Touhou Doujin: Grimoire of Dawitsu

The Ghost of a Drowning Incident, Minamitsu Murasa

Minamitsu Murasa was once a cabin girl on an unnamed sailing boat. She fell overboard and drowned, and convinced she was pushed overboard, she became a ghost that spent her days sinking ships, hoping to find the ship which she died on, to get revenge on what she thought were her murderers. Her ability over the years has developed into the ability to capsize ships. Her Danmaku also has a nautical feel to it, using giant anchors and what-not. Onto the next section!

Personality

Minamitsu Murasa is quite an intelligent ghost, and knows just about everything about the ocean she drowned in- she has roamed it for thousands of years, so there's no surprise there. However, she has long since abandoned that ocean after being 'saved' by Byakuren Hijiri. The story goes like this:

Once upon a time, Byakuren Hijiri was just sailing across the ocean when BOOM! Her ship was capsized by Minamitsu. Sorry, sorry, I'll take it seriously from now on. Minamitsu was sinking ships as usual, and noticed a powerful presence was in a certain vessel- one containing Byakuren. She sank it, thinking perhaps she could gain some sort of high reputation for sinking such an eminent person. But when she sank the ship, Byakuren didn't go down with it... instead she sailed on what was an invisible boat, but soon became a visible, shining vessel... that looked just like the ship Minamitsu fell out of.

Minamitsu was shocked, surprised that her efforts had failed. Byakuren asked her, "You were looking for this boat, right? That's why you've been killing all those humans...". Minamitsu nodded, and Byakuren told her that she was now the captain of this ship, as only the deceased could Captain it. She also allowed the ship access to Makai, and other places. In other words, Byakuren had given Minamitsu the right to go anywhere she'd like, and in the process stopped her wanting to sink ships... she'd fulfilled and completed Minamitsu's existence, despite the fact she had attempted to kill her.

A long time has passed, and ever since, Minamitsu has been a peaceful, simple captain satisfied with her right of way. She has garnered a few youkai crew members, including Nazrin, Shou Toramaru, and Nue Houjuu. Nue Houjuu is a disloyal and flaky member, but the others are loyal and love their Captain, due to her generally kind and respectable personality. Ever since she received her own ship, the Palanquin, she's been an altruistic sort who looks out for her friends, but not much else. She, like a lot of other feared Youkai, was sealed within the underground, just like how Byakuren was sealed in Makai. But... something to do with Utsuho's antics sprung a geyser that launched her ship out of the underground, prompting her to attempt to sail to Makai, and return the favour to Byakuren by granting her access to the land of living again.

So, loyalty can also be added to the 'good traits' list. She's actually a really likeable person, but I would have hated to have known her in her ship-sinking days... I imagine she was just a typical homicidal maniac back then...

Notes on Mimicry

Her Danmaku is nautical in looks, that is, she uses Anchors an awful lot. Not just regular anchors (even though they'd do, being hit by a huge slab of metal always hurts), though, but highly energised Anchors the size of... well, the size of Unzan's fists (see the previous article). Just like Unzan's fists, they generate spots of Danmaku as they fly forwards. They also crash against those mysterious things known as 'edges', staying still and lethal for a little while longer. The key to imitating these involves having a collection of Anchors at your house.

If you do, then bad news! You also need an amazing, cute assistant like the typist of this book, as she makes them huge for me during battle. If you have your anchor collection, and a method of enlarging them like I do, then please continue- as you can successfully mimic Cap'n Murasa! The key is being able to hold the anchor, keep it steady, and imbue the anchor with energy while you're using energy to hold it. This, as you may have guessed, tires you out quickly. Once the anchor starts to glow, throw it towards the enemy... and watch as sparks literally fly off the things!

It's so worth the effort if you can do it, however, if you try using your imitation against the real Minamitsu, she'll laugh at you... you see, she's a ghost, and for ghosts, physical strength is not an object, so she'll pull off the trick far quicker than you ever will (especially if you're a human mimicker, although I wouldn't recommend mimicking her at all- you'd probably break your back) and you will feel the pain of several tons of energy-filled steel hitting you in the chest... it hurts, trust me, I've been there.

Typist's notes: I'm beginning to notice why my Boss has an edge over most mimickers... he's willing to work with others. I help him out, and he's not too proud to acknowledge that I help him out... should I be feeling used? I'm not sure.

Mimickers usually have a certain grudge against teamwork, as they believe they are everyone's power combined anyway, and don't need others to work well, kind of like Neo Metal Sonic from Sonic Heroes. The Boss certainly has the pride of a mimicker, but he knows when he needs help. I guess that's good, in a way.