This story was done in collaboration between me and Jriddle41 (Sodormatchmaker on DeviantART), and we both own the OCs that are used in the story. Everything else belongs to their respective owners:

Thomas and Friends (c) Hit Entertainment and Mattel

The Railway Series (c) Rev Wilbert Awdry

Yu-Gi-Oh! (c) Konami

Song used in Intro and Outro (c) Unknown

WARNING: Again, this story is rated T (13-plus) for moments of violence, bloody moments, and some suggestive themes. Viewer discretion may be advised.


Nightime... that's exactly what it was, right now. It had been a very long and tiring day for the gang of friends from the Island of Sodor. Considering that several of them had been chased around by Rare Hunters, while a few of them were even captured and brainwashed at one point. But regardless of it, Thomas, Percy, James, and Lady had all won enough Locator cards to enter the Battle City Finals.

"This is awesome!" cheered James. "We've now qualified for the finals!"

"We're all very proud of you, Lady, Percy, and Thomas, James." Edward smiled.

"It wasn't easy, but now we can show the whole island just how good we really are now!" said Percy cheerfully.

"But, um..." Toby spoke up. "Where are the finals exactly?"

"That's what these Locator cards are for." Thomas answered, holding up his six Locator cards.

"What are you going to do with them?" Matt asked curiously.

"I think you're supposed to place them on your Duel Disk and they'll make a map." said Percy.

Thomas did what his best friend told him to do; he activated his Duel Disk and placed the first five Locator cards onto the monster field slots, and then placed the sixth into the Field Spell slot.

"There we go!"

Suddenly a holographic projection of a map appeared before them.

"Whoa..." gasped Henry.

"It is a map!" added Molly. "And look at that!"

There was a red dot near the center of the map.

"It's at the Knapford Airport!"

"Then that must be where the finals are being held." Michael claimed.

"Then what are we waiting for?" asked Emily. "Let's go!"

Thomas, Percy, James, and Lady all gave a nod and readied their Duel Disks.

"It's time to duel!" They said in unison.


Title: Attack of the Occults


Inside the city hospital, Duck was in his room asleep. He was there due to an unknown injury he received. Also present inside the room was Sir Topham Hatt.

"You must have been exhausted from that incident." said Sir Topham Hatt. "I've never seen anybody sleep so peacefully like that."

Suddenly, his cellphone began to ring.

"Hmm...I wonder who that could be?" The high school principal quizzed, taking it out of his coat pocket and pressing a button on it. "Hello?"

As Sir Topham Hatt spoke to whoever was calling, Duck was shown to be asleep...but inside his mind, Montague was shown scheming a plan when Marik suddenly appeared.

"Aha!" said Marik in triumph. "Found you."

"What do you want?" demanded Montague.

"My mind slaves have failed to get the two other Egyptian God cards from Thomas and Spencer." The Rare Hunter leader sighed unhappily. "Now I'm here to request your assistance for Plan B."

"Plan B?" asked Montague, growing angry. "I've already put my host in the hospital thanks to your first plan. What more do you want from me?"

"I need you to enter the tournament and help me win the two Egyptian God cards back."

Montague frowned. "And if I do this for you, will you finally give me your Millennium Rod?"

"Yes." sighed Marik once more. "I'll surrender my Millennium Rod to you."

Montague thought it over for a minute and gave a heavy sigh of his own.

"Very well, I'll enter the tournament." he said at last. "What do I need to do to enter the finals?"

"First you must obtain a Duel Disk." explained Marik. "Then you need to acquire six Locator cards."

Montague listened carefully. "Sounds simple enough."

"You'd have to hurry though, the finals begin tonight."

Just then, outside of Duck's mind, Sir Topham Hatt was shaking the green-haired boy excitedly.

"Wake up, Duck! Wake up!" he said happily. "I've got great news!"

Montague (pretending to be Duck) opened his eyes.

"W-What is it?" he asked in Duck's voice.

"I've gotten a call from Mr. Crawford, and he's told me that Thomas, Lady, Percy, and James have all qualified for the Battle City Finals! Isn't that great?"

"Well I'm not surprised on Thomas and Lady both making it-" said Montague in Duck's voice. "-but James and Percy? They've really gotten better in the game. Since I'm feeling much better, I think I should go catch up with them."

Montague started to get out of bed, but Sir Topham Hatt stopped him from getting up.

"Oh no, you can't leave now." he scolded. "The doctor said you need more rest."

The look on Montague's face grew dangerous. He had no time to waste, and yet this geezer would not let him leave.

"Out of my way, you old fool!" The green-haired spirit growled in his own voice, just as his Millennium Ring glowed all gold.

"Wha...?"

Before long, Sir Topham Hatt was knocked unconscious, thus allowing Montague to stand up and slip on his coat and sneakers.

"That's better." he said to himself. "Now to get me one of those Duel Disks."

(elsewhere...)

Somewhere in the middle of town, some cries were coming from a nearby alleyway.

"Hey, come on!" shouted a voice (male). "Give that back!"

Unfortunately, the shout was met with some punching sounds.

(elsewhere...)

In the alleyway, a teenage boy was thrown against the wall with several bruises forming on his face. His deck then landed on the ground and the cards all scattered around. Nearby, Montague put the Duel Disk on his left arm and held the Locator card up.

"You can keep your lame deck, but I'm taking your Duel Disk and Locator card." The green-haired spirit chuckled softly. "With both of them, I can now compete in the tournament."

The boy was frightened. "His strength was almost superhuman..." he thought.

Now a Battle City contestant, Montague needed to win five more Locator cards to enter the finals.

"There has to be a Battle City duelist here somewhere..."

(elsewhere...)

When Montague arrived at the park, he overheard some teenagers chatting...

"Hey, did you hear? Some duelists have qualified for the finals." said one boy.

"One of them is the San Francisco champion!" added a second boy.

"The other three duelists also competed in the San Francisco tournament, too!" came a girl.

Montague listened carefully. "Time is running out for me." he thought, and then walked over to the teenagers. "Excuse me, where could I find a Battle City duel?"

"Scram, loser!" snapped one of the two boys.

Monatgue was cross...

"Perhaps you didn't hear me." The green-haired spirit said threateningly, grabbing the rude boy by his shirt collar and pulling him closer until the two were seeing eye-to-eye. "Where...can...I...find...a...Battle City...duel?"

"I-I heard rumors of duelists in the cemetery!" whimpered the teen boy, growing scared of Montague. "Don't hurt me!"

The spirit of the Millennium Ring, satisfied with the information, dropped the boy back onto the ground.

"That's all I needed to know."

Montague then walked away, leaving the three teenagers behind and shocked with that guy's attitude. They were also surprised by the rather dark atmosphere that seemed to be around him also.

"That guy is creepy." said the girl, not knowing how right she was.

(elsewhere...)

At the local cemetery, a male duelist was taking a stroll... and was also shivering from the terrifying atmosphere.

"Man, this place is creepy..." The boy whispered to himself.

Suddenly, a wolf and mummy showed themselves from behind some tombstones.

"BOO!"

The poor duelist cried out and tried to escape! ...only to bump into...a zombie.

"AUGH!" screamed the boy again, dropping his entire deck and only two Locator cards and then running out of the cemetery scared out of his wits.

The zombie laughed and picked up the Locator cards. "Another sucker took the bait."

"Man, Bowler, this sure was a great idea!" said the wolf happily, removing his mask and revealing himself to be...Dodge." Our leader, Diesel, may have failed to enter the finals and win it all, but we can all go there instead and make him proud of us fellow Smelter Class students!"

"I'll say!" added the mummy, removing his mask and revealing himself to be...Splatter.

"This is just the beginning." said the zombie, taking his mask off to reveal...a dark green-haired teenage boy named Bowler. "When we win the finals, we'll dedicate the victory to him and all of the other Smelter Class students!"

The three Smelter Class teenagers then heard footsteps coming from nearby.

"Fresh meat..." snickered Bowler, putting his mask back on.

They took their positions as Montague stepped inside and looked around carefully for any duelist.

"Hmm..."

As the spirit of the Millennium Ring walked further into the cemetery, he was quickly met upon by a mummy and wolf making roaring noises in an attempt to scare the green-haired spirit away. But was Montague even scared? Not even close.

"Is this meant to scare me?" The green-haired boy asked in a deadpan tone.

Quickly, Montague reached over and removed the masks and revealed Dodge and Splatter still making roaring sounds without realization. The spirit of the Millennium Ring then sensed that he was about to be attacked from behind by a zombie (or another person wearing a mask) and immediately moved aside, causing the zombie to accidentally crash into Dodge and Splatter.

"Idiots..." The zombie mask-wearing teenage boy muttered in annoyance.

"You poor fools." mocked Montague, noticing a deck of Duel Monsters cards lying on the ground nearby. "Earning your rare cards and Locator cards like this rather than just by dueling. Well, I'm not easily so scared. If you want my rarest card and Locator card, you'll have to duel me for it!"

Bowler got up and removed his mask in anger, but grew confused upon seeing who was mocking him...

"Hey, I recognize you." The Smelter teen said in surprise. "Aren't you one of Thomas Billinton's friends from school?"

"What if I am?" asked Montague darkly.

Bowler replied by activating his Duel Disk. "Then that's all the better to get rid of you, so we three can enter the finals and avenge Diesel's loss!"

"Well I propose a more—how should I say—higher stakes wager?" Montague offered. "Wager all five of your Locator cards in this match."

"Why should I?" Bowler huffed.

"To prove you're not afraid to risk losing to someone like me. Not to mention the finals are not far away."

"He's right." agreed Dodge.

"We only have two more hours." added Splatter.

"Fine!" said Bowler haughtily, accepting the challenge. "This will be a winner-take-all match."

Montague smiled wickedly to himself. "The poor fool does not realize the potential danger he has put himself in." he thought, activating his own Duel Disk. "Prepare to face a duelist unlike any you've ever faced!"

"I can duel circles around you!" boasted Bowler.

The two duelists drew their opening hands (LP: 4000).

"Let's duel!" They both said at once.

Montague's evil smile suddenly grew wider. "Let the Shadow Game commence!" he thought to himself some more, just as purple fog started appearing all around the area.

This was a sign the duel had become a Shadow Game! ...not that Dodge, Splatter, and Bowler each knew this at first, but they would soon know...

"I'll take the first turn." offered Montague.

Bowler grunted without much interest.


Turn One: Montague (LP: 4000)
Deck: (35)
Current Hand (5): Headless Knight, The Shallow Grave, The Earl of Demise, The Gross Ghost of Fled Dreams, Spiritualistic Medium


Upon finishing looking over his opening hand, Montague looked up with a cruel smile on his face.

"Do you know about the legend of this cemetery?" The green-haired spirit asked sinisterly, waving his empty hand about.

"What legend?" asked Bowler.

"It is once said that this cemetery is haunted by a lone knight who had lost his head in battle. He now wanders the cemetery looking for his head." Montague said, still smirking evilly and placing a card onto a monster field slot on his Duel Disk.

Bowler was looking very frightened indeed.

"Now... say hello to my Headless Knight!"

Suddenly a hand popped out of the ground, causing the three Smelter teens to scream in fright.

"A MONSTER!" They each wailed at once.

Emerging from the ground was a knight...with no head (Level: 4/ATK: 1450).

"Now I'll add this card facedown." Montague slotted a card into his Duel Disk, causing a facedown card to materialize. "Okay, let's see what you've got."

"Nothing to be creeped out at..." thought Bowler to himself. "It's just a hologram. It's not real."

With that thought on hand, he drew his card.


Turn Two: Bowler (LP: 4000)
Deck: (34)
Current Hand (6): Premature Burial, Snake Hair, Skull Invitation, Call of the Haunted, Polymerization, and Zanki


On cue, a facedown card materialized, followed by a monster card called Snake Hair appearing face-up.

"I place one card facedown and summon my Snake Hair in attack mode!" said Bowler bravely...although he really was scared.

A green-skinned woman with snakes for hair appeared (Level: 4/ATK: 1500).

"Attack his Headless Knight!"

Snake Hair obeyed, launching two of her snakes out. The two snakes bit the Headless Knight and causing it to shatter into pieces.

"Your knight is dead once more!" taunted Bowler.

Montague grunted (LP: 3950). "You haven't seen the last of him!" he insisted, drawing a card.


Turn Three: Montague (LP: 3950)
Deck: (34)
Current Hand (4): The Earl of Demise, The Gross Ghost of Fled Dreams, Spiritualistic Medium, and Monster Reborn


Upon adding the drawn card to his hand, the green-haired spirit poked a button on his Duel Disk.

"Now observe my facedown card!" Montague's facedown card flipped up and revealed itself. "The Shallow Grave!"

A coffin rose from the ground and opened up.

"This Spell card allows both of us to special summon a monster from our graveyards to the field in facedown defense position." explained Montague. "But you have no monsters in your graveyard—yet I do!"

"I bet it's your Headless Knight, too!" scoffed Bowler. "I can beat it just as easily as before!"

The Headless Knight returned, kneeling in a defensive stance (Level: 4/DEF: 1700).

"But he won't be around for long." said Montague, readying a new card. "Why? Because now I sacrifice him in order to summon The Earl of Demise!"

The Headless Knight was swallowed into the ground, and appearing in its place was a zombie-like fiend monster wielding a sword (Level: 5/ATK: 2000).

"T-The Earl of Demise!" shivered Dodge and Splatter, hugging each other out of complete fear.

"Taste fear!" cackled Montague. "Attack the Snake Hair, now!"

The Earl of Demise obeyed, slashing at Snake Hair with his sword and destroying her in an instant.

"So much for your monster."

Bowler shivered like a leaf as he took a small life point hit (LP: 3500).

"It's not...over yet!" He drew his card.


Turn Four: Bowler (LP: 3500)
Deck: (33)
Current Hand (5): Premature Burial, Call of the Haunted, Polymerization, Zanki, and Dragon Zombie


Noticing what he drew put a smile back on Bowler's face.

"This duel is going into my favor now." The Smelter Class teen said aloud. "I summon Dragon Zombie in attack mode!"

A zombie looking dragon appeared (Level: 3/ATK: 1600).

"Next I play an Equip Spell called Premature Burial!" Bowler continued, holding his card out as his life points took a hit (LP: 2700). "This revives a monster from my graveyard and puts it in attack mode!"

Snake Hair returned to the field.

"And now for the Polymerization Spell card!"

The mentioned Spell card materialized face-up. Very quickly, Dragon Zombie and Snake Hair both began to fuse together.

"I fuse my monsters together to fusion summon Great Mammoth of Goldfine!" Bowler announced.

When the fusion ended, an undead mammoth made entirely of gold bones appeared and gave a high-pitched screech (Level: 6/ATK: 2200).

"Not so tough now, are you?" taunted Bowler. "Attack his The Earl of Demise, now!"

The large mammoth obeyed, charging at Montague's monster and destroying it.

"Very interesting..." smirked Montague (LP: 3750). "This might actually be fun!"

"So you say!" Bowler replied. "Now observe as I activate a Trap card!"

The facedown card on Bowler's side of the field flipped up and revealed itself.

"It's called Skull Invitation, and what it does is it deals 300 points of damage to either players' life points whenever a card is sent to their respective graveyards!"

"Oh, you're in for it now!" teased Splatter.

"Yeah!" agreed Dodge.

"Oh please!" scoffed Montague, drawing his card. "That won't help you!"


Turn Five: Montague (LP: 3750)
Deck: (33)
Current Hand (4): The Gross Ghost of Fled Dreams, Spiritualistic Medium, Monster Reborn, and Pot of Malice(!)


"I'll play Monster Reborn and revive my fallen The Earl of Demise!"

The mentioned Spell card materialized face-up. From there, Montague's recently destroyed monster returned to the field.

"Because a card has been sent to your graveyard, you lose 300 life points!" Bowler pointed out.

"Oh, I know that." Montague acknowledged (LP: 3450), before taking another card and slotting it into his Duel Disk. "Now watch as I play Pot of Malice! Like Pot of Greed, this let's me draw two cards from my deck... but if I control a face-up zombie or fiend-type monster, I draw three cards instead."

The mentioned Spell card materialized face-up, and Montague drew three more cards (because he controlled a face-up fiend-type monster).

"Now say goodbye to another 300 life points!" teased Bowler.

Montague still didn't look worried the slightest (LP: 3150). "Actually... I don't need my hand to defeat little boys like you! So, I think I'll go ahead and discard it..."

And that's what the green-haired spirit did; he discarded his whole hand to the graveyard.

"But why would you go and do that?" Bowler asked, before seeing a face-up card on his opponent's side of the field. "Not that!"

"That's right!" confirmed Montague (LP: 2250). "Spiritualistic Medium! In order to activate this card, I have to discard my entire hand. After discarding my hand to the graveyard, my The Earl of Demise gains 500 attack points for every monster card sent to the grave this turn by this effect."

He held his Duel Disk up, showing the graveyard section.

"And as you see, I've sent four monsters there, meaning The Earl of Demise gains a total of 2000 attack points!"

The Earl of Demise grew stronger (ATK: 2000 - 4000).

"Attack now!" commanded Montague.

The fiend-type monster obeyed, using its sword to slash Bowler's Great Mammoth to pieces.

"My mammoth..." whispered Bowler (LP: 900).

"And don't forget your own Trap card!" reminded Montague, pointing forth.

Bowler shivered even more (LP: 600). Montague merely laughed sadistically at the sight of his pathetic opponent.

"What's the matter?" The green-haired spirit teased, as The Earl of Demise's attack returned to its original amount (ATK: 4000 - 2000). "Not having fun anymore?"

The three Smelter teens continued to shiver in complete fear.

"And what's more is when I win, you three will remain here forever!"

"F-Forever?!" gasped Bowler. "What are you talking about?"

"Look around!" said Montague sinisterly, spreading his arms out. "The moment our duel began, I turned it into a Shadow Game... where the loser will remain here in the Shadow Realm for all eternity!"

"S-Shadow Realm?!" screamed Dodge. Now scared to death, he started to escape. "Get me out of here!"

"Wait for me, brother!" added Splatter, following close behind.

Montaue only smirked. "They'll be back."

He was right, of course. Within seconds, Splatter and Dodge both ended up right back where they started.

"Huh? What?"

"The only way to save yourselves is if your friend there manages to beat me in this little Shadow Game." Montague explained.

"Come on, Bowler!" called Splatter desperately.

"You have to win or we're doomed!" added Dodge.

"O-Okay..." whimpered Bowler, drawing his card.


Turn Six: Bowler (LP: 600)
Deck: (32)
Current Hand (3): Call of the Haunted, Zanki, and Nightmare's Steelcage


Noticing the card he drew make Bowler smile once more.

"I activate the Spell Nightmare's Steelcage!" he announced, slotting the card into a Spell/Trap slot on his Duel Disk.

Two large cages materialized over Montague and Bowler.

"Now neither of us can declare an attack for two turns!" laughed Bowler. "I'm safe for the time being."

"So you think." retorted Montague, drawing a card.


Turn Seven: Montague (LP: 2250)
Deck: (30)
Current Hand (1): Ectoplasmer

Nightmare Steel Cage: 2 Turns


Upon seeing what he drew, the spirit of the Millennium Ring scowled.

"Oh, look!" taunted Dodge. "He got a bad draw!"

"Ha! What a maroon!" Splatter howled rudely.

"On the contrary-" sighed Montague, slotting the drawn card into his Duel Disk. "-I'm afraid the duel is about to be over so soon. You fools were so much fun to toy with... but now all good things must come to a close!"

The Ectoplasmer Spell card materialized face-up.

"Not Ectoplasmer!" gasped Bowler, now looking really frightened.

"Yes! Now by sacrificing my The Earl of Demise, I can deal half of its current attack points to you as life point damage...!"

The Earl of Demise's soul was pulled from his body and into the Spell card itself.

"Now then..." began Montague, pointing at Bowler. "FIRE!"

The soul was fired through the cages and struck the frightened Bowler, causing him to fly back and yell (LP: 0), crashing into both Dodge and Splatter in the process.


DUEL RESULTS: Montague wins!


Montague walked over and stood over the three injured and terrified Smelter Teens.

"I've won the Shadow Game." The green-haired spirit said cruelly. "Now you three will wander here in the Shadow Realm for all eternity! ...at least until I choose to set you free...!"

The three Smelter teens cowered before the evil spirit as shadowy hands from the ground reached out for them.

"HELP! HELP!" Bowler, Dodge, and Splatter each screamed at once.

But it was no use; the three Smelter Class teenagers were grabbed by the hands and pulled into the ground. When they were finally gone, all that was left when the purple fog faded away were only the five Locator cards, Duel Disk, and deck.

"Now I qualify for the finals." said Montague, taking the Locator cards. "Watch yourself, Thomas Billinton... I'm coming for you next!"

In his mind, an image of Marik suddenly appeared looking very pleased indeed.

"Excellent work." The Rare Hunter leader commented pleasantly. "You've earned your way to the finals."

"That kid was way too easy." Montague proclaimed.

"Now all that's left is for you to face Thomas Billinton and relieve him of his Egyptian God card." continued Marik. "I will focus on getting Obelisk the Tormentor from Spencer Gresley."

Montague smirked darkly. "I will beat them both with my own two hands... one way or another!"

Outside his mind, the spirit of the Millennium Ring started to chuckle slow and quietly before erupting into full blown psychotic laughter into the night sky. Okay, this can't be a good sign, can it?


Battle City Chronicles Arc...
The End.