her eyes are ice blue and much more narrow and small then the rest of the girls' eyes. She has pointy forms and is very tall and elegant. She usually dresses in stylish, fashion clothes. Cornelia loves ice skating (in the TV series (F is for Facades), Lillian tells Caleb that Cornelia has won many medals, "But only 9 of her 10 medals are gold.", showing she is very good at ice skating) and hanging with her friends. She hates the fact that her parents spend more time with Lillian than with her. It apparently was known that in the comic, Cornelia let the fact that she was a Guardian slip out. The writers abandoned the idea. Cornelia's guardian uniform is probably the most graceful and elegant of the uniforms, as it consists of a teal, off-the-shoulder, midriff top with long sleeves that form a triangle-like shape across the back of her hand, a dramatically long, purple skirt that has a slit at the left side, turquoise and green-striped tights, and knee-high, high-heeled, purple boots. In the New Power Arc, her outfit doesn't change much. Her top now covers her shoulders and connects to her skirt. Her emblem is displayed on her chest. Her wings also get bigger. Cornelia, as the Guardian of Earth, she can control plants and their growth and structure and manipulate the earth and all related materials such as paper, wood, silt, minerals, crystal, gems, sand, mud, some foods like sugar and wheat, silicon, molten rock, etc. At first, Cornelia expressed great disdain and even fear towards her powers. However, after gaining more experience in battle, she learned to appreciate them. In the animated series, Cornelia happens to be the Guardian whose power dwarfs the others, but ironically, her powers are useless when she is not near the ground or there are no plants to control. During Season Two, the Guardians met Kadma, the former Guardian of Earth, when on an adventure in the dimension of Zamballa. Kadma had taught Cornelia the ability of green-speaking, the ability to communicate and sense the location of vegetation. Cornelia also has learned to manipulate certain types of metal that have a composition with a substantial amount of Earth in it. When the Guardians received a power boost from when the Oracle and the Council of Kandrakar deactivated the Veil, causing the power used to sustain and create the Veil to flow back into the Aurameres, enhancing the Guardians' powers. Cornelia gains the power of telekinesis, the power to levitate and manipulate objects with the power of her mind. With her telekinetic powers, Cornelia can not only hurl rocks at her opponents she can mentally throw objects such as flatware, trashcans, books, people, brooms etc. She can levitate herself also to gain limited flight powers, can defend herself with a telekinetic barrier, and fire pulses of sheer telekinetic power. When she first tapped in to the power of Earth, she also had the power to grant her own wishes. She also gains a minor glamouring shape-shifting power to transform into her mature-looking and sounding Guardian form, but without her uniform, wings, and powers. Cornelia's newest power is the ability to heal wounds using the warmth of the earth. When she becomes one with the earth dragon in "Z Is For Zenith", she becomes a tree-like being. Even though she maintains her blonde hair, it becomes extra long and she uses it to wrap up Cedric like vines.
Lucy: Well, we'll never surrender! (prepares to fight)
Gardevoir: We'll fight!
Juvia: Suit yourself. Water Magic: Water Lock!
Water Lock (水流拘束, ウォーターロック, Wōtā Rokku) is a Water Spell. The user creates a large sphere of water that can be used to both attack, and trap, their target. The water can be frozen, allowing the one trapped inside to escape.[1]
Everyone: (screams)
Sol: Pardon if we hurt you...
Regirock: But, we need to capture you...
Gardevoir: You'll... never... get... away... from... this... (passed out)
Juvia: We already had. Swampert, help us!
Swampert: (wearing a light blue Phantom Lord symbol necklace and Swampertite) Swampert!
Swampert is a bipedal Pokémon. It has a large cobalt blue body and large three-fingered hands. It has two orange gills that protrude from round patches on its cheeks. Its head has two large semicircular black fins that extend from the top of its orange eyes to the back of its head. Its tail fin is big, broad, and black. It has a white underside and orange ridged portions above its hands and three-toed feet. Swampert is very strong with enough power to easily drag a boulder weighing more than a ton, batter down opponents, and swim faster than a jet ski. It has powerful vision, enabling it to see even in murky water. Swampert also has the ability to predict storms, sensing subtle differences in the sounds of waves and tidal winds with its fins. When a storm is approaching, Swampert will pile up boulders to protect its nest. As its former signature move, Muddy Water is another special capability of this Pokémon. It makes its nests on beautiful beaches.
Pokedex: Swampert, the Mud Fish Pokémon. Swampert is the evolved form of Marshtomp. It is able to easily drag large stone weighing over 1 ton. It is also able to see through cloudy waters and detect approaching storms with its fin.
Swampert: Need help?!
Juvia: Yes. I need you to carry my Water Lock.
Swampert: Okay! (carries Water Lock)
Suwako: And I have the keys!
Suwako Moriya is the extra boss of Mountain of Faith and true goddess of the Moriya Shrine. Although, she said the shrine wasn't exactly hers (she mentioned it in both Reimu's and Marisa's story) saying it was officially Kanako's because she was beaten by her and had to relinquish control of the Shrine, willingly at that. In Subterranean Animism, Suwako appeared in Reimu and Yukari's Scenario revealing an industrial revolution project by Kanako that caused Reimu to get mad for being sent to the Hell of Blazing Fires. It is revealed that during ancient times, Suwako was a ruler of a small kingdom and controlled the Mishaguji, who were curse gods that had obtained enormous amounts of faith, cursing birth, harvests, militaries, and many other things. Only Suwako was able to tame them. However, gods from the Yamato (Ancient Japan) invaded her kingdom, saying that they were going to unify all the kingdoms to create a single country known as Japan. Unwilling to let this happen, Suwako resisted and fought with the finest steel weapons of the time. However, Kanako held out a thin vine, and Suwako's large steel arsenal instantly rusted away. Suwako realized the difference in their divine powers and her defeat; she graciously forfeited and relinquished her kingdom. It is said that Sanae is her distant descendant, although Sanae didn't even know it until the events of Subterranean Animism. In Unthinkable Natural Law, Suwako was aware of the true nature of the vanishing giant seen roaming around Gensokyo, and was confronted by Sanae over this and other secretive actions Suwako was involved in.
Juvia: Good... We'll give it to her when she's awake.
Everyone: Right!
Ami: Now, let's get back to Phantom Lord.
Katara: Jose will be pleased.
Everyone: (goes to Phantom Lord)
(eyecatch begins and ends)
Honey: Looks like they capture Lucy and the others.
The main character of the Cutey Honey mythos. Honey Kisaragi is a regular schoolgirl, until the day her father is murdered by the "Panther Claw" organization. After his death, she learns she is actually an android created by him and within her is a device that can "create matter from the air"[4] (空中元素固定装置[9] kūchū genso kotei sōchi[10]?, variously translated as "[atmospheric] element condenser mechanism",[11] "Fixed System of Air Elements",[12] "Airborne Element Solidifier", etc.[4]). With her cry of "Honey Flash!" she can use the device to transform into the sword-wielding red-haired superhero, Cutie Honey.[4] This device, or similar devices, have been used to explain her powers in all later Honey versions. While attending the Saint Chapel School for Girls, Honey seeks revenge against the Panther Claw, which is ruled by an ancient primordial evil known as Panther Zora and her younger sibling Sister Jill. Zora wants "the rarest items in the world" and seeks Honey's device, while Jill, leader of the group's division in Japan, "only wants the finest riches" and has a crush on Honey.[13] Honey's best friend at school is the cute, freckle-faced Aki "Nat-chan" Natsuko. In the manga, Nat-chan, as well as the other students, had a crush on Honey; this crush was downplayed in the TV series. Honey is aided in her quest by Danbei Hayami and his two sons, journalist Seiji and young Junpei.[13] Danbei is based on the character Daemon from Go Nagai's prior work Abashiri Family.[14] Nagai's manga also borrows the character Naojiro from that series (in a female form named Sukeban Naoko);[13] the anime borrows the Paradise School, along with the characters Naojiro and Goeman (a teacher at the school) from the series. Honey is a 16 yr. old girl who discovers she is an android after her father is killed. Inside of her body is the device Fixed System of Air Elements. With it, she can changed into any persona she desires after a nude transformation scene. Honey uses it to get revenge on Panther Claw. Honey is a very mischievous and fun girl, often sneaking out of school, and pulling pranks on her teachers. Even in battle, she loves to toy and tease her enemies. Honey also cares deeply about those around her, and grows a strong bond with the Hayami Family. Set one hundred years after the events of the original 1973 Cutey Honey TV series,[2] in the fictional Cosplay City. Honey has lost all her memories, and is working as the Mayor's secretary. When her secret is revealed by Danbei Hayami, she regains her memories and battles once again as Cutey Honey. A shojo remake of the original 1973 series. In this version, Honey's father is kidnapped by the evil Panther Claw on her 16th birthday. A mysterious man named the Prince of Twilight appeared, and gave a choker and bracelet. With these tools, she was able to become Cutey Honey. With the assistance of detective Seiji Hayami, Honey battles to save her father.
Serena: Yeah! And Ami is hypnotized!
Serena Tsukino (月野 うさぎ Tsukino Usagi) is the primary protagonist of Sailor Moon. Serena is the reincarnation of Princess Serena (often referred to as Princess Serenity), Princess of the Moon Kingdom (and the daughter of Queen Serenity) and the secret identity of the planetary warrior, Sailor Moon. Serena is a lazy and clumsy schoolgirl who lived in Tokyo, Japan. Born 1,000 years ago on the Moon, Princess Serena she was the beautiful daughter of Queen Serenity. She was in love with the Prince Darien on Earth. At the height of the Moon Kingdom, the Negaverse invaded the kingdom. Queen Beryl killed Princess Serena and Prince Darien. Realizing she'd lost her daughter, Queen Serenity used the Imperium Silver Crystal in conjunction with the Crescent Moon Wand to seal the Queen Beryl and the Negaforce away. However, knowing that the negative forces would eventually break free, she instructed Luna and Artemis to find the Sailor Scouts when the Negaverse was awakened. Using the last of her life force, Queen Serenity She then sent all of the subjects of the Moon Kingdom to be reborn in future and died shortly thereafter. Princess Serena was reborn on Earth as Serena, the daughter of Kenji and Ikuko Tsukino. Serena spent the earliest part of her childhood as an only child until her mother became pregnant with her little brother, Sammy. On the day of her little brother's birth, Serena met an orphaned Darien Shields, the reincarnation of Prince Darien. The two connected immediately after Darien expressed his sadness over losing his friend, Fiore. Hoping to comfort him, Serena gave Darien a rose as a token of her friendship and to show that he would never be alone again. Serena spent the first fourteen years of her life on Earth unaware of her previous life as the Princess of the Moon. Adopting the traits of her new mother, Serena grew to become a struggling student and something of slacker, constantly late for school. Much to the displeasure of her parents, Serena shirked her responsibilities as a member her family and as a result of her spoiled nature, often whined about performing rudimentary tasks. Her relationship with Darien would also grow to become antagonistic, Darien often teasing her about her bad habits and hairstyle. On her way home from school, Serena saw a cat, she'd later come to know as Luna, being picked on by cruel kids, and discovered a crescent moon on her forehead. That same day, the Negaverse began gathering energy. As Queen Beryl's commander, Jedite, sent the Negamonster, Morga, to drain energy, disguised as her best friend's, Molly Baker, mother, Luna told Serena that she was Sailor Moon, and gave her a locket to allow her to transform into Sailor Moon. Though Serena was frightened by the talking cat, she followed her orders and repeated the phrase, "Moon Prism Power!" She then went to the jewelry store to face Morga. After the arrival of the mysterious Tuxedo Mask, Sailor Moon used her special attack, Moon Tiara Magic and destroyed Morga. Following her first victory against the Negaverse, Luna gave Serena the Luna Pen, allowing her to use the ability to disguise herself in various personas for every given situation. Serena foiled three more of Jedite's schemes, destroying two monsters and releasing some men from Jedite's control. Serena became friends with a girl named Amy Anderson. Luna init ally suspected Amy to be an agent of the Negaverse, but was later discovered that Amy was the reincarnation of Sailor Mercury. With With her help, Sailor Moon destroyed the Negamonster, Garoben. After another of Jedite's plans was foiled, Raye Hino was revealed as the reincarnation of Sailor Mars, another member of the Moon Kingdom's court. Though relieved they found another scout, Serena's relationship with Raye was tense. On top of sharing a like-minded interest in Tuxedo Mask, they also liked Darien. Raye showed complete contempt for Serena's laziness and whining, the latter of which often triggered fights between them. Raye's tendency to agree with Darien on Serena's behavior make things between herself and the alter ego of Tuxedo Mask, tense as well. Serena, Amy and Raye fought against Jedite and his monsters on each of his attempts. After Sailor Moon destroyed Titus, Jedite challenged the Sailor Scouts to a battle at the airport. As a result of his defeat at their hands, Jedite was put into Eternal Sleep by Queen Beryl. From here, Neflite became Queen Beryl's top commander, and the Sailor Scouts foiled every one of his evil plans. Soon, Neflite turned good, saving Molly from three of Zoycite's monsters, but was killed in the process. Sailor Moon and Sailor Mars killed all three monsters. When Zoycite began looking for Rainbow Crystals and turning the seven crystal carriers into monsters (who are really the Seven Shadows, whose souls were inside the carriers), Sailor Moon received the Crescent Moon Wand from Luna, and used Moon Healing Activation to heal them all, one by one, in the course of their efforts to find and obtain the rainbow crystals before the Negaverse, and oppositely, Tuxedo Mask, who wished to find them for his own reasons. Serena's powers worked on every person turned into a monster by Zoycite. During their hunt for the Rainbow Crystals, Serena and Luna discovered another reborn Sailor Scout, Sailor Jupiter, was Lita Kino, a young woman Serena became friends with after she defended her against bullies. In the original Japanese anime adaptation of Naoko Takeuchi's manga, Pretty Soldier Sailor Moon, the character Sailor Moon was named Usagi Tsukino. Her name, literally translated, means "Bunny". This translation was made her given name in the first localization of the Pretty Solider Sailor Moon manga by Tokyopop. Usagi's personality in the English localization of Pretty Soldier Sailor Moon, both as Sailor Moon and Princess and Queen Serenity, are little changed in the original anime and manga despite the downplaying of her hometown - the Azabu Jūban district in Tokyo, Japan - in the original DiC dub. In either the manga or the anime, Usagi remains a fourteen year old school girl living in the 20th century Tokyo. Her character remains adverse to studying and does not appear to view her life or responsibilities with a great deal of seriousness. As a result she ignores her chores and schoolwork for playing video games and daydreaming. Something of a crybaby, Usagi slowly matures over the course of the manga and anime into a sure-footed young adult who can make decisions own her own, thanks to the guidance of her guardian cat, Luna and her allies, the Sailor Senshi (Mercury, Mars, Jupiter and Venus). Usagi was voiced by actress, Kotono Mitsuishi.
Luna: I know this is sudden! But, we need to help her!
Luna is Usagi's black guardian cat, as well as her and the other Sailor Senshi's adviser. She lives with Usagi and she is shown growing close to Artemis, another feline guardian who belongs to Minako Aino/Sailor Venus. This is the original depiction of the character created by Naoko Takeuchi. In her cat form, Luna is black with sleek fur and has a crescent moon on her forehead. She is very petite with long whiskers. In her human form, Luna is a young woman with curly, long black hair which reaches her waist. Her forehead bears the same yellow crescent moon that she wears as a cat, and which are also featured on her earrings. A yellow ribbon is tied into a bow around her neck as well as crescent moon necklace. She also has an anklet of the same design above her foot. She wears an elegant, flowing gown which is yellow and black and is shorter in the front than in the back. Her eyes are aqua blue, and she appears to retain her cat-like features.
Lunatone: How?!
Lunatone is a cream-colored, rock Pokémon with a crescent moon shape. In the center of the crescent is a pointed, beak-like structure. It has deep-set, red eyes, which can cause paralyzing fear or induce sleep. It lives in caves, and becomes active under a full moon. The moon increases its power, and its health is tied to the lunar phases. Using its psychic powers, Lunatone floats through the air. It was first discovered at the site of a meteor crash.
Pokedex: Lunatone, the Meteorite Pokémon. Lunatone is believed by some people to have come from outer space. It moves around most actively during full moons and its powerful red eyes instill fear into anyone who beholds them.
Sebastian: By helping Fairy Tail.
Sebastian Michaelis (セバスチャン・ミカエリス, Sebasuchan Mikaerisu) is the demon butler of the Phantomhive household. Sebastian takes on the appearance of a tall, handsome adult with black hair, red eyes, and pale skin. He typically dresses in a butler outfit, which consists of black trousers, a six-button double-breasted tailcoat, and a gray vest. He has the Phantomhive crest on his shirt cuffs and tie. He also sports a pocket watch and a chained silver lapel pin bearing the Phantomhive crest, as traditionally worn by the house's head butler.[1] His white gloves conceal the mark of his Faustian contract with Ciel Phantomhive on his left hand. He occasionally removes these, revealing black fingernails.[2] Sebastian's demonic form has never been fully shown. Details of this form include high-heeled stiletto boots, sharp claws, glowing fuchsia irises, slit pupils, and longer, sharper teeth, with dark wings.[3][4] Sebastian is a dedicated butler to Ciel Phantomhive; he upholds a strong sense of duty to his master and household. He follows and completes each order faithfully while always ensuring that the Phantomhive house runs smoothly. He does not sleep, for demons view it as a form of luxury, and thus frequently performs tasks for Ciel at night.[5] The manner in which he responds to Ciel's demands is quite notable; he says, "Yes, my Lord." Despite his appearance as a courteous and excellent servant, Sebastian is actually a heartless and sadistic demon. He expresses these traits in a very passive and sarcastic manner. He is ruthless when attacking others on Ciel's orders, such as when he kicks Grell Sutcliff's face because it is the thing he most cherishes. His diabolic nature is also shown through his dark humor and inability to see good in much of anyone.[6] At times Sebastian can be indifferent, and he deliberately delays ensuring Ciel's well-being to tease him.[7] Sebastian has also put Ciel's life in mild danger for his own amusement.[8] He calls Ciel a "brat" who treats his workers rudely.[9] However, despite all the troubles he goes through on a daily basis, he says that he does not dislike the butler lifestyle.[10]He is also very polite. Sebastian views money as "rubbish" or "materialistic," and is more than willing to give out generous amounts of pocket money given to him.[11] He is fluent in French and Latin, enough to teach the latter.[12][13] He is also knowledgeable and proficient in Deutsch (German)[14] and East Franconian, a dialect in Southern Germany. [15] Sebastian has a strong and mutual distaste for Grim Reapers.[16] He greatly favors cats, and keeps at least thirteen hidden in his closet to prevent Ciel from finding out.[17] Sebastian often contemplates the behaviors and attitudes of human beings. He finds humans in general to be "difficult creatures," but he adds that their struggles and lofty goals make them interesting. He is also intrigued about how insatiable they are, as they are willing to "drag others down to get what they want, even in death."[18]
Serena: Help Fairy Tail?!
Rin: Right! They're fighting against Phantom Lord.
Rin Okumura (奥村燐 Okumura Rin) is the son of Satan and the elder twin brother of Yukio Okumura. Studying as an Exwire at True Cross Academy, Rin desires to earn a Knight Meister and defeat his blood-father. Rin has messy, jet-black hair (dark blue in the anime) that sweeps down in his pale skin and intense blue eyes. While in his human form, Rin exhibits a number of physical traits that hint at his Demonic nature, such as prominent canine teeth and slightly pointed ears. After using Kurikara for the first time, Rin also gains a black, fur-tufted tail just above his hips. As a Demon, Rin gains two horn-like blue flames floating above his head, long elf-like ears, and slitlike red pupils while his irises remain a deep blue. The blue flames also blaze around other places of his body, mostly at the tip of his tail. Before going to the True Cross Academy, Rin's wardrobe consisted of a simple blue hoodie over a pink T-shirt and a pair of black jeans with chains on the side, giving the impression of a rebellious nature. He was also seen wearing a white jacket with big pockets and various decorations on it and a fingerless pair of black gloves. Because of how often he got into fights, Rin was seen with band-aids over his cheeks and fingers, wounds which were usually taken care of by Yukio. While in True Cross Academy, Rin wears the school's uniform, which consists of a white shirt, a loose necktie, a black jacket, and black pants. He is also seen carrying around Kurikara in a red sleeve over his back and shoulder with a black strap. In class, he is occasionally seen with his bangs pinned up so he can read his studies. Rin has a protective and supportive personality. He can be very violent and tends to get into fights (which are usually caused by strong emotions) but is actually kindhearted. He supports his friends and tries to encourage and help them. He also seems very protective of Yukio, and aims to surpass him one day. Rin is clueless at times, such as saying phrases wrong or thinking that the Kraken's fins are ears. Despite this, he is able to connect with someone's feelings to his own, such as Shiemi Moriyama's grief over her grandmother and Ryuji Suguro's ambition to defeat Satan. He's not the type of person for school or studying, though he was able to gain a junior high diploma and become an Exwire. Unlike his younger brother, Rin is immature, which leads other people into believing that he is the younger twin out of Yukio and himself. He is headstrong (figuratively as well as literally) and is often very open with his friends. However, when his friends found out about his Demon heritage, some became afraid of him, and thought that he was unstable and thus dangerous, but they slowly got used to him and accepted him during the Kyoto Arc. During the anime Rin thinks about the past of the day his father died and also what Yukio thought of him the first day of Exorcist class. He seems to have a small soft-spot for animals. In the beginning of the manga, the reason he had gotten into a fight with Reiji Shiratori and his delinquent gang was because they were shooting down pigeons (torturing them).
Lala: We actually saw the whole thing before!
Lala Satalin Deviluke is the main female protagonist of To-Love Ru and Motto To-Love-Ru, but takes a more minor role in To-Love-Ru Darkness. The story begins with Lala running away from home as she didn't want to get married to any of her suitors. Due to an accident, she ends up naked in Rito Yuuki's bathtub. Upon arriving on Earth, Lala pretends to love Rito to keep herself from getting married, but really does fall in love with him after she misinterprets a statement that Rito shouts in self-defiance. Lala is a highly attractive teenage girl with long bubble gum pink hair, emerald green eyes, curvaceous and often referred to as a perfect girl. Her most distinguishing feature is her tail which extends down from the base of her back. Her tail is long, thin, and ends with a heart-shaped tip. Another feature is that she is almost always seen wearing a hair clip with thick black swirls circling once then pointing downward. This is her robot companion Peke who actually forms the clothes she is currently wearing. Ryoko Mikado referred to her in chapter 30 as "Devilukean" in a manner which suggested it was the name of her species. At the beginning of the series she is almost always seen in her costume robot Peke's "Dress Form", in what can only be called an enlarged version of Peke herself. Wanting to fit in more with the people of earth, she now has Peke dress her in various earth clothing styles; she has also bought herself a large number of earth clothes to wear when Peke is out of energy. She also has large breasts (and like other female characters of the show, her nipples are visible in To Love-ru Darkness). According to Risa, Lala's measurements are B89-W57-H87. Lala once stated that she doesn't gain any weight from eating food. In To Love-Ru Darkness chapter 44, Lala has temporary turned into a small child-like version of herself due to using too much of her power, similar to her father. She is incredibly enthusiastic about the smallest things and has a very bubbly and slightly childish nature, which is most likely the result of being raised as the first princess of Deviluke. Though she can also be a bit of an air-head and very scatterbrained most of the time, she is known for her genius-level intellect as seen in her amazing array of inventions; her planet even wanted to use her for weapons research and engineering. She is very caring and generous and appears to have a need to make everyone she cares about happy, even those of which she doesn't have any real relationship with, such as her teacher. This trait, along with her vast intellect, is obviously one she inherited from her mother. She is very naive about earth culture and will often make highly dangerous mistakes by either accident or serious miscommunication. Despite her naturally cheerful and somewhat childish nature, Lala is not as emotionally immature as she would appear. She has, on rare occasions, become upset and angry at other characters even Rito over serious issues. One incident in particular involved her spending the night with Haruna because Rito had yelled at her, which made her doubt if her affections would ever be reciprocated (Chapter 31). She also sometimes is known to lust over Rito. One great demonstration of her emotional maturity was when during the Trouble Quest incident, her sisters tried to force Rito to admit his feelings for her but upon seeing the stress he was under stopped them after having already found out that he does like her in some way. After this, Lala noticed that Rito was under a lot of stress due to his confession in front of Haruna. Lala later admits to Rito that she could sense that he was upset, Lala felt very upset and guilty due to the fact that it was her sisters who caused Rito's confession. After a talk with Haruna, and another talk with Lala, Rito felt better (Chapter 99). As a child, Lala led a very mixed lifestyle, having the company of her robots, sisters and Ren/Run. However, she also underwent something of a refusal to have a real childhood. Having a mother that was almost never around, constantly having to be taught things she had no interest in against her will and being 'raised' by an alcoholic father who never spent any time with her, she greatly longed for a pent-up need to express herself creatively and happily to overcome such underwhelming and even traumatic instances, which more than likely resulted in her very cheerful, very upbeat personality she never seems to let go of. She has also shown an amazing level of compassion for other characters, beyond simply being charitable or helpful. One example of this is when Haruna admitted to her that she is also in love with Rito, Lala not only moved out of his cupboard in favour of a joint house in the roof but also stopped throwing herself at Rito to hug him in order to be fair to Haruna and make it easier for her. Another example is when her and her sisters were younger, When her sisters fought, Lala would often leave her inventions around so that they would settle their differences and work together, even though it would result in Lala getting lectured by Zastin. On some occasions, Lala will say something ironic in relation to her own decisions. For instance, telling Saki not to run away from home, or telling Momo not to sneak into someone's bed when they are sleeping, hinting at a small piece of hypocrisy in her. Due to never really being alone her entire life, she has no notion of modesty and is more than happy to walk around naked, but has in more recent times gotten better at knowing where and when not to be naked, though she still makes a habit of walking out of the bathroom naked when she needs something. It can be pointed out that although Lala holds no real issue with appearing naked around people, more so in recent times, she is in no way perverted or in any way interpreting the action as sexual. She actually is for one very bashful when it comes to being touched or viewed in a sexual way or from any overly compromising angle. Rito found out about this after she landed on top of him when they were on their way to save Celine and was for once incredibly embarrassed about this. However, while she has no sexual intentions, Lala seems to take some amusement from making Rito blush and panic, a sight which she has declared 'cute' more than once. She is also incredibly optimistic. A good example of this is at the end of to love-ru, Rito confesses to Lala that he loves her and that he loves Haruna too, she just says to marry both of them, being completely okay with a concubine. Later in the chapter Rito accidentally says "I love you" to almost the entire female cast she is even more ecstatic saying that he can marry everyone. In To Love Ru: Darkness, Lala has seemed to mature slightly, though she still will walk around the house naked at times and continue her other usual tendencies. Lala and Rito seem to have a much better friendship, especially due to the fact that Rito confessed his love to her. However she also constantly tries to push Rito into confessing to Haruna as well, so the three of them may get married, Lala has even put her feelings aside until then, she no longer clings to him very often. As the series progresses Rito realized that it is bad of him to treat Lala as if she's insurance to his love with Haruna, and even starts to consider Lala's offer of marrying both of them, which he constantly shakes off. With some encouragement from Momo, Lala starts showing her love towards Rito like she did before as her old childish clingy self, but Momo showed her some love simulation game to teach her how to express her love in a more adult way. Afterwards, she warped to him while he was taking a bath and and asked to try a kiss. Despite her childish personality and immaturity, it has been stated by Momo and felt by Rito that Lala has an "overwhelming impish aura," with Momo wondering just how strong it would be if Lala ever found out what happens after a kiss. (To Love-Ru Darkness chapter 35)
Serena: You did?!
Sebastian: Yes. Team Shadow Gear was beaten up by one of the members of Phantom Lord.
Lala: That's why they're going on war.
Luna: And this is our opportunity to rescue Ami.
Honey: Right...
Moka: And we have to defeat the Element 4, too!
Moka Akashiya is a Vampiress in Yōkai Academy, and is the first person Tsukune Aono meets when he sets foot in the Yōkai realm. Moka takes a liking to Tsukune, initially because of the taste of his blood (something she very quickly becomes addicted to), but later when he tries to protect her from the Outcast Ayashi, Saizo Komiya. When the Rosario Cross around her neck is removed, the seal keeping her inner nature is released. Cold and arrogant, the Inner Moka is a completely different entity from the kind, loving Moka, going so far as to specifically remind Tsukune to "be kind to the other Moka". Tsukune is the only one able to remove the rosario cross around Moka's neck. Her name is perhaps a pun on the word "mocha", as well as reflecting her split personalities, as mocha is a combination of coffee (representing Inner Moka) and cocoa, (representing Outer Moka). It is revealed that Outer Moka is actually a fake personality made by the sealing ceremony of the Rosario. Inner Moka is closest to the original Moka, save for repressed memories. Furthermore, Akasha Bloodriver has told Inner Moka that the only person who can remove the Rosario is someone who means her no harm and loves her; in this case that person is Tsukune. Inner Moka, or Ura Moka, is Moka's inner-self, revealed only after Tsukune removes Moka's Rosary Seal. Inner Moka is basically Moka's polar opposite. She's very prideful. She also becomes delighted with Tsukune's blood and early on states that it is the main reason why she bothers to save him whenever he is attacked in the first place. However, as time goes on, she comes to genuinely respect Tsukune's growing courage and gentle heart, especially after he risks his life several times in order to pull off the rosary to free her when the both of them are in danger. His gentle and caring nature slowly begin to wear down on Inner's cold demeanor, not only towards him, but to Yukari, Kurumu, and Mizore, as she begins to accept the girls as friends despite their mutual 'rivalry' for Tsukune. 'Inner Moka' is actually the true Moka Akashiya, with Outer Moka being a personality created by the power of the rosary, which somewhat suppresses the powerful vampiress blood within her. Despite this, 'Inner Moka' shows an incredible amount of concern for Outer Moka that mirrors a 'sisterly bond' at times. She's determined to protect whatever Outer Moka holds dear, especially Tsukune. She respects and treats Outer Moka as she would her own sister and will berate her if she doesn't do what she is supposed to do i.e. doing homework, eating properly, taking a shower before going to bed, etc. Moka has been noted as one of the most beautiful students currently at Yōkai Academy. When at school, she wears the Yōkai school uniform. She sometimes carries a brown suitcase for the Newspaper Club. Because Moka "transforms", her appearance differs slightly depending on her current form. Her "outer" form has long, knee-length pink hair and green eyes. As a vampire, Moka has pronounced fangs that allow her to drink blood. Her expressions in this form are much softer. This form always has her trademark Rosary attached to a black choker since it is what causes this personality to surface. Later in the story, it is revealed that this Moka bears a great resemblance to her mother Akasha Bloodriver, including the same hair color and general soft demeanor. This is because the Outer Moka is a "reflection" of Akasha, meant to protect Moka as she grew up without her mother. With her Rosary removed, Moka transforms into her "Inner" form. Her Inner form retains the same hair length, but is silver instead. Her eyes are much more demonic, having red catlike pupils. Her expressions are much more stern, serious, and sometimes cocky. Her vampire fangs also become much more pronounced. In the anime when the Inner Moka is released, her breasts and hips become bigger than that of the Outer Moka, and gives the appearance to be slightly taller. It is later revealed that this inner form is her true form and appeared more like this form since she was a young child. After Moka received Tsukune's blood to save her from dying and help from their friends to stabilize their powers as a Shinso, Moka can use the "Creation" ability to alter her appearance, in her case she can generate in the the same steel armor and pauldron like coverings as Tsukune. The armor like coverings clad her legs to just above her knees like long leg boots, and the arms are also clad in long sleeve like armor with shoulder pauldrons, while at the same time she can use the "Wealth of Power" ability to grow bat-like wings protruding from her upper back, but smaller ones than Tsukune. In the end of the story, Moka no longer has her rosary but still continues to wear her choker. Her overall demeanor has become much softer like the outer Moka and, as noted by Tsukune, the tips of her hair now have a pale tinge of pink, as if to signify that the two souls of Moka had merged. Moka's natural good looks get the attention of all the males in Yōkai Academy (as well as problems with a few of the females, including Kurumu). She's very kind, sweet, soft-spoken, polite, and friendly towards others. Though good-natured, she possesses a bit of naivety that draws her into problematic situations. While initially hateful and distrustful towards humans, she eventually grows to care for the only human on campus, Tsukune Aono. Her bond with him grows stronger over time, to the point where he begins allowing her to drink his blood without protest, just so she remains healthy. When it appears in the story that Tsukune will be expelled, Moka states she'd rather drop out and go with him, because she cannot bear the thought of being separated. She is also good friends with Kurumu, who considers herself and Moka "best friends" despite their rivalry for Tsukune's affection. In the beginning, Moka had an attraction towards Tsukune due to how delicious his blood is, and would constantly ask if she could suck it. However, when Tsukune becomes tired from her always drinking it, she becomes worried over his condition and tries her best not to hurt him. However, when Tsukune allows her to drink it for her health, she hugs him and thanks him for it. The more time she spends around Tsukune, the more her feelings toward him grow. Whenever Tsukune tries to make her happy or willingly allows her to suck his blood for her health and happiness, she blushes and is very happy around him. When others mention how close the two are and if she has feelings for him, she blushes and is very bashful around him. Whenever she has the courage to ask him out on a date, she fidgets, and slightly stutters with him. When Tsukune's mother mentions how much Tsukune talks about her and likes her, she hugs him and even tries to kiss him. Eventually, her feelings develop into love. In a number of instances in the manga, she says directly to Tsukune that she loves him [Chapter 6 (during Tsukune's birthday); Chapter 11 (where she says that she loves him even if he will hate her). She is very protective of Tsukune due to him being only human, and wants to protect him so she can be with him. Moka even admits that she wishes to be with him forever. There is a running gag that whenever Moka gets close to Tsukune and looks as if the two are about to kiss, she always bites his neck to suck his blood. However, she has more than once actually wanted to kiss him, but she is always interrupted by the others in the craziest of ways. In Chapter 66 of Rosario Vampire II (the sequel to the first season), Tsukune and Outer Moka both confess their love for one another and share their first real kiss in the entire series. Both Outer and Inner Moka are noted constantly by males to be extremely beautiful, as all the male students in the school are attracted to her. A running gag is that several characters try to win her over and make her their girlfriends, however, she states she only wants Tsukune, due to his kindness and the bravery he shows her. Prior to the Inner Moka being sealed by the rosary, she and her younger sister, Kokoa Shuzen, had a rivalry in childhood. Kokoa became distressed when her beloved big sister was sealed away, and spent the next few years chasing Outer Moka, wanting to kill her and get her big sister back. While Inner Moka loves Kokoa as a sibling, she finds her "too clingy." Outer Moka dislikes Kokoa's penchant for attacking her constantly in order to force out her other personality; until Tskune appeared in her life she was never able to remove the rosary and fight back. When it comes to the Outer Moka, the Inner is deeply closse towards her, even though she's a fake personality. The two have a very strong bond and act almost like sisters who watch each others' backs. They share a lot in common (due to them being in each others' bodies). Inner tends to make sure that she eats, bathes and does her homework as usual and looks out for her well-being. Outer is the only person, aside from Tsukune, that she can open to, such as her worries over events and how the two feel about their love for Tsukune. According to Tsukune, he cares for both of them the same and hopes that one day inner and outer Moka can become one together. (Which happens in epilogue). In Chapter 14 of Rosario Vampire II, the spirit of the Snow Oracle prophesies that Tsukune and Moka have a "special destiny" and a "destiny that will move the whole world". Her vampiress nature also emerges when she is unsealed. Cold and reserved, she is highly aristocratic and arrogant, looking down upon all manner of yōkai for their audacity to challenge her. She normally punishes the monsters who dare pick on Tsukune for various reasons and depending on how they treated Outer, she'd even attempt to permanently maim them. Her pride of being a noble vampiress is very apparent in how she deals with everything. In all accounts, she is a completely different entity from Outer Moka. She also possesses plenty of knowledge of the other classical types of monsters that attend Yōkai Academy. Despite her cold nature as a vampiress, she does not truly wish to kill anyone and is very merciful in fights. This is why she curbs her power, to keep herself from killing people. Even when she was forced to kill Tsukune when her blood was taking him over and left him unable to control himself, she didn't want to kill him and showed hesitance when fighting him (in addition to shaking). and she and Outer Moka were sad over the turn of events and blamed herself for hurting him. The true reason for her coldness is to keep distance between her and her friends she doesn't want to lose anyone else even if she is the only one who suffers, not accepted, and hated. Inner Moka's true intentions throughout the series was to protect everyone and thinks that she is only needed for fighting. As such, she wanted to stay as "Inner Moka" so she doesn't become weaker, one of the two reasons she was in a hurry to fix her seal only for "Outer" Moka to try to convince her otherwise, the two working together and filling each other's gaps. Inner Moka tended to be slightly amused at Tsukune's attempts to assist her despite him being a 'mere human'. She claimed her personal interest in protecting him was due to his apparently tasty human blood, the primary source of nourishment for her body, but also to keep the sealed Moka happy. Even so, as Inner, she has never drank Tsukune's blood in the manga, leaving that task to Outer. Over the course of the series, Inner Moka begins to take a more aggressive stance whenever she appears on behalf of Tsukune, becoming angry when he is injured trying to protect Outer Moka and unsealing her. She even saves him a few times from blows that might have killed him at the cost of personal injury to herself. When Tsukune is horribly burnt trying to protect Outer Moka from Kuyou's supernatural flame, it was only one time we see when she actually threatened the life of a fellow student if her gambit at reviving him should fail. In the anime, this is shown when she forcibly bypasses the rosary's sealing power to strike back at Ruby who had mercilessly attacked Tsukune from behind. Later on, during the rare moments when she was not fighting, Inner is actually quite a normal girl to be around, despite her high upbringing. She best described as a 'tsundere' type, being prone to using violent methods to get her point across. She is very smart, having been compared as slightly lower than the genius-level Yukari (solving complex math formulas and being bilingual with English as her 2nd language). She also loves shopping for clothes and adores cute stuffed animals. She is also a bit of a tease, quite willing to show off her legs, but will allow nothing above 'holding of hands' at this point. In showing a rare weakness, she apparently knows what to cook, but the actual art of cooking is lost on her. She blames not being out nearly long enough to have any sort of practice in it. In the anime, Inner is a bit more socially awkward as well being obsessed with anything martial arts-related. However, as time goes on, she comes to genuinely respect Tsukune's growing courage and gentle heart, especially after he risks his life several times in order to pull the rosary to free her when the both of them are in danger. His gentle and caring nature slowly begin to wear down on Inner's prideful and arrogant exterior, helping her form bonds with the rest of the group. She has noted that the more time she spends out in the world and around Tsukune, the softer she becomes and the more dependent she is on Tsukune and everyone else. Throughout their time in Yokai Academy, Inner Moka has slowly kindled admiration and love for Tsukune. Throughout Season I, Inner Moka began to invest more and more into her relationship with Tsukune, going as far as to lash out at Midou for insulting him in public. She also does unprecedented things like shielding Tsukune at her own expense and injecting him with her blood, even though she was aware of what it could do to him. These emotional developments come to fruition in Season II, where Inner Moka has changed tremendously in how she deals with Tsukune. In Chapter 16 of Rosario Vampire II, Inner Moka blushes heavily when Tsukune suddenly embraces her, even though she knew it wasn't romantic in nature.. In Chapter 23 (Rosario Vampire II), Inner Moka vehemently rejects the idea of polygamy along with Tsukune; and when Kurumu says that this was because she (Inner Moka) wants Tsukune to be hers alone, she blushes and quickly lashes out in embarrassment. During baking class in Chapter 26 (Rosario Vampire II), Inner Moka, with help from the others, bakes a pumpkin pie for Tsukune. When she first failed, she exhibited obvious depression. Later, her cold personality vanished when Tsukune praised how delicious it was. Inner Moka is much more open and visibly smitten whenever she thinks about Tsukune. However, Inner Moka worries about her emotional evolution because she is starting to act like the Outer Moka and fears that she is losing her edge because of this. However, she overcomes this sentiment after saving the Hyung Airplane from the gremilns, accepting her feelings and her new personality as a way to be more flexible. Her love for Tsukune progresses mostly throughout Fairy Tale part of the series, where she opens her heart to him upon their reunion, and when she heavily worries for him during his transformation to a ghoul, where she pleads for him not to turn into one. When it comes to the Outer Moka, Inner is deeply close towards her, even though she's a fake personality. The two have a very strong bond and act almost like sisters who watch each others backs. They both share a lot in common (due to them being in each others bodies). Inner tends to make sure that she eats, bathes and does her homework as usual and looks out for her well-being. Outer is the only person, aside from Tsukune, that she can open to, such as her worries over events and how the two feel about their love for Tsukune. According to Tsukune, he cares for both of them the same and hopes that one day Inner and Outer Moka can become one together. 10 months after the final battle, Inner Moka has gotten closer to Tsukune, later Tsukune realizes that both souls of the Outer and Inner Moka have begun to become one.
Honey: Hey, Moka.
Lunatone: Looks like you return.
Moka: Yeah! Sorry about that! I was looking at some cute clothes!
Luna: Typical...
Sebastian: Now, let's head to Fairy Tail and wait there until they return.
Everyone: Right...
Rin: C'mon! That's boring!
Sebastian: It's the only way.
Rin: Oh, alright...
Everyone: (heads to Fairy Tail)
(eyecatch begins and ends)
AppleJack: Looks like we'll win this fight!
Luffy: They don't stand a chance against us!
Bo-bobo: We're the strongest guild ever!
Don Patch: Right!
FarFetch'd: And it was all thanks to us!
Chun-Li: No it's not you two!
Together: Wha?!
Gajeel: Perfect. The old man is out of sight.
OVER: Right... And they are pretty strong.
Steelix: But, they're trash. Is it time to jump in the battle?
Gajeel: It is. (jumps and lands)
Everyone: (gasps)
OVER: Bo-bobo!
Bo-bobo: No!
Don Patch: It's OVER!
FarFetch'd: And Scyther AND Scizor!
Jelly: What's HE and his Pokemon doing here?!
OVER: To get revenge!
Totodile: This is bad!
Goodra: Really bad!
