(Author's Note)
This is purely background information, mainly covering events prior to the beginning of the story. If you aren't interested in this, then skip ahead to the next chapter.
ATTENTION ALL DOMINION FORCES. THE FOLLOWING INDIVIDUALS ARE TO BE TREATED WITH EXTREME CARE AND SHOULD BE TERMINATED ON SIGHT.
Jason Davis: Currently the overall Commander of the Raiders, a resistance force dedicated to opposing the Zerg and the newly-formed Terran Dominion with every weapon possible. Davis formerly held multiple positions in the Confederate military, including high-ranking positions at Dylar and New Folsom, as well as the classified shipyard facility Terra Firma. He was also known to have been, at one time, a member of the bodyguard team surrounding the Terra Family, and was particularly responsible for Nova Terra. Davis was responsible for the design and construction of the Stingray-class gun-ships, along with having input into various other top-secret projects. Unknown to many, he is in fact a member of the Tygore family, one of the Old Families responsible for running the Confederacy, although he changed his name and hid his identity upon enlisting with the Confederate armed forces. Following his retirement at the rank of Colonel, after 10 years of service, he took up the post of Magistrate on Mar Sara, succeeding Mike Hammond. During the Zerg invasion, he was forced to join forces with the terrorist group The Sons of Korhal, in order to evacuate the population before they were overrun. Following this, he led a number of operations for the group, working with various other commanders to achieve various objectives. His suspicions surrounding the group, and its leader Arcturus Mengsk, never completely faded however, and were heightened after the deployment of Psi-Emitters on Antiga Prime and Mar Sara. He is known to be a decent warrior and a formidable tactician.
Jim Raynor: The one time outlaw and Confederate Marshal for Mar Sara, he now serves as the lieutenant of the Raiders, under Davis. Jim Raynor served as a soldier in the Confederate armed force, although he was later forced to go AWOL and flee after being framed by his superior officer. After these events, he teamed up with one of his comrades, Tychus Findlay, and proceeded to stage high risk heists and other criminal activity, earning him the attention of various figures, both inside and outside the law. Following Findlay allowing himself to be captured in order to facilitate his escape, he struck a deal with Mike Hammond, the Magistrate of Mar Sara, to have his record wiped, and took up a post as a Marshal, a deal that remained in force when Davis replaced Hammond as Magistrate. Having worked with Davis since Mar Sara, the pair are a formidable partnership, with Raynor's talent for improvising tactics to suit a battle and inspiration, combined with Davis's skill as a leader and strategist, proving to be the downfall of many an opponent. His temper has on occasion got the better of him, but his enemies have usually regretted this situation in the end. He is currently known to be dating Sarah Kerrigan.
Sarah Kerrigan: Currently the partner of Jim Raynor, Sarah Kerrigan is the only official Ghost with a PI rating of 10, and one of only two terrans with such a high rating. Her Psionic power is not to be underestimated, as she has proven to be among the sector's most capable fighters, as well as a reasonable tactician. Sarah Kerrigan once served as the best operative of the Confederacy, conducting a number of missions, including the assassination of the family of Arcturus Mengsk. Late in her career, she was transferred to a secret program, where she proved to be the only Ghost capable of controlling the Zerg on any scale. She was later extracted from this facility by the Sons of Korhal and, after the removal of her implants requiring loyalty to the Confederacy, joined forces with them, rising to be one of Mengsk's primary lieutenants. Growing close to Jim Raynor while working together on Antiga Prime, the pair proved to be a formidable partnership, particularly when also teamed with Davis. The trio became close friends and went out of their way to look out for each other.
Nova Terra: The current heir of the Terra Family, Nova Terra has an unofficial PI rating of 10, matched only by Sarah Kerrigan. She has also proven to be a skilled combatant, having undertaken various levels of combat training alongside her bodyguard team, including Jason Davis and Wilkes Butler. Like her father, she was unusually sympathetic and compassionate for a member of the Old Families, something other Old Family members looked down on her for. Following the invasion of Tarsonis by the Sons of Korhal, followed by the Zerg and Protoss, she was forced to witness her family's execution, although she succeeded in surviving her own by generating a Psionic Blast, which levelled the surrounding area. Wandering through the ruined streets, she was captured by General Edmund Duke's forces, although the intervention of Davis, Raynor, Kerrigan and the Protoss Executor Tassadar ensured that this was short lived. After these events, she joined the newly formed Raiders, undertaking further training and developing her powers with the assistance of Kerrigan, Raynor and Davis.
Selendis: One of Executor Tassadar's primary protégés', she has served with his force since it was deployed to repel the Zerg threat. After the alliance between Tassadar's force and the Raiders was formed, she was one of two commanders assigned to work with the Raiders. She swiftly earned Davis's trust and proved to be as good at commanding terran forces in combat as Protoss. Her suggestions and tactics have proved vital to the alliance's success in several battles.
Tassadar: Executor Tassadar is the current commander of the Protoss force operating in the Korpulu Sector. For the majority of the campaign, he followed the orders of the Conclave, purifying Zerg-infested worlds, although he often chose to allow surviving Terrans forces to evacuate before doing so. After the arrival of the Zerg on Tarsonis, however, he went against his orders and landed a ground force to destroy the Zerg. After engaging in battle against both the Zerg and a Sons of Korhal force led by Kerrigan and supported by Davis, his base was infiltrated by Kerrigan on Davis's instructions, allowing the two forces to discuss the situation. This proved to be the beginning of an alliance between the Protoss and the Raiders, against the Zerg and Dominion, with both forces working together closely to support each other.
Wilkes Butler: Butler is the current commanding officer of the mobile shipyard Terra Firma. He was originally a Confederate Officer, working at various installations. He was also assigned to the Terra's bodyguard team, working alongside Jason Davis. After his retirement, he became a Marshal, whose primary interest was the apprehension of the outlaws Jim Raynor and Tychus Findlay. While he eventually succeeded in capturing Findlay and sending him to New Folsom, Findlay's actions had allowed Raynor to escape him, something that was proving to be rather common. Shortly afterwards, Raynor dropped off the map and Butler was recalled into the military to command Terra Firma.
Matt Horner: Horner currently serves as Jim Raynor's XO, but was a trained Confederate pilot. He was encouraged to enlist by a Sons of Korhal recruiter, and defected to them upon his first mission. Gaining a reputation has a skilled starship pilot and tactician, he played a large role in the success of the blockade runner Cormorant in conducting numerous operations against the Confederacy. Assigned to work alongside Raynor and Davis shortly after they joined the rebel movement, the three quickly became good friends, although Matt was known to spend more time with Raynor than Davis. He is a skilled logistics officer, but his idealism has proven to make him sentimental.
Captain Roland: Roland currently commands the Sanctuary, an old battle-cruiser known to be associated with the Raiders. Though at one point openly questioning Davis's leadership and tactics, the two currently have a good working relationship. Roland's wife and daughter were among those rescued from Mar Sara, although Roland was unable to personally take part in the operation. Roland has long employed high-level technology on his ship, leading to his ability to monitor communications that many would not expect him to be able to intercept. He is also known to have taken an interest in ferreting out information that he shouldn't have access to. Well-liked and respected by his crew, Roland has proven to be an effective commander for the Raiders.
Captain Ryan: One of the few female captains within the Sons of Korhal, Ryan, along with her ship, the battle-cruiser Athena, elected to follow Davis at the battle of New Gettysburg. While originally a loyal Confederate Officer, during which time she served alongside Davis, she joined the Sons of Korhal after the destruction of Korhal by the Confederacy. Capable of exceptional tactical ability, particularly with small forces against much larger opposition, she is an expert in scouting operations, and has contributed much to Davis's intel gathering operations prior to launching missions. Her skills and capability means that Davis is comfortable entrusting her with varying operations, confident in her ability to get them done.
Captain Morris: Morris is currently serving in a similar capacity to Ryan within the Raiders command structure, capable of effective combat operations against enemy forces, but also skilled at spotting weaknesses. Unlike Ryan, Morris joined the Sons of Korhal directly, rather than defecting from the Confederacy. Working his way up through the ranks, he distinguished himself during the first battle of Antiga Prime, providing cover fire for attacking forces targeting the Confederate base established to maintain control. While his own ship, the Ouroboros, was not able to directly take part in the battle, his tactics in deploying his Wraith squadrons to cover the ground advance teams played a major role in the outcome of the battle.
Captain Jackson: Jackson, and the Thunder Child, were among the very first ships to join the Raiders during the battle of New Gettysburg, and was essential in providing cover fire to allow the Liberator and Cormorant to successfully evacuate the forces of Kerrigan and Tassadar from the battlefield. Since then, he has been assigned to assist Tassadar's ongoing mission to combat the Zerg, gaining high level tactical knowledge of the Zerg and Protoss's capabilities. Surprisingly, Jackson was never a member of the Sons of Korhal, instead a loyal member of the Confederate armed forces, although his decision to join Davis was likely prompted by the possibility of saving civilians and the fact that the Confederacy was largely defunct by this time.
Malcolm Kang: Despite being a member of the Sons of Korhal, and later the Raiders, Kang also has a link to the Umojan Protectorate. His uncle is Councillor Jacob Kang, one of the main political figures within the Umojan government. As a result, it is assumed that Kang had been placed within the Sons of Korhal to act as an inside agent, reporting back directly to his uncle. The reasoning for his decision to join the Raiders is unknown, although it is possible that it was also to infiltrate their ranks for the same reason. His crew are also likely to be loyal to the Protectorate. A smart commander, he has been able to avoid detection for some time, despite his family connections.
THE FOLLOWING PERSONNEL ARE CLEARED FOR ALL INFORMATION REGARDING THE ABOVE CRIMINALS
Arcturus Mengsk: An Old Family member as well as the charismatic leader of the Sons of Korhal, and later the Terran Dominion, Mengsk has proven to be a capable and daring commander, conducting elaborate schemes and keeping his plans very well hidden. Formerly both a member of the Confederate armed forces and a prospector, Mengsk earned himself a reputation as a successful commander during the Guild Wars, serving alongside Edmund Duke during one particular campaign. After retiring, he made a fortune as a prospector until the assassination of his rebel-inclined family by a team of Confederate Ghosts, including Sarah Kerrigan. Assuming command of his father's rebel movement, he led an increasingly effective rebellion against the Confederacy, eventually succeeding in toppling it during the Zerg invasion. Many enemies have underestimated him, to their cost. Ruthless and manipulative, Mengsk is solely concerned with his own interests, although his charm and ability have proven to be effective in persuading people to follow him, even trusting him. Ultimately, however, Mengsk trusts no-one but himself, leaving even members of his inner circle in the dark over some of his plans.
Edmund Duke: Also an Old Family member, Duke was a loyal Confederate and commander of the elite Alpha Squadron, although his by-the-book attitude and rigidity for rules, regulations and tactics has proven to do more harm than good. In charge of overseeing the lockdown of the Sara system, Duke repeatedly clashed with Davis and Raynor over the lockdown and the response to the Zerg, eventually arresting Raynor on charges of destroying Confederate property. Refusing to assist in evacuating the Mar Sara colonists, he was also responsible for attempting to prevent the rebellion of the colonists on Antiga Prime, although he proven to be unsuccessful. When his ship was shot down over the planet by the Zerg, he was forced to join the Sons of Korhal after they broke the Zerg entrenched around his position, ironically an operation led by Davis and Raynor. After the repair of his ship, he devised and led a operation, assisted by Davis, to breach the defences surrounding Tarsonis, to allow the Sons of Korhal to invade the planet. Unknown to Davis, he was instructed by Mengsk to place Psi-Emitters on the platform to lure the Zerg to Tarsonis, in order to destroy the Confederacy. When Davis, Raynor and a portion of the fleet defied orders to rescue Kerrigan's strike force, Duke led a force to activate the Ion Cannon and prevent the Raider's escape. He also investigated the Psionic Blast caused by Nova Terra, but while his forces succeeded in both activating the Ion Cannon and capturing Terra, the Raiders were ultimately successful in rescuing her and escaping the planet.
Captain Collins: The commander of the Hammer, while apparently being a loyal and trusted member of the Raiders, and a former comrade of Davis from the Confederacy, Collins offered his services to Mengsk after the Raiders split from the Sons of Korhal, as an inside agent, keeping tabs on the Raiders operations. Despite being part of the planning process and being left in command of the fleet in Davis's absence, he was unable to sufficiently capitalise on this advantage, due to Davis's safety precautions and the assistance of the Protoss.
