Facts & notes:

time it took to escape:

1 week and 4 days.

size of mount massive:

1,080 feet long = 3 football fields long. (only counting the main floor. Floors vary each building section)

story was published on Friday the 13th. :3


Q & A:

Q: will you make a sequel?

A: at first i wasint, but iam. here it is. =]

s/10572293/1/Escape-2-the-Aftermath

Q: will you write other outlast fanfics?

A: no, I don't think I could do another one. Originally I thought of just keeping escape for my own enjoyment and never planned to post it. But I liked to share story's I made and hear what people think, so I posted it.

Q: whats with Waylon and his camera?

A: after Waylon escaped the riot he was left to survive the asylum. The camera used to work after the escape, but only for a little while, so he had the habit of carrying it everywhere.

Eventually he developed a OCD (obsessive compulsive disorder) for the camera. He started to slowly believe that if he left the camera behind, then something bad mite happen to him. while he was away from the camera and he wont be coming back for it.

Over time it got worse. Now he started to believe if something happened to the camera, something would then happen to him.

If it was destroyed, hed die. Or if it was broken, hed get a crippling injury.

Because of this OCD Waylon is HIGHLY protective of the camera. Willing to fight the worst of variants if they got hold of the camera. Just a example of how bad, and possibly lethal, for him his obsession has gotten.

Q: what happened to Eddie in his childhood? iam a little confused about it.

A: if you've played the game you'd know the basics.

The parts I made explain what happen to his abusers, his father and uncle. The story's not canon of course.

When Eddie was still young, like around 11 or so, Eddie started a fire in his house to kill his uncle and father. The fire spread and killed his father by burning him alive.

Unfortunately, it was snowing and the fire spread a bit too slow. Before it could reach the other side of the house, where Eddies uncle was, allowing his uncle to escape and survived.

Eddie was forced to live with his uncle in a smaller house, near a lake, after the fire. After the fire Eddies uncle had gotten a little afraid of him, knowing he caused the fire. So in reaction to fear Eddie was abused a lot more.

As years passed, Eddie got older, bigger, and stronger. So he started fighting back, making his uncle more scared and even paranoid as Eddie started to threaten him.

To make sure Eddie didn't attack him in his sleep, his uncle locked him into a very small shed that was right at the edge of the lake.

Q: is Eddie claustrophobic?

A: no, he is not.

Q: but he was afraid when in that small solitary cell. Isn't that claustrophobia?

A: Eddies fear isint caused by the small space, it stems from PTSD of childhood trauma. As mentioned in his childhood explanation, Eddie was locked in a very small dark shed near the lake. A lot of abuse happened in there and he was also threatened with drowning.

Every time it rained, and it did a lot, the shed would flood, because it was so close to the lakes bank. This is also why Eddie sleep stands, he had to learn or wake up drowning in mud and water. Him quickly waking when being touched also being a reaction of survival.

To effect his PTSD there needs to be certain settings.

If hes locked in a small room, but its bright inside. It wont bother him.

If hes trapped in a dark area, but the room is large. It wont bother him.

If hes in a small dark room, but not trapped. It wont bother him.

The room has to be small, dark, and he has to be trapped.

Although not canon, You can just imagine this as another reason why Eddie freaked out so badly when about to enter the bubble cell in the intro of the game. Its small, the room is mainly dark, and he'd definitely be trapped inside with water around him. Simulating the shed and the flood water. Just gives the reason a little deeper meaning i guess.


bad guys: who got cut? And why keep the others?

I wanted to have "boss levels" like in the game. The current working lineup being the puppeteer, saviors, and Barker. maybe Murkoff/ Jeremy(if you count them). The old lineup I had was puppeteer, Barker, the false prophet, then Murkoff. So why was the lineup changed? Who stayed and why did others get cut?

Mr. smiles (transformed to puppeteer):

Mr smiles was basically a prototype for the puppeteer. He was suppose to kill victims who didn't seem happy, cutting a Glasgow smile on the body's.

I didn't like him because he didn't seem that great or intimidating. As I added him to preserve the body's and string them up. I made the puppeteer, who was much better in threatening terms.

The false prophet (cut):

although the title sounds intimidating and cool, the villain not so much. He was basically meant to come after Barkers "level". Barker being very small and not nearly as great as he is in the fanfic at the time. False prophet was replaced later with the saviors.

The false prophet was suppose to be a huge guy with multiple injury's and lots of things stabbed into him. Like broken glass stabbed into his arms. Because of multiple injury and constant pain, he took a lot of medication, making him a raging drug addict.

He was highly aggressive and obsessed with being in control and fighting, so he ran a clan of fighters who would kidnap and push people into the arena to fight. and he was the one who owned the arena instead of Barker.

Jacob Barker (kept):

when I first created him, I didn't have much of a idea for him. I had the puppeteer all down and the false prophet was meant to be last, with Jacob Barker being in the middle.

He was suppose to be a basic religious nut and a "hype man" for the upcoming false prophet ( like how the saviors were with mentioning Barker). That's where the "dead lands" the fighter mentions came from, it was meant to be said by Barker for the false profit. Barker also wasint a cannibal in the original plans.

The original plan was to have Waylon separated and end up with Barker. Barker would recruit Waylon and make him work outside to dig, not graves but to get under the electric wall. Waylon of course knew that wouldn't work, because of how deep the fence went with concrete and the multiple fencing layers after.

Waylon would point this out at some point, also stating Murkoff was coming, upsetting Barkers power over his worshipers(who are there by actual choice). Barker would get upset, regain his worshipers confidence and force Waylon out the wall and into the false prophets territory, the "dead lands". Eddie would only meet Barker to get information, then leave. Making the whole visit a quick pass through and not much else.

I still felt that Barker was too plain and almost a copycat of father martin. I considered scrapping him to think of something else.

I started thinking that what if Barker was in charge of a small cannibal clan. It would make him more intimidating. This thought lead to more ideas, like what if he had a army of worshiper cannibals. Another idea was getting Waylon trapped and being put into the warrens (which i "borrowed" from watership down.)

after a while, Barker had become this intimidating dictator cannibal. And this lead to the lineup change. I liked the false prophet, but compared to the new Barker he seemed like a villain step down, then a step up in threat. I decided to cut the false prophet and replace him with Barker. Then I needed a replacement for the "hype man" in the middle for Barker. That being the saviors.

The saviors (kept):

after the removal of the false prophet I needed a new middle man slot. I took the old arena idea and thought it could be like a test Barker use's to obtain food or to get new members wanting to get in.

I thought maybe Barker wanted some tough warriors or guards, which developed the saviors. It developed the reason why Barker wants Eddie so badly and why Waylon would be captured for Barker. The saviors I feel are still a quick pass through, but there really wasn't much to do with them.

Jeremy Blaire:

Come on … I had to bring him in and have him die a horrible death. It was so fun to do it. X3