Samara

- Franchise - The Mass Effect trilogy

- Race - Asari

- Costume 1 - Red Justicar armor

- Costume 2 - Black Justicar armor (Morinth)

- In-Game Bio -

- Special Moves - The galaxy is a vast and mysterious place, with many races, cultures, and civilizations dwelling. In the farthest regions of the universe, a dark conflict is taking place. Commander Shepard, a member of the Human Systems Alliance, is fighting for humanity's survival against a vile race called the Collectors, gathering some of the galaxy's greatest warriors and soldiers. Amongst them is Samara, an Asari warrior and member of the Justicars, an ancient sect of Asari peacekeepers dedicated to thwarting the wicked. While the team is investigating the appearance of a mysterious portal on a human colony, the squad is suddenly attacked by Tarkatan warriors, one of which wounds Samara's commander. Intending to avenge her leader, Samara pursues the attackers through the portal, finding herself in Outworld in the midst of Shao Kahn's tournament. There, she is found by Raiden and Liu Kang. After an initial misunderstanding, Samara learns of the danger Earthrealm is in, and dedicated to her code, Samara agrees to punish the Outworld armies for their misdeeds.

Warp: Samara fires a concussive biotic blast from her hand. The enhanced variation of this attack is fired in the form of a shockwave that travels along the ground before impacting with the opponent, knocking them off their feet.
Reave: Samara waves her hand and the opponent becomes enveloped in a biotic field that disables their resistance, keeping them from blocking and lowering the kickback of their attacks. The enhanced variation also drains the opponent's health.
Lift Grenade: Samara fires a torrent of biotic spheres at the opponent, which explode against them, dealing major damage. The enhanced variation is only different in that it deals an extra amount of damage.
Pull: Samara makes a beckoning motion with her hand, and the opponent becomes enveloped in a biotic field as they are tugged closer towards Samara. This attack doesn't deal damage, but it momentarily stuns the opponent, giving the player a chance to perform a combo. The enhanced variation is much different, basically a different attack altogether. It has Samara actually lifting the opponent up off the ground and slamming them hard into the ground. The opponent is still stunned after this but for a shorter period of time.
Singularity: This attack is unique in that it requires two Super Meter bars to perform. It involves Samara conjuring a gravitational sphere that suspends the opponent in midair, leaving them open to attack. The enhanced variation has the field self-destruct once the opponent is pulled into it, dealing damage.

- X-Ray move - Samara's body is enshrouded in a biotic field as she moves a supersonic speed, slamming into the opponent with a devastating headbutt that shatters their skull. The opponent is then knocked on their backs, dazed and shaking their head. Samara steps over them and puts her foot over their throat, trapping it between the toe and heal of her boot. She then twists her leg, snapping the opponent's neck between her foot.

- Fatalities -

Find Peace in the Embrace of the Goddess: Samara fires a biotic sphere at the opponent, which punches a hole right through the opponent's waste and comes out the back, before turning around and punching back through the opponent's chest through where their heart is. The opponent falls to their knees, screaming as blood pours out of their wounds, and Samara hurls a biotic reave at the opponent's head. The skin around the head melts into mush as the reave tears the face apart, leaving only a skull. The skull then roles off of the body and roles over to Samara, who crushes it beneath her foot.

Fulfilling the Code: Samara clenches her fist, channeling biotic energy into it before thrusting her arm out towards the opponent. The opponent is struck by a biotic pulse, and they start to panic and yell in agony as their body disintegrates until it is nothing but a puddle of glowing blue mush and blood.

Ardat-Yakshi: This fatality can only be performed if you are playing as the Black Justicar armored Samara, which in this game is actually Morinth. "Samara" walks up towards the dazed opponent and gently embraces them. She closes her eyes in a meditative form, and the opponent seems to relax as "Samara" begins to meld with the opponent. But when "Samara" opens her eyes to reveal pure black orbs, the opponent suddenly convulses, blood running from their nose, and they fall over, convulsing violently before dying.

- Babality - Baby Samara sits crisscross, and cocks her head at the camera. Her eyes then turn black as she attempts to meld with the player, and as a result, the camera cracks and shatters before going black, and a PLEASE STAND BY sign appears on the screen.

- Battle Intro - The camera pans out to reveal Samara sitting in a meditative position, her body covered in a biotic aura. She looks up, opening her eyes which are glowing white, and she stands up. The aura fades and her eyes return to normal. She gets into a fighting stance, saying "I will impose justice upon this galaxy." If it's the Morinth skin, she will instead say, "Behold the power of the Ardat-Yakshi."

- Victory Pose - Samara turns away from the fallen opponent, and gets into another meditative position, her eyes turning white. The camera zooms in so only her eyes are visible, before pulling out, revealing Samara to be sitting in a garden on her home planet, Thessia.

- Stage - The Afterlife club on Omega

- Ending - With the warriors of Earthrealm all but defeated by Shao Kahn's hand, Samara becomes Earthrealm's last hope for survival. Allying with an equally vengeful Princess Kitana and Jade, Samara did battle with Shao Kahn and annihilated him. With the death of Shao Kahn, the merging of Edenia and all of the other realms terrorized by Shao Kahn is broken. Finding herself in Edenia with Kitana and Jade, Samara is approached by a mysterious figure that is revealed to be the Elder God Argus. The Elder Gods were clearly alarmed by Samara's presence in their universe, and worked to find a solution. Through extensive investigations, the Elder Gods discovered this to be the work of the Reapers, who, in their plan to harvest all organic life, decided that the other universes were to be harvested as well. Deeming the Reapers as an affront to all of the realms, the Elder Gods granted Samara passage to her own universe, and sent with her an army of Edenian warriors. With Kitana and Jade by her side, Samara would regroup with Commander Shepard, with an edge against the inevitable storm.

Requested by Guest (again...). Apparently me including Mordin Solus earlier in this list wasn't enough for all those Mass Effect fans. Though, Samara is cool. Btw, I made Morinth a bonus here, cuz it was meant to allude to the Samara/Morinth choice in Mass Effect 2. So, extra fataility.

In other news, I just want to let you all know that I'm still around and will update this whenever I am able, but will be focusing more on my other stories. So don't expect reviews to come in as frequently as they used to.