Welcome back, my dear readers. We are not only back, but on a role! With the end of the school semester for me, comes the freedom to unleash the full strength of the Earthbound! Witness their full strength now!

Part 1: Chapter 14 – Mark of the Daughter (Part 2)

From the rooftop of a nearby skyscraper, one of Yuu's disciples, Aaron Tarleton, watched Ruri and Jack's duel unfold, Dreadroot mask lying on the ground and face lifted up towards the sky as he gazed upon the form of the Earthbound God hovering just beneath the massive heron mark, which dominated the entire skyline of Neo Domino City.

"Admiring your handiwork, Aaron?" A suave voice called from behind the disciple.

Picking up the mask from the ground and affixing it to his face, Aaron turned to face the speaker, a tall man with dark skin, a long goatee with a skull-shaped ornament woven into the hairs, coal black eyes with glowing purple irises, a massive grin with pearly white teeth, some inlaid with jewels, and an elegant red-and-black tuxedo with an immense feathered top-hat to compliment his outfit. By the man's side was a short, hooded figure. Both of them bore a glowing multi-colored spiral mark on their chests.

"One shot was all it took." Aaron murmured to himself as he briefly regarded the man before turning his attention back to the duel taking place overhead, "Just one shot. Yuu never told his full plans. I was just following his orders."

"As do we all." The man laughed, strolling over to clap his hand on Aaron's back, much to the disciple's annoyance. "Still," the man enthused, "y'all can't deny that that over there," he pointed in the direction of the Earthbound God, "Is a beautiful sight! Truly a masterpiece to be proud of, my friend!"

"I'm not your friend." Aaron growled, "And I take no pride in it, Isaac Abrams."

"Mmm, what's this?" the man named Isaac Abrams smirked, "Could it possibly be a bit of remorse? Or are you just afraid that she'll find out the truth?"

Aaron clenched his fists and ground his teeth together.

"Yuu promised to keep it a secret." He growled. "It was just one job! That's all!"

Isaac chuckled to himself, taking another moment to gaze up at the Earthbound God before speaking again.

"So where did your friend, Satoru, run off to?" Isaac inquired. "None of this would have been possible without him helping you out. I'd have thought he'd be up here with y'all, admiring the fruits of his labor."

"Satoru is not my friend, and as for where he's headed, something to do with his pathetic cousin." Aaron grunted.

"I suppose he's perfectly all right to go after Sora." Isaac shrugged. "After all, Sora and Lydia will be necessary for gathering the final pieces we need before we can start phase two. Speaking of which…" he patted the hooded figure on the head, who had waddled over to his side.

"Who is that?" Aaron growled, regarding the hooded figure with a wary expression.

"Oh, I'm sure you already know her." Isaac smirked, "After all, you did meet her and her family back when you did your job in Standard." He pulled back the hood to reveal a small girl with pale skin, long jet-black hair, and wide staring eyes with pitch-black sclera and glowing blue irises.

Aaron nearly jumped out of his boots when he saw her.

"You keep her away from me!" Aaron growled, pointing his finger at her as he backed away.

"Oh, stop your panicking." Isaac snickered. "You don't need to worry about her taking revenge against you. I've taken care of that." He explained, waving his hand in front of the girl's face. Staring with unblinking eyes, the girl didn't seem to register that Isaac even existed.

"What did you do?" Aaron asked, approaching the girl, a curious expression on his masked face.

"Oh, the poor little lady was an absolute mess when I found her stumbling into this dimension." Isaac cooed, patting the girl on her head. "You can imagine how confused she must have been, what with watching her family and friends die before she herself got slaughtered by a genocidal former Academia general, later getting thrown into the Underworld, only to be resurrected, just in the nick of time, by Master Yuu, and finally, after all that, finding herself in her ruined hometown only to learn from Yuu's whisperings that her dear sister had been kidnapped by LDS! She was ready to kill everyone in sight to save her dear sibling by the time she came to me. She might have killed me too! Fortunately, I was able to, shall we say, adjust her focus? You'll find she's quite docile now. Until I give her the express order to kill her sister's kidnapper, she'll be just like a pretty little doll."

"Andel…Reiji…" the girl croaked, voice extremely hoarse.

Aaron backed away from the girl, looking extremely uncomfortable.

"There, there, Adele." Isaac cooed, lowering himself so that he was whispering into the girl's ears, left hand wrapping around her cheek so that his nails were digging into her skin as he pulled her close, while in his right hand, a glowing iron-grey card, which looked like it was made of ghostly steel, pulsated with energy every time he spoke a word. "You will save Andel. You must kill Reiji to save Andel. Remember. Kill Reiji. Save Andel. Kill Reiji. Save Andel. You must focus, Adele, if you want to save Andel. Killing Reiji is the only thing that matters now. Kill Reiji. Kill Reiji. Kill Reiji."

"Reiji…Reiji…" the girl whispered, eyes completely blank.

"Of course," Isaac continued, standing up straight as if nothing had happened, "while our little assassin takes care of our favorite little LDS CEO, Yuu has entrusted you with the job of securing her sister, the conduit. I trust you'll be able to handle that little job?"

Aaron clenched his fists together.

"I let that little whelp slip through my fingers only once. It won't happen again!" he growled. "Even if I have to burn this city the ground like I did her hometown!"

"Ah hah! I love your spirit, my cosplaying friend!" Isaac laughed, clapping Aaron on his thick Dreadroot shoulder plate. "Come on! I happen to know exactly where Reiji is staying! What do you say we pay him a little visit?"

"I'm not your friend, and…I'm…not…cosplaying!" Aaron hissed, looking like he wanted to do nothing more than murder Isaac where he stood.

"Ah, so sensitive." Isaac sighed. "Lighten up, my friend! After all, humble Earthbound souls like ourselves have great reason to rejoice today! With the acquisition of yet another conduit, we'll be one step closer to resurrecting a god! Two gods, in fact!"

"So long as I get a front row seat when Academia, and my family burns, I'll be satisfied." Aaron snarled.

"Given the temperament of our new Dark Signers, I'd say you'll get your wish fairly soon." Isaac smirked as he, Aaron, and the girl began to leave. "All our little Ruri has to do now is defeat her Signer opponent, and who knows? We might even get another conduit in the bargain when Burning Soul falls!"

Ruri could not describe the way she felt as she hovered in the air just in front of the immense physical form of Jatun Waqar, the spirit's essence and consciousness taking such a strong hold over her senses that she didn't even know if she existed at all. She felt beyond life or death as eternity itself stretched before her vision. She could taste the certainty of her victory now, as certain as night eventually becomes day. She was omnipotent, omniscient, infallible…

…and she was going to defeat Burning Soul!

"It's time for thee to behold my power, Burning Soul!" Jatun proclaimed through Ruri's mouth as she gazed upon the miniscule form of Jack Atlas. "First, since I control a face-up Field Magic Card, I can Special Summon Fallen Angelic Guide from my graveyard! Return to me now!"

Rising up from the swirling black clouds, Ruri's Burka-wearing angel rose into the air, lantern shining against the dark clouds.

Fallen Angelic Guide / LIGHT / Level 1 / Fairy / Effect / ATK 0 / DEF 0

Energy coursed through Ruri's veins as she felt Jatun anticipate her next move.

"Now behold my power!" Jatun declared, "Mine is the glory of salvation itself! By sacrificing my Fallen Angelic Guide, I can revive one monster from either of our graveyards or which is banished! Return to me now! Spread your wings and continue your holy work, my noble servant and crusader! Salvation Seraphim Zealous Crusader!"

Letting out a mighty shriek, Earthbound God Jatun Waqar lowered its beak over Fallen Angelic Guide, snapping up the tiny angel as if it were a mosquito before the Earthbound God's lines of white energy began glowing like a supernova. In front of her monster, a massive white portal opened up in the sky, through which the relatively tiny form of Salvation Seraphim Zealous Crusader flew through, brandishing her sword with a fierce determination to either conquer or die.

Salvation Seraphim Zealous Crusader / LIGHT / Rank 6 / Winged Beast / Xyz / Effect / ATK 2800 / DEF 2100

"Furthermore!" Jatun's voice thundered, as the irises of Ruri's eyes, and the wing-shaped mark over her left eye flashed a bright blood-red. "Each time I use my effect, my strength grows! Whenever I Special Summon a monster with my own effect, I gain ATK equal to half the ATK of the monster I revived!"

Veins surging with energy as if they would catch fire, Ruri's consciousness almost became completely engulfed in the rush of ecstasy that accompanied her…Jatun's…increase in ATK.

Earthbound God Jatun Waqar: 2800 + 1400 = 4200 ATK

"As it stands, I already have the power to defeat you, but I have something far worse planned for you, Burning Soul!" Jatun thundered, and now, Ruri could feel something else taking ahold of her consciousness.

Rage.

Blood boiling in the suffocating hatred and loathing that took hold of her, Ruri began drowning in a sea of images, memories, and emotions that came spilling from the consciousness of Jatun as she and the Earthbound God gazed upon Jack Atlas.

"No!" she heard herself cry, tears filling her eyes as her father stood above her with the grim news. "Grandfather couldn't have lost! He couldn't have been destroyed! He was not like the others! He was invincible!"

Catequil stood above her, silently closing his eyes before turning away his head, saying nothing.

"HE CAN'T BE GONE!" she screamed. "HE'S IMMORTAL! IMMORTAL! GRANDFATHER! GRANDFATHER! WHERE ARE YOU!?"

Darkness encloses her, and suddenly, she is somewhere else in the Underworld.

"We are fading in this world." A soft humming voice cooed to her as she gazed up at the spectral form of her mother, Aslla Piscu. "I know you and your father don't want me to leave, but unless my plan succeeds, our kind will all be in danger of total annihilation! Promise me, Jatun, promise me that you will stay strong!"

"I will." Ruri heard herself promise. "But I don't understand. The Matriarch said to wait until the vessels of the Destroyer and Creator God were ready. Why are you choosing to inhabit that mortal's body now?"

Aslla remained silent.

"Never forget that I have always loved you." The great hummingbird whispered. "We must remain loyal to one another if our family is to survive. Promise me, Jatun, no matter what the other Gods think of me, no matter what the Matriarch herself might say, that you will always fight for the welfare of our family!"

"I will." Ruri heard herself promise.

Aslla began to fade.

"Please mother, no!" She suddenly begged as her mother prepared to merge with the mortal vessel who had entered their realm. "I can't lose you too! Promise me you won't be destroyed! Not like Grandfather!"

"I promise." Aslla replied, before vanishing.

Darkness engulfed her again.

This time, she was alone.

Incomprehensible feelings of anguish gripped every fiber of her being as she tore at the feathers of her own beautiful head with her sharp talons in sheer grief.

"BURNING SOUL!" She heard herself scream, "QUETZALCOATL! I VOW, UNTIL MY VERY BEING CEASES TO EXIST, I SHALL NOT STOP HUNTING YOU UNTIL YOU AND ALL YOUR WORKS ARE DESTROYED! I WILL NEVER FORGIVE YOU FOR DESTROYING MY MOTHER!"

Ruri gasped at the immense pain, rage once again consuming her as she only barely managed to regain focus of the duel.

She could feel Jatun's hatred.

She could feel what she wanted to do to Jack Atlas.

"Continuous Magic Card activate!" Jatun proclaimed through Ruri's mouth as she activated a Spell Card depicting the fall of a heavenly castle. "Lost Salvation! Now you shall behold true power, Burning Soul! By targeting myself, my Continuous Spell Card becomes equipped to me! Furthermore, when activated, Lost Salvation banishes all monsters from the graveyard before granting me four-hundred attack for each monster banished with this effect! Be purged from the graveyard and become my fuel, Fallen Angelic Guide, Salvation Seraphim Martyr, Salvation Seraphim Priestess, Salvation Seraphim Acolyte, Salvation Seraphim Healer, Salvation Seraphim Apostle, Salvation Seraphim Inquisitor, Salvation Seraphim Brave Crusader, Salvation Seraphim Inspired Crusader, Salvation Seraphim Honored Crusader, Salvation Seraphim Hermit, Salvation Seraphim Archon, Salvation Seraphim Angel, Salvation Seraphim Oracle, Force Resonator, Red Warg, Red Gargoyle, Red Sprinter, Red Guardna, and Red Mirror!"

The black clouds of Sanctified Realm began swirling around in an immense tempest as the spectral forms of all the monsters in their graveyards were carried up with the winds. Opening her mouth wide, Jatun Waqar snapped up all the monsters before her body began glowing with immense light.

4200 + (400 X 20) = 12,200 ATK

Ruri felt the rage building. She could feel what she wanted to do not only to Jack, but to everyone associated with him.

"I activate the Rank-Up-Magic Paragon Force I added to my hand on the previous turn!" Jatun declared, slamming the spell card onto the duel disk. "If I have no monsters in my graveyard, I can target one Salvation Seraphim monster I control in order to rank it up into a monster up to four ranks higher than my monster using my monster as the Overlay Unit!"

Above Zealous Crusader, a massive wing-decorated double "S" mark, which appeared to be made out of pure crystalline light, appeared before the angelic warrior flew into the center of the symbol and began transforming while Jatun commenced a summoning chant.

"Almighty spirit whose soul blazes with holy light as a beacon to all servants of righteousness, ascend into the heavens and lead the servants of God forth to battle as a paragon of perfection and righteousness! RANK UP XYZ CHANGE! Rise up as my servant! Rank ten! Salvation Seraphim Paragon Crusader!"

Unfurling three pairs of massive white wings, Ruri's new Xyz monster bathed the entire field in light as she stood against the backdrop of dark clouds like a brilliant star. Paragon Crusader was a tall female angel with stunning white hair and deeply tanned skin. Her body and wings were clad in shining silver-and-gold armor with the mark of the Salvation Seraphim inlaid in the chest-plate in glimmering Lapis Lazuli. In her left hand, she carried a massive glowing shield with the same Salvation Seraphim Mark as the one on her chest, while her right hand hefted an immense glowing white sword with a hilt made of crystalline angel wings, styled like the double "S" symbol and inlaid with Lapis Lazuli jewels. The voices of an angelic choir sounded behind the monster, proclaiming her triumphal arrival.

Salvation Seraphim Paragon Crusader / LIGHT / Rank 10 / Winged Beast / Xyz / Effect / ATK 4000 / DEF 3500 / Overlay Units: 1

Ruri managed to focus on her monster for a moment, feeling comfort from its holy presence. Her cause was just. She knew that what she and Jatun were doing, was just. The spirits memories had shown exactly why Jack was evil and had to be stopped.

So why did she feel uncertain of her purpose now?

"Salvation Seraphim Paragon Crusader's effect activates!" Jatun declared. "When she is successfully Xyz Summoned, I can attach all cards in my graveyard to my monster as Xyz Material! I have no monsters left, but I can still fuel her strength with Salvation Seraphim Judgement Force, Salvation Seraphim Ascension Force, Salvation Seraphim Consecration Force, Rank-Up-Magic Paragon Force, Salvation Seraphim Holy Armor, and Earthbound Genesis! Empower my monster now!"

From her graveyard, six spheres of light shot into the sky before traveling to Paragon Crusader's sword, where they hovered around the blade like five halos.

Salvation Seraphim Paragon Crusader: 7 Overlay Units

"Furthermore!" Jatun continued, "My Paragon Crusader has another effect! Once per turn, if I have no monsters in my graveyard, I can attach all cards in both our graveyards to my monster as Overlay Units! Your graveyard is mostly cleaned out, but I can still take you Red Gate, and Red Command, for my power!"

Stretching her sword towards Jack, Paragon Crusader siphoned all cards from Jack's graveyard before those cards morphed into two more spheres of white light, which joined the other six orbiting Paragon Crusader's sword.

Salvation Seraphim Paragon Crusader: 9 Overlay Units

"BATTLE!" Jatun roared, the eyes of Ruri and the Earthbound God flaring with light as the spirit's rage once again began to overwhelm Ruri's consciousness. "Salvation Seraphim Paragon Crusader, destroy Red Daemon's Dragon Tyrant! SALVATION'S ARSENAL!"

Raising her massive sword into the air and spreading out her armored wings, Salvation Seraphim Paragon Crusader conjured dozens of glowing white spherical portals adjacent to her wings, though which an equal number of weapons, spears, swords, lances, arrows, muskets, rifles, machine guns, chain guns, cannons, missiles, and a few tanks, materialized into existence before launching their projectiles with thunderous vigor at Jack's monster.

"Red Daemon's Dragon Tyrant's effect!" Jack declared, raising his hand towards his monster as his massive dragon deflected a shower of bullets with its blazing wings while dodging several missiles and lances and deflecting some swords with its claws and calloused scar. "Since Gravity Resonator was used as a material in its Synchro Summon, once per turn, I can negate one of your attacks! Gravity Barrier!"

Enveloping itself in its wings, Red Daemon's Dragon Tyrant generated an invisible barrier, against which the weapons Paragon Crusader launched at the dragon, bounced off, leaving Jack's monster unharmed. Lowering her sword, Paragon Crusader caused the weapons she had summoned to withdraw back into the depths of their portals before the portals vanished.

Jatun Waqar began laughing.

"FOOL! YOUR JUDGEMENT IS UPON YOU! I KNEW YOU MIGHT HAVE A DEFENSE PREPARED, SO I MERELY BAITED IT OUT WITH PARAGON CRUSADER'S ATTACK! NOW I SHALL DELIVER JUDGEMENT UPON YOU BY MY OWN POWER! PREPARE YOURSELF, BURNING SOUL, FOR I SHALL HOLD NOTHING BACK! I WILL SMEAR YOUR BLOOD UPON THIS EARTH AND THRUST YOUR SOUL DOWN TO THE SAME INFERNAL PIT I HAVE PREPARED FOR YOUR OTHER KIND! THERE YOU SHALL SUFFER THE SAME PAIN I FELT WHEN YOU ANNIHILATED MY GRANDFATHER, MY MOTHER, AND EVERY ONE OF THEIR ALLIES! DIE SIGNER!"

Ruri's eyes widened as she realized what she was saying, and what Jatun was intending to do. She could feel that the spirit meant every word of what she said. She was driven by an intense rage and grief, which Ruri could still barely maintain consciousness against. If Ruri stood by and let the spirit take out her anger against Jack, she would not just defeat the Signer. No. She meant to utterly annihilate him, and then…

Horrific images of the entire city burning crowded Ruri's mind as she descended deeper into the thoughts of the spirit. She wanted blood, destruction, and yet more blood and destruction. And now, as the gigantic heron reared back its head, generating a massive surge of energy in its colossal throat and beak, she could see that she was going to carry out that desire.

"Can I blame her for this?" Ruri thought to herself. "She lost so many she loved. Why shouldn't she seek vengeance for it?"

A new memory came to the surface of her mind. One of her own memories.

"WHY ARE YOU ATTACKING US!?" Her brother, Shun, roared as he prepared to pummel a defeated Academia soldier into the ground. "WHO SENT YOU!?"

Ruri was about to run forward to stop him, when another person grabbed his arm.

"Stop it, Shun!" Yuto warned, "This isn't helping anything! You've beaten him half senseless! We need to get moving before more come!"

"NO!" Shun roared, "I'm not letting him get away! I can't let him go unpunished for what he did!"

"We will all die if we stay here!" Yuto roared, punching Shun in the gut, causing her brother to stagger back. "We can't let our anger control us, or it will destroy us!"

Ruri watched the scene unfold, remembering the way she felt when Yuto had said that, her own words to Yuto echoing in her head from a previous battle.

"N-no!" Ruri managed to cry though her mouth, abruptly seizing control of her body as Jatun's spirit recoiled in shock. "This isn't right! We can't let our anger consume us!"

"What are you doing!?" Jatun protested from within her, but Ruri continued, addressing Jack.

"I have seen what you have done, Jack Atlas!" Ruri declared, simultaneously forestalling Jatun's attack declaration.

"I'm sorry, Jatun." Ruri thought to the spirit. "I know you want this, but please, we can't let hatred consume us!"

"STOP FIGHTING ME AND LET ME DESTROY HIM!" Jatun screamed.

"You've destroyed a lot of lives with your actions." Ruri continued, managing to fight off Jatun's will to continue addressing the Signer, who was staring up at her, eyes wide with astonishment, "You do deserve a great punishment, but I don't want to have to kill you! I am giving you one chance to accept your guilt and surrender! Otherwise, you will face destruction! Surrender now!"

There was a pause for just a moment as Ruri struggled against Jatun's will.

Then, Jack spoke.

"You have found your voice, Ruri." Jack replied, nodding his head, "I am glad I could speak with you. Perhaps there is hope for you, yet."

Ruri was stunned into silence, not understanding what Jack was saying. Meanwhile, she could feel Jatun's rage building up within her, only this time, she could feel some of it directed at her.

"I will never surrender." Jack continued, turning his bike around to continue racing forward. "However, if you can continue to find your voice, Ruri, you may yet manage to become the true victor of this duel."

"ENOUGH!" Ruri suddenly heard herself scream as Jatun took control of her body once more. "BURNING SOUL! YOU DIE HERE AND NOW! I ATTACK YOUR LIFE POINTS DIRECTLY! FEEL MY POWER! SACRED VENGEANCE!"

Through the eyes of the Earthbound God, Ruri saw Jatun unleash a stream of white energy from her beak straight at Jack's bike. The energy from the blast was so intense that the very clouds around the beam were being disintegrated.

"Trap activate!" Jack declared, stretching his hand towards one of his face-downs. "Red Fury! If my opponent declares an attack while I control just one face-up Red Daemon's Dragon monster, I can apply the following effect until the end of this turn! Red Daemon's Dragon monsters I control cannot be destroyed by battle or card effect, and furthermore, any damage I take this turn is negated and instead is added to the ATK of my monster!"

"Did you forget about my Salvation Seraphim Paragon Crusader!?" Jatun sneered through Ruri's face. "It inherited the effect of the Zealous Crusader I used as its material! Using its effect, I banish three Overlay Units from my monster in order to negate the effect of your Red Fury and destroy it!"

Salvation Seraphim Paragon Crusader: 6 Overlay Units

Creating a cross-shaped glyph with her hands and three of the overlay units, Paragon Crusader struck the glyph with her sword, sending a flash of energy into Jack's Tap Card, destroying it.

"Red Fury's second effect!" Jack continued, stretching his hand forward as a phantasmal after-image of his destroyed Trap Card appeared next to his bike. "If this card is destroyed, I can target one Red monster I control in order to inflict damage to your Life Points equal to half the attack of that monster!"

"Paragon Crusader's effect!" Jatun roared. "I banish another three overlay units from my monster in order to negate the effect! FEEL THE FURY OF MY ATTACK!"

Salvation Seraphim Paragon Crusader: 3 Overlay Units

"Please! Stop this!" Ruri begged, barely managing to stay awake as she drowned in the tide of Jatun's anguish and rage.

"STAY OUT OF MY WAY!" Jatun thundered back.

"Trap activate! Red Destiny!" Jack roared as the Damage Step began, wing-mark blazing to life on his right arm while he generated a crimson barrier with the power of his trap and his mark, which began deflecting the surge of heat from Jatun's furious attack. As the white energy continued to burn around him, Jack faced Ruri.

"Now is your chance to seize control of this duel and your destiny, Ruri!" Jack proclaimed. "Paragon Crusader cannot simply activate its effect again since it would need to banish Zealous Crusader, who must be attached for the effect to work, so this card's activation cannot be negated! Since I control a Red Daemon's Dragon monster, the damage to my life points from that attack are changed to zero at the cost of enabling the monster who just attacked to attack a second time during this Battle Phase! Furthermore, after this effect resolves, my opponent must choose to activate one of the following effects! The first effect of my card halves both our Life Points, but also doubles the attack of our monsters! The second effect, on the other hand, will double both our Life Points while halving the ATK of our monsters! Choose your destiny now, Ruri! I am placing the outcome of this duel in your hands!"

"What are you doing, Jack?" Ruri thought to herself as she struggled against Jatun's influence. "Why would you even put a card like that in your deck?"

"THE ANSWER IS OBVIOUS!" Jatun thundered through Ruri's mouth as she prepared for her second attack. "HOW DARE YOU INSULT ME WITH SUCH A CHEAP TRICK! I WILL MAKE YOU SUFFER, JACK ATLAS BY HALVING YOUR LIFE POINTS AND THEN OBLITERATING WHAT'S LEFT OF YOU! I CHOOSE TO ACTIVATE-…"

"The second effect!" Ruri gasped, managing to gain control of her body once more.

Ruri: 1100 X 2 = 2200 LP

Jack: 2100 X 2 = 4200 LP

"NO!" Jatun roared from within Ruri. "RURI, WHY ARE YOU FIGHTING ME! YOU CAN'T LET THIS SIGNER DECIEVE YOU! WE HAVE TO WIN!"

"Earthbound God Jatun Waqar is unaffected by my opponent's Spell and Trap Cards and the effects of monsters whose Level or Rank is lower than her own, so her ATK power is not halved." Ruri gasped, managing to maintain control. "However, Tyrant's ATK will still be halved."

Red Daemon's Dragon Tyrant: 3500 / 2 = 1750 ATK

"WHICH MEANS THAT EVERYTHING YOU DID ULTIMATELY AMOUNTS TO NOTHING!" Jatun roared, assuming control once again. "BECAUSE OF RED DESTINY, I GAIN ANOTHER ATTACK! THIS TIME, YOUR DOOM IS CERTAIN! WITNESS THE RAW POWER OF MY VENGEANCE! BEHOLD THE RAGE OF THE EARTHBOUND! BLAZE OF GLORY!"

"STOP!" Ruri protested, trying to regain control, but ultimately failing against the suffocating influence of Jatun.

"There is hope for you, Ruri." Jack murmured to himself before stretching his hand towards another of his face-downs.

"Counter Trap Card!" Jack roared as Jatun unleashed another blast of white energy his direction. "Crimson Dragon Release! I pay half my Life Points in order to Synchro Summon one Majestic Synchro Monster from my Extra Deck using monsters from my side of the field, hand, or deck as Material!"

Jack Atlas: 4200 – 2100 = 2100 LP

"I double tune the Neo Majestic Dragon and Red Nova in my deck to the Red Daemon's Dragon Tyrant I control in order to Synchro Summon!" Jack proclaimed as a tiny fairy-like dragon with a fluorescent purple body and rapidly beating hummingbird-like wings and a crimson fairy with burning red eyes morphed into a pair of flaming synchro rings, which enveloped his Tyrant in a sphere of flame. Over Jack's back, a massive circular crimson dragon-shaped mark blazed to life as Tyrant began to evolve within the vortex of flame and Jack commenced his summoning chant.

"INVINCIBLE TYRANT AND OMNIPOTENT DEVIL SHALL BECOME ONE IN A SINGLE DECISIVE STROKE HERE AND NOW! IN THE ROARING FURNACE OF MY SOUL, RISE UP AND TAKE FLIGHT WITH THE BLESSING OF THE CRIMSON DRAGON TO SHAKE THE VERY FOUNDATIONS OF HEAVEN AND HELL! SYNCHRO SHOUKAN! DOMINATE AS AN ETERNAL RULER! LEVEL TWELVE! MAJESTIC RED NOVA TYRANT DRAGON!"

Over the sphere of fire, a gigantic phantasmal image of Jack's Neo Majestic Dragon expanded into the air. Within the phantasmal dragon, Tyrant Dragon began to double in size as it evolved. Bursting free from its cocoon of flame with the explosion of a supernova, Jack's new monster, a massive godly dragon with flaming crimson-and-black scales, rose into the air before shaking the entire city with the force of its roar. The demonic flaming horns on its head and claws on its hands and feet were immense and patterned with shadowy black stripes. An immense burning scar on its right arm, shaped like the circular mark on Jack's back, radiated with light and heat. Six immense red-and-black wings sprouted from its back, the membranes ejecting surging red-hot flames like the exhaust of a jet airplane. It's red-and-black tail doubled the length of the dragon, with a spiked tip that burned with magma-hot flames. Shrinking back from the light, Ruri and Jatun could feel a similar presence they had felt when they had beheld Quetzalcoatl earlier that day.

Majestic Red Nova Tyrant Dragon / DARK / Level 12 / Dragon / Synchro / Effect / ATK 5000 / DEF 4000

"My Crimson Dragon Release remains on the field as a Continuous Trap Card after it is activated, so long as my monster remains on the field," Jack explained, surging forward on his bike while Ruri and Jatun struggled to shield their eyes from Majestic Red Nova Tyrant Dragon's light, "In addition, because a new monster was summoned, the replay rule takes effect, meaning your attack does not take effect and you must either choose to attack again or not attack any more with that monster for this turn. Furthermore, Red Nova's effect activates! Since it was used as a Material for the Synchro Summon of a monster that used two tuners, I can Special Summon one FIRE Fiend-Type monster from my deck! Come forth! Red Resonator!"

Bursting onto Jack's field in a gout of flame, another Resonator demon with flaming robes appeared next to Jack's bike.

Red Resonator / FIRE / Level 2 / Fiend / Tuner / Effect / ATK 600 / DEF 200

"Red Resonator's effect!" Jack declared. "I target my Majestic Red Nova Tyrant Dragon in order to gain life points equal to its ATK!"

Jack Atlas: 2100 + 5000 = 7100 LP

"IT DOESN'T MATTER!" Jatun roared through Ruri's mouth, her physical body echoing the sentiment with a high-pitched heron shriek. "I CAN STILL ATTACK YOU DIRECTLY AND YOUR LIFE POINTS AREN'T NEARLY HIGH ENOUGH TO SAVE YOU!"

"MAJESTIC RED NOVA TYRANT DRAGON'S EFFECT!" Jack roared back, "The effects of my opponent's monsters are negated! Meaning that Earthbound God Jatun Waqar is now stripped of her power!"

Roaring, Jack's monster raised its scar into the air, generating a pulse of crimson light, which slammed into Earthbound God Jatun Waqar, causing the immense heron to reel backwards as white lights began spilling out of its phantasmal form like drops of blood.

Earthbound God Jatun Waqar: 12,200 – 1400 = 10,800 ATK

Ruri reeled back in pain as she experienced the pain Jatun Waqar was feeling of being stripped of her powers. Jatun, however, managed to recover.

"I still possess the power of Lost Salvation!" Jatun Waqar countered. "Meaning I am far stronger than your monster! I attack that wretched dragon now! BLAZE OF GLORY!"

Flapping her immense wings, Jatun rose into the air, blowing away the clouds around her before charging straight at Jack's monster, talons outstretched and beak opened wide as a surge of light and energy built up within her throat. Roaring back at the Earthbound God, Jack's monster charged back at Jatun Waqar, scarred right arm blazing with light.

"MAJESTIC RED NOVA TYRANT DRAGON'S EFFECT!" Jack roared. "If my monster is targeted for an attack, I can banish my monster in order to negate the attack!"

Jatun Waqar fired a blast of white energy at Jack's monster, before swiping one of her talons at the dragon's immense tail. But before either of the attacks could connect, Majestic Red Nova Tyrant Dragon conjured a crimson portal, shaped like the mark on its arm and Jack's back, though which it flew, vanishing from existence as the beam of light flew harmlessly past it.

"COME BACK AND FIGHT!" Jatun roared in rage and agony before Jack's Majestic Red Nova Dragon suddenly reappeared through the same crimson portal.

Majestic Red Nova Tyrant Dragon: 5000 + 2800 = 7800 ATK

"What happened!?" Ruri exclaimed, briefly managing to regain control before Jatun forced her consciousness aside.

"After the attack is negated," Jack explained, "Majestic Red Nova Tyrant Dragon is re-summoned to the field with its ATK increased by the original ATK of the monster it was battling. Furthermore!" he continued, eyes burning with determination, "Both our monsters immediately battle once again, but my monster cannot be destroyed by that battle! GO! ABSOLUTE MAJESTIC POWER NOVA!" Jack commanded as his dragon reared back its head and unleashed a blaze of crimson star fire from his mouth.

"BLAZE OF GLORY!" Jatun Waqar roared back as she struck back with her own burst of white energy.

Connecting in mid-air, the two blasts of energy slammed against one another, both contending for dominance. However, Jatun's blast proved to be far stronger that Jack's monster as it pushed against the surge of flame, forcing Jacks monster to generate a massive crimson shield made of pure energy from the mark on its arm in order to deflect the blast.

"LOST SALVATION'S EFFECT!" Jatun roared through Ruri's mouth, "Your Red Destiny may halve all damage you take this turn, but by returning five of your banished monsters, Red Guardna, Red Warg, Red Mirror, Soul Resonator, and Gravity Resonator to your graveyard, I can double the damage I inflict, canceling out the protection effect of my Sanctified Realm and countering your trap card's effect! TASTE MY FURY!"

Staggering against the force of Jatun's attack as it doubled in intensity, Majestic Red Nova Tyrant Dragon only barely managed to prevent himself from being disintegrated as he hid behind his energy shield. Around the shield, beams of white energy rained down on Jack Atlas, obliterating segments of the runway as he managed to dodge out of the way of the explosions and shrapnel.

Jack Atlas: 7100 – 3000 = 4100 LP

"Please…stop this!" Ruri begged Jatun as she struggled against the spirit's will.

"You have done enough!" Jatun shrieked back. "I activate the effect of Sanctified Realm! Adding one Spell or Trap Card from my deck to my hand! Finally, during my End Phase, due to the effect of Lost Salvation, I take damage equal to the ATK of the monster equipped with that card! Fortunately, thanks to my Sanctified Realm, that minor inconvenience is no concern to me!"

From the heavens above Jatun, a massive thunderbolt nearly struck against Ruri, before a golden barrier of light, generated by Sanctified Realm, deflected the blast.

"During the End Phase," Jack explained, "My Majestic Monster's effect compels it to be returned to my Extra Deck. However," he continued, "thanks to the effect of my face-up Crimson Dragon Release, I can pay two-thousand Life Points instead!"

Blazing with fiery crimson light, the mark on Jack's back began to glow with intense energy, seemingly draining him of his own life energy.

Jack Atlas: 4100 – 2000 = 2100 LP

"Turn end!" Jatun declared through Ruri's mouth. "Heed my words, Burning Soul, this next turn will be your last!"

"You have shown me your dueling." Jack replied, placing his hand on top of his deck, "But Ruri has also shown me her dueling, and I intend to respond to her will! ORE NO TURN…DRAW!"

Yanking a card from the top of his deck, Jack examined the card before closing his eyes in reverence.

"So, she is who you sensed her to be." Jack murmured to himself. "It seems you desire to fight for her welfare as well, Burning Soul. Very well, as your chosen conduit, I shall carry out your wish."

He placed the card in his hand before extending his hand towards his dragon.

"Majestic Red Nova Tyrant Dragon's effect!" Jack declared as his dragon powered up the flaming mark on his arm. "Once per turn, I can negate the effects of all other cards on the field, destroy them, and increase the ATK of my monster by one-thousand for each card destroyed with its effect! GO! MAJESTIC CRIMSON NOVA BURNING!

"Trap card activate!" Jatun countered, revealing the trap card resting in her hand, which she had retrieved with the effect of Sanctified Realm, "Earthbound Glory! If I control an Earthbound God monster, I can activate this card from my hand! Once activated, Earthbound Glory inflicts damage to my opponent's Life Points equal to half the ATK of a face-up Earthbound Monster I control! I choose to target myself for this effect! Burn in my glory!"

Spreading out her wings and rearing back her head as she let out a high-pitched heron shriek, Jatun Waqar began glowing with immense light before unleashing a wave of energy which headed straight towards Jack's bike.

"Counter Trap Card!" Jack countered, revealing the card he had just drawn, "Burning Soul! If I control a Majestic Monster with a Level or Rank of twelve, I can activate this card from my hand! With its power, I negate the activation of your Earthbound Glory, destroy it, and if I do, I can double the ATK and DEF of one Majestic Monster I control! GO! BURNING SOUL!"

Majestic Red Nova Tyrant Dragon: 7800 X 2 = 15,600 ATK

Jack's entire body became engulfed in blazing flame as his Trap Card activated, a surge of fire exploding forth from Jack's body before slamming into the wall of light and dispersing the energy. Within the flames, Jack sat unburnt and affixed with a determined expression on his face.

Ruri felt Jatun shrink back from the light emanating from Jack's body, enabling her to take control of her body once again. Scrambling to return her focus to the duel, Ruri's gaze passed by Jack, when she spied something that caused her to take a closer look.

Staring up at her from Jack's bike, a different individual was looking her in the eye, a sorrowful expression on his face. His body was phantasmal and semi-translucent, as if it were made up of pure flame, his eyes were white and red, like white-hot fire, and his spikey white hair was streaked with deep red lines. Gazing upon the strange sight, Ruri couldn't help but feel she somehow knew the phantasmal stranger staring at her.

"Remember who you were before…please…remember who you used to be…" The man whispered.

"What?" Ruri gasped before the roar of Jack's dragon activating its effect took her attention from the spectral burning spirit. Turning her head around, she saw Majestic Red Nova Tyrant Dragon unleash an inferno of crimson flame from the mark on its right arm, consuming everything on the field, including the colossal body of Jatun Waqar, as the immense spectral Heron began shrieking in pain.

The second Jatun Waqar caught fire, Ruri lost all her ability to focus on anything. She could feel herself burning, every nerve of her screaming in agony as it lit up with heat and pain. She had to end the pain! She had to escape! She had to stop it! She had to end it! She had to end it now!

Majestic Red Nova Tyrant Dragon: 15,600 + (6 X 1000) = 21,600 ATK

"Hold on, Ruri!" Jack called to Ruri as she writhed against the pain of Jatun. "I will end this now!"

As blinded by agony as she was, Ruri managed to glance at Jack briefly, but the spirit she had seen before was gone. Unable to think about what it all meant, Ruri let out a scream as she began drowning in the pain once again.

"Majestic Red Nova Tyrant Dragon, direct attack! ABSOLUTE MAJESTIC POWER NOVA!"

Once again, Ruri found herself utterly powerless. Once again, Ruri was the helpless victim awaiting defeat. Almost sinking into unconsciousness, Ruri was about to give up, when she felt Jatun take control once again.

"EARTHBOUND GLORY'S GRAVEYARD EFFECT!" Jatun roared with a mixture of rage and agony. "I banish my trap card and pay half my Life Points in order to activate one Field Spell Card or one Earthbound Spell or Trap Card from my deck!"

Ruri: 2200 – 1100 = 1100 LP

"COUNTER TRAP CARD ACTIVATE! EARTHBOUND VENGEANCE!" Jatun screamed with unrestrained rage and agony, "IF AN EARTHBOUND GOD MONSTER I CONTROLLED WAS DESTROYED THIS TURN, I CAN TARGET THAT MONSTER TO INFLICT DAMAGE TO BOTH OF OUR LIFE POINTS, EQUAL TO ITS ATK! THIS WAR IS NOT FINISHED, BURNING SOUL! I WILL COMPLETE MY WORK!"

The physical body of Jatun Waqar was still burning above them, taking a massive blast to its chest as the attack of Jack's monster connected. However, instead of disintegrating into ashes, Jatun Waqar spread out her wings, the lines of white energy on her body surging with power before she exploded in a blast of white light, which slammed into Jack and Ruri, knocking them both back.

Ruri: 1100 – 2800 = 0

Jack Atlas: 2100 – 2800 = 0

(DRAW)

Jack slowly got up from the ground, feeling cracked ribs and blood dripping from several lacerations on his arms and legs, but otherwise okay.

"It'll take more than this…" he grunted to himself, "…to stop…the king."

Coughing, he pulled himself off the ground, before leaning against his bike, The Wheel of Fortune. Looking over to where he had just dueled, he briefly scanned the surrounding area to see if he could find where Ruri had landed, but gave up when he found nothing.

Raising his mark to his face, he spoke into it.

"Kazama…Emma…please tell me that the both of you are still okay."

"If by okay, you mean that we're still alive even after getting our butts handed to us by two overpowered disciples, who also happen to be our former fellow officers, then yeah, sure, we're just peachy." Emma spat from the other end.

"I saw the explosion." Kazama replied. "Judging by the fact that you're not a corpse, I take it you won the duel?"

"I did not lose the duel." Jack sighed, panting heavily, "Though I cannot claim victory either. The Dark Signer is still active, and in the grip of the Earthbound's control."

"Great!" Emma growled. "Just great! And here I was hoping to hear some good news from you!"

"I'm afraid I cannot oblige you with that." Jack groaned. "If I am not mistaken, these are not ordinary Dark Signers we are dealing with. I believe Qhawa's ancient prophecy is being fulfilled. The reincarnations of the great Creator and Destroyer have been born once again, and it would seem that the Earthbound have claimed some of them as their vessels."

There was silence on the other end.

"What do we do now, Jack?" Kazama asked.

"We do what we have always done!" Jack firmly replied. "We will gather our strength together and defeat this evil! I need you two to stay here and coordinate a defense with the Phoenix Guard the others are gathering. They should be arriving here fairly soon. We will need to be united if this dimension is going to stand a chance in the upcoming hours."

"And what are you going to be doing?" Emma growled.

Jack brushed some glass off his sleeve.

"I have an old friend to see." He replied, "I have a feeling we might need his aid should my power be insufficient."

"Did I mishear you, or did you just admit that you're not infallible?" Kazama asked from the other end.

"You heard no such thing!" Jack snapped. "A king simply knows that he cannot do all things on his own, so he works to shore up any of his weak points with the aid of his allies! That is the strength of a King."

"There it is." Kazama laughed. "For a second there, I thought you'd gone insane!"

"We are facing one of the greatest threats we have ever known." Jack replied, assuming a more serious tone. "No one of us will have the power to turn the tide of this war alone, but just one more soul united to our efforts may prove the deciding factor between victory and defeat!"

"Understood!" Kazama replied, "We'll get on it."

"Please don't die on us, Jack." Emma pleaded. "You're the only true hope we have left."

"That is not entirely true." Jack replied before lowering his mark from his mouth.

"I'm sorry to see that she has been taken by the Earthbound, Burning Soul." Said Jack, seemingly talking to the air. "I can only hope that she and her counterparts will have the strength to fight back against their influence."

Ruri slumped against the wall of the skyscraper, feet resting on the floor of a stone balcony. Though she had lost most of her feeling since death, her bleeding wounds still caused her a great deal of discomfort.

She had lost the duel. She had failed her disciples who were counting on her, and now, she had no idea where her brother was.

"Are you beginning to grasp the depth of your failure?"

Ruri's eyes shot up to catch view of a tall young woman, who appeared to be in her late teens, standing above her. Her long hair was raven-black with streaks of white, and her eyes were a clear blue with blazing white irises. She might have been considered beautiful, were it not for the fact that her deeply tanned skin, decorated with elegant white war paint, was also marred with blistering red patches as if she had recently been burned. Upon her back, a pair of white heron wings, scorched coal-black and red but otherwise identical to the ethereal wings Ruri could conjure, fluttered in the air. In the center of her sternum, there was a gaping burning hole, positioned exactly where Jack Atlas's dragon had struck the Earthbound God.

"Jatun!?" Ruri gasped, before the spirit grabbed her by the throat with one of her hands and hoisted her into the air, the talons at the end of her fingers digging into her throat. Despite her injuries, which would have left any normal human dead, Jatun was able to hold Ruri in place with immense strength.

"Why did you stop me!?" Jatun roared, "Our victory was at hand, and yet you took it away from us and let me burn! Had I not intervened when I did, we would have both been completely destroyed!"

"You were out of control!" Ruri gagged back. "I saw what you were planning! You were planning on killing millions!"

"And what did you think we were going to do when we fought our war against Academia and Quetzalcoatl!?" Jatun snarled back. "Sit down and have a picnic with them while we politely discussed peace terms? You saw what the Signer almost did to us! They…will…kill…us!" Her grip tightened over Ruri's throat, hard enough to have choked the young girl to death were she not already dead.

Rage growing, Jatun continued to tighten her grip with each sentence.

"We have to destroy them, Ruri! We could have defeated him! We could have won! But you held me back in that duel! You protected Jack with his own Trap Card! Because of you, the victory that should have been ours is gone!"

Ruri struggled against the grip of Jatun, thinking about what she had just said. It was true, her action had helped Jack survive, and yet…there was something about Jack's move that wasn't quite right.

"I am placing the outcome of this duel in your hands!"

"Jack…could've beaten us…if he had wanted to…" Ruri gagged, barely able to move her vocal chords.

"What!?" Jatun growled, pulling Ruri closer to her burned face.

"His Trap Card, Crimson Dragon Release," Ruri explained, "He could have activated that card at any time, and sealed off your effects, but he didn't! I don't know why, but it was like he was…testing us…testing me…he didn't have to activate any of those trap cards, he could have just summoned his ace monster, and then…his victory would have been all but assured."

Jatun's eyes widened as Ruri's words sunk in, lowering Ruri to the ground, she removed her trembling hand from Ruri's throat before shrinking back from her.

Ruri gagged on the ground as she collapsed. Feeling the deep bleeding marks on her neck, she slowly got on her hands and knees before looking up at her companion and assailant, who suddenly looked far less intimidating and wrathful, as if Ruri's words had deflated her, leaving her as nothing but a quivering husk.

"After all this time…" Jatun trembled, tears streaming down her face as she collapsed to her knees, tattered wings drooping and falling to the ground, "…just when I think I could stand a chance against that Signer…he not only defeats me…but mocks my strength while doing it! Grandfather! Mother! Father! Matriarch! Please…" she wept, clutching at the gaping hole in her chest, as she fell to the ground, "please forgive my weakness!"

Ruri got up on her feet before staring down at the despondent spirit, a mixture of rage, fear, hatred, pity, and empathy storming within her, causing tears to well up in her eyes. She wanted to lash out against the malicious creature for attacking her. She wanted to condemn her for the horrid plans and intentions she had seen in her mind. She wanted to dress her burning wounds and comfort the disconsolate woman, who reminded her so much of herself and her friends as they wept over their defeat in Xyz. She could not tell what she wanted to do with Jatun. The spirit had been a mentor, a sister, a friend, and very nearly, a murderer. At this point, she couldn't make her mind up over what Jatun was.

One thing she did know was this. She was being kept in the dark about too much, and those secrets had nearly destroyed both of them.

"What are you hiding from me!?" Ruri demanded, tears streaming down her eyes as she massaged her throat. "I keep seeing flashes of your memories, but I don't know what any of it means! And now here we are, almost dead, and you insisting that we need to kill people!? I can't do this, Jatun! I can't stay in the dark! You have to tell me what is going on or we'll just keep fighting each other! At this point, I don't even know if I made the right choice aligning myself with you! Tell me who you are! What happened with Jack!? Who is the Matriarch!? Why did you come to me for help in the first place!? Where do I fit into all of this!?"

Jatun slowly rose to her knees, head hanging head down as she covered the hole in her chest with one hand.

"You are right…Ruri." The spirit groaned, "I am also to blame…for this failure. We must be united…if we are going to defeat our enemies." Shakily, she rose to her feet and approached Ruri before nearly collapsing to the ground as she gasped in pain.

"Jatun!?" Ruri called, suddenly feeling immensely concerned as she gazed upon her heavily wounded companion.

"I will heal!" Jatun insisted, waving away Ruri's help as she managed to get back on her feet. "Though it will take…some time." She continued, voice softening. "I would advise against playing my card any time soon. I don't think I'm strong enough right now to manifest. But until I regain my strength, you are right, I will tell you everything. You have a right to know. Just promise me that you will listen to everything I have to say before you cast judgement on me."

"I promise." Ruri replied as Jatun began speaking with her.

Sitting upon a simple cubic stone resting in the center of a massive multi-colored spiral mark, Yuu Hashimoto was observing what looked like dozens of holographic screens, which surrounded him until he was encased within several platonic solids including a cube, a tetrahedron, an octahedron, an icosahedron, and a dodecahedron. Moving around his arms, Yuu was rapidly rearranging, shuffling, and tapping various screens as if he were working with the world's most complex Rubik's Cube. By his side, two figures with multi-colored spiral marks on their chest, one an older man with long white hair, pale skin, pinkish-red eyes, and a crimson dragon-shaped mark on his back, and the other, a young adult woman with similar long white hair, icy glowing blue eyes the same color as Yuu's, and a glowing crimson Yin-Yang mark on her right arm, stood by the Dark Signer's side, silently watching him while he worked.

"Phase one of the Universal Renewal progress update," Yuu began, addressing one of the screens, "current status, three of eight vessels converted, three of eight conduits collected, progress towards completion of phase one on schedule. Neo Domino City, November 22, 20XX, 14:26, current status, on high alert but in disarray. Figurehead, Jean-Michell Roger, on track to be eliminated, Security Forces inadequate, downgrade his threat level to nonexistent. Academia invasion threat level minimal but has potential to grow as Leo Akaba prepares to send his full forces to accompany the small recon force, which has begun to cause some minor disturbances. Horakhty Agents potential hindrance to plan, but will be unlikely to move against Dark Signers until the invasion begins in full force."

He swiped aside the screen before rapidly sliding some new screens in front of his face.

"Subject, Ruri Kurosaki," he recited, pulling up an image of the Dark Signer, "Status, wounded in battle but active. Location, financial district of Neo Domino City. Recommended course of action, maintain close observation. Subject, Rin. Status, active. Location, Miss Kimura's orphanage. Recommended course of action, maintain close observation. Subject, Yuzu Hiragi. Status, active. Location, Miss Kimura's orphanage. Recommended course of action, maintain close observation. Subject, Selena. Status, active. Location, Victor's district. Update, recent upheaval has caused her to leave the duel palace and enter the streets of Neo Domino City. Recommended course of action, send Sergey Volkov to intercept and liquidate. Subjects, Yuya Sakaki and Yuto. Status, Yuya Sakaki serving as Yuto's soul conduit, Yuto unable to act except through Yuya's physical body. Location, Public Security Maintenance Bureau Headquarters, Prison Wing. Recommended course of action, Sergey on route to engage, prepare to assume direct control and lend support to disciple if necessary. Subject, Yugo. Status, active. Location, Victor's district. Recommended course of action, maintain close observation. Subject, Yuri. Status, active. Location, unknown, presumably will join Academia invasion force soon. Recommended course of action, continue monitoring Neo Domino city for signs of arrival."

He paused before resuming his work, sliding over another screen, nostrils flaring as he began speaking.

"Subject, Shun Kurosaki. Status, unknown. Location, unknown. Recommended course of action, find some information on Ruri's damnable brother before I lose my mind!"

Angrily swiping away the screen, he turned his attention to several other screens.

"Isaac and Aaron." He called, addressing one of the screens. "I trust that you are in position to retrieve the conduit by now?"

"We are armed and ready!" the voice of Isaac enthused from the other end. "Your Reiji assassin is prepped and ready to murder and her sister is ripe for the picking."

"All we need to do now is work our way through this Security blockade guarding the Council building." The voice of Aaron grumbled from the other side. "Should be easy enough."

"See that it is done, and quickly." Yuu replied, "Failure to secure the conduit will not be tolerated. Understood?"

"Understood." Aaron and Isaac replied from the other end.

"Good." Yuu curtly replied before swiping away their screen and sliding another screen in front of his face.

"Nozomi," Yuu called, narrowing his eyes at the screen. "are you in position to intercept the Phoenix Guard in Xyz?"

The sound of raspy breathing emanated from the screen.

"I'll take that as a 'yes.'" Yuu sighed. "Feel free to destroy Joho and Lizette. Leave Lydia and Natsumi alive. Understood?"

Silence.

"Good." Yuu sighed as he began examining yet another screen.

"Satoru, I understand you've set off to meet with your cousin, Sora?" Yuu inquired.

"Well if it isn't The Supreme Edgelord himself!" Satoru gushed from the other end.

"The next time you call me that, I'm slicing open your throat." Yuu nonchalantly replied. "Continue with your current course. I have instructed Nozomi to not destroy Lydia. I trust that you will be able to successfully bring us Miu if Lydia and Sora are both secured?"

"Oh, most definitely." Satoru replied. "I'll give you another one of your precious conduits, and I'll get back more of my family. It's a win-win for both of us!"

"Make sure it is done." Yuu warned. "I have invested a great deal in you, and I will not tolerate any failure."

"Understood, Supreme Ed-I mean…Master Yuu."

Yuu swiped aside the screen before returning to his work.

"Elbert Neimeyer." He called, addressing another screen.

"Hail?" Elbert called back.

"If I am not mistaken, Academia will be moving against your sector fairly soon as part of Leo's regular efforts to rid the Earthbound presence from that dimension, assuming Daniel Tarleton does not pull them all away from Jorq to assist in the invasion of Synchro. Be ready for whatever force they send, and be ready to perform some retrieval and assassination missions should Nozomi fail me."

"Understood, Master." Elbert replied. "I will not fail you."

"I have been watching your friend." Yuu replied. "She is still well. Perform my labors, and when it is time, I shall bring her to you as I promised."

"I will continue fighting for her." Elbert replied.

"Fight well." Yuu admonished before swiping away the screen. Stopping to analyzing the contents of several new screens, a frown came over his face.

"What has happened?" the man asked, sounding concerned.

"It would seem that mother is gathering the few remaining loyal Phoenix Guard in the Fusion Dimension." Yuu mused, propping his chin against his hand as he observed the screen. "With another contingent of Guardsmen in Xyz, I can only assume that they are also calling over reinforcements from Standard."

"Are you wanting us to stop them?" the woman asked.

"No, Mirai." Yuu replied, swiping aside the screen to observe a new one. "I intend to let them come here. By the end of today, assuming there are no major hindrances to my plan, I will have transformed the Synchro Dimension into an inescapable death trap for them, leaving the other dimensions wide open for invasion. Seijun deciding to empty the other dimensions of their defenses is precisely the type of strategic blunder that will ultimately work to our advantage. We need only defeat them in a single decisive battle here, and the war will be all but won."

"But something is troubling you, Yuu." Mirai insisted, approaching Yuu. "I can tell. What has happened, brother."

Yuu frowned at the screens, remaining silent for some time.

"It is nothing you can help me with, sister." He replied with a sigh. "I can only move forward with the plan, addressing the problems that come our way one by one, such as this one."

He tapped one of the screens, flipping it around so that it was facing Mirai and the older man before it expanded, showing three small figures walking in the distance.

"So, she's decided to come to us." The man sighed. "I always knew Aki was headstrong, but I never expected her to take on an entire legion of familiars by herself. Surely she can't be so foolish."

"Her intent is not to vanquish us." Yuu replied, swiping away the screen so that it vanished into the air. "Her mission is one of stealth and recon, or at least recon, considering the stealth aspect has failed against my security measures. Still, if she continues, she may very well pose a great problem to our efforts, especially if she convinces the Phoenix Guard to divert their forces here instead of focusing on the city where our new young Dark Signers are providing a wonderful distraction."

"You want us to eliminate her?" Mirai asked.

"I do not wish to risk your safety unnecessarily." Yuu sighed, resting his chin against his hand as he observed some more screens. "Besides, I have another task for you."

He tapped another screen, displaying the image of a masked duelist to them.

"Apparently, Miku has decided to spit on the terms we agreed to when I first made her a disciple." Yuu sighed. "She no doubt thinks that I will be unable to act against her with my attention focused on my new Dark Signers and her sister in the Xyz Dimension."

"What has she done?" Mirai asked, sounding exasperated, as if this was a common occurrence.

"Very little, as of yet." Yuu replied. "She has destroyed one of Ruri's disciples and been observing the movements of others. However, if I am not mistaken, Miku intends to undo all my work by destroying the new Dark Signers before the plan can be completed."

"Is she really that foolish?" Mirai sighed.

"Under normal circumstances, I would say 'yes.'" Yuu sighed, "But my confidence in these new Dark Signers has begun to significantly wane. Ruri's decision to enlist Security forces as her allies, for instance, has demonstrated remarkable short-sightedness on her part. Their ability to offer her access to Roger's power infrastructure will soon be rendered moot with his waning power, and in the eyes of the Commons, she will also be aligning herself with the very same people who have oppressed them for decades, an undesirable position to be in if one wishes to win their hearts. Rin's plan to liberate the Underground will hopefully work to remedy this problem, though I doubt she stumbled upon this idea through any brilliance on her part. And as for Yuzu," he snorted, "were it not for her rather unique identity, I'd have never bothered with her in the first place. But then again, the same can be said for all of those counterparts, which is why I am sending you," he continued, turning his head to face Mirai, "to take care of Miku. Make sure she does not undermine my work and please remind her of the consequences for her rebellion."

"Do you wish for me to destroy her?" Mirai asked.

"I may be able to extract some more use from her." Yuu replied, dismissively waving his hand. "Bring her to me after you defeat her."

"It will be done." Mirai replied.

"And what would you have me do, my son?" the older man asked.

Yuu regarded the man who was his father.

"I am assigning you to Neo Domino City." Yuu replied. "Jack and Rua are two more conduits containing the souls I will need for phase two of the plan. While I was originally hoping that the Dark Signers would manage to defeat the two of them, Ruri's recent failure has convinced me that I may need to send a more competent duelist as backup. You will station yourself in the city and await my orders."

"And what about Aki?" the man asked. "She still poses a significant threat."

Yuu rose from his chair.

"I will take care of Aki." Yuu replied. "In my current state, I may not be able to enter the mortal world, save for within the limited confines of the spiral marks, which I doubt she will enter, but she is treading on sacred Nazca ground. The power I can exercise through the familiars there will be more than enough to repel her before she manages to do any significant damage."

"And what of the Dark Signers?" Mirai asked. "I just don't understand it, Yuu. We've been monitoring them like scientists watching rats, but none of those girls are truly ready for this war! Just now, Ruri could have been destroyed, not to mention Rin or Yuzu with the opposition they've faced! Plus, their individual agendas are so different! There's no way we can guarantee that they will all act in accordance with the plan if we don't exercise at least some control over them!"

"Is there not?" a gentle female voice with a thick ancient accent called from the darkness.

Turning their heads around, Mirai, Yuu, and their father turned their heads as a very petit Native American-looking woman built like a dancer, with thin arms and legs, long black hair braided down to her bare ankles, cocoa-colored skin, piercing intelligent eyes with coal-black sclera, earth-green irises, and emerald-green eyeliner around her eyelids, shapely ruby lips curled upwards into a pleasant grin, and a bare midriff with a glowing multi-colored spiral mark glowing against the belly, entered into the light of the mark on the ground, feet making a tinkling sound as golden anklets collided against one another. She was dressed in simple black robes with multi-colored highlights, the robes leaving most of her skin bare save for a few spots on her arms and legs, which were adorned with numerous primitive bracelets and other pieces of jewelry.

Upon seeing her, Yuu, Mirai, and their father bowed.

"Master Qhawa." Yuu intoned, keeping his eyes locked on the floor as he addressed her. "I have done as you instructed. Thus far, all your predictions have proven true. I have every confidence that the Matriarch's great plan will unfold as you foresaw."

"You truly have done well, Yuu." Qhawa replied with a gentle smile before taking Yuu by the hand and lifting him from the floor so that he was now standing a head taller than her. "And you too, Satoshi and Mirai" she continued, taking Mirai and their father, Satoshi, by their hands before raising them from the ground. "thanks to your united efforts, after all these millennia, we are many steps closer to finally bringing peace to the universe. Thank you, all of you. I am truly grateful for your diligence in this work."

Yuu and Satoshi remained silent as they regarded Qhawa. Mirai turned her head from the diminutive woman.

"You were expressing your concern over the Dark Signers. Please tell me what is troubling you." Qhawa prompted, gently lacing her fingers behind her back before waiting for Mirai to respond.

With a sigh, Mirai slowly turned towards her.

"I'm afraid." She admitted. "Afraid that things…that things won't work out."

"And why are you afraid that things won't work out, Mirai?" Qhawa probed. "Are you afraid that the Dark Signers are not strong enough?"

"Yes." Mirai replied, nodding her head, "But more than that. Everything, this whole plan, depends on them and the counterparts of the Destroyer. We should be training them, protecting them, and making sure nothing happens to them. And yet all this time, you've told us to do nothing but watch them, only occasionally allowing us to help them with some secret protection and pieces of information Yuu has whispered in Ruri's ears. The Dark Signers aren't even fully united in purpose. Should even one of them choose to rebel against us, it could be a great detriment to the plan, so why won't you let us get more involved with them? Why let them wander about aimlessly while we sit by, watch, and just hope they can all narrowly escape like Ruri, when we could help them achieve their true potential? I know the Matriarch has given you foresight, but I've also used that power, and I know that it is not always accurate. We can't just sit by and hope that events will unfold like we predicted. Do you understand what I'm saying?"

"I do, and your concerns are quite legitimate, Mirai." Qhawa patiently replied, nodding her head before gently smiling. "It can be difficult to let go of control, and allow others to make choices without our help, but it is oftentimes a necessary step. Ruri, Rin, and Yuzu are young, and only beginning to come to grips with their new powers. It is tempting to want to hold their hands as they begin the learning process, but it would ultimately be detrimental to their development if we don't allow them to occasionally fall."

"But what if they are destroyed or turn against us?" Mirai asked. "What if they attack Yuu?"

"A reasonable concern." Qhawa acknowledged, "Though you must also remember that I have observed them since the day they were born. I know them, Mirai. They are strong and will not fall as easily as you fear. As for rebelling against us, their desires, their beliefs, the people they love, the dreams they have, all of these things are known to me. Ruri desires justice. Rin craves freedom. Yuzu seeks for peace and happiness. Selena desires acknowledgment. Yuya wishes for approval. Yuto yearns for life. Yugo, bless his soul, deep down, dreams of love. And as for Yuri, his is a quest for daily and hourly relief from immense pain. These desires are all things they will use the Earthbound to fulfill, and so they will all do our work."

"You can't be certain." Mirai countered.

"You are free to believe me as you will." Qhawa shrugged, "Though I would point out to you that if you are concerned about their rebellion, the quickest way to induce such a rebellion against us would be by us directly exercising our authority over them. No." Qhawa sighed, shaking her head. "For now, we must let them maintain their independence. Let them learn and grow in the fires of adversity. Let that fire forge and harden them like steel. Otherwise, they shall never reach their true potential."

"Ruri was nearly destroyed." Mirai protested.

"I am aware, Mirai." Qhawa calmly replied, the tiniest hint of sharpness creeping into her tone. "From a mortal standpoint, the plan seems flawed and full of unnecessary risk, but we must have faith in the great Matriarch." She continued, mark and eyes glowing with intense light as the mark on Yuu's chest and on the floor brightened in response.

"Do not underestimate the power of the new Dark Signers." Qhawa admonished, addressing all three of the room's other occupants with a voice that echoed with godly intensity, "And do not underestimate the wisdom of your master."

Qhawa's eyes and mark dimmed to their normal glow and Mirai nodded her head in reply.

"Still." Qhawa sighed, approaching Yuu, "Your sister is correct in this. The time is soon at hand when our fledgling Dark Signers will need our guidance. I am, therefore, assigning you to teach them a certain lesson. Let them witness the power of the Matriarch first hand."

"You wish for me to duel them?" Yuu asked, raising his eyebrow.

"To teach them by dueling them." Qhawa corrected, reaching into a simple woolen pouch strapped to her side and removing a translucent card before handing it to Yuu. "And I request that you use this in your duel."

Yuu narrowed his eyes as he gingerly took the card in his hands.

"The Matriarch's power itself." Yuu mused, examining the card, "It will hardly be a fair fight."

"War never is a fair fight." Qhawa sighed. "Still, the time for honor is past. The Dark Signers must learn. Do you understand, Yuu?"

"It shall be as you command, Master." Yuu replied with a bow. "When shall I administer this lesson?"

"There will be time for that later." Qhawa replied with a smile. "We shall wait for when the time is right. Our fledgling Dark Signers are children, prone to rebelliousness as children often are. It is inevitable that they will want to test their strength against us fairly soon, and when that time comes, that's when you shall call them here."

Yuu bowed his head in reply.

"The time of renewal is dawning." Qhawa intoned. "Our power and strength rises by the moment even as our enemies gather against us. Soon the powers of the Creator and Destroyer will bend the knee to the Earthbound and serve our purposes. The universe will be reborn and restored to its former glory, and a new order shall reign for all eternity!"

Mirai and Satoshi each bowed before Qhawa, placing their fists over the marks on their chests in a salute. Yuu, however, had turned his back to Qhawa, and was examining a triangular screen.

Qhawa smiled at him.

"Youth and their desire to constantly check their technology." She sighed. "What is it, Yuu?"

"A rather interesting update." Yuu smirked back at her, before examining the screen, a look of delight on his face. "It would seem that Shun's status is no longer unknown. He is alive."

Qhawa raised an eyebrow.

"That is good news, Yuu." She mused. "Be sure to keep him that way. The Matriarch has great plans in store for him."

Shun slid down the building's railing, hopping onto the roof of a tenement house below before leaping onto a balcony and hopping down onto the ground, palm slapping the ground as he stuck the landing.

His day had been exceedingly strange, with the Xyz remnant not understanding most of it. However, one fact he did understand. Ruri was alive, and he had to get back to her.

Shun began to set off to search for her, when the low whine of a nearby dog caught his attention.

Turning his head, he caught sight of a German Shepherd whining over the body of a black man dressed in a large jacket and faded cargo pants.

He was about to turn away, when the body suddenly shifted, and the person stared in his direction with a pair of blind milk-white eyes.

"I seem to have fallen." Adeel groaned. "Mind giving me a hand?"

FEATURED ORIGINAL CHARACTERS

(Make sure to memorize this segment as there will be a quiz later)

Name: Jatun Waqar / Original concept by: Donjusticia / Deck: Salvation Seraphim / Allegiance: The Earthbound / Status: Heavily Wounded

Name: Mayuri (And no, Sky. She is NOT a "Steins;Gate" reference) / Original concept by: Donjusticia / Deck: Chaos Goddess / Allegiance: Ruri Kurosaki's Faction / Status: Active

Name: Hiroto / Original concept by: Donjusticia / Deck: Zera / Allegiance: Ruri Kurosaki's Faction / Status: Active

Name: Adeel Haddad / Original concept by: Angelight952 / Deck: Canine / Allegiance: Phoenix Guard / Status: Heavily Wounded

Name: Semal Haddad / Original concept by: kaploblast / Deck: Celestial Hero / Allegiance: Phoenix Guard / Status: Active

Name: Kyosuke Kiryu II / Original concept by: FanOfKings / Deck: Infernity / Allegiance: Phoenix Guard / Status: Active

Name: Pyotr Ivanov / Original concept by: Donjusticia / Deck: Mineral Guardian/Rock Sentinel / Allegiance: Ruri Kurosaki's Faction / Status: Active

Name: Emma Grayson / Original concept by: Donjusticia / Deck: Stygian / Allegiance: Phoenix Guard / Status: Active

Name: Santiago Guevara / Original concept by: Donjusticia / Deck: Accel-Light / Allegiance: Ruri Kurosaki's Faction / Status: Active

Name: Mita Takeda / Original concept by: Donjusticia / Deck: MatRex (Basically what you'd get if you figured that Dinorabbit just wasn't broken enough) / Allegiance: Ruri Kurosaki's Faction / Status: Active

Name: Justin Fields / Original concept by: Donjusticia / Deck: Samurai Destroyer / Allegiance: Ruri Kurosaki's Faction / Status: Deceased

Name: Masika / Original concept by: Donjusticia / Deck: Spell Counter Magician / Allegiance: Ruri Kurosaki's Faction / Status: Deceased

Name: Gazim / Original concept by: Donjusticia / Deck: Ancient Sacred / Allegiance: Ruri Kurosaki's Faction / Status: Deceased

Name: Daichi Ishikuma / Original concept by: Donjusticia / Deck: Psychic Ink / Allegiance: SCIENCE! / Status: Active

Name: Friedrich Hoffman / Original concept by: Nox Descious (Mr. Mad Genius King of Fanfiction to the rest of you) / Deck: Force / Allegiance: Academia / Status: In an operatic bloodlust and loving it

Names: Branford, Aiko, Hiraku, Chiyoko, and Midori / Original concepts by: Donjusticia / Decks: unknown / Allegiance: Ruri Kurosaki's Faction / Status: Deceased

Names: Youta, Souma, Tomoko, Satomi, and Sakurako / Original concepts by: Donjusticia / Decks (respectively): Arcanite Magician, WIND Genex, Unknown Trap-Based Deck, Vylon, and Montage Dragon / Allegiance: Ruri Kurosaki's Faction / Status: Deceased

Name: Christoff / Original concept by: Donjusticia / Deck: unknown / Allegiance: Ruri Kurosaki's Faction / Status: Deceased

Name: Zolaf / Original concept by: Donjusticia / Deck: Dark Highlander / Allegiance: Ruri Kurosaki's Faction / Status: Deceased

Name: Miku / Original concept by: Shimmering Sky (She whose shipping pairs must not be mocked!) / Deck: Fallen Star / Allegiance: Unknown / Status: Active

Name: Isaac Abrahms / Original concept by: Donjusticia / Deck: (A rather unique blend of Qliphorts, Trickstars, Madolches, and Elemental Heroes with the central strategy of the deck focusing on FTKing the opponent with Shapesnatch.) / Allegiance: Whichever big shot head honcho happens to be on top / Status: Jazzing to the rhythm of undead life

Name: Aaron Tarleton / Original concept by: Donjusticia / Deck: unrevealed / Allegiance: Earthbound / Status: Active

Name: Adele / Original concept by: Donjusticia / Deck: Not fully revealed / Allegiance: Earthbound / Status: Active

Name: Elbert Neimeyer / Original concept by: Ghost83 / Deck: Nightmare Puppet / Allegiance Earthbound / Status: Active

Name: Nozomi Aikawa / Original concept by: Donjusticia / Deck: Unrevealed / Allegiance: Earthbound / Status: Active

Name: Yuu Hashimoto / Original concept by: Donjusticia / Deck: unrevealed / Allegiance: Earthbound / Status: Active

Name: Mirai Hashimoto / Original concept by: Donjusticia / Deck: unrevealed / Allegiance: Earthbound / Status: Active

Name: Satoshi Hashimoto / Original concept by: Donjusticia / Deck: unrevealed / Allegiance: Earthbound / Status: Active

And finally, making her appearance for the first time:

Name: Qhawa Anca Quispe / Original concept by: Donjusticia / Deck: It's a secret / Allegiance: Earthbound / Status: Very active indeed / Trivia: "Qhawa" means "She who watches" in Quechuan. In the Quechuan language, children inherit the surnames of both their father and their mother, thus, "Anca" and "Qhispe" are both surnames, the first coming from her father, and the second from her mother. In Quechuan, "Anca" means "Eagle" and "Quispe" means "Free."

FEATURED FAN CARDS

Adeel's Monsters

Majestic Gate / LIGHT / Level 7 / Psychic / Tuner / Effect / ATK 0 / DEF 0 / If the only monsters you control are Fusion, Synchro, and/or Xyz Monsters: You can discard this card from your hand to target 1 Fusion, Synchro, or Xyz monster you control: That target can attack your opponent's LP directly this turn. During your opponent's turn: You can pay half your LP and banish this card and 1 Fusion, Synchro, or Xyz monster from your GY; Special Summon 1 "Majestic" Fusion, Synchro, or Xyz Monster from your Extra Deck whose card type (Fusion, Synchro, or Xyz) is the same card type as the Fusion, Synchro, or Xyz monster banished for this effect, treating it as if it were properly Fusion, Synchro, or Xyz Summoned. (You can only use each effect of "Majestic Gate" once per duel).

Adeel's Extra Deck

Amaterasu the Celestial Canine Wolf / LIGHT / RANK 7 / Beast / XYZ / Effect / ATK 2900 / DEF 2600
2 level 7 monsters
You can also XYZ summon this card during either player's turn by using 1 "Chibiterasu the Canine Celestial Pup" in your side of the field with 4 Ink counters as the Xyz Material. (If Summoned this way, place 4 Ink Counters on this card). During each Standby-Phase and each time a card(s) is shuffled into the deck, this card gains 1 Ink counter (MAX. 7). During either player's turn, you can detach 1 Xyz Material from this card: Place 3 Ink Counters on this card. If this card would be returned to the deck, you can have this card gain 1 Ink Counter instead. During either player's turn, you can remove any number Ink Counters from this card to activate one of the following effects depending on the number of Counters removed:

2: Target 1 monster: That monster's ATK and DEF is halved until the end of this turn.
3: Target 1 monster: Shuffle that target into the deck.
(Original concept by: Angelight952).

Orthrus the Legendary Canine Guardian / EARTH / Level 6 / Beast / Synchro / Effect / ATK 2600 / DEF 600
1 tuner + 1 or more non-tuner monsters
Once per turn you can shuffle 1 card from your hand to your deck; Draw 1 card, and if you do and the card you drew was a monster, draw 1 additional card, otherwise send the card you drew to the GY. If a card or effect is activated that would return a card(s) to the hand or deck: You can shuffle any number of cards you control into the deck; Negate that effect, and if you do, you can add a number of cards from your GY to your hand up to the number of cards shuffled into your deck for this effect.
(Original concept by: Angelight952).

Fenrir the Majestic Legendary Canine World-Devourer / WATER / Level 10 / Beast / Synchro / Effect / ATK 4000 / DEF 3500
1 "Canine" tuner + 1 or more non tuner "Canine" Synchro monsters
When this card is Synchro Summoned: Banish all other cards on the field, and if you do, Inflict damage to all player's LP equal to the number of cards banished by this effect X 500. This monster cannot attack the turn its effect is activated. If this card would be returned to the deck by a card effect, you can return all other cards you control into the deck instead, and if you do, you can shuffle cards from your opponent's side of the field or GY into the deck, equal to the number of cards you returned to the deck with this effect.
(Original concept by: Angelight952).

Semal's Extra Deck

Celestial Hero Superluminal Charger / LIGHT / Level 8 / Thunder / Synchro / Effect / ATK 2300 / DEF 2400 /

1 "Celestial" Tuner + 1 or more non-Tuner monster

This card can attack your opponent directly. If this card is Synchro Summoned using a Ritual, Synchro, Xyz, Pendulum, or Fusion Monster as Synchro Material: This card gains the following effect; This card can make a second attack during each Battle Phase.
(Original concept by: Kaploblast)

Celestial Hero Galactic Void / DARK / Level 10 / Warrior / Synchro / Effect / 3200 / 3000 /

1 Tuner Synchro Monster + 1 or more Synchro Monsters

Spell/Trap Cards, and their effects on the field, cannot be activated. Negate all Spell/Trap Card effects on the field. When this card leaves the field: Draw 1 card.
(Original concept by: Kaploblast)

Shun Kurosaki's Monsters

Raidraptor Reload Eagle / DARK / Level 3 / Winged Beast / Effect / ATK 500 / DEF 800 / During either player's turn: You can discard this card from your hand to target 1 "Raidraptor" Xyz Monster you control that has no Xyz Materials; Attach this card and 1 other "Raidraptor" monster from your graveyard to that target as Xyz Material.

Raidraptor Strike Eagle / DARK / Level 3 / Winged Beast / Effect / ATK 0 / DEF 1000 / During either player's turn, if a "Raidraptor" Xyz Monster you control battles an opponent's monster with a higher ATK: You can discard this card to target that "Raidraptor" Xyz Monster; That target gains ATK equal to the ATK of the monster it is battling.

Shun Kurosaki's Spells

Rank-Up-Magic Rise Force / Spell / Quick-Play / During the Battle Phase, if a "Raidraptor" Xyz Monster you control battled: You can target that "Raidraptor" Xyz Monster; Xyz Summon 1 "Raidraptor" Xyz Monster from your Extra Deck whose Rank is 1 Rank higher than the targeted monster, using that target as the Xyz Material, and if you do, the monster summoned by this effect can immediately activate its effect that requires it to detach an Xyz Material.

Pyotr's Monsters

Mineral Guardian - Feldspar Spear / EARTH / Level 2 / Rock / Effect / ATK 1000 / DEF 0 / If this card attacks: You can Special Summon 1 "Mineral Guardian" monster from your hand, deck, or graveyard. A "Rock Sentinel" monster summoned using this card as a material gains this effect:

If it is summoned; It inflicts Piercing Damage whenever it attacks a defense position monster.

Mineral Guardian - Diamond Crown / EARTH / Level 2 / Rock / Tuner / Effect / ATK 0 / DEF 2000 / Flip: Special Summon 2 Rock-Type monsters from your hand. A "Rock Sentinel" monster summoned using this card as a material gains this effect:

If it is summoned; Any battle damage it inflicts is doubled.

Pyotr's Extra Deck

Rock Sentinel Igneous / FIRE / Level 6 / Rock / Synchro / Effect / ATK ? / DEF 2800 / 1 Rock-Type Tuner + 2 or more Rock-Type Non-Tuners

If this card is Synchro Summoned Successfully: You can banish any number of Rock-Type Monsters from your GY: Increase the Level of this card by 1 for each card banished with this effect. This card's ATK is equal to its Level X 300. If this card destroys a monster by battle: Increase the Level of this card by the Level of that monster in the GY. If this card would be destroyed, you can reduce its Level by 3 instead (Min. 1). (You cannot use this effect if this card's Level is 3 or less).

Rock Sentinel Sedimentary / WATER / Rank 2 / Rock / Xyz / Effect / ATK ? / DEF 2400 / 3 Level 2 Rock-Type Monsters

If this card is Xyz Summoned Successfully: You can attach any number of Rock-Type monsters in your GY to this card as Xyz Material, and if you do, this card's original ATK becomes equal to the number of Xyz Materials attached to itself at the end of this effect's resolution X 300. You can detach any number of Xyz Materials from this card; Increase the ATK of this card by 300 for each Material detached. If this card destroys a monster by battle: Attach that monster and any Xyz Materials attached to that monster to this card as Xyz Material. If this card would be destroyed, you can detach 3 Xyz Materials from this card instead.

Rock Sentinel Metamorphic / EARTH / Level 6 / Rock / Fusion / Effect / ATK ? / DEF 2000 / 3 or more Rock-Type Monsters

This card's original ATK is equal to the number of Materials used in its Fusion Summon X 300. When this card is Fusion Summoned Successfully: You can return any number of your banished Rock-Type Monsters to the GY, and if you do, increase the ATK of this card by 300 for each card returned to the GY with this effect. If this card destroys a monster by battle: Increase the ATK and DEF of this card by the respective ATK and DEF of that monster in the GY. If this card would be destroyed, you can tribute 1 Rock-Type Monster you control instead.

Dark Matter Destroyer Golem / DARK / Level -8 / Rock / Dark Fission / Effect / ATK 500 / DEF 3500 / 1 Rock-Type Fusion, Synchro, or Xyz Monster – 1 or more Rock-Type monsters

Increase the ATK of this card by 500 for each non-Base Material used in its Dark Fission Summon. If this card attacks, your opponent cannot activate any cards or effects until the end of the Damage Step. If this card battled but was not destroyed, then immediately following that battle: You can send 1 or more face-up cards from your deck to the GY; Inflict 500 damage to your opponent's LP for each card sent to the GY with this effect. If this card would be destroyed or you would take damage, you can send 1 face-up monster from your deck to the GY instead.

Pyotr's Spells

Mineral Quarry / Spell / Continuous / Once per turn: You can excavate the top 5 cards of your deck; Send all excavated Level 2 or lower Rock-Type monsters to the GY and banish all other cards excavated by this effect. (Card effects which are activated in the GY are not activated at this time. You can only control 1 "Mineral Quarry").

Mineral Industry / Spell / Continuous / Once per turn, you can target any number of Level 2 or lower Rock-Type monsters in your GY to: Immediately after this effect resolves; Fusion, Synchro, or Xyz Summon 1 Rock-Type monster from your Extra Deck using those monsters as Material. (If Fusion or Synchro Summoning a monster with this effect, the Materials used are banished).

Yami no Kakubunretsu / Spell / Normal / Cards and effects cannot be activated in response to the activation of this card and its effects. Negate the effects of all cards your opponent controls. (This change lasts until the card's effects resolve). Dark Fission Summon 1 Dark Fission monster from your Extra Deck using cards from among the cards on your side of the field, hand, graveyard, or that are currently banished as Dark Fission Materials.

Kyosuke Kiryu II's Monsters

Infernity Death Guard / DARK / Level 4 / Fiend / Tuner / Effect / ATK 1900 / DEF 1700 / Cannot be used as a Synchro Material except for the Synchro Summon of a DARK monster. You can Special Summon this card if this card is the only card in your hand. If this card is Special Summoned, you can: Immediately after this effect resolves; Synchro Summon 1 Monster from your Extra Deck using this card and 1 other "Infernity" monster you control. A monster Synchro Summoned using this card as a material gains this effect.

If it is summoned: Negate the effects of all cards your opponent controls.

Emma Grayson's Monsters

Stygian Street Marshal/ DARK/ Level 4/ Fiend/ Effect/ ATK 1900/ DEF 100/ Once per turn, you can inflict damage to your opponent's LP equal to the Level of this card X 100. Each time your opponent takes effect damage, you can target 1 monster your opponent controls: That target loses ATK equal to the effect damage its controller took. If a Level 5 or lower Fiend-Type monster destroys a monster by battle, you can activate this effect: Inflict damage to the controller's LP equal to the Level of the destroyed monster X 100.

Stygian Tracker/ DARK/ Level 1/ Fiend/ Effect/ ATK 600/ DEF 100/ Double any effect damage your opponent takes from the effects of your monsters. If this card is destroyed by battle, you can Special Summon 1 "Stygian" monster from your Deck.

Emma's Extra Deck

Stygian Street Vigilante/ DARK/ Level 3/ Fiend/ Synchro/ Effect/ ATK 1300/ DEF 800/ 1 Tuner + 1 or more Non-Tuners
Your opponent cannot target monsters for attacks except this one. You can discard any number of Fiend Type monsters from your hand: Increase the ATK of this card by 200 for each card discarded with this effect. If this card attacks a defense position monster, inflict piercing battle damage to your opponent's LP. If this card would be destroyed, you can banish 1 Fiend Type monster from your graveyard instead.

Emma's Spells

Stygian Chains / Spell / Normal / If you control a face-up "Stygian" monster: You can target 1 monster your opponent controls; Negate its effects, also, it cannot attack. You can banish this card from your GY; Special Summon 1 "Stygian" monster from your hand or GY.

Soichi Kazama's Extra Deck

Chaos Overlord Archfiend/ DARK/ Level 7/ Fiend/ Synchro/ Effect/ ATK 2600/ DEF 2600/ When this card battles a monster, you can have the ATK and DEF of all monsters your opponent controls each become equal to their respective ATK or DEF (whichever is lower). If a Level 10 or higher Fiend-Type Synchro Monster you control leaves the field, you can Special Summon this card from your graveyard.

Kazama's Spells

Chaos Overlord Barrier / Spell / Continuous / Target 1 Level 7 or higher DARK Fiend-Type Synchro monster you control: While you control that Monster, you take no effect damage less than the ATK of that monster. If that monster leaves the field, destroy this card.

Kazama's Traps

Crimson Purification / Trap / Counter / If you control a monster with a positive Level or Rank that was Special Summoned from the Extra Deck (and no "Earthbound" monsters or monsters with a negative Level/Rank): Negate the effects of all monsters your opponent controls with a Negative Level or Rank and change their ATK and DEF to 0. Also, those monsters cannot attack

Santiago Guevara's Monsters

Accel-Light Charger/ LIGHT/ Level 4/ Warrior/ Effect/ ATK 1000/ DEF 1000/ If this card is Normal Summoned successfully, you can activate this effect: Special Summon 2 "Accel-Light" monsters from your deck. Their effects are negated and their ATK and DEF become 0.

Accel-Light Lancer/ LIGHT/ Level 4/ Warrior/ Effect/ ATK 1900/ DEF 1600/ If this card is Normal Summoned successfully, you can activate this effect, add 1 "Accel-Light" monster from your graveyard to your hand. You can banish this card from your graveyard: Until the end of this turn, cards and effects cannot be activated when an "Accel-Light" monster battles a monster until the end of the Damage Step, also, if an "Accel-Light" monster attacks a defense position monster, inflict doubled Piercing Battle Damage to your opponent's LP.

Accel-Light Follower/ LIGHT/ Level 4/ Warrior/ Effect/ ATK 800/ DEF 2000/ If you Normal Summon an "Accel-Light" monster while this card is in your hand, you can activate this effect: Special Summon this card, and if you do, immediately after this effect resolves; Normal Summon 1 "Accel-Light" monster from your hand.

Santiago's Extra Deck

Accel-Light Valkyrie/ LIGHT/ Rank 4/ Warrior/ Xyz/ Tuner/ Effect/ ATK 2000/ DEF 2400/ 2 Level 4 monsters
You can detach 1 Xyz Material from this card: Special Summon 1 "Accel-Light" monster from your hand. During either player's turn, you can activate this effect: Synchro Summon 1 "Accel-Light" Synchro Monster from your Extra Deck using monsters you control as Synchro Materials, including this card. (If this card is used as a Synchro Material, its Level is treated as 0).

(Well what do you know? It turns out Xyz monsters DO have a Level of 0!)

Accel-Light Pegasus/ LIGHT/ Level 4/ Beast/ Synchro/ Effect/ ATK 2400/ DEF 2000/ 1 Xyz Tuner + 1 Non-Tuner
Once per turn, you can Special Summon 1 "Accel-Light" monster from your graveyard. If this card is sent to the graveyard, you can target 2 "Accel-Light" monsters among the cards in your graveyard or that are currently banished: Add those cards to your hand.

Delta Accel-Light Cataphract/ LIGHT/ Level 8/ Warrior/ Synchro/ Effect/ ATK 3200/ DEF 3000/ 1 Xyz Tuner + 2 Non-Tuner Synchro Monsters
Cannot be destroyed once per turn. Control of this card cannot change. This card's effects cannot be negated. Once per turn, (Quick Effect): You can target 1 monster your opponent controls: Negate its effects and reduce its ATK and DEF to 0. (If the activation of this effect is negated, you can activate this effect again immediately following the negation of this effect's activation, but cards and effects cannot be activated in response to the activation or resolution of this effect). If this card is sent to the graveyard, you can target 3 "Accel-Light" monsters in your graveyard: Special Summon them.

Mita Takeda's Monsters

MatRex Polarity Shifter / DARK / Level -4 / Dinosaur / Tuner / Dark Tuner / Effect / ATK 1400 / DEF 700 / If this card is Special Summoned: You can Special Summon 1 "MatRex" monster from your hand. During your opponent's turn: You can target this card and 1 other "MatRex" monster you control; Multiply the levels of those targets by 1 or -1, and if you do, Synchro or Dark Synchro Summon 1 "MatRex" monster from your Extra Deck using those monsters as Materials. (You can only use each effect of "MatRex Polarity Shifter" Once per turn).

MatRex Atom Splitter / DARK / Level -4 / Dinosaur / Effect / ATK 1800 / DEF 1600 / If this card is Special Summoned: You can Special Summon 1 "MatRex" monster from your hand. During your opponent's turn: You can target this card and 1 other "MatRex" monster you control; Multiply the levels of those targets by 1 or -1, and if you do, Fusion or Dark Fission Summon 1 "MatRex" monster from your Extra Deck using those monsters as Materials. (You can only use each effect of "MatRex Atom Splitter" Once per turn).

MatRex Matter Cycler / DARK / Level -4 / Dinosaur / Effect / ATK 1000 / DEF 1000 / During the turn this card was sent to the GY as a Material for the Special Summon of a "MatRex" monster: You can Special Summon this card from the GY. During your opponent's turn: You can target this card and 1 other "MatRex" monster you control; Multiply the levels of those targets by 1 or -1, and if you do, Xyz or Dark Xyz Summon 1 "MatRex" monster from your Extra Deck using those monsters as Materials.

Mita's Extra Deck

MatRex Dimension Drifter / DARK / Level -8 / Dinosaur / Dark Synchro / Effect / ATK 2400 / DEF 2200 / 1 Dinosaur-Type non-Dark Tuner – 1 "MatRex" Dark Tuner

This card's effects are treated as Spell Speed 3 Effects. Once per turn, if your opponent Normal Summons a monster: You can target that monster; Return that target to your opponent's hand. Once per turn, if your opponent Special Summons a monster(s): You can negate the Special Summon of that monster(s), and if you do, destroy it.

MatRex Reality Bender / EARTH / Level -8 / Dinosaur / Dark Fission / Effect / ATK 2700 / DEF 2300 / 1 Dinosaur-Type monster – 1 "MatRex" monster

This card's effects are treated as Spell Speed 3 Effects. Once per turn: You can target 1 Spell/Trap Card on the field; Destroy it. Once per turn, if your opponent activates a Spell/Trap Card: You can negate the activation of that Spell/Trap Card, and if you do, destroy it.

MatRex Mind Blaster / FIRE / Rank -4 / Dinosaur / Dark Xyz / Effect / ATK 2200 / DEF 2800 / 2 "MatRex" monsters

This card's effects are treated as Spell Speed 3 Effects. Once per turn, if an opponent's monster declares an attack: You can detach 1 Dark Xyz Material from this card; Change the attack target to 1 other monster on the field. Once per turn, if your opponent activates a monster effect: You can detach 1 Dark Xyz Material from this card; Negate the activation of that effect, and if you do, destroy it.

Mita's Traps

Branching Evolution / Trap / Normal / If a Dinosaur-Type monster you controlled was destroyed: You can Special Summon 2 Dinosaur or Reptile-Type monsters from your deck whose total Levels are equal to or less than the Level of the monster destroyed.

Masika's Monsters

Dark Tuner - Dark Magic Purveyor / DARK / Level 12 / Fiend / Dark Tuner / Effect / ATK 0 / DEF 0 / When two or more Spell Counters are removed from a card you control, you can Special Summon this card from your hand or Graveyard, but if you use this effect, banish it when it leaves the field. When this card is used as a Dark Synchro Material for a Dark Synchro Summon, you can target one face up card on the field that you can place a Spell Counter on; Place three Spell Counters on it.

(Original concept by Nox Descious).

Tempest Apprentice / DARK / Level 2 / Spellcaster / Tuner / Effect / ATK 800 / DEF 500 / If there is a face up card on the field with a Spell Counter on it, you can Special Summon this card from your hand. When this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can target one face up card on the field that you can place a Spell Counter on; Place one Spell Counter on it.

(Original concept by Nox Descious).

Masika's Extra Deck

Hurricane Hex Magician / DARK / Level -6 / Spellcaster / Dark Synchro / Effect / ATK 2900 / DEF 2000 / Tempest Magician - 1 Dark Tuner

When this card is Dark Synchro Summoned successfully: You can target one face up card on the field that can have Spell Counters placed on it; Place a Number of Spell Counters on it equal to the Number of Spell Counters that were removed so far this turn. This card gains 200 ATK for each Spell Counter on the field. Once per turn: You can remove two Spell Counters from anywhere on the field to target one card on the field; Negate its effects, and if you do, inflict 1000 damage to your opponent.

(Original concept by Nox Descious).

Masika's Traps

Chains of the Netherworld / Trap / Continuous / Activate only if you control a Dark Synchro Monster and no other monsters: Draw 1 Card. Then, declare one Type of Monster (Fusion, Synchro, Xyz, Ritual, Pendulum). While you control a Dark Synchro Monster, neither player can Special Summon that type of monster. If you do not control a Dark Synchro Monster, send this card to the Graveyard.

(Original concept by Nox Descious).

Daichi Ishikuma's Monsters

Psychic Ink Fig. 1/ DARK/ Level 1/ Psychic/ ATK ?/ DEF ?/ When this card is normal summoned: Your opponent adds 1 monster from their deck to their hand and reveals it; This card's Name, Type, Attribute, Level, ATK, DEF, and effects each become the same as that monster's.

Psychic Ink Fig. 4/ DARK/ Level 1/ Psychic/ ATK 0/ DEF 0/ When this card is normal summoned: Your opponent adds 1 Spell Card from their deck to their hand and reveals it; Your opponent chooses to activate 1 of the following effects.
1. Add the revealed card to your opponent's hand.
2. Shuffle the revealed card into your deck.
Your opponent cannot activate cards with the revealed card's name while this card is face-up on the field.

Psychic Ink Fig. 5/ DARK/ Level 1/ Psychic/ ATK 0/ DEF 0/ When this card is normal summoned: Your opponent adds 1 Trap Card from their deck to their hand and reveals it; Your opponent chooses to activate 1 of the following effects.
1. Add the revealed card to your opponent's hand.
2. Shuffle the revealed card into your deck.
Your opponent cannot activate cards with the revealed card's name while this card is face-up on the field.

Psychic Ink Fig. 6/ DARK/ Level 1/ Psychic/ ATK 0/ DEF 0/ When this card is normal summoned: Your opponent Special Summons 1 monster from his/her Extra Deck, ignoring the summoning conditions, and if he/she does, this card's Name, Type, Attribute, Level, ATK, DEF, and effects each become the same as the monster Special Summoned with this effect. If this card is removed from the field, shuffle the monster Special Summoned by this card's effect into your opponent's Extra Deck.

Daichi Ishikuma's Extra Deck

Psychic Daemon Theorizer: Level 5/DARK/Psychic/Synchro/0 ATK/0 DEF

1 Tuner + 4 Psychic Ink Monsters

Effect: You can also Special Summon this card from your Extra Deck using 5 Psychic Ink Cards in your hand or side of the field as Material. (If summoning this card this way, you can treat one of those cards as a Level 1 tuner and all other cards as Level 1 non-tuners). When this card is Synchro Summoned successfully, declare the name of each card in your opponent's hand before revealing your opponent's hand (Min 1.) Activate one of the following effects if you correctly named all cards in your opponent's hand.

1: Target one monster your opponent controls; This card's Name, Level, Attribute, Type, ATK, and DEF become the same as that monster's, and if they do, that target's name, Attribute, and Type becomes "unknown", its level becomes 0, and its ATK and DEF become 0.

2. Inflict 500 damage to your opponent for each correctly named card.

3. Send a Number of cards from your opponent's side of the field to the Graveyard, up to the Number of correctly named cards.

(Thanks goes to Nox Descious for coming up with some helpful tweaks to this card).

Daichi Ishikuma's Traps

Psychic Ink Fig. 2/ Trap/ Continuous/ If you control a face-up "Psychic Ink" card, you can activate this card from your hand. While you control a face-up "Psychic Ink" card, any time you would take damage, your opponent activates one of the following effects.
1. Halve the damage, and if you do, reveal your hand
2. Negate the damage, and if you do, increase your opponent's LP by the damage he/she would have taken.

Psychic Ink Fig. 3/ Trap/ Continuous/ If you control a face-up "Psychic Ink" card, you can activate this card from your hand. While you control a face-up "Psychic Ink" card, any time your opponent activates a card or effect or summons a monster, he she must activate 1 of the following effects:
1. Negate the Summon or activation of that card or effect, and if you do, destroy it.
2. Shuffle 5 cards from the top of your deck into the deck face-up.

Gazim's Monsters

Dark Tuner - Ancient Shadow Ghost / DARK / Level 12 / Fiend / Dark Tuner / Effect / ATK 0 / DEF 0 / When you gain LP: You can Special Summon this card from your hand. Once per turn, when you gain LP while you control this face up card: Inflict 800 damage to your opponent. Cannot be attacked while you control a face up Synchro Monster.

(Original concept by Nox Descious).

Ancient Sacred Soldier / LIGHT / Level 4 / Fairy / Effect / ATK 1500 / DEF 1200 / When this card is normal summoned: You can Special Summon one Ancient Sacred Monster from your hand.

(Original concept by Nox Descious).

Ancient Sacred Wizard / LIGHT / Level 3 / Fairy / Tuner / Effect / ATK 1000 / DEF 1000 / When this card is Special Summoned: You can target one Ancient Sacred Monster you control. Gain LP equal to its original ATK.

(Original concept by Nox Descious).

Gazim's Extra Deck

Ancient Shadow Serpent / DARK / Level -5 / Fiend / Dark Synchro / Effect / ATK 2700 / DEF 2500 / Ancient Sacred Wyvern - 1 Dark Tuner

Up to twice per turn: You can pay 1000 LP; This card gains 1000 ATK, and if it does, you can target one monster your opponent controls to decrease its ATK by 1000 and negate its effects until the End Phase of this turn. During the End Phase of the turn this card was destroyed and sent to the Graveyard: You can Special Summon this card, and if you do, inflict 1000 damage to your opponent.

(Original concept by Nox Descious).

Friedrich Hoffman's Monsters

Spirit of the Subconscious / DARK / Level 4 / Fiend / Effect / ATK 0 / DEF 0 / If you would take damage while you control a face-up "Force" monster, you can banish this card from your GY to change the Damage to 0. When this card is Normal Summoned: You can tribute this card to excavate the top card of your deck and activate 1 of the following effects depending on the type of card excavated before shuffling the excavated card into your deck. (You cannot conduct your Battle Phase the turn you activate this effect).

Monster: Special Summon 1 "Ido the Supreme Magical Force" from your deck.

Spell: Special Summon 1 "Ego the Supreme Rational Force" from your deck.

Trap: Special Summon 1 "Super Ego the Supreme Existential Force" from your deck.

(Original concept by: Nox Descious)

Spirit of the Unconscious / DARK / Level 4 / Fiend / Effect / ATK 0 / DEF 0 / During either player's turn, if this card is on your side of the field or in your hand: You can send this card to the GY. While this card is in your GY: Apply the following effects depending on the monsters you control or that are in your GY.

"Ido the Supreme Magical Force": Any damage you take is halved. Also, double any damage your opponent takes.

"Ego the Supreme Rational Force": Once per turn, during either player's turn, you can look at the top card of your opponent's deck: Place that card on either the top or bottom of your opponent's deck.

"Super Ego the Supreme Existential Force": Once per turn, during either player's turn, if a card or effect is activated: You can make that effect become, "Destroy 1 "Force" monster on the field.

Ego the Supreme Rational Force / DARK / Level 7 / Fiend / Effect / ATK 2500 / DEF 800 / This card is unaffected by the effects of "Ido the Supreme Magical Force". This card can be Summoned ignoring the effects of "Ido the Supreme Magical Force". If you control a face-up "Ido the Supreme Magical Force": You can Special Summon this card (from your hand). (You can only control 1 "Ego the Supreme Rational Force"). If this card is destroyed by a card effect and sent to the GY: Special Summon this card during the next turn's Standby Phase, and if you do, gain 1000 LP.

(Original concept by: Nox Descious)

Friedrich's Extra Deck

Junzi, the Perfect Force / DARK / Level 9 / Fiend / Fusion / Effect / ATK 3500 / DEF 800 / 2 "Force" monsters
This card can be Summoned, ignoring the effects of "Ido, the Supreme Magical Force". Once per turn, you can Special Summon 1 "Force" monster from your Deck or Graveyard, ignoring the effects of "Ido, the Supreme Magical Force", and if you do, destroy it. If this card is destroyed by a card effect and sent to the GY: Special Summon it during the next turn's Standby Phase, and if you do, Destroy cards your opponent controls, up to the number of "Force" monsters you control.

Friedrich's Spells

Psychoanalysis / Spell / Continuous / During either player's turn, when a monster is destroyed by battle, you can treat that monster as if it was destroyed by a card effect. Once per turn: When a Force Monster(s) is Special Summoned from the Graveyard, your opponent reveals the top card of their deck. Then apply one of the following effects depending on the type of card.
1. Monster: Send it to the Graveyard and inflict damage to your opponent equal to half its ATK
2. Spell: Place that card on the bottom of the deck. Then Gain Lifepoints equal to the ATK of one Supreme Force Monster you control.
3. Trap: Place that card back on the bottom of the deck. Then both players draw one card.

(Original concept by: Nox Descious)

Horakhty Agent 1's Monsters

Red-Eyes Flare Whelp / DARK / Level 2 / Dragon / Effect / ATK 1200 / DEF 800 / If your opponent activates a card or effect while you control "Red Eyes Black Dragon": You can discard this card from your hand; Negate the activation of that card or effect, and if you do, destroy it. During your End Phase: You can banish this card from your GY to target 1 Level 7 DARK Dragon-Type Normal Monster in your GY; Special Summon it.

Horakhty Agent 2's Monsters

Clear Kobold / DARK / Level 2 / Beast Warrior / Effect / ATK 1100 / DEF 600 / While this card is on the field, do not treat its Attribute as DARK. If this card is banished: You an add 1 "Nihilistic" Spell/Trap Card from your deck or which is banished to your hand.

Horakhty Agent 2's Extra Deck

Crystal Clear Vice Dragon / DARK / Level 8 / Dragon / Fusion / Effect / ATK ? / DEF 0 / "Clear Vice Dragon" + 1 "Clear" monster

You are unaffected by the effects of "Clear World". Negate this card's effects if you do not control "Clear World". This card can attack each monster your opponent controls, once each. If this card battles a monster: This card's ATK becomes equal to double the combined ATK and DEF of the monster it is battling during Damage Calculation only.

Horakhty Agent 2's Spells

Clear Universe / Spell / Field / This card is always treated as "Clear World". Cannot be activated except by tributing 1 Field Spell Card on the field. Each player receives certain effects depending on the monster Attributes they control. LIGHT: You cannot set cards. DARK: You must pay 1000 LP to activate a monster effect or attack. EARTH: The ATK and DEF of your monsters becomes 0 during your turn. WATER: You must banish 1 Spell/Trap Card from your hand before activating a Spell/Trap Card. FIRE: During the End Phase of your turn, halve your LP. WIND: Any card sent to your GY is banished instead.

Nihilistic Annihilation Technique / Spell / Normal / Cannot be activated unless you control "Clear World." Cards and effects cannot be activated in response to the activation of this card. Discard your hand (min. 1); Destroy all Spell/Trap Cards on the field other than Clear World.

Nihilistic Fusion Technique / Spell / Normal / Fusion Summon 1 "Clear" monster from your Extra Deck using monsters on your side of the field or your hand as Material. You can banish this card from your GY; Fusion Summon 1 "Clear" monster from your Extra Deck by banishing monsters from your side of the field, hand, deck, or GY as Material.

Nihilistic Suicide Technique / Spell / Normal / Target 1 "Clear" monster you control; All monsters your opponent controls immediately battle that monster. You can banish this card from your GY to target 1 "Clear" Monster you control; Destroy it.

Horakhty Agent 2's Traps

Nihilistic Generosity Technique / Trap / Normal / Give control of 1 "Clear" monster you control to your opponent, and if you do, negate the effects of all monsters your opponent controls. You can banish this card from your GY; Special Summon 1 "Clear Pylon" Token (Rock-Type/DARK/Level 4/ATK 0/DEF 2000) to your opponent's side of the field. If Special Summoned in defense position by this effect, its Attribute is also treated as LIGHT, EARTH, FIRE, WIND, and WATER.

Horakhty Agent 3's Extra Deck

Cyber Dawn Dragon / LIGHT / Level 10 / Machine / Fusion / Effect / ATK 4000 / DEF 2800 / Effects unrevealed.

Zolaf's Monsters

Shadow King Andorf / DARK / Level 10 / Dark Tuner / Effect / ATK 1400 / DEF 1100 / If you control a Synchro Monster: You can Special Summon this card (from your hand), and if you do, add 1 Equip Spell Card from your deck to your hand and Special Summon 2 Dark Informant Tokens (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) To your opponent's side of the field. Dark Informant Tokens cannot be destroyed by battle, cannot be tribute or dark sacrificed, cannot have their battle positions changed, and cannot be used as a Material for a Special Summon, even if this card leaves the field. Once per turn: You can target 1 monster you control: Reduce its Level by 1 for each card on the field. (Min -2).

Zolaf's Extra Deck

Shadow Highlander / DARK / Level -7 / Fiend / Dark Synchro / Effect / ATK 3000 / DEF 2500 / 1 Fiend-Type Synchro Monster - 1 Dark Tuner
Your opponent cannot Synchro Summon monsters. Halve the ATK of any monster your opponent Special Summons. Cannot be destroyed by card effects. Once per turn, during either player's turn: You can banish all Equip Spell Cards in the GY; For each card banished with this effect, banish 1 monster your opponent controls, and if you do, inflict 500 damage to your opponent's LP for each monster banished with this effect.

Miku's Monsters

Fallen Star Knight - Gaia / DARK / Level -12 / Warrior / Dark Tuner / Effect / ATK 1900 / DEF 1000 / If you control no monsters: You can Special Summon this card (from your hand). If this card is used as Dark Synchro Material for the Dark Synchro Summon of a "Fallen Star" monster: You can target up to two cards your opponent controls; banish them.

(Original concept by: Shimmering Sky).

Fallen Star Knight - Cronus / DARK / Level 4 / Warrior / Effect / ATK 2000 / DEF 1000 / If this card is Summoned: You can add 1 "Fallen Star" card from your Deck to your hand, then Special Summon 1 Level 4 or lower "Fallen Star" monster from your hand. You must control another face-up "Fallen Star" monster in order to activate and resolve this effect.
(Original concept by: Shimmering Sky).

Miku's Extra Deck

Fallen Nova Dragon / DARK / Level -8 / Dragon / Dark Synchro / Effect / ATK 3000 / DEF 2000 / 1 "Fallen Star" Dark Tuner + 1 non-Tuner monster
(This card is always treated as a "Fallen Star" card.) When this card is Dark Synchro Summoned: You can target 1 monster your opponent controls that was Special Summoned from the Extra Deck; destroy it, then inflict damage to your opponent equal to the destroyed monster's original ATK. Once per turn, when your opponent Special Summons a monster: You can banish that Special Summoned monster. You can only use one effect of "Fallen Nova Dragon" per turn, and only once that turn.
(Original concept by: Shimmering Sky).

Miku's Spells

Fallen Star Descent / Spell / Quick-Play / Special Summon 1 "Fallen Star" monster from your hand or Deck in Defense Position.

(Original concept by: Shimmering Sky).

Fallen Star-Light / Spell / Quick-Play / If you control a face-up "Fallen Star" monster: Negate the effects of all monsters your opponent controls, until the end of the next turn. You can banish this card from your GY: Add 1 "Fallen Star" Spell/Trap Card from your Deck to your hand, then banish 1 card you control. You can only activate each effect of "Fallen Star-Light" once per turn.

(Original concept by: Shimmering Sky).

Fallen Star Retroglyph / Spell / Normal / Activate only if a "Fallen Star" monster you control was banished this turn: Special Summon as many of your currently banished "Fallen Star" monsters as possible in Defense Position. Their effects are negated, and they are destroyed during the End Phase of this turn.

(Original concept by: Shimmering Sky).

Jack Atlas's Monsters

Red Djinni / FIRE / Level 4 / Fiend / Effect / ATK 900 / DEF 1500 / If you control a face-up "Resonator" Tuner, you can Special Summon this card from your hand (you can only use this effect of "Red Djinni" once per turn). Once per turn, you can target 1 "Red" or "Resonator" monster you control; Increase its Level by up to 2. A DARK Dragon-Type Synchro Monster that used this card as a Material gains this effect.

If it is summoned, you can add 1 "Red" Trap Card from your deck to your hand.

Gravity Resonator/ DARK/ Level 1/ Fiend/ Tuner/ Effect/ ATK 0/ DEF 0/ During the turn a DARK Dragon-Type Synchro Monster is Synchro Summoned: You can discard this card from your hand; Special Summon 1 "Resonator" monster from your deck in face-up attack position. A DARK Dragon-Type Synchro Monster Synchro Summoned using this card as a Material gains this effect:

Once per turn, if an opponent's monster declares an attack, you can negate that attack.

Soul Resonator/ FIRE/ Level 1/ Fiend/ Tuner/ Effect/ ATK 500/ DEF 500/ If this card is Special Summoned, you can Special Summon 1 "Red" monster from your graveyard (You can only use this effect of "Soul Resonator" once per turn). A DARK Dragon-Type Synchro Monster Synchro Summoned using this card as a Material gains this effect.

Once per turn, it cannot be destroyed by an opponent's card effect.

Neo Majestic Dragon / LIGHT / Level 1 / Dragon / Tuner / Effect / ATK 0 / DEF 0 / Cannot be tributed except for the Tribute Summon or Ritual Summon of a "Majestic" monster. Cannot be used as a Fusion, Synchro, or Xyz Material except for the Fusion, Synchro, or Xyz Summon of a "Majestic" monster. If this card is summoned while you control a Fusion, Synchro, or Xyz monster: You can activate 1 of the following effects.

1. Add 1 "Majestic Fusion" from your deck or graveyard to your hand.

2. Synchro Summon 1 "Majestic" monster from your Extra Deck using monsters you control.

3. Add 1 "Rank-Up-Magic Majestic Force" from your deck or graveyard to your hand.

Jack Atlas's Extra Deck

Red Drake/ DARK/ Level 6/ Dragon/ Synchro/ Effect/ ATK 2000/ DEF 2500/ 1 Tuner + 1 or more Non-Tuners

Your opponent cannot activate cards/effects in response to the activation/effect of a Level 8 or higher Dragon-Type Synchro Monster you control. Cannot be targeted for attacks while you control a Level 8 or higher Dragon-Type Synchro Monster. If this card is destroyed and sent to the graveyard, you can target 2 "Resonator" Tuner Monsters in your graveyard: Special Summon them.

Majestic Red Nova Tyrant Dragon / DARK / Level 12 / Dragon / Synchro / Effect / ATK 5000 / DEF 4000 / "Neo Majestic Dragon" + 1 Tuner + "Red Daemon's Dragon Tyrant"

Unaffected by and cannot be targeted by your opponent's card effects. The effects of your opponent's monsters are negated. If this card is targeted for an attack: You can banish this card to target the attacking monster; Negate the attack, and if you do, Special Summon this card. Also, this card gains ATK equal to the original ATK of the monster targeted with this effect, cannot be destroyed by battle with that target this turn, and immediately battles that target. Once per turn: You can activate this effect; Negate the effects of and destroy all other cards on the field, and if you do, this card gains 1000 ATK for each card destroyed with this effect. During the End Phase: Shuffle this card into the Extra Deck, and if you do, Special Summon 1 "Red Daemon's" monster from your graveyard.

Jack Atlas's Spells

Tyrant Synchro/ Spell/ Quick-Play/ Activate only if you control a face-up "Red Dragon Archfiend" monster. Pay 1000 LP: Synchro Summon 1 "Red Dragon Archfiend" monster from your Extra Deck by banishing monsters you control and from your graveyard as Materials whose total Level is equal to double the Level of the monster being Synchro Summoned. If Summoned this way, that monster gains the effects of all "Red" Synchro Monsters used in its Synchro Summon. During the turn this card is sent to the GY: You can banish this card; Until the end of this turn, Spell/Trap Cards you control cannot be destroyed by card effects. (Cards and effects cannot be activated in response to the activation of this card or its effects).

Jack Atlas's Traps

Red Command / Trap / Counter / If your opponent activates a card or effect that would negate the activation or effects of a Spell/Trap Card(s) you control, or would destroy a Spell/Trap Card(s) you control while you control a DARK Dragon-Type Synchro Monster: You can negate the activation of that card, and if you do, destroy it.

Red Burst / Trap / Normal / Target 1 "Red" DARK Level 8 or higher Dragon-Type Synchro Monster you control; Increase its ATK by 1000, and if you do, you can activate its effect. If this card is in your GY when a "Red" monster you control battles: You can banish this card and send 5 "Red" monsters from your deck to the GY to target that monster; Double its ATK until the end of the Damage Step.

Red Dominance/ Trap/ Counter/ After activating this card: Apply the following effects until the End-Phase of your next turn). Face-Up "Red Dragon Archfiend" monsters you control gain 1000 ATK and cannot have their effects negated, also they cannot be destroyed by battle or card effect. If this card is in your GY when you Synchro Summon a "Red Dragon Archfiend" monster using at least 2 tuners as Synchro Materials: You can banish this card from your graveyard; Draw 2 cards.

Red Gate/ Trap/ Counter/ Until the end of your next turn, your opponent cannot activate any effects in response to an effect that would Special Summon a "Resonator," or "Red" monster, also, negate any effect that would negate the Special Summon of a "Resonator," or "Red" monster.

Red Fury/ Trap/ Normal/ If your opponent declares an attack while you control just 1 face-up "Red Dragon Archfiend" monster, you can apply this effect until the end of this turn; "Red Dragon Archfiend" monsters you control cannot be destroyed by battle or card effect, also any battle damage you take is negated, and if it is, the ATK of that "Red Dragon Archfiend" monster you control is increased by the damage you would have taken. If this card is destroyed: You can target 1 "Red" monster you control; Inflict damage to your opponent's LP equal to half the target's ATK.

Red Destiny / Trap / Normal / Activate during the Damage Step after an opponent's monster declares an attack while you control a DARK Dragon-Type Synchro monster with a Level of 8 or higher: Reduce the damage you take from that attack to 0, and if you do, the monster that attacked when this card was activated can make an additional attack this turn. Also, your opponent chooses to activate one of the following effects;

Halve the LP of both players, and if you do, double the ATK of all monsters on the field.

Double the LP of both players, and if you do, halve the ATK of all monsters on the field.

Crimson Dragon Release/ Trap/ Counter/ Pay half your LP: Synchro Summon, Fusion Summon, or Xyz Summon 1 "Majestic" Synchro Monster from your Extra Deck using monsters from your side of the field, hand, or deck as Material. (You can only activate 1 "Crimson Dragon Release" per duel). After activating this card, this card remains face-up on the field as a Continuous Trap Card. If a "Majestic" monster you control would shuffle itself into the Extra Deck with its own effect, you can pay 2000 LP instead. If the monster summoned by this effect leaves the field by its own effect, destroy this card.

Burning Soul/ Trap/ Counter/ Activate only if you control a "Majestic" monster with a Level/Rank of 10 or higher. (If you control a "Majestic" monster with a Level/Rank of 12, you can activate this card from your hand). If your opponent activates a card or effect, you can negate the activation of that card or effect, destroy it, and if you do, double the ATK and DEF of 1 "Majestic" monster you control.

Ruri Kurosaki's Monsters

Fallen Angelic Guide/ LIGHT/ Level 1/ Fairy/ ATK 0/ DEF 0/ You can discard this card from your hand: Add 1 Field Spell Card from your deck or graveyard to your hand. If you control a face-up Field Spell Card, you can Special Summon this card from the graveyard. (You can only use this effect of "Fallen Angelic Guide" once per turn). You can reveal 1 monster in your hand: Shuffle that card into the deck, and if you do, the Levels of all monsters you control become the Level of that monster X -1.

Fallen Divine Mentor/ LIGHT/ Level 1/ Fairy/ ATK 0/ DEF 0/ You can Special Summon this card (from your hand) if you have no monsters in your graveyard. If this card is Special Summoned, you can activate this effect: The Levels of all monsters you control become equal to their current Level X -1. If you Dark Xyz Summon a monster, you can activate this effect: Attach this card to that monster as a Dark Xyz Material.

Fallen Afterlife Caretaker / LIGHT / level 1 / Fairy / Effect / ATK 0 / DEF 0 / Once per turn, during either player's turn: You can banish a number of monsters from your GY to activate one of the following effects depending on the number of monsters banished.

1 or more: Increase your LP by 500 for each monster banished with this effect.

2 or more: Add 1 "Earthbound" Spell/Trap Card from your graveyard to your hand for every 2 monsters banished for this effect.

3 or more: Special Summon 1 Monster from your graveyard for every 3 monsters banished for this effect.

Salvation Seraphim Acolyte/ DARK/ ATK 200/ DEF 100/ Level 1/ You can discard this card from your Hand: Set 1 "Rank-Up" Spell Card or "Salvation Seraphim" Spell/Trap card from your Deck. During either player's turn, if this card is in your Graveyard, you can discard 1 card to target 1 Winged-Beast Type Xyz Monster you control: Attach this card to that target as an Xyz Material. (You can only use this effect of "Salvation Seraphim Acolyte" once per turn.

Salvation Seraphim Priestess/ DARK/ Level 3/ Winged Beast/ ATK 1200/ DEF 1000/ If this card is Normal or Special Summoned, you can excavate the top 3 cards of your Deck: Add 1 Excavated "Salvation Seraphim" monster to your hand and send all other cards excavated by this effect to the Graveyard.

Salvation Seraphim Healer/ DARK/ Level 3/ Winged Beast/ ATK 100/ DEF 1000/ If you control a "Salvation Seraphim" monster, you can Special Summon this card from your hand. (You can only Special Summon "Salvation Seraphim Healer(s)" once per turn with this effect.) Once per turn, you can send the top card of your Deck to the Graveyard: Special Summon 1 "Salvation Seraphim" monster from your Graveyard.

Salvation Seraphim Apostle/ DARK/ Level 3/ Winged Beast/ ATK 1600/ DEF 100/ If you control a "Salvation Seraphim" monster, you can Special Summon this card from your hand. (You can only Special Summon "Salvation Seraphim Apostle(s)" once per turn with this effect.) If this card is Special Summoned, you can activate this effect: Add 1 "Salvation Seraphim" or "Rank-Up" card from your Deck or Graveyard to your Hand.

Salvation Seraphim Saint/ DARK/ Level 3/ Winged Beast/ ATK 1400/ DEF 700/ If this card is Normal or Special Summoned: You can add 1 "Rank-Up" Spell Card from your Deck or Graveyard to your Hand. Once per turn, you can send the top 3 cards from your Deck to the Graveyard: Destroy 1 Spell/Trap Card on the field up to the number of "Salvation Seraphim" monsters sent to the Graveyard by this effect.

Salvation Seraphim Martyr/ DARK/ Level 3/ Winged Beast/ ATK 300/ DEF 1800/ If this card is sent to the Graveyard by battle or a card effect: You can Special Summon this card from your Graveyard. (You can only Special Summon "Salvation Seraphim Martyr(s)" once per turn with this effect. An Xyz Monster that was Xyz Summoned using this card as a material gains this effect:
If it is Xyz Summoned, you can target 1 card in either player's Graveyard: Attach that target to that monster as an Xyz Material.

Salvation Seraphim Angel/ DARK/ Level 6/ Winged Beast/ ATK 2000/ DEF 1400/ You can send this card from your hand or your side of the field to the Graveyard: Add 1 "Rank-Up" Spell Card from your Deck to your hand. If you have no monsters in your Graveyard, you can Special Summon this card from your hand. Once per turn, you can declare a level from 1-6: The Levels of all face-up "Salvation Seraphim" monsters you control become the declared Level until the End-Phase.

Salvation Seraphim Archon/ LIGHT/ Level 8/ Winged Beast/ Pendulum/ ATK 2400/ DEF 2400/ Left Scale 1/ Right Scale 1/ Pendulum Effect/ You cannot Pendulum Summon monsters except "Salvation Seraphim" monsters, (this effect cannot be negated). Monster effect/ If you Xyz Summon a "Salvation Seraphim" Xyz Monster while this card is in your graveyard, you can Special Summon this card, and if you do, Special Summon 1 "Salvation Seraphim" monster from your hand or graveyard. A winged Beast Type Xyz monster Xyz Summoned using this card as a material gains this effect.
If it is Xyz Summoned, attach up to 2 cards from your Extra Deck to that card as Xyz Material.

And finally, the card you all have been waiting so long for:

Earthbound God Jatun Waqar / DARK / Level 10 / Winged Beast / Effect / ATK 2800 / DEF 1800 / There can only be one "Earthbound God" monster on the field. Cards and effects cannot be activated in response to the summon of this card. Negate this card's effects if there is no face-up Field Spell Card on the field. Your opponent cannot tribute, dark sacrifice, or use this card as a Material for a Special Summon. This card is unaffected by the effects of your opponent's Spell/Trap Cards and the effects of your opponent's monsters whose Level/Rank is lower than the Level of this card. Your opponent cannot target this card for attacks but can attack your LP directly if this monster is the only monster you control. This card can attack your opponent directly. Once per turn, you can tribute 1 monster you control to target 1 monster in either player's graveyard or that is currently banished: Special Summon that target to your side of the field, ignoring the summoning conditions, and if you do, increase this card's ATK by half the ATK of that monster.

(Trivia: "Jatun Waqar" means "Heron" in Quechuan. This card's corresponding real-life Nazca line is depicted in the cover art for this story.)

Ruri Kurosaki's Extra Deck

Salvation Seraphim Inquisitor/ LIGHT/ Rank 1/ Winged Beast/ Effect/ ATK 1000/ DEF 300/ 2 or more (Max 5) level 1 monsters
You can also Xyz Summon this card using 1 "Salvation Seraphim" Xyz Monster you control. Xyz Materials attached to that card also become Xyz Materials on this card. This card gains the effects of each "Salvation Seraphim" Xyz Monster attached to this card as an Xyz Material. If your opponent Special Summons a monster(s) while you have no monsters in your Graveyard, you can Banish 3 Xyz Materials attached to this card: Negate the Special Summon, and if you do, destroy it.

Salvation Seraphim Wandering Pilgrim/ LIGHT/ Rank 3/ Winged Beast/ Effect/ ATK 1600/ DEF 2000/ 2 Level 3 monsters
Cannot be destroyed by battle while you have no monsters in your Graveyard. Once per turn, you can detach 1 Xyz Material from this card to excavate the top 3 cards of your deck: Add all excavated "Salvation Seraphim" monsters to your hand and return all other cards excavated by this effect to the top of the Deck in any order.

Salvation Seraphim Wise Hermit/ LIGHT/ Rank 6/ Winged Beast/ Xyz/ Effect/ ATK 1800/ DEF 2800/ 2 Level 6 "Salvation Seraphim" monsters
Cannot be tributed or removed from the field while you have no monsters in your Graveyard. This card gains the effects of each "Salvation Seraphim" Xyz Monster attached to this card as an Xyz Material. Once per turn, during either player's turn, you can detach 1 Xyz Material from this card: Attach all "Salvation Seraphim" monsters in your Graveyard to a "Salvation Seraphim" Xyz Monster you control as Xyz Material.

Salvation Seraphim Brave Crusader/ LIGHT/ Rank 3/ Winged Beast/ Xyz/ Effect/ ATK 1800/ DEF 700/ 2 or more (Max 5) Level 3 monsters
If this card is Xyz Summoned successfully, attach all "Salvation Seraphim" monsters in your Graveyard to this card as Xyz Material. This card gains the effects of each "Salvation Seraphim" Xyz Monster attached to itself as an Xyz Material. This card gains 100 ATK and DEF for each Xyz Material attached to itself. Once per turn, if you have no monsters in your Graveyard, you can Detach any number of Xyz Materials from this card: Inflict 100 damage to your opponent's LP for each card detached for this effect.

Salvation Seraphim Inspired Crusader / LIGHT/ Rank 4/ Winged Beast/ Xyz/ Effect/ ATK 2000/ DEF 1400/ 2 or more (Max 5) Level 4 monsters
When this card is Xyz Summoned successfully, attach all "Salvation Seraphim" monsters in your Graveyard to this card as Xyz Material. This card gains the effects of each "Salvation Seraphim" Xyz Monster attached to this card as an Xyz Material. If this card battles a monster, negate that monster's effects and decrease its ATK and DEF by 100 for each of this card's Xyz Materials at the end of the damage step.

Salvation Seraphim Honored Crusader/ LIGHT/ Rank 5/ Winged Beast/ Xyz/ Effect/ ATK 2400/ DEF 1800/ 2 or more (Max 5) Level 5 monsters
When this card is Xyz Summoned successfully, attach all "Salvation Seraphim" monsters in your Graveyard to this card as Xyz Material. This card gains the effects of each "Salvation Seraphim" Xyz Monster attached to this card as an Xyz Material. If this card destroys a monster by battle, you can banish 2 Xyz Materials attached to this card: This card can make an additional attack on a monster your opponent controls.

Salvation Seraphim Zealous Crusader/ LIGHT/ Rank 6/ Winged Beast/ Xyz/ Effect/ ATK 2800/ DEF 2100/ 2 or more (Max 5) Level 6 monsters
When this card is Xyz Summoned successfully, attach all "Salvation Seraphim" monsters in your Graveyard to this card as Xyz Material. This card gains the effects of each "Salvation Seraphim" Xyz Monster attached to this card as an Xyz Material. If your opponent activates a Card or effect while you have no monsters in your Graveyard, you can Banish 3 Xyz Materials attached to this card: Negate the activation of that card or effect, and if you do, destroy it.

Salvation Seraphim Paragon Crusader/ LIGHT/ Rank 10/ Winged Beast/ Xyz/ Effect/ ATK 4000/ DEF 3500/ 3 or more (Max 5) Level 10 monsters
When this card is Xyz Summoned successfully, attach all cards in your Graveyard to this card as Xyz Material. This card gains the effects of each "Salvation Seraphim" Xyz Monster attached to this card as an Xyz Material. Once per turn, if there are no monsters in your Graveyard, you can activate this effect: Attach all cards in both player's Graveyard to this card as Xyz Material.

Ruri Kurosaki's Spells

Sanctified Realm/ Spell/ Field/ This card's effects are not applied to players who do not control a monster(s) that were Special Summoned from the Extra Deck or who have a monster(s) in their respective Graveyard. Players take no damage. Each card a players controls cannot be destroyed by battle or card effect once per turn. Once per turn, the turn player can add 1 Spell/Trap Card from his/her Deck to their respective hand, but that player cannot activate or set that card the turn this effect was activated.

Salvation Seraphim Consecration Force / Spell / Quick-Play / Activate only if you control a "Salvation Seraphim" monster. Destroy 1 Spell/Trap Card your opponent controls. If there are no monsters in your GY and you control a "Salvation Seraphim" Xyz Monster: You can destroy all Spell/Trap Cards your opponent controls instead, and if you do, inflict 200 damage to your opponent's LP for each Spell/Trap Card destroyed with this effect.

Rank-Up-Magic Pilgrimage Force/ Spell/ Quick-Play/ Target 1 "Salvation Seraphim" Xyz Monster you control: Xyz Summon 1 "Salvation Seraphim" Xyz Monster from your Extra Deck whose rank is 1 or 2 Ranks higher than that target's Rank by using that target as the Xyz Material. (Xyz Materials attached to that target also become Xyz Materials on the summoned monster.) You can banish this card from your Graveyard: attach up to 2 monsters from your side of the field, hand, or Graveyard to a "Salvation Seraphim" Xyz monster you control as Xyz Material.

Rank-Up-Magic Paragon Force/ Spell/ Quick-Play/ Activate only if you have no monsters in your Graveyard. Target 1 "Salvation Seraphim" Xyz monster you control: Xyz Summon 1 "Salvation Seraphim" Xyz Monster from your Extra Deck whose Rank is up to 4 Ranks higher than the Rank of that target by using that target as the Xyz Material. (Xyz Materials attached to that target also become Xyz Materials on the summoned monster.)

Salvation Seraphim Holy Armor / Spell Equip/ Equip only to a "Salvation Seraphim" monster you control. Once per turn, you can declare a Level from 1 to 6: Change the equipped monsters Level to the declared Level. If this card is in your Graveyard while there are no monsters in your Graveyard, you can banish 1 Spell/Trap Card from your Graveyard: Attach this card to 1 "Salvation Seraphim" Xyz Monster you control as an Xyz Material. If a "Salvation Seraphim" Monster you control would be destroyed while this card is in the field or attached to a monster as an Xyz Material, you can this Card to the GY instead.

Earthbound Genesis/ Spell/ Quick-Play / Card's and effects cannot be activated in response to the activation of this card or its effects. Special Summon 1 "Earthbound" monster from your hand or GY. If you would take 2000 or more damage from an opponent's attacking monster or card effect while this card is in your GY, halve the damage, and if you do, you can add 1 "Earthbound God" Card and 1 Field Spell Card from your deck or graveyard to your hand, also, Special Summon 2 "Ceremonial Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). "Ceremonial Tokens" cannot be tributed except for the tribute summon of an "Earthbound God" monster and cannot be used as a Material for a Special Summon. (You can only use each effect of "Earthbound Genesis" once per duel).

Lost Salvation / Spell / Continuous / Banish all monsters in both player's GY to target 1 Level 10 or higher monster you control; Equip this card to that target, and if you do, the equipped monster gains 400 ATK for each monster banished by this card's effect. If this card or the equipped monster would be destroyed or removed from the field by battle or a card effect, you can return 5 banished monsters to the GY instead. If the equipped monster would inflict battle damage to your opponent's LP: You can return 5 banished monsters to the GY; Double that damage. During each of your End-Phases, take damage equal to the ATK of the equipped monster.

Ruri Kurosaki's Traps

Salvation Seraphim Judgement Force/ Trap/ Counter/ Activate only when your opponent activates a card or effect or declares an attack while you control a "Salvation Seraphim" Xyz Monster and have no monsters in your graveyard: Negate the activation of that card or effect or attack, and if you do, attach the top 4 cards of your deck and up to 1 Monster from your Extra Deck to a "Salvation Seraphim" Xyz Monster you control as Xyz Materials.

Earthbound Glory/ Trap/ Counter/ If you control a face-up "Earthbound God" monster, you can activate this card from your hand during your opponent's turn. Inflict damage to your opponent's LP equal to half the ATK of a face-up "Earthbound" monster you control. You can banish this card from your GY and pay half your LP; Activate 1 Field Spell Card or 1 "Earthbound" Spell/Trap Card from your deck.

Earthbound Vengeance / Trap / Counter / If an "Earthbound" monster(s) you controlled was destroyed this turn: You can target one of those monsters; Inflict damage to both player's LP equal to half the ATK of that monster. (If an "Earthbound God" monster was targeted by this effect, you can inflict damage to both player's LP equal to the total ATK of that monster instead).

Ending A/N: Thank you all once again, each and every one of you, for supporting me as I realize this dream. I truly could not and would not undertake this epic work without you. When we return with the next chapter (my goal is releasing the next chapter by January 12th) we will be returning to Yuzu and Rin as they face challenges of their own. Following that, it's time to see what confronts Yuya, and the consequences of that conflict.

Another announcement I must point out. While Akaba Reira most definitely played a great deal of spell cards, it was the trap card she played in the 140th episode that shocked just about every fan. Consequently, as one who was writing this fic with the assumption that Reira was a boy, there are naturally plenty of erroneous pronouns, and unfortunately, a bit of "SoR" lore that I have since had to edit. Consequently, in Special Update 7, or chapter 21, whichever label you prefer, in the segment introducing Adeel and Semal, there have been some slight but significant changes made to the chapter in order to accommodate this revelation. Needless to say, I most definitely felt that Reira would play significant enough of a role in this story to make this change.

Thank you all once again. It is my deep hope that you all have enjoyed this version of my Christmas present to you and that you all have a wonderful holiday season this time of year, whatever holiday that may be (except Zarcmas, I will be tolerating no demon dragons on my watch). Have a happy holiday season and may God bless you. I will see you all again very soon!