The Following story is work of Fiction. Any relation to any real People, Places, or refernces are purely coicidental. The Characters and copy right cards of Yugioh 5D's do not belong to us.


* Miller Park, Milwaukee, Wisconsin 1:52 PM LST*

Everything looked red. Colin closed his eyes and rubbed them together and when he opened them again, everything appeared to look normal again.

Colin: *thinks: What the hell was that?*

On the stage, Rita was ready to continue her duel against Team Iron Legend's Kane. As the duel continued, the snow began to fall a little harder now. Rita had Light and Darkness Dragon (Lv.8 2800/2400), Soul of Purity and Light (Lv.6 2000/1800), The Dark Door and Shadow Spell tied to Kane's Mythological Fortress Beast Hydra (Lv.12 3000/3000). Kane also had Mythological Fortress Beast Leviathan (Lv.12 0/5000) in defense mode.

Kane (LP 4000): *thinks: Okay, as long as she has her Light and Darkness Dragon out, I can't activate my Factory of Myth. I gotta think here…*

Rita (LP 700): Come on, I don't have all day! It's really cold out here, you know!

Kane: *draws* I summon Twin-Barrel Dragon (Lv.4 1700/200) and then I'll activate his effect!

Rita: Since you activated an effect, Light and Darkness Dragon negates it and loses 500 points!

Twin-Barrel Dragon was destroyed and Light and Darkness Dragon lost 500 attack and defense points.

Kane: And then I activate Pot of Greed!

Rita: Light and Darkness Dragon will negate that card, too!

Light and Darkness Dragon once again negated Kane's card and lost 500 more attack and defense points.

Kane: That ends my turn!

Makoto: Why play those cards like that? They were totally useless.

Jeremy: Not necessarily. With every effect negated, Light and Darkness Dragon lost 500 attack and defense points. He's weakening the dragon in order to destroy it with an attack.

Rita: *draws* *thinks: Damn, I already used my best combos against the other guy. I almost have nothing left.* I Set one Card Face-down, then switch Soul of Purity and Light into defense mode and end my turn!

Kane: *draws* I now activate Limiter Removal!

Light and Darkness Dragon negated Limiter Removal and its attack and defense points were at 1300 and 900 respectively.

Kane: Then I summon another Twin-Barrel Dragon! And he'll attack your Light and Darkness Dragon! Even with your Soul of Purity and Light's effect, my dragon still has enough attack points to destroy your dragon!

Twin-Barrel Dragon fired the two cannons on its face and destroyed Light and Darkness Dragon, inflicting Rita with 100 points of damage.

Kane: Then I'll activate my Factory of Myth!

For the third time, the stage turned into the ancient factory.

Kane: I'll then remove the Twin-Barrel Dragon to place the first Myth Counter on the Factory of Myth! That ends my turn!

Xavier: Hey, dude! Use Leviathan's effect! It'll wipe her out!

Zero: Kane can do that anytime. Right now, he wants to get as many Myth Counters on it as possible before his next opponent. The sooner he can summon his Mythological Fortress Beast, the sooner we can end this duel.

Xavier: Sounds cowardly if you ask me.

Vincent: Well, nobody asked you.

Rita (LP 600): *draws* *smirks* I summon Breaker the Magical Warrior (Lv.4 1600/1000)! And now that he's summoned, he gains a Spell Counter and 300 attack points! Now Breaker, attack Twin-Barrel Dragon!

Breaker slashed the air and produced a magical slash that sliced Twin-Barrel Dragon in two, inflicting Kane with 200 points of damage.

Rita: And now I'll remove Breaker's Spell Counter to destroy your Factory of Myth!

Kane (LP 3800): I don't think so I Remove the 1 myth Counter I have on the Factory to Negate it's destruction!

Rita: You can do that? !

The Spell counter was removed from Breaker, but the Factory stayed standing.

Rita: That ends my turn!

Kane: *draws* Now I use Leviathan's effect to destroy your Soul of Purity and Light!

Leviathan fired his turrets at Soul of Purity and Light and destroyed it, reducing Rita's Life Points to 0. Rita then left the stage and returned to her team.

Rita (LP 0): How was that? Good enough for you?

Colin: Please, I've seen better duelists in preschool.

Rita then elbowed Colin in the face.

Rita: Ha! Wanna rephrase that? !

Colin was holding his nose when he got back on his feet.

Colin: Make me!

The two stared each other down and Makoto just laughed.

Jeremy: If you two are done, I have a duel to win.

Jeremy got his duel disk and Deck together and stepped onto the stage.

Jeremy (LP 4000): It's my turn to get things done. *draws* First, I activate the Spell Emblem of Dragon Destroyer to add Buster Blader to my hand. *adds Buster Blader to hand* Then I activate Polymerization to fuse Buster Blader with my Dark Magician to create Dark Paladin (Lv.8 2900/2400).Now, Dark Paladin will attack Hydra.

Dark Paladin stabbed Hydra at the root of all of its necks and inflicted Kane with 600 points of damage.

Jeremy: And I'll end my turn by placing one card face-down and summoning Skilled White Magician (Lv.4 1700/1900)

Kane (LP 3200): *draws*First, I activate Foolish Burial to send my Barrel Dragon from my Deck to my Graveyard! *sends Barrel Dragon to Graveyard* And now I'll have Leviathan use his effect to destroy your Paladin!

Leviathan fired its turrets at Dark Paladin, but instead of hitting Dark Paladin, Leviathan destroyed a goofy-looking doll.

Jeremy: I just activated the Trap Faux Doll Counter. When a Spellcaster would be targeted by a card effect, I can summon a Faux Doll Token (Lv.1 0/0) to take its place.

Kane: I'll end my turn with a face-down card and a monster face-down in defense mode!

Jeremy: *draws* I activate Pot of Greed to draw 2 more cards! *draws 2 cards* And now that I've activated a Spell Card, Skilled White Magician gains a Spell Counter. Then I summon the Tuner Flamvell Magician (Lv.4 1400/200) in defense mode. And now I'll have Dark Paladin attack your Hydra again.

Dark Paladin was about to attack Hydra once again.

Kane: I activate the Trap Prideful Roar! I pay 600 Life Points so Hydra gains the same amount plus 300!

Hydra blasted Dark Paladin before he could strike, destroying him and inflicting Jeremy with 300 points of damage.

Jeremy (LP 3700): I end my turn by switching Breaker and Skilled White Magician to defense mode.

Kane (LP 2600): I now sacrifice my face-down monster to summon Blowback Dragon (Lv.6 2300/1200)! And now I use his effect! I flip a coin 3 times and if 2 of them are heads, I can destroy any card you control!

Kane flips a coin and it lands on heads. The second time he flipped it, it landed on heads again.

Kane: Say goodbye to that Shadow Spell!

Blowback Dragon charged the gun in its head and fired it at the hologram of Shadow Spell, destroying it and destroying the chains that tied up Hydra.

Kane: And now that Hydra's free, he'll attack Skilled White Magician!

Hydra fired laser cannons from its mouths at Skilled White Magician and destroyed him.

Kane: When Hydra attacks and destroys a monster, you take battle damage equal to its attack points!

Some of the debris from the blast hit Jeremy and inflicted him with 1700 points of damage.

Kane: You're lucky you still have that Dark Door out! Otherwise you would see this monster's true power in stride! I'll just use Blowback's power next turn to get rid of it!

Jeremy (LP 2000): *draws* I summon Magicat (Lv.2 600/500). Then I tune Flamvell Magician with Magicat to Synchro Summon Explosive Magician (Lv.6 2500/1800). Since Magicat was used as Synchro Material for a Spellcaster-type Synchro, I can return a Spell Card from my Graveyard to the top of my Deck. *places Pot of Greed on top of Deck* Now Explosive Magician will attack Blowback Dragon.

Explosive Magician shot an electrified ball at Blowback Dragon and it caused it to explode, destroying it and inflicting Kane with 200 points of damage.

Jeremy: I end my turn with this card face-down.

Kane (LP 2400): *Draws* I activate Graceful Charity *Draws 3 cards, Discards 2* Now I activate the spell Magical Recycler. I can discard any card from my hand, then I can add any spell in my graveyard to my hand! However it can only be used 3 times. *Discards card, Adds Spell to his hand* I can't activate it this turn, but I can activate Leviathan's effect! And he'll destroy your Explosive Magician!

Leviathan fired its turrets at Explosive Magician and destroyed him, but Jeremy seemed to have gained Life Points instead of losing them.

Jeremy (LP 3250): Thanks to the Trap Rainbow Life, I gain Life Points instead of taking damage.

Kane: But Hydra will now attack Breaker!

Hydra fired its cannons at Breaker and destroyed him, and with the effect of Hydra and Rainbow Life Jeremy gained 1600 more Life Points.

Kane: And I'll end my turn with a face-down!

Jeremy (LP 4850): *draws* I activate Pot of Greed to draw 2 more cards *draws 2 cards* I'll set this card face-down and this card face-down in defense mode.

Kane: *draws* I activate Graceful Charity again! *draws and discards* Then I use Magical Recycler again to add it back to my hand! *adds Graceful Charity to hand* And with that move, I can remove my last monsters to give my Factory of Myth 10 Myth Counters!

Jeremy: Here it comes.

Kane: I now send Factory of Myth to the Graveyard to summon Mythological Fortress Beast Wyvern (Lv.12 3000/3000)!

Out of the ancient factory arose a winged, mechanical dragon made out of iron bars and sheets and outfitted with cannons in its mouth and turrets on its wings.

Kane: Now Leviathan will destroy your face-down monster!

Leviathan fired its turrets at Jeremy's face-down monster, Serene Psychic Witch (Lv.3 1400/1200), and destroyed her, inflicting Jeremy with 1400 points of damage.

Jeremy (LP 3450): Since Serene Psychic Witch was destroyed and sent to the Graveyard, I can remove a Psychic-type in my Deck with 2000 or less attack points from play and during the next Standby Phase, I can summon it. *removes card from play*

Kane: And now Wyvern will attack you directly!

Wyvern flew up high and blasted Jeremy with its cannon, inflicting him with 3000 points of damage.

Kane: Since I can only attack once, I have to end my turn!

Jeremy (LP 450): *draws* And now the Esper Girl (Lv.2 500/300) Tuner I removed from play comes back.

Out of a dimensional portal, Esper Girl appeared.

Jeremy: Since she was summoned after being removed from play, I can remove the top card of my Deck from play. *removes top card of Deck from play* Then I activate my face-down Call of the Haunted to bring back Serene Psychic Witch. Now I tune Esper Girl with Serene Psychic Witch to Synchro Summon Magical Android (Lv.5 2400/1700). Now that Esper Girl was sent to the Graveyard, I can add that card I removed from play to my hand. *adds card to hand* And what a card it is. I activate the Spell Miracle Synchro Fusion to fuse Magical Android with the Explosive Magician in my Graveyard to create Magical Esper (Lv.10 3400/2500).

In place of Magical Android appeared a strange, glowing humanoid figure.

Jeremy: First, my Esper gains the effects of its Fusion Material monsters. Now the other effect is that once per Duel, Esper can attack you directly.

Esepr charged up magical psychic energy in an orb in its hands and threw it at Kane.

Kane: I activate the Trap Changing Destiny! This stops your attack and keeps your monster in defense mode! And you can choose one of these effects! You can either inflict me with damage equal to your monster's attack points or increase your Life Points equal to your monster's attack points!

Jeremy: I choose to inflict you with damage.

Kane took the damage from Changing Destiny.

Kane (LP 700): Phew, that'll buy me another turn.

However, the orb Magical Esper threw still floated toward Kane.

Jeremy: I forgot to mention that should Magical Esper's direct attack fail, you take damage equal to half of its attack points.

The orb then blew up in front of Kane and reduced his Life Points to 0.

Jeremy (LP 450): And now that it's the End Phase, Magical Esper's effect from Magical Android lets me gain 600 Life Points for each Psychic-type I control.

As Kane left the field, a glowing aura appeared around Jeremy to increase his Life Points by 600. Then Kane Returned to his Team, Zero was already heading out to the stage. He was wasting no time and drew his cards.

Zero (LP 4000): Let's Go! *Draws* I activate Factory of Myth!

The field turned into the ancient factory again.

Zero: Then I activate Card Destruction to send our hands to the Graveyard!

Since Jeremy had no cards in his hand, Zero discarded and drew 4 cards.

Zero: And look at that! I activate another Card Destruction!

Zero sends and draws 3 cards.

Zero: Then I activate Graceful Charity! *draws 3 cards and discards 2* Then I use Magical Recycler for the last time to add Graceful Charity to my hand!

Zero sent the last monster in his hand to the Graveyard, making for 10 mosnters in his Graveyard.

Zero: And now I remove them all from play to place 10 Myth Counters on my Factory of Myth! And now I send Factory of Myth to the Graveyard to summon Mythological Fortress Beast Titan (Lv.12 5000/5000)!

Out of the ruins came a giant creature that reached into Miller Park. It was covered in iron sheets and bars, like the other Mythological Fortress Beasts, only it had no turrets or cannons.

Jeremy (LP 1050): Ho-ly shit!

Zero: And I'll set one card face-down! And I'll use Leviathan's effect to destroy your monster!

Leviathan fired its turrets at Magical Esper, but it appeared that the attack fazed through it.

Jeremy: Magical Esper can't be destroyed by card effects.

Zero: Fine, you stubborn bastard! I'll end my turn!

Makoto: He seems like such a grouch!

Colin: Wouldn't you be? He was expecting to roll right over us. *sighs* I love being a thorn in someone's ass.

Rita: -_- Great metaphor, Colin.

Jeremy: *draws* I'll set one card face-down and end my turn. And now Esper's effect increases my Life Points.

Zero: How disappointing. *draws* TITAN, FINISH HIM OFF AND DESTROY THAT DAMN ESPER!

Titan charged up a particle beam in his mouth and shot it at Magical Esper. There was a bright light throughout the stage and when everyone's vision was returning to normal, Magical Esper was still on the field and Jeremy's Life Points were reduced to 0.

Jeremy (LP 0): I used the Continuous Trap Astral Barrier to make your attack against my Esper go straight to me instead. So my Esper's now safe.

The crowd was going crazy over how the duel was going. It was now between each team's final duelists. Jeremy then returned to the team and Colin had just put his Deck in his Duel Disk.

Jeremy: Are you ready?

Colin: Please, Jerome, I was born rea- AHHGH!

A sharp pain just struck Colin in his forehead. He held his hand over his right eye and his hand had a very light black aura appear for a brief moment before disappearing.

Rita: Colin, are you-

Colin: I'm fine! I got a duel to win!

Colin hurried to the stage, leaving his team behind to worry.

Jeremy: Did you guys see that?

Makoto: What was that?

Jeremy: Knossoss. I think he's trying to take over Colin's body. If he can, he might be able to use his Shadow Powers again.

Makoto: What? ! Oh, this is so not the time! We need Colin to be Super-badass-Duelist Colin, Not Controlled by Shadows-Evil-Crazy Colin!

Rita: Shut Up, you two! Colin is not going to let that Thing Control him! I promise you that!

Colin made it to the Stage and Faced down with Zero.

Zero: I'm going to enjoy shutting you up!

Colin: Well, get to the Back of the Line! I have 6 Countries full of people who said they'd shut me up. Not one Succeeded.

Zero: Well I will be The FIRST!

Colin Kept his Confidence as all 4 Mythical Fortress Beast Stared him down, waiting to destroy him. He felt the Dark Presence of Knossoss trying to get a hold on him and his Best cards were stripped away by Ringford, but none of this affected his resolve!

Colin: Let's Duel!

(To be Continued)


Kane's Cards

Magical Recycler

Spell/Continuous

Once per turn, you select a Spell Card in your Graveyard and add that card to your hand. You cannot activate that Spell Card the turn you add it to your hand with this effect. After you use this effect for the third time, destroy this card.

Mythological Fortress Beast Wyvern

Machine/Effect (ATK 3000 DEF 3000)

Level 12/WIND

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Factory of Myth". Up to three times per turn, if this card would be destroyed, it is not destroyed. Once per turn, you can halve the ATK of this card to have this card attack your opponent directly this turn (this card's ATK becomes its original ATK at the End Phase). Once per turn during your Main Phase 2, you can select a face-up monster your opponent controls and equip that monster to this card (You can equip as many monsters to this card as there are free Spell & Trap Card Zones). If this card is destroyed, it is removed from play.

Jeremy's Cards

Magical Esper

Psychic/Fusion/Effect (ATK 3400 DEF 2500)

Level 10/LIGHT

1 Spellcaster-type Synchro Monster + 1 Psychic-type Synchro Monster

Once per Duel, this card can attack your opponent directly. If you activate this effect, if the attack is negated, inflict damage to your opponent equal to half of this card's ATK. This card cannot be destroyed by card effect. As long as this card remains face-up on the field, this card gains the effects of the Fusion Material Monsters used to Fusion Summon this card.

Zero's Cards

Mythological Fortress Beast Titan

Machine/Effect (ATK 5000 DEF 5000)

Level 12/EARTH

This card cannot be Normal Summoned or Set. This card canot be Special Summoned except by the effect of "Factory of Myth". Up to three times per turn, if this card would be destroyed, it is not destroyed. You can pay 2000 Life Points to summon as many removed from play Machine-type monsters as possible. If you activate this effect, this card cannot attack. Once per turn, you can negate a card effect activation or summoning and destroy that card. If this card is destroyed, it is removed from play.