Code Name: "Galaxy Twelve"

Mission Type: Eta 6 Assault - Spacial Combat

Mission Report

Portion filed by - Lt Harry Miles (Lermac), SG-A Military

We've been getting some funny readings off various Stargates recently, missfirings, power fluctuations and so forth. We'd initially assumed that this was above average Stargate usage from the Male'arn interfeering with the usual patterns. We later found out that it wasn't.

We managed to trace the activity back to the sites of several major attacks by the Male'arn. Given that we have almost no knowledge of their species or their technology, we're pretty much sitting ducks when they do attack.

By tracing the patterns of activity and the hyperspacial trails left by the disruptive activity, we managed to work out that a large part of the activity was heading in two directions, to or from a single galaxy. By jumping out to a Stargate in the galaxy of Ideh we managed to triangulate the activity and worked out that the male'arn were coming from, and going to, Galaxy Twelve.

This shocked me. There is only one species on record as being from Galaxy Twelve: the Ancients, builders of the Stargate system. Their old homeworld was in that galaxy as was most of their colony network. There wasn't anyone else living in that part of the universe at the moment that we knew of so we decided to check with Thor about it.

He was a bit peeved that we'd found out about the Ancients. Apparently they believe that the important parts of history (civillisations, empires, etc) follow a five thousand year cycle. We'd just passed the five thousand mark and the Ancients had become the Male'arn. They'd also decided (unconsciously and as a species) that with the surrender of the Goa'uld, the balance of good and evil in the universe needed to be restored and so had gone bad.

This worried people. The Ancients were the second most technologically advanced of the original Four Races, the only ones to beat them being the Ferlings who vanished about seven thousand years ago. They've hand ten thousand years to advance their technology and going by Thor's estimate they'll also outnumber us by quite a lot as well.

Portion Filed by - Col. Jack O'Neill, SG-A Military

Now that Thor and the nox have 'fessed up about the Male'arn, we're not as in the dark as we were. True we were no nearer to working out what to do about them but at least we know who they are. General Hammond ordered us to personally carry the message to all of our colony worlds that we needed to step up defences.

While on the Construction Site telling the human engineers and guards about what was up, there was a massive alert signal. Apparently a large Male'arn force was gathering to assault Sedaya. Every ship we had was being deployed to take them on.

We Hyperspaced into the combat zone in the Dreadnaught and met up with representatives from quite a few species in the Alliance (all those who could put a warship in the area soon enough). It was an odd combination of craft, the largest being the Unas warships that the Unas themselves had rolled out of a museum somewhere. The Nox warships were odd affairs, looking like flying trees (I'm assured that they are indeed alive). Even Krea'naa had managed to put a ship into action.

I'm not sure what we were expecting from the Male'arn; probably for them to bring in a huge fleet by hyperspace. None of us were ready for the Wormhole that opened up in the middle of nowhere, nearly catching one of the Unas warships as it opened. Once it seemed to stabilise lots of bits of metal came out of it round the edges, flipping round and locking together until they formed a Stargate about ten kilometres across.

Lieutenant Miles muttered something about a Galaxy-Gate just as ships began flying through it. Going over the records later I could count about five different types of ship (covered in the tactical notes) and about twenty of each.

The Asgard transmitted a message to the effect that if the male'arn wanted to play hard then they'd get hard back. The Male'arn responded by text that they would like us to play easy (they really are taking this bad guy stuff seriously; they've got some of the best cliches out of the gangster movies as stock announcements). They followed this up with a shot that almost knocked our shields out instantly.

Portion filed by General Jacob Carter, Earth/ Tok'ra liason, host of Selmak, Tok'ra, SG-A tactical command

As the Male'arn opened fire, they got a bit of a surprise. About a dozen System Lords had assembled every ship they could and suddenly joined in the battle, launching a rear assault on the Galaxy-gate and the Male'arn forces with Cheops, Hatak and Hawk ships along with hundreds of Death Gliders. With them they brought a small Bara'uld fleet. I'll say this for them: when the Goa'uld do something, they do it well.

With the aid of this distraction, we put a couple of tricks into play that we'd been hoping to keep hidden for a while longer. The Tok'ra have been developing a Singularity laser, something that focuses an intense burst of gravity into a laser-thin beam which can reach a couple of hundred gees along it's centre whilst falling off to almost no effect a few metres away.

The test firing went perfectly, tearing through one of the more powerful Male'arn vessels and imploding it's power core as it went. Everyone was slightly surprised at this sudden change in our fortunes. Unfortunately the other Male'arn vessels made our's their primary target. A Freeden vessel (their first) managed to do a runner through (they designed the vessel to be able to 'shift') another of the large vessels, dropping a bomb as they went.

We started to get worried as the Valkerie squadrons were taken out too fast, along with the Goa'uld Death Gliders. The Dreadnaught and it's Assault Gliders managed to make an impact with the aid of Shield Busters and a couple of nukes. Given their pacifist nature the Nox are amazing fighters when pushed.

The Nox had five vessels in the battle to start with. Almost instantly they all vanished from sight, continuing to fire regardless of this. Their main weapons seem to be based around engineered organisms and directed energy. They did surprise us when three of their vessels decloaked and fired energy beams at each other. These beams apparently caused a massive power surge to be generated which allowed them to fire off a massive energy burst, destroying several of the Male'arn vessels.

Portion filed by Treldan Narteim, Tollan Military, assigned to SG-1

From my position in one of the Assault Gliders launched from the Dreadnaught, I watched as the Nox took out three of the Male'arn vessels in a single shot. Going against one of their smaller vessels, I managed to cover the Nox's Tree-ships as they retreated to cover (apparently doing that really took it out of them).

The Male'arn had suffered roughly 50% casualties (we were down to 75% of our original force) when the Male'arn called in (to use the human term) the 'big guns'. Something huge (about three times the size of an Unas class warship) decloaked next to us and began to take pot-shots with some kind of concussion weapon.

Unable to stand up to something that strong, but unwilling to give up quite yet, Colonel O'Neill ordered everyone from the SG-C to keep as close to the Male'arn vessels as possible, hoping that they wouldn't dare to use an area-effect weapon when their own forces were so close to hand. This worked to a certain extent given that the Male'arn's shielding was capable of standing up to the blasts when our's tended to buckle.

The capital ships in particular had trouble against the concussion weapons. We'd lost three Asgard ships and two Tollan ones just to those weapons before something happened to help us. What looked like a small fleet of ships turned up out of Hyperspace. These hung around watching for a few minutes then began to move.

They opened fire with some kind of laser weapon that went through the Male'arn's shields and hulls as if they weren't there. Possibly by accident they ended up hitting several of the Alliance vessels in the process. The vessels tore through the Male'arn like mist then headed for the Galaxy-gate. As they approached it began to dial up, openning and stabilising just as they reached it. The other half of it folded through and the vessels followed a few seconds later. They took with them the original half of the Gate.

Though everyone was trying to talk to them, they responded with only one message: "The Male'arn fear us, as should you primitives."

After a bit of working we managed to find out that the vessels had belonged to the Ferlings, who have apparently decided to form a side of their own against everyone else. This leaves us with the problem of what are they going to do now. They didn't actually act hostily to us directly and seem to have left all of the Male'arn forces not in that area alone. Apparently they just objected to that one battle.

Mission Notes
Casualties or physical injuries to SG-A personnel:
- One Unas warship (KIA)
- Seven Goa'uld vessels (Cheops, Hatak, Hawk) (KIA)
- Three hundred Goa'uld Death Gliders (KIA)
- Eight Asgard warships (KIA)
- Twenty Valkerie frigates (KIA)
- Five Tollan Warships (KIA)
- One Earth Defence vessel (KIA)
- Two Tok'ra vessels (KIA)
- One Reetou Warship (KIA)
- Six Tok'ra Death Gliders (KIA)
Casualties or physical injuries to off-world inhabitants:
- Male'arn force totally decimated:
- Five Togras (KIA)
- Six Perden class (KIA)
- Three Braashek class (KIA)
- Twelve Link class (KIA)
- Seven Hordan class (KIA)
- Eighty five Warbikes (KIA)
- One Gigantis class (KIA)

Tactical Notes

Male'arn Braashek class

The first type of Male'arn craft to be encountered by the SG-A, these vessels measure in at three kilometres wide and four long. Their primary weapon seems to be the best that the Male'arn have, though in this case their best is good enough to reduce an unprepared ship to dust in a single hit. It's workings are as yet not understood.

As with all Male'arn vessels the Braashek is apparently biological, very well shielded, very well armed and manouverable.

It's four 'arms' make this vessel different from the others. The primary weapon comprises some form of energy buildup between these which then 'ripples' forward, disrupting shields and pulverising solid matter.

Male'arn Togras class

The Togras is the second largest of the Male'arn vessels. It is roughly three kilometres wide and long. Between the two 'arms' is suspended a large globe. This seems to act as some kind of focusing element for the main weapon, a more focused version of the Braashek's.

This vessel is more manouverable than the Braashek, possibly indicating it is designed to take on smaller vessels than the other. It is less shielded as well.

Male'arn Perden class

The Perden class is unusual in that it doesn't appear to carry any real weapons. Instead it seems to act as a mobile repair bay, using it's powerful shielding to protect other craft while it heals them (this term being used as they are biological). It's three tentacles are apparently designed to manipulate repairs, though eye-witness reports from close-flying ships indicates that the tentacles split off at the end to become multiple tools.

At a mere kilometre long, this vessel is fast compared to the others with even more shielding and armour than usual. It should be noted that on several occasions these vessels made a pass at the Nox vessels, possibly indicating a mistaken attempt to heal the damage (indicating they are designed to repair any biological vessel) or an attempt at some form of mind-control.

Male'arn Link class

One of their odder designs. These ships exist seperatly until they are attacked. At this time a number can form into either a chain or sphere, sharing their shield and weapons power, diverting it to where it is needed. This design of ship suffers from being almost immobile when joined but fast when single.

It has been observed that the Link can divert all of the power from up to six of themselves through a seventh without any apparent ill-effects to either the six or the one channeling the power. Weapons becoming six or seven times as powerful (competing for 'most powerful weapon') are something that should be watched out for.

Each of these individual vessels is two hundred metres long and a hundred wide. Each carries only one weapon but can turn fast enough to make any kind of rear attack useless.

Male'arn Hordan class

Like the Torgas, these ships use a globe as a focusser for the energy of their weapon. This weapon though can only fire downwards, indicating an air-to-ground bomber rather than a fighter. Given the riots that started up when one made it's way to Sedaya, these appear to have a secondary use as mass mind-control inducers. This weapon doesn't seem to work in deep space.

As a major tactical point, these ships have little or no shielding across their upper surfaces. With a hundred metre wing-span and a twenty metre length (thirty metres height) this vessel is one of the Male'arn's smaller.

Male'arn Galaxy-gate

Having improved on their design for the Stargate, the Ancients designed the Galaxy-gate shortly before becoming the Male'arn. This device is almost ten kilometres across and can generate a Wormhole to a point in space where another Galaxy-gate doesn't already exist. The device then folds out a set of blocks which it pushes through the Event Horizon. These go through the Stargate and become another Galaxy-gate at the other end.

This device gives the Male'arn a massive tactical advantage. The only consolation is the huge energy requirements of such a machine. Only the material dubbed Nadecha , with an energy capacitance of a thousand times that of Naquadha, can provide the power they need to achieve this feat.

The only known Galaxy-gate is apparently in possession of the Ferling.

Male'arn Warbike class

The Warbike (as it was called by Colonel O'Neill) does indeed resemble the larger form of motorbike in some respects. Piloted by a single Kordask, these ships carry four weapons comparable in strength to those of a Death Glider. The Warbike's weapons however have a cooldown time equal to that of an MP5 sub-machine gun. Also it is shielded and more manouverable than that Death Gliders.

Ferling assault ships

Given that no one has seen the Ferlings for almost five thousand years, no one is quite sure how advanced or warlike the Ferlings are. These vessels attest to very powerful shielding (as yet indestructable) and weapons that go through anything in an instant.

The vessels are of the same design as yet, one that comprises a single sunflower-seed shaped hull with it's single weapon being positioned at the forward point. The hull is registered as being about thirty metres long.

Male'arn Gigantis class

This type of vessel has only been seen once. At three times the size of an Unas class warship it is larger than any Alliance vessel to date. It's primary weapon seems to be surprise and a huge number of concussion charges. It also carries a number of Warbikes in storage. As yet it is unknown whether this is the largest Male'arn vessel in existence or if it will be outdone by another.