I never considered myself a good actor, but I suppose I am doing well. Both the Vice Warden and Patient Seven truly believe that I work for them faithfully. Simpletons.

To play the part, I begin my patrol of the hallways every three hours or so, throwing spears of ice at anything that moves. Usually it is nothing. However, sometimes it's Patient Eight scurrying back to his room, or over to Cell Thirteen. I do my best to scare him, purposely missing. I have no desire to hurt him. In addition, Patient Thirteen certainly deserves a friend. I have never seen a boy so fixated on taking his own life. His suicidal tendencies have decreased at an alarming rate since his friendship formed with Axel, however. I do hope the two can stay together for as long as this god forsaken place will allow.

I am running out of time. In truth, we all are. Patient Seven was sent out yesterday morning to eliminate the five who escaped. From what I hear, they did an absolutely pitiful job at covering their tracks. Those imbeciles trashed a store, and then proceeded to hold up in a facility that Patient Ten himself had once owned.

Their horrid choices worry me. If there was any hope for the rest of us, it was held in those five. I suppose I can count on their cunning in battle, if not anything else. Though, I don't know how they could possibly hold up against what I have created in Patient Seven. He has taken to the Serum too well.

From the broken reports I have heard between Seven and the Vice Warden, the Dusk Serum has been successful in Patient Two as well. His healing and strength have been enhanced, for he managed to pull himself from a wall that Patient Three impaled him into... However, the drug's affects have not fully conquered his mind; his free will still remains. Though I fear not for long. It may already be too late...

Against all odds, the evidence shows that all five patients might very well still be alive. The Vice Warden has been furious, and Patient Seven has not returned. This is good. They survived longer than I thought they would. There might still be hope. I have little knowledge as to if they had managed to stick together, though. And this is imperative information.

Patient Ten might be the safest on his own. He is very clever, and I have no doubts he can stay under the radar long enough for an effective escape to be made. Patient Three would not make it far on his own, blending in to society was always a problem of his. Patient Six must certainly have tried his best to stay close to someone, likely Patient Three or Patient Ten. Six has a talent for leeching off of adult figures for the perfect cover. I am the least worried about him...

Patient Twelve will make it as far as Patient Ten, most likely. Though her tactics as a loose cannon are simply to destroy anything that holds her back or gets in her way. She will most likely get caught massacring a group of men again, if no one is there with her to hold her back, however.

Patient Two is a time bomb, to put it simply. I can only hope for his sake that he managed to befriend at least one of them. Being alone drives him mad, and I fear that if this is the case, the Dusk Serum will have no trouble overtaking his mind, if it hasn't already... I know I should give up on him, but I don't fancy the thought of two of him being under the Warden's control.

We have already replaced Patient Two, Twelve, and Six. Patient 2.5 and 12.5 are being held in the same lab, though 12.5's rhymes seem to be driving 2.5 mad. The copies are not exact replicas, no... but they are mutated forms of our previous experiments. Instead of starting from scratch, we simply took some of our most successful spies and creations and altered their DNA with that of their respective patients'. Though they act, nor look nothing alike, they have the same powers and talents as their human counterparts. Each of them are stable, and their transitions are complete... This is why we do not have much time left.

I must send a message to the escapists. I must warn them about what is coming. The faces of Patients 2.5 and 12.5 are enough to send their original selves into their own personal hell... They won't survive the shock...

Creating three rats out of ice, I place a drop of my blood on each, allowing them to gain life from my own. I give them all three different letters, and send them off, scurrying out of the vents in my lab. I do hope they will find their targets in time. It's not much at all... but it is the least I can do.