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The journey of every trainer begins with a choice, a hard one at that. Which one do you choose? And in this case it's the Kalos trio, Greninja, Delphox, and Chesnaught. To come up with the most accurate and unbiased result the bare minimum will be used with each of these. No EV's, IV's, alternate forms, etc.. And it's my job to analyze their weapons, armor, strengths, and skills to see who would win a death battle.

Greninja

Background:

Evolved from Froakie, to Frogadier, and finally into Greninja, this water starter pokemon is a water/dark duel type, usually relying on its speed and ninja like grace to get around its enemies.

HP: 254
Attack: 175

Sp. Atk: 189

Defense: 125

Sp. Def: 132

Speed: 224

Powers and abilities:

It can possess the torrent ability, which increases its attack and special attack by 50% when a water move is used. And Protean allows it to change its type to whatever move it uses every time it moves, creating new resistances and weaknesses. It can slash its enemies with Night Slash, create a temporary dummy with Substitute, sneak attack enemies or get them from the back with Shadow Sneak, create the illusion of multiple clones with Double Team(increasing its evasiveness), almost always move first thanks to Quick Attack, copy an enemy's move perfectly with Role Play, and blow its enemies away with it's most powerful naturally learned water type move, Hydro Pump. Hydro Pump possesses insane power, though has a chance to miss, and is also useful for mobility as Greninja can use it to launch itself through the air or push enemies away. But Greninja's signature move is Water Shuriken, a deadly blade which he conjures up and throws at his enemies at amazing speed. He can even charge it up to deal massive damage, and it is officially stated as being strong enough split metal in two when fully charged. He can use this water conjuring abilities as well to be able to create short ranged dagger-like weapons for defense, or take the shuriken itself as a shield.

Feats:
Greninjas are strong against Ground, Fire, Psychic, Ghost, and Rock type pokemon and accel in the Speed and Special Attack department.

Weaknesses:
But Greninjas are weak to Electric, Grass, Fighting, Bug, and Fairy type pokemon. Plus their physical defense is on the low end of defense when it comes to Pokemon, and only possesses standard Health, Physical Attack, and sp. Defense.

But as a badass ninja Pokemon, Greninja often outpaces its enemies with little trouble at all. Should it keep it up, Greninja will be able to wear down its enemies.

Greninja, the ninja pokemon, and the evolved form of Frogadier. Greninja's swift movement confound its opponents, and it can compress water into sharp edged throwing stars.

Delphox

Background:

Evolved from Fennekin, to Braixen, and into Delphox, this fully evolved pokemon is a Fire/Psychic duel type, using its psychic powers and stick as like a witch's magic wand and magic.

HP:260
Attack:128

Sp Attack:209
Defense:134

Sp. Defense:184

Speed:191

Powers and abilities:
And its abilities are blaze, which increases the firepower it has when low on health. And Magician steals the opponent's item when hit. Delphox is capable of using its psychic powers to see into the future, which can be used for moves like Future Sight, which releases a delayed bolt of psychic energy to strike its enemy right where they're gonna be. It can also create balls of ghost energy with Shadow Ball, strike its enemies with a beam of psychic energy with psybeam, copy moves with Role Play, create a shield from special attacks with Light Screen, hit for physical damage with Psyshock, and the all powerful Psychic, which can lift and throw massive enemies, requiring no physical strength. Though as a fire type it can use its wand to manipulate fire. It can unleash a powerful flame energy called Fire Blast, increase speed with Flame Charge, burn enemies with Will-o-Wisp, singe its enemies with Flamethrower, and trap them in a vortex of flames with Fire Spin. The fire created by Fire Spin can reach insane temperatures of 5,400 degrees Fahrenheit. Just for reference, Magmar is a fire type Pokemon whose body measures an insane 2,200 degrees Fahrenheit, this makes it able to casually enjoy a nice dip in lava unscathed. And if that wasn't enough, it can increase its fire's attack power while lowering water moves with Sunny Day. Then there's its signature move, Mystical Fire. This move can not only hit the enemy with flames, but also lower their Special Attack stat by one stage. It can even be charged up to a large stream of fire to blast its enemies away.

Feats:
Delphox is great against Grass, Bug, Steel, Ice, Poison, and Fighting type Pokemon. They have great Special Attack and Defense, and are known to possess great speed.

Weaknesses:
Though a Delphox is weak to Ground, Ghost, Dark, Rock, and Water type Pokemon. Plus its physical body is pretty weak when compared to its special side, as its HP and Defense are pretty moderate, and its physical attack stat is lackluster.

But when you need a tricky manipulative Pokemon, Delphox is the way to go.

Delphox, the fox pokemon, and the final evolved form of Fennekin. When Delphox stares into the flame of the tip of its branch to achieve a focused state, it creates a white house spiral of fire with its psychic power.

Chesnaught

Background:

The last of the three Kalos starters is Chesnaught, the fully evolved form of Chespin. This pokemon is known for its spiky defensive shell. It is a Grass/Fighting duel type Pokemon and mostly relies on its bulk to power through attacks and smash down its enemies with great force.

HP:286
Attack:197

Sp Atk.:137

Defense:224

Sp Def.:139

Speed:119

Powers and abilities:

It possesses the abilities Overgrow, which have the same effect as Torrent but for Grass moves instead, and its hidden ability Bulletproof, which makes it immune to any cannon and ball moves, like Flash Cannon or Shadow Ball. It can throw a powerful punch with needles at the end with Needle Arm, smash its enemies to bits with Hammer Arm or Wood Hammer, slam into enemies with Roll Out, Body Slam, Giga Impact, or Take Down, whack them with Vine Whip, slowly suck up health like a jungle vampire with Leech Seed, fire a barrage of needles with Pin Missile, and unleash a barrage of explosives with Seed Bomb. If it needs more power than it already has, it can raise its defense and attack stat by a stage, or it can shave half its health to put its attack at its maximum potential. Although it's not likely he'll even need such a boost as on its own its strength is ridiculous. Just to give an idea of how strong this thing is, Tackle, the weakest physical move it can learn, is powerful enough to overcome a 50 ton tank. And then there's its signature move, Spiky Shield. This move is where Chesnaught creates a shield with its spiky exterior, and makes it completely immune to any damage from attacks that hit it, and if the move was physical they take damage. Chesnaught's arms are so impressive that it can block explosions from bombs. And that's not even his full coverage. Combine all that force with the spikes that in its Chespin form could stop a speeding truck with ease and Chesnaught is a devastating fighter.

Feats:
Chesnaught is strong against Water, Rock, Ground, Dark, Steel, Ice, and Normal Type Pokemon, and it's physical attack and defense are insane.

Weaknesses:

However it is weak to Bug, Fire, Ice, Psychic, Poison, Fairy, and worst of all Flying types(with a 4x weakness). Plus its HP and Specials are moderate while its speed is abysmal.

But as far as a powerhouse goes, Chesnaught has that down as he can easily power through most attacks and finish things off quickly should he get up close.

Chesnaught, the spiny armor pokemon, and the final form of Chespin. It's tackle is so powerful, it can overturn a 50 ton tank.

The Battle:
Alright the combatants are set and it's time to end this debate once and for all. It's time for a death battle!

In the middle of the forest, a Chesnaught is smashing down trees to grab some berries to eat, as a Greninja is balancing on top of one, and Delphox is walking by. And, just as expected, Chesnaught smashes the tree which Greninja was standing on, and that tree nearly flattens Delphox. Greninja uses its high mobility to avoid any damage, and Delphox blasts the tree to pieces with its psybeam, which pieces of it land onto Chesnaught, though his high durability makes the tree piece snap without any damage done to him. Greninja turns around to see the two other starter Pokemon, and Delphox pulls out its wand to ready up.

FIGHT

Greninja uses its speed to make the first move onto Chesnaught, utilizing its night slash to get some good hits on it, as Chesnaught tries desperately to land a hit, but Greninja keeps avoiding the attacks. Delphox charges up a fire blast with its wand beginning to light up, and when Greninja sees the incoming attack it jumps out of the way and launches Chesnaught onto its back. With the juggernaut down, Greninja dashes for Delphox with two water blades in hand. Delphox creates a shield, which blocks all of Greninja's swift strikes. Greninja jumps back and fires multiple water shurikens, which are all blocked by Delphox's psychic and launched back. Greninja avoids them by jumping into the air, but this gives Delphox the chance to increase its speed with a hit from flame charge. Greninja manages to get on its feet, where Chesnaught tries to smash him with hammer arm, but shadow sneak allows Greninja to reappear behind him and smash Chesnaught in the face. Delphox then begins waving its wand to lift some trees in the air with psychic and throw them at the two other starters, Greninja's charged water shuriken to chop through all of them, and light screen blocks the projectile. Greninja then jumps back some meters away, and uses double team to confuse the grass brute into trying to find the right opponent, but he can't tell the difference and Greninja gets some good hits in and blasts them two away with hydro pump. With its force it launches at Delphox with great speed and gets in close. With its water blades, Greninja does great damage to Delphox, who uses psychic to push Greninja back and then fire spin to keep him busy. And with sunny day Greninja's water moves are weakened, and Delphox's fire moves are stronger. When Delphox turns around it uses light screen to block the incoming attack of needle cannon from Chesnaught. Chesnaught then uses rollout to start powering through all of Delphox's flamethrower attacks. Delphox then charges up a mystical fire to combat with the powerful rock move. But in the middle of the clash Greninja breaks out of fire spin and gets close enough to knock Delphox down. This gives room for Chesnaught's rollout to start making its way through to successfully collide with Delphox, and then Delphox is slammed through several trees and into a boulder. Chesnaught gets out of his curled form, and then turns to Greninja to use giga impact Greninja avoids this again, following by using a fully charged water shuriken to chop through the trees, boulders, and into Chesnaught, who just barely blocks thanks to spiky shield. But then Greninja uses hydro pump to attack the defensive Chesnaught and blast him off the edge of the cliff. Greninja lands safely and barely avoids the fire blast from Delphox. The two of them start making their way toward each other with their speed, and with Greninja's skill and Delphox's psychic/fire powers the two are a close match. And a collision with Water Shuriken and Fire Blast creates an explosion which launches them both off the cliff. They both manage to get up and engage in a close duel once more, with them being near the wall of the cliff. However they hear loud footsteps, which is Chesnaught charging at them. The two starters panic and start using their special attacks together to try and stop the heavy hitter, however with spiky shield Chesnaught begins to get close, and when he's close enough he launches seed bomb to blast them off the ground, and then with needle arm punch them into the cliff, impaling them both. Chesnaught takes his hand out of the cliff and leaves.

K.O.

Chesnaught goes to eat its berries as Greninja and Delphox's corpse lay at the foot of the mountain.

Reasoning:

This was probably the closest battle royale of pokemon starters, as not only did their duel typings perfectly counter each other, but they excelled at different categories with their own fighting techniques, stats, and strategies. But when it comes down to it Chesnaught was the best prepared to deal with the situation, as his high attack allowed him to effortlessly take down the other two starters with their low and moderate physical defense. And with his natural durability plus Spiky shield, Chesnaught could power through just about anything and get some health back thanks to Leech Seed. And on top of that he was the only one who could counter his weakness not only with his defenses, but with Rollout(a rock type move) and normal type moves such as Giga Impact or Take Down. While Delphox could do nothing to Greninja due to his resistance to fire and immunity to psychic, and Greninja doesn't naturally learn any flying or damaging ice type moves(well there is bounce but it is a two turn move that is easily counterable and can be hit by Spiky Shield). This was going great for everyone, until Chesnaught outfoxed them in the end and caused them to croak, especially since he got the point of this battle.

Greninja(Loser)
+the fastest of the bunch

+was immune to psychic moves

+resistant to fire

-couldn't learn any flying or damaging ice moves naturally(except a two turn flying move)

-held the weakest defense, working in favor of Chesnaught

-Protean switches types regardless of whether Greninja wants to or not, so use one move through the whole thing or try to switch it up enough to be effective and could even eliminate his immunity to psychic

Delphox(Loser)

+held the highest specials

+could keep a fair battle against Chesnaught

-moves were almost useless against Greninja

-Chesnaught had moves and techniques to counter or survive its attacks

-Blaze only kicks in when in serious trouble

-physically was the weakest

Chesnaught(Winner)

+the strongest

+the toughest

+held the most durability

+had normal type moves to do damage to Delphox

+could destroy Greninja with resistance and bulk

+the only one with a slight healing ability

+Spiky Shield provided great protection

-the slowest

The winner is Chesnaught