Well, we're approaching the end of the first part of this fanfiction, and here's something for the rest of you to think about.
In 5 chapters, there will be a few guest stars to test the 6 main carachters of this fanfiction, the only question is who are they?
You as the reader will have to think that over while I know the truth.
Anyway, moving on.
Disclaimer: I don't own Yu-Gi-Oh.
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I've seen a lot of horror movies in my time, and there are a lot of rather bizare ones.
A common theme that I've seen is zombies, and that can get really weird, like perhaps when Hell is filled up, and the dead have nowhere to go other than back to the plane of the living.
That was the plot of "Dawn of the Dead" of course.
Now I'm facing an opponent with a deck filled with zombies.
And I can't get this line out of my head for some reason:
"Something my grand-dad used to tell us. You know Mucumba? Voodoo. My grand-dad was a priest in Trinidad. He used to tell us, 'when there's no more room in hell, the dead will walk the earth.'"
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CHAPTER 34:
CALL OF THE GRAVE
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After the blimp lands in the port in River City, the 4 friends head out towards the east, the opposite direction of the way they left last time. And there they find themselves in a huge graveyard, it seems that the graves never end.
"Okay, I hate graveyards," Renee says with a shudder.
A loud moaning sound can be heard from nearby, and a form rises out from behind the graves.
Its a teenaged boy around their age, with short dirty blonde hair, and a look about him that makes him look almost, dead. He's wearing torn blue jeans, and a black t-shirt.
"YAHH, ZOMBIE!" Renee screams.
"Ookay, Renee, your overreacting again," Katie says, trying to calm down her friend as the boy shakes his head.
"Its okay," he says is a drawling voice. "I get that a lot. But perhaps one of you wouldn't mind dueling me right now, its hard to find a duelist around here," he says, showing his Duel Disk, with 6 DP.
"Yeah, I'll duel you," Darren says, activating his duel disk. "What's your name anyway?"
"I'm Morty," Morty says, and closes his eyes as his duel disk activates. "The spirits tell me that your name is Darren Masters, your a duelist from Dommino City Japan, and your here to help your friend combat a great evil believed to be in the virtual world."
"Ookay, anyway, I'll pick Don Zaloog as my deckmaster," Darren says, and the thief king appears next to him, and he takes a card out of his side deck, and shuffles it into his regular deck.
"I'll pick my Yaranzo!" Morty says, and a zombie in a treasure chest appears next to him.
"LETS DUEL!" They say in unison.
"Maybe this was a bad idea..." Katie says, glancing over at Renee who is curled up in a ball while wimpering. "Oh come on Renee, you've faced weirder monsters."
"I'll go first," Darren says, and draws. "I'll set one monster in defense mode, and place this card face down to end my turn."
Morty draws as he looks at his card, he grins. "I'm going to activate this spell card Call of the Mummy, since I have no monsters on the field, I can special summon one zombie from my hand, like this one, Ryu Kokki!" He says, and an ogre covered with skulls appears.
"That's not good," Katie says. "Ryu Kokki's ability destroys any warrior or spellcaster that he does battle with."
"And that's Darren's whole deck..." Wendy says.
"Well, most of it, he does have one monster that doesn't apply, but he'd have to draw it first," Katie says.
"And for my normal summon, I summon my Fear From the Dark (1700/1200), in attack mode!" Morty continues, and a hideous fiend appears. "Now attack his face down monster with fear gaze!"
The zombie blasts at the face down monster, but is knocked back by a balding egyptian man.
"That was my Gravekeeper's Guard, which will return your Ryu Kokki to your hand!" Darren says, and the man blasts the zombie back to Morty's hand. "Is there anything else you want to do?"
"I'll just place this card face down and its your move," Morty says.
Darren draws. "I'll activate my Terraforming spell card, which lets me take a field spell out of my deck," he says, and takes a card out of his deck. "And I'll activate it, my Necrovalley!"
A desert appears around them, and the pyramids and sphinx appear in the distance.
"Now this field will give me two effects, one all my gravekeepers gain 500 attack and defense points," Darren says as the guard's stats goes up to 1500/2400. "And second, graveyards are considered sacred here, so neither of us can play cards that target the graveyard, under most circimstances."
"Fine," Morty says.
"Well, so far so good," Renee says.
"Yeah, but he still has aways to go," Katie says.
"Now I'll place this card face down, and summon my Gravekeeper's Assailant (1500/1500 + 500/500), in attack mode!" Darren continues, and a woman carrying a long dagger, and wearing a black cowl appears. "Now, lets take care of that Fear From the Dark, with Grave Dagger Slash!"
The woman slashes through the fiend, and Morty's life points fall to 3500.
"And I'll end my turn by activating Mystical Space Typhoon on your Call of the Mummy card."
"Fine," Morty says and draws. "I activate my Gracefull Charity spell card," he says, and draws 3 cards, then quickly discards two of them. "And get this, one of the monsters I discarded was my Despair From the Dark, and when he is discarded, he's summoned in attack mode!"
A huge hulking zombie appears with a roar (2800/3000).
"Now attack his Assailant with Nightmare Claws!"
The zombie slashes through the monster, but she remains as Darren's life points fall to 3200.
"I discard my Charm of Shabati, thanks to this card I'll still take damage, but my gravekeeper will survive this turn," he says.
"Fine, your move," Morty finishes.
Darren draws. "I'll switch my assailant to defense mode, and set one monster in defense mode to end my turn," he says.
"Does he have anything that would help him right now?" Wendy asks.
"Well, there is one card, but he'd have to draw it first, and he would need a power-up for it, but yes, there is a card," Katie says.
Morty draws. "I'll summon my Regenerating Mummy (1800/1500), in attack mode!" he says, and a mummified zombie appears. "And I'll attack your face down monster with it."
The mummy blasts at the face down monster, which is revealed to be a Mystic Tomato, so Darren summons a second one.
"And since it had to be summoned in attack mode, I'll have my Despair From the Dark destroy your second one!"
The zombie slashes through the tomato, and Darren's life points fall to 1800, but then Chick the Yellow (1000/1000 + 500) appears on the field.
"Take your turn now."
Darren draws, and looks his hand. "Alright, I'm sacrificing my two Gravekeepers to summon my Mystical Knight of Jackal (2700/2000)!" He says, and a giant beast-warrior appears. "And now I'll play my Rush Recklessly spell card, raising his attack points to 3400. Now he'll attack your Despair From the Dark!"
The jackal warrior slashes through the zombie, and Morty's life points fall to 2900.
"Your move," Darren says as his monster's attack returns to normal.
Morty growls, and draws, seeing that his card is the Despair From the Dark. "Okay, that's a little impressive, but for now I'll just set one monster in defense mode, and end my turn with one card face down," he says.
Darren draws, and Morty calls out. "I activate my trap card, Spellbinding Circle, which will stop your Knight from attacking!" He says, and a magical circle appears around the beast-warrior.
"Fine, I'll switch Chick to attack mode, and place a card face down, then have Chick attack your face down monster with Scorpion Smash!" Darren says, and Chick uses his staff to attack the face down mosnter, which is revealed to be a hideous mummy.
"Sorry, but that was my Poison Mummy, so not only do you lose 300 life points from attacking a monster with more attack, you also lose 500 life points from its effect," Morty says, and Darren's life points fall to 1000.
"Fine, your move," Darren says.
Morty draws. "Hmm, yes this will do," he says. "I'll summon my Master Kyonshee (1750/1000)!" He says, and a warrior in purple appears and takes a fighting stance. "And he'll attack your thief!"
The warrior sends a blast at Chick, who then throws up a grappling hook, and swings out of the way.
"What on earth?"
"That was my trap card, its called Great Escape, this handy trap card negates your attack, and prevents you from attacking Chick again this turn," Darren explains.
"Fine," Morty says, glancing at a card in his hand. I'll use this card next turn, he thinks. "Go."
Darren draws. "I'll summon my Gravekeeper's Curse (800/800 + 500/500), in defense mode," he says, and a egyptian with dreadlocks appears, then blasts Morty so his life points fall to 2400. "That was his effect of course, I'll place this card face down to end my turn."
Morty draws. "I'll play my Pot of Greed," he says, and draws 2 cards. "Now I'll activate my own Mystical Space Typhoon, and use it to wipe out your field!" He says, and a huge wind blows away the desert. "And now, I can use this continuous spell card, Closing the Gates of Hell!"
A huge gate appears behind him with words inscribed on it. Katie recognizes the gate from her trip through Hell.
"What's that line from Dawn of the Dead? 'When there's no more room in Hell, the Dead shall walk the earth!'" Morty says with a laugh. "This handy spell card allows me to bring back any zombie that is destroyed as a result of battle after I discard one card from my hand, but this only lasts for the next 3 turns, after that, well, you'll find out for yourself."
This isn't good, and I hate to see what's going to happen next, Darren thinks, and looks his hand over.
"And I think I'll sacrifice my Poison Mummy to summon Pumpking, the King of Ghosts (1800/2000)!" Morty continues, and a huge hideous jack-o-lantern with tentacles and a crown appears. "And now I'll play my Quick Summon spell card, so I can normal summon again, this time I'll summon my Castle of Dark Illusion (920/1930) in defense mode!" He says, and a giant castle appears above them. "And this card comes with an effect, all my zombie monsters gain 200 attack points every turn that its on the field, except for Pumpking, which gains 300 attack instead."
Kyonoshee's attack goes up to 1950, and Pumpking's goes up to 2100.
"And I'll have my Pumpking destroy your knight!"
The zombie sends a blast of energy that destroys the jackal knight, and Darren's life points fall to 900.
"And my Master Kyonshee shall attack Chick!"
The zombie warrior slashes through the thief, and Darren's life points fall even further to 550.
"Okay, now he's in trouble," Katie says. "Unless there's a weakness in that door that is."
"Take your turn," Morty finishes.
Darren draws, and looks at the card. "I'll play my Gracefull Charity card," he says, and draws 3 cards. Hmm, Rose, Spell Reproduction, and... he says, looking at the last card, before discarding two cards. "And now I'll play my Monster Reborn spell card, to bring back a monster I just discarded..."
A monster bursts out of the ground. Its a dragon, that much we can tell, but its a regal golden color with two wings stretching behind him that look to be larger than his entire body, and two curved horns.
"Katie, is that the card you where talking about?" Wendy asks, staring at the dragon.
"Yeah, that's one of the strongest gravekeeper monsters in the game, I'm amazed that he finally got it out," Katie says.
"Meet, the Gravekeeper's Protector Dragon (2500/2700)!" Darren says and the dragon lets out a roar. "And when he's summoned, I can activate my Necrovalley card from anywhere on my disk, so it comes right back."
The desert sands fall around them.
"And as long as he is on the field, you cannot destroy Necrovalley, which means that your Gate's effect is worthless," Darren says with a smirk.
Only the first part of it, Morty thinks. "Yeah sure, you have a powerfull monster, and I can't bring my monsters back, but this duel is still on."
"Yeah, well I can destroy your monsters, GPD, destroy his Pumpking with Searing Desert Flames attack!" Darren commands, and the dragon sends a blast of fire at the pumpkin, and Morty's life points fall to 1500. "And since Necrovalley is on the field, he can attack all of your monsters!"
"What!" Morty shouts in shock, as the dragon blasts through his other two monsters, and his life points fall to 350.
"Your move," Darren concludes.
"Okay, that was impressive," Morty says as he draws. "But here's the card that will end it all, I activate Time Jump!"
"Time Jump? Oh no, Darren's in trouble," Katie says.
"What do you mean?" Renee asks from her position on the ground.
"Normaly, Morty would have to wait one more turn for the effect of his gate, but Time Jump brings the duel forward 3 turns..." Katie says.
"So I get its last effect right now, it costs me exactly half the cards in my deck..." Morty says, and takes out roughly half the cards in his deck, and places them in the graveyard. "As well as the rest of my hand..." he says, and discards his remaining two cards. "But then, I can summon this monster from the depths of hell itself, the mighty, Zombie King (3500/3000)!"
The gate slowly opens, and a moaning of thousands of souls are heard from behind them as a figure steps into view.
He looks like a warrior king, decked out in black armor and with a torn cape, but he's rotting, with greying skin, and one eye hanging out of its socket.
"You know, maybe Renee has a point about zombies..." Wendy mutters.
"Now don't you start too," Katie says.
"Now my King, attack with Bloody Sword Slash!" Morty commands, and the zombie slashes through Darren's dragon, and his life points fall to 300. "Your lucky that he only does half the expected damage, but in exchange, we both draw one card," Morty says, and both players draw once. "I'll place this card face down, and end my turn."
Darren draws. "I'll activate my Vase of Unholy Blight," he says, and takes a card out of his deck, and draws 3 cards. "And now I'll activate my spell card, Cost Down," he says, discarding one card. "And I'll sacrifice my Curse to summon my Crescent Moon Queen (2600/1700), in attack mode!"
The dark warrior queen appears, wielding her two swords.
"And now, I can activate the spell card Megamorph, since I have less life points, my Queen's attack is doubled to 5200," Darren says, and the Queen increases in size. "Now attack his Zombie King, Crescent Moon Slash!"
The queen slashes through the zombie king, and Morty's life points fall to 0.
"Okay, that was impressive, I must say that your the first duelist to ever beat my King," Morty says as the holograms fade away. "Congradulations, and good luck in the finals."
Darren gets the same message Wendy did, and the 4 friends continue on their way.
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Closing the Gates of Hell
Continuous Spell Card
Image of a huge gate being closed. As long as this card is active, you can discard a card when a zombie monster is destroyed to bring it back. After 3 turns of this card being activated, you cannot revive monsters, and special summon one "Zombie King" to the field.
Gravekeeper's Protector Dragon
Earth
8
2500/2700
Dragon/Effect
This dragon is the guardian of the Gravekeeper tribe, who comes to their aid in times of crises. When this monster is summoned in any way, activate "Necrovalley" from any place in the playing field. As long as this card is on the field, "Necrovalley" cannot be destroyed by any means. As long as "Necrovalley" is on the field, this monster may attack all monsters on the opponent's field.
Zombie King
Dark
10
3500/3000
Zombie/Effect
The ruler of the dead in Hell, no one has seen his face and lived to tell the tale. This monster can only be special summoned by the effects of "Closing the Gates of Hell." When this monster damages the opponent's life points, only half the damage is taken, and both players draw one card. Any damage that is done to the user through battle with this card is halved. This monster cannot be destroyed as long as "Closing the Gates of Hell" is in play.
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Yaranzo-Zombie Trap: Discard one card to activate a trap card in your graveyard.
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Finally, that's done.
Did you think that was the last of zombie monsters you'd see in this fanfiction? No way, since we're going to give our heroes a break next chapter.
Marie's now facing a Spirit Eliminator, a dangerous vampire with a desire for revenge on the mortal world, and there's a secret about Marie that has yet to be shown, which we will learn. Who will win the duel? What is Marie's secret? Find out when we take a journey through, "Infernalvania."
