We get up when there's barely any light yet. We move through the arena like animals, fast and quiet, Amber in the lead with my nightvision glasses on.

We have quite a long walk ahead of us. Firstly, we have to make it far enough from our cave not to lead anyone there with the distraction we are planning, secondly, we have to get a long way away from the Cornucopia if we want the Careers gone for long enough to actually be able to go through with our plan.

Once we reach a point that Amber deems suitable, we set up a giant bonfire, but we don't light it yet. This is only one of three. It has to be stacked in odd ways, so that the damp layer of wood – which will cause enough smoke to be easily spotted from all over the arena – will only catch fire after a while, so you have time to get away from the thing, in case some tribute is near us by a stroke of bad luck.

Amber calls it a "form of engineering", Rue and I call it pretty damn brilliant. District 5 apparently learns all sorts of stuff that we have never even heard of.

Rue stays with this first construction while Amber and I keep moving through the still almost completely dark forest. It isn't ideal that we have to split up, but it isn't something we can avoid.

After a while, Amber picks the second spot, and we set up another bonfire. This time, I am left with it and Amber goes on by herself.

Now I can do nothing but wait around until the next step in our plan starts.

Amber will build the third, final bonfire. Then she'll signal through the mockingjays, so I know it's time.

I'm on duty at the second bonfire because Amber needs to reach the Careers's camp first and my ankle is in a worse condition than Rue's calf, so by stationing us this way, we'll get to the Cornucopia at around the same time, hopefully.

I'm starting to get rather fidgety, sure something must have gone wrong, when I finally hear our four note tune echoing through the trees. So Amber has her bonfire ready and lit. I can't see any signs of smoke yet, what with her construction being layered the way it is, but it won't be much longer, I'm sure.

I count under my breath, dead focussed. I can't mess up, even a slip up of a few seconds can mean disaster. At two hundred, I kneel down and set the the first layer of my bonfire alight. I turn into the direction I know Rue is waiting in, whistle our signal until it is carried towards her by the mockingjays and take to the trees, making my way towards Amber and the Cornucopia.

I can now clearly see the smoke of the first act of our diversion and surely, the Careers must have spotted it too. I take a route that doesn't cross past the bonfire; we all agreed to play it save. Well, as save as a plan to cause a giant explosion can get.

Once I reach the clearing, I clamber down the tree and rush to our designated meeting point. Amber isn't here and for a moment I panic, but then she steps throught through the undergrowth with an arm full of supplies, grinning."They're panting for blood, didn't think twice about rushing off. This is the fourth load I stole. Think it's all we need, so we can destroy the rest."

I take some of the stuff from her and help move it into the hideout Rue knew about from her spying on the first day.

We know the explosion won't leave us completely uninjured, we're not idiots. So we had to find some sort of shelter for the night, because there's no way we'll make it back to camp.

It's a hole in the ground more than a cave, really, kind of like a badger's burrow, but it'll have to do. We crawl in and I look over what Amber got from the supply pile. Enough food to keep us fed comfortably for atleast a week, even if we have three meals every day, which we all aren't really used to, not even me, no matter how hard Katniss tries. A few more bottles of iodine. An amazing first-aid kit - burn ointment, gauze, even fever pills. Wire and rope for snares. Three bigger backpacks for us to carry everything. An additional sleeping bag. Even new trousers for Rue's ripped and burned ones, aswell as three perfect jackets.

And weapons.

Knives and daggers, mainly, as we all aren't good with bigger stuff. But there's a scythe, too, and I give Amber a questioning look. She shruggs, looking sheepish and somewhat embarrassed."It looked cool. I got excited. Sue me."

Once we're done with the inventory, we move out of our makeshift home for a day. Rue must be here any second now. She's right on time, too, waving at us from a tree and then joining us on the ground.

All three of us stuff our ears with little balls of gauze and tree gum. An explosion is loud, really loud, bad enough to damage your ears, and this is all we can do in hopes of getting away with our hearing unscathed.

Rue pulls out her slingshot as Amber hands me a weird contraption she fashioned. A bit of rope with fist-sized stones attached to either side. We both have two each, incase we miss one shot, but that's it. They are apparently easier to aim and throw, something to do with physics – I have to take her word on this, because while physics is taught in Twelve technically, there isn't much focus on it and even the teachers seem mildly confused by it. Doesn't relate to coal so I suppose we don't need to know.

I tap my finger against my teeth to remind my allies of what I told them yesterday – jaw unclenched or the blast might knock your teeth out – and then we all are off to our seperate stations.

Amber picked the spots that she figures are most likely to cause a chain reaction.

As we walk away, we all count and I hope we are in sync. Timing is everything.

I check to see that both of my allies are in their asigned locations as my internal countdown hits ten.

I ready my rope-stone-throwing-thingy. I really should have asked Amber what they're called...

Three.

Two.

One.

I release my projectile and I know Rue and Amber must, too.

I watch it fly for what seems like hours and hours. Time loses all meaning. And then I'm knocked of my feet, flying backward through the air.

)o(

I feel really bad that I apparently scared some of you into thinking someone would die this cahpter :o Luckily, our girls aren't dead. Yet. *ominous music plays in the distance*