Kingdom Hearts: The Next Generation
Muppet Towers
Skye aims for the first world he can find, which he recognizes as Muppet Towers, homeland of Master Kermit. Though he's never been there before, he knows it's a friendly place. This was a part of the story I was really looking forward to: reinterpreting the classic Mupepts cast the way Kingdom Hearts has actionized the main Disney cast.
Picture if you will, Skye arriving at the gates with his friends' unconscious bodies in tow, where Fozzie Bear and the Great Gonzo, dressed in typical overly-complicated Nomura-style Final Fantasy outfits, are guards. They summon their weapons: initially a rubber chicken and a spare tire, respectively, before they realize their mistake and instead summon a combat knife and a giant shuriken. Rizzo the Rat and Pepe the Prawn are archers atop the walls. In much comical scuffling that stresses Skye out, they bring the kids to their healer, Rowlf the Dog, who dresses like a Catholic priest, and Miss Piggy, a Tifa-style brawler who also has healing abilities.
Once he's sure his friends are being cared for, Skye explores the towers a bit and meets Walter, a simple foot-soldier with a short sword and a light shield. Walter shows Skye murals on the walls that foreshadow other Muppet characters that would appear in later installments: Sweetums and Thog, who are Radiant Garden guardsmen; the Elvises, who help Kairi run things on Destiny Islands; and most prominently, Uncle Deadly, who has been banished to a position guarding the Keyblade Graveyard.
Reminded of that place, Skye decides it's time to stop avoiding that lead and head to the Graveyard to find out what news will be found there. When he takes to space, Lando and Oceana join him, having been deployed by their masters to do exactly what Skye intends, and to help him. Lando makes another quip about always being there to change Skye's diapers, which Skye is genuinely bothered by rather than taking it in good humor.
