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TO MS. PRESIDENT VISPASIAN GINGER

FROM HEAD GAMEMAKER DRACO STILETTO

PRIVATE SESSION REPORT

GAMES: 20TH (RUNNING MAN SPIN-OFF)

TRIBUTES:


DISTRICT ONE MALE

NAME: Jack Xhaca

SKILLS DEMONSTRATED: Bow and arrow, Sword

ASSESSMENT: Jack excelled at the bow and arrow, as is to be expected. The majority of his shots were bulls-eyes, and every one of his shots hit the target. Jack chose a medium-high level sparring partner to show his sword abilities. He beat the trainer with little difficulty. After this, he took of his shirt and bowed.

STRENGTHS: Bow and arrow, sword, confident

WEAKNESSES: Weak for a Career, confidence can lead to arrogance, less intent than most Career

POPULARITY: 8/10. Jack is popular just because he is a Career, but he has left less of an impression than some tributes.

PSYCHOLOGICAL PROFILE: Jack has no mental disorders that we have measured.

ODDS: 8:1

SCORE: 10

NOTES: But why the bow? Being fancy doesn't win the Games.


DISTRICT ONE FEMALE

NAME: Tourmaline Addels

SKILLS DEMONSTRATED: Bow and arrow, dagger, fire-making

ASSESSMENT: Tourmaline was good at using a bow and arrow. She only shot six arrows, but all of them hit the target, on or near the bulls-eye. Tourmaline chose a medium-high level trainer to spar with the dagger. She beat him with reasonable difficulty. Tourmaline's fire-making was rushed by lack of time, so her fire was imperfect. This will be considered in calculating her score.

STRENGTHS: Already known in Capitol, bow and arrow, dagger

WEAKNESSES: Hunter has a vendetta against her, Capitol currently dislikes her, not completely mentally stable

POPULARITY: Currently 3/10. People appreciate her looks but dislike her reputation. When Tourmaline heard that popularity would be gauged, she said that she expected to get more popular soon. We expect she will be able to raise this at most to a six.

PSYCHOLOGICAL PROFILE: Tourmaline is currently sane. The Games could push her out of this.

ODDS: 8:1

SCORE: 10

NOTES: Hun, I hope you can get over Vibrant. You could do better.


DISTRICT TWO MALE

NAME: Wolf Krieg

SKILLS DEMONSTRATED: Sword

ASSESSMENT: Wolf requested a low-high level trainer. He defeated him with minimal difficulty, then switched to a medium-high level trainer. In his tired-out state, Wolf beat the trainer with considerably more difficulty. Tiredness must be gauged in scoring.

STRENGTHS: Sword, determined, District sweet-heart

WEAKNESSES: Honorable, unconfident, some issues with reflexes

POPULARITY: 7/10. Wolf has not left much of a mark on the Capitol, but he is clearly a big deal in his District.

PSYCHOLOGICAL PROFILE: Nothing of notice is wrong with Wolf.

ODDS: 10:1

SCORE: 9

NOTES: But sword-fighting alone doesn't win the Games


DISTRICT TWO FEMALE

NAME: Valerie Cartwright

SKILLS DEMONSTRATED: Chain whip

ASSESSMENT: Valerie walked in, entirely confidently, and requested a high-high level trainer. She held her own against the trainer for all five minutes. Neither opponent came out on top. Valerie seemed slightly more tired than her opponent.

STRENGTHS: Chain whip, reasonably endurant, Career

WEAKNESSES: Not that endurant, bad history, little survival skills

POPULARITY: 6/10. Valerie is popular for being a Career, but she is not popular for a Career.

PSYCHOLOGICAL PROFILE: Valerie shows some emotional damage from an abusive aunt. It does not seem to be highly hazardous.

ODDS: 10:1

SCORE: 9

NOTES: Gosh girl, you've got a lot of bruises. Why didn't you fight your aunt?


DISTRICT THREE MALE

NAME: Lumen Hal

SKILLS DEMONSTRATED: Trap-making

ASSESSMENT: Lumen's confidence and deftness made it clear that he knew what he was doing with his traps. It seemed that the stress of performing while being judged made him mess up, and he was unable to make a good trap. His trap worked, but not completely efficiently.

STRENGTHS: Able to make traps, could easily slip into the background, loyal ally

WEAKNESSES: Cracks under pressure, will slip into the background, not good with weapons

POPULARITY: 4/10. No one seems to like or dislike Lumen. This could play to his advantage.

PSYCHOLOGICAL PROFILE: Lumen seems to have no mental issues.

ODDS: 20:1

SCORE: 5

NOTES: Lumen's glasses will likely have to be confiscated before his Games. Will contacts be needed, or would that be considered a disadvantage (the boy is not used to them)?


DISTRICT THREE FEMALE

NAME: Scorcha Bellamy

SKILLS DEMONSTRATED: Wit, general survival

ASSESSMENT: Scorcha had a good amount of wit. She showed off her knowledge of previous Games, seemingly to point out how good she is at memorizing things. She knew as much or more about previous Games as other Gamemakers did, though I knew more. Scorcha knew many trivial things about survival.

STRENGTHS: Good memory, logical, survival skills

WEAKNESSES: Only knows trivial stuff, no weapons knowledge, like three feet tall

POPULARITY: 5/10. Bits and pieces of Scorcha have impressed the Capitol, but she mostly fades into the background.

PSYCHOLOGICAL PROFILE: Scorcha is smart. She is not insane.

ODDS: 10:1

SCORE: 9

NOTES: But why are you three feet tall?


DISTRICT FOUR MALE

NAME: Mahi Katao

SKILLS DEMONSTRATED: Wrestling

ASSESSMENT: Mahi requested someone that would be fun to wrestle with. We gave him a low-high partner, assuming that he would enjoy this. Mahi mainly goofed off with the partner, but due to his size, Mahi reasonably easily took him down. Mahi pinned the partner, and we are unsure if the assistant was able to breathe.

STRENGTHS: Confident, light-hearted, wrestling

WEAKNESSES: Light-hearted, lack of survival skills, non-willing Career

POPULARITY: 9/10. Mahi has made a splash in the Capitol for his large personality and for seeming to want nothing but fun.

PSYCHOLOGICAL PROFILE: Mahi seems completely sane.

ODDS: 12:1

SCORE: 8

NOTES: Those were some very nice tattoos, but your focus should have been your opponent.


DISTRICT FOUR FEMALE

NAME: Halona Remus

SKILLS DEMONSTRATED: Swords, hand-to-hand

ASSESSMENT: Halona asked for a medium-high level sword partner. She beat her opponent in four minutes, sloppily but not extremely so. With her spare minute, Halona requested a high-low level partner. She took her partner out with no time to spare. It was clear she could have handled someone better if she had the time.

STRENGTHS: Hand-to-hand, swords, Career

WEAKNESSES: Slightly overweight, not getting notice, no Careers seem to have survival knowledge

POPULARITY: 5/10. Halona is popular as a Career, but she does not stick out.

PSYCHOLOGICAL PROFILE: Halona seems to be completely normal, except she is mildly upset when talking about her mother.

ODDS: 14:1

SCORE: 7

NOTES: I thoughts Careers had to be one-hundred percent fit? A muffin-top is nothing, but still!


DISTRICT FIVE MALE

NAME: Rotor some-fancy-middle-name Ypsilon

SKILLS DEMONSTRATED: Basic first-aid, camouflage

ASSESSMENT: Rotor knew what he was doing with his basic first-aid. He decently showed how to handle burns, and he knew how to make a makeshift bandage and use basic disinfectants. Rotor's camouflage was detailed, which could be good or bad, but he did not make a real landscape. He painted a flock of birds in the sea flying around various abstract shapes. It was impressive.

STRENGTHS: Basic first-aid, detailed camouflage, strong alliance

WEAKNESSES: No survival skills, not very popular, alliance will likely be found early on

POPULARITY: 6/10. Rotor himself is not very popular, but his alliance has earned him some popularity.

PSYCHOLOGICAL PROFILE: Rotor is completely sane.

ODDS: 24:1

SCORE: 4

NOTES: Do you want to show camouflage or not show it?


DISTRICT FIVE FEMALE

NAME: Nacelle Hall (?) Aeolius

SKILLS DEMONSTRATED: Knives (Melee and throwing), edible plants

ASSESSMENT: Nacelle threw knives. She had a reasonable amount of accuracy, for someone who has only trained for a week. Nacelle also stabbed things. She did not focus on vitals. Nacelle seemed to know her plants reasonably well. She erred on the side of caution, choosing to avoid certain edible plants rather than accidentally choose inedible ones.

STRENGTHS: Edible plants, knives, strong alliance

WEAKNESSES: Other weapons, weak, spitfire

POPULARITY: 6/10. Nacelle is slightly more popular than Rotor, but not strongly notably.

PSYCHOLOGICAL PROFILE: Nacelle is completely sane.

ODDS: 24:1

SCORE: 4

NOTES: What is it with Five and really weird names? Why is your last name more vowel than consonant?


DISTRICT SIX MALE

NAME: Rodney Sanchez

SKILLS DEMONSTRATED: Knives (throwing)

ASSESSMENT: Rodney was good at throwing knives. His knives generally hit the target, generally reasonably near the center.

STRENGTHS: Rodney has been through a lot, making him endurant mentally. Used to slight pangs Arena might cause. Knives.

WEAKNESSES: Compassionate, possibly unstable, survival

POPULARITY: 8/10. Rodney has made a splash in the Capitol.

PSYCHOLOGICAL PROFILE: Rodney used to be addicted to drugs. He seems stable now, but a relapse could be possible if supplies are ever given.

ODDS: 16:1

SCORE: 6

NOTES: Good job, boy. Drugs are hard.


DISTRICT SIX FEMALE

NAME: Kenzie O'Donell

SKILLS DEMONSTRATED: Throwing stars

ASSESSMENT: Kenzie could definitely throw stars. She hit the target most of the time, reasonably near the center a good chunk of the time. The throwing stars usually made it into the target, though a couple bounced off.

STRENGTHS: Throwing stars, high morale, extremely popular

WEAKNESSES: Throwing stars are mostly useless, survival, knows almost nothing about Games

POPULARITY: 10/10. I have been saving this 10/10 for Kenzie, so I could make sure to point out just how popular Kenzie truly is. She is a meme in the Capitol. Everyone recognizes her face. Children are already dressing up like her. Kenzie is almost as famous as Rybbon Marbroox.

PSYCHOLOGICAL PROFILE: According to the doctors Kenzie is entirely sane, but she likes anime, so she must not be entirely right in the head.

ODDS: 14:1 (adjusted for likely sponsoring)

SCORE: 7

NOTES: Seriously? Anime? That stuff stinks. And how did you get a Ategev costume this quickly?


DISTRICT SEVEN MALE

NAME: Sparrow McKrail

SKILLS DEMONSTRATED: Axe

ASSESSMENT: Sparrow was decent at his axe. What he lacked in accuracy he made up for in eagerness. He flew at the dummy. Occasionally his ax got stuck in the dummy, which could be fatal in a fight.

STRENGTHS: Decent alliance, ax, we assume he knows plants (he's from Seven and we're supposed to list three)

WEAKNESSES: Extremely clingy, no certain plant knowledge, not good at the ax

POPULARITY: 4/10. Nobody really likes or dislikes Sparrow.

PSYCHOLOGICAL PROFILE: Sparrow was unwanted in his District by his parents, then his step-parents. This has left him extremely clingy.

ODDS: 24:1

SCORE: 4

NOTES: You know your ally has to leave you, right?


DISTRICT SEVEN FEMALE

NAME: Ashley Cavanough

SKILLS DEMONSTRATED: Traps, axes (throwing)

ASSESSMENT: Ashley's trap was moderately affective, more so than Lumen's. This was overshadowed by her ax-throwing. All of Ashley's axes hit the target, and most of them hit in the inner ring or the bulls-eye.

STRENGTHS: Axes, traps, strong alliance

WEAKNESSES: Not popular, no plant knowledge, over-anxious (comparatively)

POPULARITY: 6/10. Ashley herself is not very popular, but some of Kenzie's popularity rubs off on her.

PSYCHOLOGICAL PROFILE: Ashley is completely sane.

ODDS: 14:1

SCORE: 7

NOTES: At least you don't like anime.


DISTRICT EIGHT MALE

NAME: Noil Kimball

SKILLS DEMONSTRATED: Awls, camouflage

ASSESSMENT: Noil was decent with his awls. He asked for a high-low level sparring partner, and he took him down with average difficulty. Noil's camouflage skills were impressive, and reasonably realistic, but less detailed than some.

STRENGTHS: Awls, camouflage, not likely to be targeted

WEAKNESSES: Survival, panic attacks, not likely to be sponsored

POPULARITY: 4/10. Noil is mostly neutral in the Capitol's eyes.

PSYCHOLOGICAL PROFILE: Noil has an anxiety disorder. We have not been able to place it, but a panic attack could be fatal in the Games.

ODDS: 18:1

SCORE: 6

NOTES: Take a chill pill


DISTRICT EIGHT FEMALE

NAME: Jeanette Umbry

SKILLS DEMONSTRATED: Agility, fire-making

ASSESSMENT: Jeanette's agility was impressive for a thirteen-year-old. She could do basic flips and impressive stretches. Jeanette made a fire, but it took her multiple attempts. It was a small fire.

STRENGTHS: Fire-making, agility, strong alliance

WEAKNESSES: Weak fire-making, allies are stronger than she is, no food knowledge

POPULARITY: 5/10. Jeanette's popularity comes solely from Kenzie.

PSYCHOLOGICAL PROFILE: She is thirteen and not poor. She's clean.

ODDS: 14;1

SCORE: 7

NOTES: You can't fight, but you can definitely do a backflip.


DISTRICT NINE MALE

NAME: Culic Norph

SKILLS DEMONSTRATED: Nothing

ASSESSMENT: This was not an impressive or an impressive nothing. It was just nothing.

STRENGTHS: We see none. He is useless, as far as we can tell.

WEAKNESSES: Everything. This man is an overconfident snob.

POPULARITY: Is it possible to make it negative? 0/10. Culic has been nothing but rude to Capitolites and tributes. No one likes him, and most dislike him.

PSYCHOLOGICAL PROFILE: I don't see any mental disorders. He's just a snob.

ODDS: 300:1 (I wish I could make this worse without getting yelled at)

SCORE: 1

NOTES: At least Tarabel had a reason to be confident


DISTRICT NINE FEMALE

NAME: Avena Ceres

SKILLS DEMONSTRATED: Bow and arrow

ASSESSMENT: Avena was decent with her bow and arrow. At close range for a bow and arrow she always hit the dummy, usually in vitals. At far range she usually hit the dummy, generally near vitals.

STRENGTHS: Bow and arrow, confidence, mental strength

WEAKNESSES: A lot of tributes are using bow and arrow, arrogance, no survival skills

POPULARITY: 3/10. A rumor is going around that Avena made Kenzie cry. This has made her popularity drop considerably.

PSYCHOLOGICAL PROFILE: Avena seems mostly sane.

ODDS: 14:1

SCORE: 7

NOTES: Why would you be rude to the biggest celebrity this year? I should have added idiot to your weaknesses.


DISTRICT TEN MALE

NAME: Equius Wang

SKILLS DEMONSTRATED: Strength

ASSESSMENT: Strength is not an official skill, but Equius had it. He punched a bunch of stuff randomly, and destroyed a reasonable amount equipment. He will be expected to replace it if he wins.

STRENGTHS: Strong, energetic, eager

WEAKNESSES: Possibly insane, overeager, annoying

POPULARITY: 5/10. Equius is mostly neutral, but some people like his ally.

PSYCHOLOGICAL PROFILE: Equius has clear anger issues. This will likely not strongly effect him in the Games.

ODDS: 28:1

SCORE: 3

NOTES: Screw you, bub. That was expensive.


DISTRICT TEN FEMALE

NAME: Nepeta Shepherdson

SKILLS DEMONSTRATED: Edible plants, being weird

ASSESSMENT: Nepeta was decent at edible plants. She chose a few inedible ones, but only the mildly poisonous ones. After taking the test, Nepeta stalked around like a cat. She definitely was quiet. She wore wolverine claws and slashed some thing while she did that.

STRENGTHS: Quiet, edible plants, slashing things

WEAKNESSES: Possibly bad choice of ally, wolverine claws aren't all that great, young

POPULARITY: 6/10. A handful of people are interested in her.

PSYCHOLOGICAL PROFILE: We cannot decide exactly what is wrong with Nepeta. She seems to be feral.

ODDS: 48:1

SCORE: 2

NOTES: The heck did I just see?


DISTRICT ELEVEN MALE

NAME: Darren Peachay

SKILLS DEMONSTRATED: Being really deep for a thirteen-year-old

ASSESSMENT: Darren talked about existence, questioning ours and discussing higher beings. I am ashamed to admit that it was very confusing.

STRENGTHS: Strong mind, strong alliance, innocent

WEAKNESSES: Possibly insane, strong alliance, useless

POPULARITY: 7/10. Many people like Darren because he's cute and fun.

PSYCHOLOGICAL PROFILE: We have found nothing, but he doesn't seem quite right.

ODDS: 52:1

SCORE: 1

NOTES: "I think, therefore I am."


DISTRICT ELEVEN FEMALE

NAME: Sarah Lilac

SKILLS DEMONSTRATED: Blow-gun, poison.

ASSESSMENT: Sarah was above average at the blowgun. She always hit the dummy, which is rather impressive, even though she generally didn't hit vitals. Sarah made a low-level poison and applied it to the dart properly.

STRENGTHS: Poison, blow-guns, strong alliance

WEAKNESSES: Could poison herself, blow-guns are uncommon, selfless

POPULARITY: 7/10. Sarah's alliance and her niceness to everyone have gained her some popularity.

PSYCHOLOGICAL PROFILE: Sarah seems clean.

ODDS: 18:1

SCORE: 6

NOTES: Yep, that's poison.


DISTRICT TWELVE MALE

NAME: Zeke Danbury

SKILLS DEMONSTRATED: Edible plants, club

ASSESSMENT: Zeke was decent at edible plants. He chose one that was deadly, but it was a rare one, and not one we intend to have in our Arena. Zeke's clubbing skills were unorganized, but he was energetic at his attempts, and he would have damaged most people.

STRENGTHS: Edible plants (mostly), Club, strong ally

WEAKNESSES: Psychological damage, physical damage, plants

POPULARITY: 6/10. Zeke is not popular on his own, but Rodney's popularity has given him some.

PSYCHOLOGICAL PROFILE: Zeke was abused physically and emotionally in his District. He seems to have recovered mostly.

ODDS: 18:1

SCORE: 6

NOTES: You need drugs to get better; your ally needs to avoid drugs.


DISTRICT TWELVE FEMALE

NAME: Scorpia Alden

SKILLS DEMONSTRATED: Throwing knives

ASSESSMENT: While Scorpia could definitely throw knives, she did not throw them well. She hit the target six times out of ten, and acquired exactly zero bulls-eyes.

STRENGTHS: Knives are intimidating, could damage someone, very smart

WEAKNESSES: Definitely won't kill anyone, liable to put way to much strain on herself, liable to lapse into insanity

POPULARITY: 5/10. Scorpia has about as much popularity as a tribute should expect.

PSYCHOLOGICAL PROFILE: Scorpia herself is mostly sane. Her father has depression, which has messed her up a little.

ODDS: 14:1

SCORE: 6

NOTES: It's not your fault, hon.


END TRIBUTES


BEGIN HUNTERS


NAME: Clariselle Van Doom (aka "Doom Doom")

SKILLS DEMONSTRATED: Bombs

ASSESSMENT: Clariselle did not attempt to make a bomb. Instead, she brought up past bombs and models of current bombs, explaining exactly what each one did, down to how much force each one created.

STRENGTHS: Clariselle will have weapons provided for her, she knows what to do with bombs, Clariselle cannot be hunted

WEAKNESSES: Clariselle is cocky, we Gamemakers don't like her, likely to destroy our property

POPULARITY: 0/0. We could not assess. She has not told anyone she is a Hunter.

PSYCHOLOGICAL PROFILE: Clariselle does not have anything listed about her. We assume she could be a psychopath, but she passed all tests.

NOTES: You're really not that hot


NAME: Faye Quaritch

SKILLS DEMONSTRATED: Dual swords

ASSESSMENT: Faye was proficient with her dual swords. She took down our six medium and low-level assistants with ease, and beat our low-high level assistant despite her tired state.

STRENGTHS: (Comparatively) level-headed, dual swords, cannot be hunted

WEAKNESSES: No popularity, no shown survival knowledge (Will we support her?), shows no defensive qualities. Constantly maintained offense.

POPULARITY: 0/0. Unmeasurable.

PSYCHOLOGICAL PROFILE: Faye is definitely a sadist. Possibly a sociopath.

NOTES: She can die in-Games, right? She just can't be hunted?


NAME: Vibrant Gellert

SKILLS DEMONSTRATED: Weird glitter thing

ASSESSMENT: Vibrant greatly enjoyed showing us his glitter. He covered our training room in the stuff, careful not to get any on himself, then asked for an assistant. Vibrant applied a small amount of glitter to the assistant's skin, and the assistant immediately started freaking out and trying to peel it off.

STRENGTHS: Popular (currently), glitter bombs, cannot be hunted

WEAKNESSES: Likely to drop in popularity (see popularity), weird, liable to go to great risks to kill Tourmaline

POPULARITY: Currently 8/10. Tourmaline said that if her popularity rises, his will drop.

PSYCHOLOGICAL PROFILE: Vibrant has proven himself sane.

NOTES: But what do you have against her?


NAME: Icykill (I think?)

SKILLS DEMONSTRATED: Balance, I suppose

ASSESSMENT: Icy walked into the still-glitter-covered room and commented that leaving the room in that state "Wasn't ice." He then covered it in ice, saying that would make it "An icer place to stay." Once that was done, he skated around on the rink, and was quite impressive.

STRENGTHS: Really bad puns, balance, cannot be hunted

WEAKNESSES: What's the point, people should kill you for those puns, seems pretty dumb

POPULARITY: 7/10. Icy has talked about being a Hunter, which has gained him some popularity, but most tributes could outshine him if they tried.

PSYCHOLOGICAL PROFILE: Clean (Well that's weird)

NOTES: I feel I should point out that Hunters were not warned they would have sessions. They may have been more prepared otherwise.


END SESSION REPORT


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