Hello, everyone! Well, here it is! The first Duel for the Cup of Scorch Arc! I wanted to begin this arc for a long time since I started this story like two months ago! Anyway, if I did not make myself clearer the last time, I want to say this again in more details. I am opening up for requests of Deck and/or OC. The Deck can be based on real Deck that uses any kinds of strategy or archtype, or you can create your own original ideas for Deck/cards. You may send your request or idea to me through PM only because I constantly check my Inbox like everyday when I use my laptop. Anyway, I hope that clears thing up. Please enjoy ^^

UPDATE(7/10/15/): Changed monster's ATK and DEF points.

Chapter 25-Very Haunting Start!-

It has been five minutes, and the city is already full of dueling. From left to right, duelists locked in duels like soldiers in war zone.

"Wow! Everybody's really intense this year!" Hannah awed.

"It really is, but we better find someone I can duel with or else, at this rate, there won't be anyone else left." Mike said, looking worry.

"Relax! We have a week to get all the crystal pieces." Hannah said confidently.

Suddenly, a very dark or gloomy person approached them. He looked very skinny to the bones with black hair and pale white skin.

"Yikes!" Hannah screamed.

"Hel..Hello." The dark person said. "Are you...a duelist." He pointed to Hannah.

"Not me! He is!" Hannah pointed to Mike, who was also creeped out like her.

"Um, hello. My name is Mike. I'll...I'll gladly accept your challenge!" He said, trying not to be rude or scared.

"Thanks. My name is Jeff, by the way." Jeff introduced as he activated his black Duel Disk.

Mike followed up, activating his Duel Disk.

"Duel Mode Standby. Random Action Field Selection On." On each Duel Disk, a roulette wheel spun until it landed on an Action Field Spell card. "Acton Field Selected! Action Field, Night Graveyard, on!"

The surrounding area transformed into a graveyard setting. The sky turned dark with real looking full moon and some black clouds.

"As creepy as tis Action Field is, I better say the oath!" Mike said. "Duelists locked in battle!"

"Kicking the earth and dancing in the air alongside their monster." Jeff said in a soft tone.

"They storm through this air!" Mike followed up.

"Behold! This is the newest, greatest evolution of Dueling! Action...DUEL!"

They both said loudly as the cards above them burst, and scattered.

"The rule of the tournament states that the one who asks for the challenge goes first." Jeff said seldom. "I go first. I normal summon Living Cemetery Shadow Sprite."

A small purple spirit with glaring red eyes appeared in front of Jeff. "I activate its effect. When Shadow Sprite is Normal Summoned or Special Summoned, I can Special Summon the same one from my Deck. I summon my second one!"

A second one appeared. This one had sad looking blue eyes. "I activate my second Shadow Sprite's effect. I special summon the third and last Shadow Sprite from my Deck! I set a card and end my turn with that."

The third one appeared. This one had cheeky eyes in yellow as if was laughing or something. All three of the same monsters have 0 ATK point.

"Strange? Why did he summon three same monsters with zero ATK points?" Hannah asked out loud.

"I have a strange feeling about this monsters." Mike said with a worry face. "Well, here goes nothing. I draw!"

Mike drew his card. He looked at his six cards carefully. "I normal summon Victory Fighter Saber!" A familiar warrior appeared on his side. "Next, I equip him with Victory Sword from my hand!"

He placed a Spell card, facing up on the field. It depicted a sword with V-shaped body. Saber wielded it with his left hand, now having two blades. "With it, my equipped monster gains 600 ATK points! Battle Phase! I attack on one of your Shadow Sprite!"

V.F. Saber jumped high into the air, and then sliced down one of Jeff's monsters in V-shape style. It exploded, making his Life Points go down by half.

"Alright! He lost half of his Life Points!" Hannah cheered.

Until the smoke from the explosion cleared out, Jeff was holding an Action Spell.

"What the!?" Mike gasped.

"I activate Action Spell, Dark Hands of Shadow Realm!" The spell depicted a giant hand reaching out of the dark portal for one scared goblin warrior.

"When did he got an Action Spell!?" Hannah questioned.

"When my monster is destroyed by batte, the monster that destroyed it is also sent to the Graveyard!" Jeff explained.

Suddenly, a dark portal appeared just below Saber's feet. Bunches of hands leapt out of it, grabbing Saber as he screamed and gets swallowed into the portal.

"Nooo! Saber!" Mike cried.

"I also activate my Trap card. Trap open! Undead Summon!"

The Trap depicted zombies coming out of a swirling purple portal. "When Level 2 or below monster is destroyed by battle, and sent to the Graveyard, I can remove it from play from the Graveyard to Special Summon one Level 5 or higher Zombie-type monster from my hand or Deck. I Special Summon Level 6 Living Cemetery Skull Juggernaut from my Deck in ATK mode!"

A tall, big man appeared, standing at 10 feet. Its body was all patched up with unmatching skin color, but its entire face was blue with long stich mark around the forehead. One of its knees revealed bone, too.

"That thing is huge like Frankenstein's monster!" Both Mike and Hannah pondered.

"I...play the Spell card, Monster Reborn! I resurrect back V.F. Saber in DEF mode!" Mike's warrior returned to his side. "I set one card, and then end my turn." After he set the card, he ran off to look for Action Spell.

"My turn. I draw." Jeff said, with a hint of excitement in his voice. "I play the Continuous Spell, Portal of the Undead from my hand!"

The Spell depiced several zombies coming out of a swirling blue portal. "What does that Spell do?" Mike asked.

Jeff laughed creepily. "You'll see." He said, chuckling. "Battle Phase! Juggernaut attack your Saber! Death Fist!"

The zombie giant ran toward Mike and his monster. As big it was, it ran surprisingly fast. It punched Saber in his chest, destroying him.

"When Juggernaut destroys a monster in DEF mode, he deals pierce damage. You take about 1900 points of damage!" Juggernaut threw another punch, this time on Mike. He managed to dodge it as the fist hit and destroyed the tombstone instead, but the shard of the stone hit him on the back, earning the damage.

"Aaaahhh!" He screamed in pain, collapsing to the ground.

"Mike!" Hannah shouted.

Suddenly, Jeff laughed out loud in a maniacal way. "Oh, so exciting! I love seeing my opponent in pain!" Jeff laughed. "I end my turn!"

Mike slowly got up, but couldn't. He noticed a card just slipping under the rock He took it out. "This..card!" It might help!" He thought.

He got up, barely standing straight. "My turn! I draw" He looked at the card he drew. "Alright. I normal summon Victory Fighter Rapier Knight!"

A young female warrior with long black hair, silver eyes, and green armor with dark green coat came out of the summoning portal. Her armor had a copper inter grated into the design. She also wore armor boots, gauntlet, black plate of a knight, and a silver rapier with a copper guard and handle. She swung her rapier until making a pose, revealing her 1500 ATK points.

"I declare my Rapier Knight to destroy one of your Shadow Sprite. Battle Phase! Rapier Knight, attack!"

His monster pierced through his spirit monster with her rapier, but Jeff didn't take any battle damages.

"Hey, what's give!?" Hannah burst.

"Thanks to the effect of my Spell, as long as it is face-up on the field, the owner of Zombie monsters do not take any battle damages involving Zombie monsters." Jeff explained.

"Tch! Then..I'll activate my set card! Trap open! Damage Torpedo!" A trap depicting a Bullet Bill-like torpedo flipped up on Mike's side of the field. "When my monster destroyed my opponent's monster, but he or she didn't take battle damage, this card inflics 500 points of damage!"

A torpedo launched out of the Trap card, exploding in front of Jeff. It made him collapse as his LPs go down to 1500. "I set a card. Turn end." Mike finished.

Suddenly, Jeff laughed maniacally, even harder than the last time. Then, he gave a smirk face. "Hah! You think that little torpedo will hurt me!? I'll give you more pain!" He exclaimed as he stuck out his tongue. "My turn! I draw!"

He noticed an Action Spell on one of the gravestones. He snatched it, and grinned maniacally at it.

"Now, you will suffer! I activate Action Spell, Dark Draw!" The Spell depicted a dark hand drawing a card as spirits in the background howl in torment. "When I control DARK monster, I select one and draw cards equal to that monster's Level. I choose my Skull Juggernaut, so I can draw six cards!"

He drew six cards, and then added them to his hand. "I tribute my third Shadow Sprite to Advance Summon my Level 6 Living Cemetery Dark Hooks!"

His last Shadow Sprite swirled its ghostly body, becoming into a new monster. It looked like a pirate captain in red clothes. It have two large hooks for hands, two peg legs, and a large ghostly blue skull with a white beard. It moaned like a real pirate.

"I activate Dark Hooks' effect! When he's Tribute Summoned, I select a DARK monster in my Graveyard and Special Summon it in DEF mode with its effect negated! I bring back my Shadow Sprite to the field!"

Dark Hooks used one of his hooks to open a portal to the Graveyard. One of the Shadow Sprite leapt out of the portal, safely landing on Jeff's side of the field.

"When a Living Cemetery monster is Special Summoned from the Graveyard, I can Special Summon Living Cemetery Sarcophagus with its ATK at zero!" Jeff added as a sarcophagus with three ghostly hands on either side appeared next to Skull Juggernaut.

"Three Level 6 monsters! OMG! Mike!" Hannah shouted. "You better be careful! He's up to something!"

Mike sweated so nervously that he couldn't move his leg. "Like your friend said, I am up to something. And that something is what I'll show you now!" Jeff stated. "I tribute my three Level 6 Zombie monsters to Special Summon my ace monster! I sacrifice the three undead souls to awaken the benevolent king of the undead world! Unleash your fury, and lay curse on my enemies! Come out and play! Living Cemetery Curse King!"

An earthquake occurred as grounds cracked open. Suddenly, blue tentacles risen out until a face appeared. It had two goggly eyes, one small and other big. It had long arms with big claws for its hands. Its body was so skinny that you can see its ribcage and backbone. Its tentacles were used for its hair.

"That looks so GROSS!" Hannah said, covering her mouth to prevent baufing.

It roared like nothing else, revealing its 2650 ATK points. "I declare Curse King to destroy your Rapier Knight. Battle!"

His monster stomped Rapier Knight to the ground. Mike gain 1150 poits of damage. "Now, I activate Curse King's effect!" Jeff declared.

"I don't like the sound of that." Mike thought.

"When it destroys my opponent's monster, I equip that monster to Curse King."

Suddenly, Mike's monster appeared, floating in front of Jeff's ace monster. Then, it tangled her with its tentacle, which Rapier Knight didn't like the feeling at all.

"That is just wrong." Hannah commented.

"Now that your monster is under my Curse King's grip, you will take damage equals to its ATK during your End Phase!" Jeff explained. "I end my turn. Once your turn ends, you will lose and your crystal will be mine!"

"Oh god! What am I going to do!?" Mike thought nervously. Then, a spark of light tickled his mind. He remembered the word that Muiko told him during the last time he dueled. "Focus, Mike!"

"That's right. I need to focus. No matter what, I need to focus!" Mike said determinedly. "My turn! DRAW!"

He drew his card, creating an arc of light. He looked at the card he drew. He nodded and began his move." I activate my set card! Quick-Play Spell open! Trumpet of Victory!"

The Spell depicted a golden trumpet calling out some Victory Fighter monsters, including Hope who was in the middle.

"When my opponent controls a monster while I don't, I can Special Summon one Victory Fighter monster with its ATK at zero from my hand or Deck! I summon Victory Fighter Hope!"

His ace monster jumped into the air before making its signature pose when it landed on the ground. "Hahahah! That monster won't stand a chance against Curse King!" Jeff smirked, laughing.

"Battle Phase! Victory Fighter Hope, attack his Curse King!" His monster launched for an attack, taking out its katana sword.

"You idiot! Do you know what you are going to do!?" Jeff mocked out loud.

"I'm not an idiot! I activate a monster's effect from my hand! Go! Victoriboh!"

Kuriboh with jetpack and helmet with V symbol on the center forehead appeared alongside Hope. "During the Battle Phase, when Victory Fighter attacks on monster with higher ATK points, I send Victoriboh to my Graveyard to prevent my monster's destruction, take no battle damage, and destroy the target instead!"

Victoriboh turned into a fiery red aura, absorbing into Hope's body. Hope slashed Curse King, cutting the tentacle to release Rapier Knight, and sliced the beast in half to destroy it.

"Curses! But, that's OK! I don't take any battle damage, thanks to my Spell card!"

"Not so fast!" Mike pointed out. "I activate Action Spell from my hand! Haunting Damage!"

"Say what!?" Jeff gasped.

It depicted bunch of ghosts launching their fist at a scared duelist. "When my monster destroys a monster successfully during the Battle Phase, you takes damage equal to the destroyed monster's original ATK points!"

"No! This can't be possible!" Jeff cried out loud.

Like the Spell depicted, bunch of ghosts appeared, laughing, cracking their knuckles, and then began beating up Jeff.

"Ah! Ooo! Ouch!" His Life Points went down to zero. Victory screen showed up with Mike's face and the word "Win" before the field disappeared.

"Great job, Mike! You won your first crystal!" Hannah cheered, picking up the crystal piece and handed it to Mike.

"Thank you, Hannah." Mike said with a grin. "Hey, where's Jeff?"

He looked around, but Jeff was nowhere to be seen.

"Oh, who cares about him! He probably ran away or something. Let's go find another duelist!" She said, running away.

"Hey! Hold on!" Mike yelled as he chase after him. Meanwhile, two silhouettes, one who looked like a girl and another who looked like older female figure with curly hair watched them and followed after them.

So, what do you think? We have another duel with Mike for second time. I want to alternate between Mike and Muiko for awhile, at least during this preliminary round part of the arc, if you don't mind, but I will have something else in-between. I like to give credits to pokemonking0924 for the Living Cemetery idea. I think it is a cool Zombie archtype in my opinion, and I like the name very much. Dark Hooks is his creation while rest are created by me. Well, please leave any reviews/comments about this story.

New Cards Cheat Sheet

Living Cemetery Shadow Sprite-Level: 1 Attribute: DARK Type: Zombie/Effect ATK/DEF: 0/0 Effect: When this card is Normal Summoned or Special Summoned, Special Summon the same card from your Deck.

Living Cemetery Skull Juggernaut-Level: 6 Attribute: DARK Type: Zombie/Effect ATK/DEF: 2300/1000 Effect: When this card destroys a monster in Defense position, it deals pierce damage.

Living Cemetery Dark Hooks-Level: 6 Attribute: DARK Type: Zombie/Effect ATK/DEF: 2200/900 Effect: When this card is Tribute Summoned, select a DARK monster in your Graveyard and Special Summon it in face-up Defense position with its effects negated.

Living Cemetery Sarcophagus-Level: 6 Attribute: DARK Type: Zombie/Effect ATK/DEF: 2000/500 Effect: When Zombie monster is Special Summoned from your Graveyard, Special Summon this card from your hand with its ATK at zero.

Living Cemetery Curse King-Level: 8 Attribute: DARK Type: Zombie/Effect ATK/DEF: 2650/350 Effect: This card cannot be Normal Summoned or Set. This card cannot also be Special Summoned unless you tribute 3 Zombie monsters on your side of the field. Tribute them to Special Summon this card from your hand. When this card destroys a monster by battle, equip the destroyed monster to this card. The owner of that equipping monster takes damage equals to its ATK points during their End Phase.

Dark Hands of the Shadow Realm-Type: Action Spell Effect: When your opponent's monster destroys your monster and sent to the Graveyard, that monster is also sent to the Graveyard.

Dark Draw-Type: Action Spell Effect: When you controls one or more DARK monsters on your side of the field, select one and draw cards equal to the Level of the selected monster.

Haunting Damage-Type: Action Spell Effect: When your monster destroys your opponent's monster during the Battle Phase, deal damage to their Life Points equal to the destroyed monster's ATK points.

Victory Fighter Rapier Knight-Level: 4 Attribute: WIND Type: Warrior/Effect ATK/DEF: 1500/800 Effect: When this card causes battle damage, your opponent takes additional 300 points of damage.

Victoriboh-Level: 1 Attribute: DARK Type: Fiend/Effect ATK/DEF: 500/0 Effect: When a Victory Fighter monster declares an attack on your opponent's monster with higher ATK, send this card to the Graveyard to negate your monster's destruction, take no battle damage, and destroy the opponent's monster instead.

Victory Sword-Type: Equip Spell Effect: Equip to Victory Fighter monster only. Equipped monster gains 600 ATK points.

Damage Torpedo-Type: Counter Effect: When your opponent's monster is destroyed by battle, but they did not take any battle damage, inflicts 500 points of damage to their Life Points.

Trumpet of Victory-Type: Quick-Play Spell Effect: While your opponent controls a monster and you don't, Special Summon one Victory Fighter monster from your hand or Deck with its ATK at zero.