![]() Author has written 7 stories for Ultimate Marvel, My Little Sister Can't Be This Cute/俺の妹がこんなに可愛いわけがない, Game of Thrones, A song of Ice and Fire, and Justice League. Wisdom of the Unlikely: Yahtzee Croshaw on Character Arc: "But the essence of the issue for me is that Lara is entirely reactionary. The universe just declares her chew toy of the day and she's either given no other option but to proceed or the ground simply collapses under her big fat arse. Captain Walker decides to use the white phosphorous. Jason Brody decides to stay on the island. That's what makes their characters develop. Lara just alternates between breathy whimpers and bland resignation. So you can kill a man and take a machete like a champ. A concrete block can do that, but you can't kick one out the back of a moving truck and call that a character arc." Yahtzee Croshaw on Christianity/Mythology: "The root problem with Christianity is that their God is supposed to be all-powerful and benevolent. It sounds like an easy sell, but when life turns completely to shit you have to come up with all kinds of wacked-out reasons for why kindly old Jehovah saw fit to run over little Timmy with a combine harvester and leave him in a state of vegetative limbless agony for eighteen years. Ancient cultures didn't have that problem - they knew their gods were a bunch of drunken lunatics who ran around boning their close relatives and turning their goolies into fruit-bearing trees. Consequently they tend to make for much more interesting stories, hence why many video game writers treat mythology as a free idea bucket." Yahtzee Croshaw on Romance Subplots: "...why does a love interest subplot have to be shoehorned into everything? Imagine if there was some kind of parallel universe where every game and movie, regardless of genre, was required to incorporate at least one line dancing competition. We'd think they were all raving lunatics!" Yahtzee Croshaw on Cinematic Games: "But every now and again, someone tries to sell a game by claiming that it's cinematic: meaning that it's an interactive experience that apes a non-interactive medium. It's the equivalent of a film consisting entirely of text scrolls in order to be more like a book or a man sticking his head in a pond in order to be more like a newt." Moviebob on Kid's Movies: "But you know what? Kids also deserve movies that are good. That don't talk down to them, that don't assume they don't need an original story or a good script or compelling characters or a sense of real fun. Or anything that speaks to them on a human level. Kid's stuff shouldn't mean that there is no meaning; kids stuff matters. The stories, characters and, yes, lessons that we absorb as children can and do hugely inform the people we'll become for the rest of our goddamn lives! Saying 'we're making a kid's movie' is not a license to slack off; it's accepting a responsibility to try harder! To do your best!!" Nostalgia Critic on Romance: "So remember kids: if you constantly bicker, manipulate, lie and insult one another, it's not a dysfunctional relationship. It's real love!" | |||||||
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