FRUIT: Akumu Akumu no Mi (Nightmare)

Many things come to people's mind when they think of Danzo: manipulator, vile, treacherous, powerful, and many other things.

Me? I always remember his bizarre personal summon Baku, a 'Nightmare-Eater,' because of how out of place it was.

Well that, and most of his greatest feats can be attributed to his transplanted arm and Sharingan.

So, Nightmare Man it is. Or basically, combat Freddy Krueger.

1. Nightmare Manipulation - User can create, shape, enter and manipulate the nightmares of oneself and others, including modifying, suppressing, fabricating, influencing, manifesting, sensing, observing nightmares and turning dreams into nightmares. The overwhelming shock, fear, anxiety and terror can prove too suffocating for the victim in which their hearts might explode or brains might die. In some cases, the user's power extends to the real world, such as wounds inflicted on a sleeping victim and even pulling someone from the waking world into the dream world.

2. Nightmare Inducement - Users are the physical form of nightmares and bad dreams and can control them to their will. In the real world the user may have very little power but in the dream world the user has near limitless power, they can turn any dream into a nightmare and torture their victim with it. Users gain power by causing nightmares but some may kill their victim and absorb their soul to increase their power further. If the users body is destroyed they can live on in dreams and possibly possess another persons body while they sleep and eventually take full control of them.

3. Nightmare Imprisonment - The user can trap others in nightmares. They may be nightmares the victim is already having or the user may create a nightmare to trap them in. The nightmares in question can stem from the user or from the victims' own worst nightmares

4. Nightmare Empowerment - User becomes stronger, faster, more durable, etc. from nightmares, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from the nightmares or even slow or stop aging.

5. Nightmare Inducement - The user can induce nightmares into others.

6. Paranoia Inducement – byproduct as long as victim susceptible to nightmare powers

7. Shadow Port – relies completely on being able to track down one who is currently under the most duress of nightmare powers. Gives user power to teleport right behind them. Go with it where you will.

8. Nether Weapons – fueled by paranoia/fear induced in victims

While on paper having the abilities of Freddy Krueger may seem OP, this fruit ability is severely hindered by the fact it requires the victims to either be asleep, under active fear/paranoia, or have dragged the user into the waking world while still under the user's power. (So same rules as Freddy).

The only time this fruit because truly powerful is after it Awakens, which causes the line between dream and reality to falter, producing something similar to Izanagi, causing reality itself to fall under the illusion/nightmare of the user.

It is however because of this fruits unique nature that a certain has to be mentioned (unlike the previous fruits I've listed whose weaknesses are rather easy to interpret).

This fruit NEEDS the victims to be INITIALLY asleep to fall victim to it. Once the victim has been under its influence, the 'marker' as it were remains I their mind, meaning the user will always have a way to get to them every time they fall asleep. It's a little like Aizen's Shikai from Bleach: powerful yes, but ONLY if you have ever fallen under its effect because otherwise, its just a sword.

As an addendum to this, any fight between user and non-victim becomes a battle of natural skills.

So all one has to do is frankly not fall asleep within the fruits user vicinity.

Lett's now move on to the Dwarf Hokage, Ōnoki.