I do not own Chuck.
Happy belated Thanksgiving and happy Black Friday to everyone.
I hope everyone is up for some action as the story explodes to the big finale.
I didn't review this as closely as the rest so typos may appear.
Thanks for all the reviews so far. I couldn't have written this much without them.
This chapter was fun to write, but hard. Just in case anyone actually cares.
/
Chuck, Sarah, Casey, and Carina step out of the van in front of the secret Intersect location that is an office building. They are all decked out in tactical clothing. Chuck has a Kevlar vest over his black BDU outfit with two pistols and a tactical knife. Sarah has a thin vest on under her black BDU outfit with two pistols, a tactical knife, and six throwing knives that are holstered on her leg. Casey is wearing a Kevlar vest over his outfit with two pistols holstered and a SCAR-L carbine. Carina has her outfit with the thin bulletproof vest under it and two pistols and a tactical knife.
"Son," Stephen causes all of them to turn around, "I am going to try to get into their security systems." Chuck nods as he fiddles with his earpiece.
"Chuck," Ellie climbs out and hugs him tightly, "please be careful. All of you," she worriedly pleads as she hugs all of them.
"We will," Chuck nods with conviction.
"Good luck bro," Devon claps Chuck on the shoulder. "I know all of you are going to succeed."
"Thanks Awesome," Chuck smiles as everyone nods.
"Good luck guys," Stephen tells them. "I will direct you the best I can."
"Thanks dad. We're getting this thing out of my head and going to stop Insignia. Wish us luck," Chuck quips before they head into the building.
/
"General," Colonel Walters explains, "your intel was perfect and they were last seen by CommTech enterprises thirty minutes ago."
"Great!" Beckman nearly cheers. "I want you to find out where they are now!"
"Yes ma'am," Walters salutes.
/
Chuck, Sarah, Casey, and Carina get inside the building with their guns equipped.
"Head upstairs," Stephen directs them. "The Intersect should be on the fifth floor because it is using the most power. Let me know when you get in there and I'll upload the Intersect removal."
"Alright," Chuck quickly answers as they rush to the stairs.
"Why was there no one in the lobby?" Carina asks as they race up the stairs.
"Yea, that was just too quiet," Casey concurs.
"I know, but we can't stop. Just stay alert," Sarah suggests.
They get to the fifth floor, allowing their breathing to calm down after the hike. Casey slowly opens the door with his gun aimed first. The hallway is vacant, both ways.
"Split up," Casey orders as he and Carina go left as Chuck and Sarah go right.
Chuck and Sarah cautiously continue down the hallway. They peek out the corner to see two guards standing by a door.
"You think it's in there?" Chuck asks.
"I don't know but they're protecting something," Sarah answers. "I'll take the farther guy and you get the closer one." Chuck nods approvingly.
They both peek out, Chuck standing tall while Sarah crouches by his knees. They both aim their guns at the unsuspecting guards and fire their unsuppressed guns. Two loud bangs ensue and the guards drop lifelessly.
"Lets go," Sarah heads first as Chuck follows behind.
/
Casey and Carina find a door and decide to breach it. Casey slowly and quietly opens the door to a large office area, filled with cubicles. They get behind one of the faux walls of a cubicle. It is only a few feet high and they are forced to duck under it. The room is narrow, only two cubicles in the middle and one along each side, but the room extends at least fifteen cubicles deep. Casey quickly pops his head up to see every cubicle occupied by an enemy in a suit and a gun in their hand.
"Oh shit," Casey muses as he drops his head, barely dodging an onslaught of bullets that pierce the wall behind where his head just was.
/
Sarah and Chuck get to the door where the two guards lay dead. Sarah kicks the door open, aiming her gun ahead. The room is occupied with hundreds of columnar computers spaced with enough room for someone to walk around each one. The room is large, the size of six by ten columnar computers.
"Nerd heaven," Chuck sighs in utter awe.
"Duck!" Sarah pushes Chuck over and fires a bullet where Chuck just was, dropping an enemy who had his gun aimed at them.
"Good save."
"No problem," she posts her back against one of the computer columns. Chuck gets against the one just to her right. Sarah peeks her head out as a bullet clips the edge of her cover. She quickly turns back, evading the bullets from an agent; not getting a good view of where the enemy is.
She looks over at Chuck, who looks ready for her instructions. She points at him and then points to her left side, making a rolling expression with her hand. Chuck nods before he dives across her, rolling like an Olympic gymnast as he gets to the other side of Sarah. The enemy fires a few bullets, trying to hit Chuck. Sarah quickly pops out after hearing the shots and clipping the enemy in the shoulder. As she hears the gun drop, the enemy tries to reach for it but she shoots him again, killing him.
"I'll take the left side, you go right," she orders as they both spread to the sides of the room.
/
Casey and Carina are held down by the overwhelming amount of agents. Casey blind fires from the left side with his assault rifle while Carina is carefully calculating when to pop up and fire at enemies.
"Watch the flanks," Casey almost yells to make sure Carina knows.
She looks to the right and sees an enemy's toes sticking out. She unsheathes her tactical knife from her thigh and stabs the enemy's toes in one swift, fluid motion. The man screams in pain as he doubles over to look at his toe. She fires a point blank shot into the enemy's face, killing him instantly.
She peeks around the corner to see more agents firing at them.
/
Sarah and Chuck carefully walk the length of the room from opposite sides. They get a glimpse of each other as they pass each row of computers. Two enemies appear ahead of Sarah and she swiftly hides behind a column of computers.
"I need some help here," Sarah calls to Chuck. The two enemies creep closer to her, now only three columns ahead of her.
Chuck hurries his pace to get ahead of Sarah and to flank the enemies. He gets one row ahead of her and waits patiently as he sees the first enemy appear across the way. With one well-aimed shot, Chuck kills the first enemy. The second enemy hides behind a column, one ahead of Chuck and two ahead of Sarah.
The enemy aims towards Chuck and Sarah stealthily sneaks behind him and unsheathes her tactical knife. The enemy forgets about her momentarily but it is too late. She grabs him from behind and sticks the knife into the enemy's throat. She pulls the knife out, letting the enemy fall to the ground.
"Lets keep moving!" She orders as she reaches the end of the room; Chuck joining her two steel doors that resemble an elevator.
/
Casey fires a burst of bullets into an enemy's chest from his crouched position. Carina rolls to the other side of the cubicles, now on the far right. From her position, she can see enemies moving on Casey's position.
"Casey! You got three coming!" She shouts to him. She fires three shots through the faux wall, taking out one of the enemies.
Casey leans out, killing the other two with two quick bursts to their chests. "Thanks," he grunts in full adrenaline-filled ecstasy as he gets back behind his cover. He pops back out, firing half the clip, cutting down three enemies as the bullets pierce the walls and enemies. "Yea!" He cheers with excitement from the sheer rush of firing his gun at enemies.
/
Chuck presses a button on the panel next to the steel double doors. After a few seconds, the doors open to an elevator car. Both of them furrow their brows in confusion.
"Dad," Chuck talks into his microphone, "we're about to get in an elevator but I thought the Intersect was on this floor?"
"I am not certain where it is but there is a lot of energy consumption on that floor," Stephen informs him.
"There are a bunch of server computers in this room."
"That could be the energy signatures. Take the elevator. I am working on breaking into the firewalls. They have encrypted the hell out of their servers."
"Alright. Keep us posted," they both step into the elevator.
"Casey, Carina," Sarah updates, "we just stepped in an elevator. Where are you guys?"
"A little busy!" Casey grunts with a content tone in his voice. Sarah could hear gunfire in the background. "We'll meet up with you later!"
"Lets go," Sarah looks at Chuck. He presses the only button on the panel. The doors shut they the elevator descends.
/
Casey and Carina finally kill off the last of the enemies. They do a quick survey of the area before getting out of their covers.
"Looks clear," Casey informs her.
She gets out of her cover and looks around. "Damn that was exhilarating!"
"Humph," he smirks. "We need to meet up with Bartowski and Walker."
"Lets go," Carina leads them out the door to retrace their steps towards where Chuck and Sarah went.
/
"General," Colonel Walters updates her, "we've traced their van and found their location. How do you want us to proceed?"
"If I know Bartowski, he's getting into a huge mess," Beckman explains. "Send a full tactical team."
"Yes, ma'am. We'll be on site by the end of the hour."
/
The elevator doors open to a large underground warehouse with a bright white opening fifty yards at the end and columns to support it. There are three columns in each row with about fifteen feet from each. It is four columns long with three doors on each side.
"How far underground are we?" Chuck asks.
"Don't know," Sarah responds. She presses her microphone to her ear, "Stephen, can you still read us?"
"Yea, I got you. I'm still breaking in," Stephen responds.
"Good," she looks over to Chuck, "lets keep going."
They move a few yards forward when Chuck looks closely at the other end of the warehouse.
"That must be the Intersect room!" Chuck almost rushes before Sarah grabs his wrist. He turns around in confusion.
"We need to be careful," she answers his unasked question. He nods as they continue walking down with their guns trained at the end of their extended arms.
One of the doors along the side opens and five enemies rush out with pistols in their hands. Sarah and Chuck hide behind one of the large columns. Sarah pops out and fires her gun, taking out two of them.
The bright room at the end darkens but they are too indisposed to notice.
Chuck takes out another one from their hidden position. Bullets barrage their cover as the last two of the agents fire their pistols. Chuck peeks out of his cover, shooting his gun. He takes out one of the two enemies before being forced back into his cover.
Sarah pops from her cover and fires her gun. After two misfires, her gun clicks as she runs out of ammo. The enemy hears the clicking and immediately registers it as a dry gun so he jumps out to fire his gun on the disadvantaged Sarah. AS the enemy pops out of his cover, a throwing knife flies into his neck, making him cough as he bleeds to death.
Sarah tosses her gun away and they hurry down the warehouse. Sarah goes for one of the dead bodies' guns when another door on the left side opens behind them and four enemies pour out. "Shit," Sarah grunts as she pulls Chuck behind another column as bullets start hailing by them. She wasn't able to grab the gun and Chuck is the only one with a gun.
"I'll cover you," he informs her. She nods as she counts down from three with her fingers. As the last finger falls, Chuck starts firing his gun, making the agents hide behind the columns. Sarah hurries to one of the dead bodies and grabs the gun as she continues sprinting around the enemies' position.
The room at the end flickers with the bright light again.
Sarah races as she slides along the ground, feet first, firing the pistol she just acquired. She takes out two enemies and one of them moves from the cover, exposing himself to Chuck. Chuck takes him out before running out of ammo. Chuck sprints at the last enemy's position as Sarah occupies the enemy's train of thought.
Chuck reaches the enemy and kicks him in the calf, crippling the enemy. As he falls, Chuck punches the enemy's head, knocking him out.
"It's just ahead!" Chuck rushes to the room at the end with Sarah in tow.
Chuck races ahead of Sarah as she stops to pick up another fallen enemy's weapon.
"Chuck! Wait!" Sarah orders but he already gets into the room. Chuck vanishes into the room and the door slides closed. Sarah hurries to the door to get it open.
/
Chuck stops suddenly as he sees five enemy agents picking themselves off the floor as if they just woke up from a huge frat party. The room is bright white with a center console about thirty feet from him. Chuck looks back to see the door closed behind him and he mentally scolds himself.
"Oh crap," he squeaks. "Dad, I need you to upload the removal," he pleads with a worried tone.
"I'm working on it son," Stephen answers hastily.
The men start to arc around in front of him after straightening themselves out. All five of them tense up and their eyes flutter. Their faces immediately turn to permanent emotionless masks that are as frozen as a wax figure.
"Anytime now," Chuck mumbles before getting ready.
"Last firewall," Stephen updates him.
Chuck's eyes flutter and he immediately learns every fighting style there is to know. His Intersected rage courses through him and his face muscles tighten into a scowl.
/
Sarah reaches the door and bangs on it. "Chuck!" She yells as she kicks the door in frustration as there is no door handle or panel to unlock it. She hears a door open and turns around swiftly to see enemies pouring in from both sides of her. "Shit," she rolls her eyes quickly as she slides behind a column to the left for cover.
The enemies train their guns at her cover. She peeks out to see the enemies mobilizing and closing in on her position from both sides. She grunts as she aims her gun at the opposite side of the warehouse. As an enemy walks out from behind a column, she fires a few shots, killing the enemy.
Two enemies behind the one she just killed step back behind the column. She checks the other side of her cover to see more enemies coming. She quickly fires her gun at them, killing two of them.
She tries to survey the odds as she peeks out, but bullets keep her stuck behind her cover. She looks around for anything that can help her, but she is all alone. She checks how many bullets she has left and sees there are only three left and one in the chamber. She winces in anger at her unluckiness.
/
The enemy agents rush at Chuck. Chuck dodges to the right of the first agent's high punch, elbowing the second agent in the stomach with his left elbow. He then uses the bent over agent as a support as he flips his legs in the air, crashing his left heel on a third agent.
As he lands out of the high spinning kick, a punch rocks his face from a fourth agent, causing Chuck to stumble back slightly. Chuck quickly weathers it as the fifth agent tries to kick him in the leg.
Chuck blocks it with his left thigh against the agent's knee. Chuck feels the presence of one of the agents behind him and ducks perfectly as he evades another high punch from the first agent. Chuck grabs the agent's arm and flips the agent of his shoulder. The agent's legs go airborne as he lands hard on his back.
Chuck takes another punch to the face from the second agent in the left cheek. Chuck falls to the floor and trips the agent with a leg sweep. Chuck tries to get up but a kick to his stomach from the third agent. Chuck gets lifted by the force and his eyes widen in pain. Another kick comes at his midsection but he rolls away from it and lifts himself off the ground swiftly.
His breathing is labored as the four remaining agents set up around him. Chuck realizes he is backed up against the wall and the Intersect goes into overdrive, trying to find the best solution to get away from the wall.
/
Sarah judges the distance to the column across the way from her and concludes it is about fifteen feet. She calculates her chances of making it across successfully and decides to go for it.
She readies herself in a sprinter position and shoots across the gap, bullets chasing her until she makes it across. She aims her gun at the side she just moved from to see an enemy sneaking around it. She fires one well-placed bullet into the enemy's head.
She reminds herself that she is now down to three bullets. From this position, she tries to count the enemies and sees four of them, but more may be hiding.
One of them pops from his cover to shoot at her, but she shoots first, taking the enemy out. Two bullets left.
She checks around the cover and sees an enemy out in the open fire at her. She quickly rolls to the other side of her cover and fires her second to last bullet, killing the enemy.
She lets out a long breath as she removes the clip. One in the chamber.
She peeks out to see no enemies reveal their positions. She tosses the magazine clip across the warehouse, making a loud noise in the death-filled silence. Two enemies pop out of their cover to see what it was and she fires her last shot, killing one of the enemies.
No more ammo. Where the hell are you Casey and Carina? Chuck?
/
Chuck has now fully been overtaken by the Intersect as it finds a solution to get out of the corner. The second agent attacks first from Chuck's left side. Chuck quickly blocks the punch aimed towards his head and then blocks a second punch. Chuck head-butts the agent in the forehead, causing the agent to stumble back, giving Chuck the opening to get out of the corner.
The third agent throws a wide spinning kick with his right leg at Chuck. Chuck catches the agent's leg, kicking the agent's other leg. The agent's legs split as Chuck thrusts his elbow down at the agent's thigh while using his own thigh to clasp the leg, hyperextending the right leg. The agent falls to the ground doing the splits with his toes now pointed back at the agent's face.
Not a single scream came from the man and that is when Chuck realizes he hasn't heard a single groan or moan in pain form the start. He is too busy to think about it as the Intersect has taken over him. The other two agents quickly kick Chuck in the back, pushing Chuck forward. Chuck stumbles as he regains his balance and turns around to a flying sole of a left foot launching at his face.
The Intersect quickly dodges the leg to the left as he clotheslines the right leg, causing the agent to flip onto the ground, landing with his palms. The second agent recovers from the head-butt and forces himself at Chuck.
Chuck blocks punch after punch, the Intersect telling calculating for any openings but both of them are equally skilled, unless the new Intersect updated fighting skills. Before Chuck could react, he feels an arm wrap around each of his arms.
The fourth and fifth agents hold him by his arms, not letting him go. The second agent thrusts a punch into Chuck's midsection. Chuck tries to double over but the agents hold him in place as another punch crashes into Chuck's right cheek.
A kick hits Chuck in the stomach and he grits his teeth in pain. The Intersect rapidly searches for a way out.
/
Sarah pulls out her three throwing knives she has left and slows her breathing. She doesn't know how many enemies are left, but she guesses around four or five.
She uses the empty gun as a distraction as she throws it at the ground ahead of her cover hard. She handles a throwing knife in each hand as she waits for the gun to land. The gun makes a loud crash, startling two agents. Both of them jump out of their covers to shoot, but a knife pierces both agents in the chest.
She has her one throwing knife and her tactical blade left. The tactical blade won't fly so well, so she is stuck to one ranged weapon. She slides the tactical knife across the columns towards her original cover. As the knife grinds against the ground, a gunshot blares through the room as an enemy fired at it.
Sarah uses her precise hearing abilities to know where the shot came from and she quickly tosses the knife sidearm as she races after her tactical blade. The throwing knife hits the enemy right in the heart, killing him instantly.
Sarah chasing down her tactical blade as she gets back into her original cover, dodging bullets from two enemies. She has no way of killing them and hopes one of them gets close enough so she could disarm him and kill the last enemy.
/
Chuck takes a third punch into his left cheek as the bruising starts to get noticeable. He is still held by both arms as the second agent leans in for yet another punch. The Intersect finally finds a solution and Chuck kicks both legs up into the agent's chest. The power of the kick knocks the agent back and causes the agents holding Chuck to stumble back slightly.
Chuck quickly slides both arms out and hammers both fist backwards, crashing into both agent's noses. He quickly rushes for the second agent and punches him in the gut, the agent not fully recovered from the kick to the chest.
Chuck grabs the agent's head and knees him in the chin. The agent falls back as blood sprays out of his open mouth. Chuck slides to the ground on his stomach, feeling the presence of the two agents behind him. He times it up wrong, allowing the agents to get a free shot at his back.
Both of them stomp on his back, holding Chuck to the ground. He slowly lifts himself as the enemy's strength isn't enough to hold him down. Both agents start to lose the pressure they are placing on Chuck as their legs lift.
Chuck quickly rolls to the right, into the fifth agent's only support, his right leg. The agent trips over Chuck, tumbling to the ground. Chuck kicks him in the face form his prone position before a kick knocks his head back from the fourth agent. Blood spurts out as Chuck slides back from the force.
Another kick whizzes by his face, evading it by mere millimeters by leaning back. Chuck flips himself backwards and stands up with his legs spread. He quickly hops back into a fighting position as the first agent finally gets up after landing on his back earlier.
Again, the three agents stand in front of Chuck at his ten, twelve, and two o' clock. Chuck's nose is trickling blood and his mouth is overflowing from blood. His left eye is constricted slightly from his swollen cheek. Blood slowly seeps from a cut on his right temple.
/
Sarah waits anxiously, almost praying as only luck can save her now. The warehouse is quiet and all she can hear are footsteps that are painstakingly slow. Every two seconds, she hears one from the right and then one from the left. She knows they are flanking her.
She decides she has no chance so she hides the blade behind her waist belt and slowly comes out with her hands raised.
"Freeze!" One of the enemies yells at her.
She slows her walk to barely a step every three seconds. Both agents train their guns on her.
/
It is not easy to write action because there are so many variables that make it impossible to really write. I hope all of your imaginations could conjure up something spectacular out of this.
I think there will only be one last chapter after this one.
Reviews are always nice and encouraged because as I said, I am a Nagging Ned and want reviews because I love them so much. This week is all about giving and thanking people, so I will thank everyone if they give me a review.
