Alice would be hard-pressed to bring back the past of Wonderland to her mind – in the ever-changing world; confusion is queen (along with her loyal cards).

There are still some constants here – time will flow, tea-time will happen and little ladies with pointed hats will lazily drift around before sharply darting into someone or other. Alice remembers having to be rescued from those ladies a couple of times.

Confusingly, the rescuer would have had a bit of a basis in her 'England' stories. A dashing man, with a familiar accent and the blue eyes rhapsodized about in fairytales. Alice certainly expected something odder, like the card-people or even a boy with legendary weapons…

Well, the man had an odd name and cards tall enough to rival the flowers around her.

All Alice worries about is why the card-people who serve 'Luxord' have no faces.


Luxord isn't as confused by Wonderland as he should be. He has had the luck of a friendly guide. A guide younger than him, by the name of Alice.

But Lady Luck works in mysterious ways, which he won't question. It is just a matter of time and fortuitous draws.

Wonderland is the perfect place for a calming game of cards, once the sentries have been pointed elsewhere.

Alice isn't bad at card games, though the concept of gambling was alien to her at first. But here, where chance reigned…

Luxord didn't expect her to be as witty or lucky. But after that, both expected each other to get along.

Fortunately they did.


It isn't much known, but the Mad Hatter and the hare did get to finish their tea-time once, long ago.

It was before they had mocked Alice near Luxord – not that he cared.

But Lady Luck was most generous when the girl was happy…

And it wasn't as if anyone would care for who cast that time-warping spell either.


Roxas thinks that there must be a stroke of luck involved with Luxord going with him in most Wonderland missions.

Roxas doesn't know Luxord is trying to check on Lady Luck's protégé… who conveniently forgot him.