![]() Author has written 17 stories for Smallville, Yu-Gi-Oh GX, Kamen Rider, Yu-Gi-Oh! 5D's, Yu-Gi-Oh, Gundam Build Fighters/ガンダムビルドファイターズ, After War Gundam X, Metal Hero Series/メタルヒーローシリーズ, GaoGaiGar, Mazinger Z, Ultraman, Monster Hunter, Super Sentai, Aldnoah Zero/アルドノア・ゼロ, Accel World/アクセル・ワールド, Code Geass, High School DxD/ハイスクールD×D, Sword Art Online/ソードアート・オンライン, Attack on Titan/進撃の巨人, Avengers, and Yu-Gi-Oh! Arc-V. Hello. First things first. My name is Exiakaiser. If you want my real name, Tough. My age is not yours to know, as is race, religion creed. I may not have anything posted yet, but give me time. I am currently working on three stories and one three story series. Now to the Important Bit. Current Works In Progress: Metal Hero GX: My au story taking place in the Yu-Gi-Oh GX era. Ongoing. Kamen Rider Ultima: Read and find out if the Hero defeats the Shards. Onegai Teacher: Sacrifice of Memories: Also called Onegai Teacher: The Kranix Saga: A tale that brings an old friend of Mizuho's past to the series. (Will be starting it again in 2016) Attack on Titan: BEAST Knights- the first Monster Hunter/Attack on Titan crossover in existence. However, there is no set schedule for my releases. If you don't like that, Sorry, but tough. Project Exxion/ Wild Star Mission: To unleash Star Knight Exxion/ Wild Star Knight Etherias on the world, as the next generation of superhero. This is my personal Avatar/OC in superhero stories, and is counted as a Metal Hero. Normal mode Name: Kurogane Reppuu Age: 25 years Gender: Male Appearance: Blonde Hair with a black streak on his right side. Blue-grey eyes. Stands about 6’0” (Just shy by an inch) weighing 195 lbs. , tan skin. Clothing: Usually a black shirt with long sleeves and a white pair of pants. Brown boots with brown laces, brown long-sleeve jacket with the front opened enough to show the black shirt. Has twin bracers and a card pack, the latter of which is attached on his belt, also black, but made of hemp. Personality: Knightly, but naïve at times. He works hard to make up for his naiveté by training his body and mind. He also is a kind hearted person, helping those around him. He hopes to be a great hero, like his idols, the Metal Heroes. History: Kurogane was not what you call hero material, having a disposition, during his youth to be an arrogant jerk. However, when he reached his 18th birthday, he witnessed his dad being killed by a creature called ‘Kaena’. He vowed to uphold justice and defeat his enemy. However, before he could, he was approached by a strange sage-like being in white garb. This was the Star Knight Exxion in human form. It was Exxion who gave him the Wild Star Deck and Scan Bracers, and told him to take his first steps into a larger world. Likes: Hot Dogs, Hamburgers, and low saturated foods, coffee, and certain types of sweets. Likes watching Metal Hero shows, and Red Dwarf. ‘Can Do Attitudes’. Kamen Riders who work to better themselves and others around them for the sake of good (Rare because most Riders In the Heisei Era are not like that, except for a few exceptions, i.e. Kuuga and Agito, for a time.) Dislikes: Fatty foods, extremely sugary sweets. Fish. Certain Kamen Riders for the ‘I’m Superior because reasons’ attitude (Kabuto and Den-O). Will usually smack the arrogant ones and say, “SHUT UP ALREADY”. Indifferent About: Sentai- He respects the team mentality and the ‘Can Do’ attitude. Represents: Metal Heroes Relationships: Father (Deceased) Mother (Died at childbirth) Mariana (Idol Aria)* The Space Sheriffs (Worked with them before) Takuya (B-Fighter Blue Beet; Adviser chosen by Exxion) Exxion (Star Knight Leader, Wild Star Knight Etherias’ Commanding officer.) *= she may be an Idol, but she likes to live a normal life when she is not doing music tours. She has a special relationship with Kurogane, whom she met during a case where she was being stalked by a crazed fanboy. She is just a little younger than Kurogane, 22 years old, but still one of the best singers around Toku City. Etc: Once a week he volunteers at a local clothing thrift shop. Shuffles the Wild Star Deck constantly when not battling. Works as a Metal Hero Museum Curator. Hero Form Name: Wild Star Knight Etherias (Aka ‘Wild Star’, ‘Damned Wild Star’, ‘The Wild Star’, etc.) Appearance: Armor looks like a mix between Space Sheriff Gavan, Kamen Rider Black RX, and Aldamon (Digimon Frontier). Armor is made of Etherium alloy, made of different rare earth metals. The armor is not indestructible, just very durable. Usually appears as silver and gold dust particles when activated. These particles attach themselves to a special under armor that also appears when the transformation begins. Equipment: Scan Bracers (Access abilities, scan cards for certain effects) Deck- Metal Hero cards, along with weapons, vehicles and Wild Star Cards. Each card has a specific Metal Hero, their type, power and a scan line on the side. (60 cards, each episode the deck is randomized when the battle begins. Deck expands over the course of the series.) (Deck will be placed in an additional Word File and se3nt as well.) 7 types of Metal Hero: Wild, Police, Ninja, Protector, Robo, Cyber, Super. Element Specializer: An additional device stored on the other side of his belt from the deck box. After getting it, he can scan the Elemental Forms in this device to access their powers, then attach them to the Right Brace via a special wire to access the Elemental Shift Mode. Wild Star Sword and Shield- both made of same material as armor. Hyper Star Cruiser Galadin- Space Cruiser that can transform into a giant mecha should the need arise. Techniques: ‘Wild Star Change’- thrusts his right arm to the left side, then retracts as he does the same with his left arm to the right side. Then calls out ‘Wild Star Change,’ thrusts his right arm into the air and touches a button ing the middle of the right brace with his left hand. A series of metallic particles seem to coalesce around him, changing into the under armor, grey in color and looking like a one-piece article of clothing. Then some more metallic particles form the armor of the Wild Star Mode Light Form. Then calls out ‘Wild Star Knight Etherias…Kenzan!” Martial arts- Self Taught Sword Style- Ingrained via the Scan Bracers. Powers: ‘Scan Mode’- Wild Star takes a card from his deck box and scans it. He has each Metal Hero, their respective weapons and vehicles, their final attacks, as well as 6 separate forms for the Wild Star itself. Wild Star, also has, in his left brace, a gem that accesses the energies of the universe to summon fellow Metal Heroes to assist him in a battle. Form Scan: Metal Hero Card- Wild Star can access different Metal Hero appearances right down to the look of their armor. Lasts for a short time or until Wild Star switches forms or reverts to Light form. Scans Metal Hero Cards with his right Brace. Form Scan: Wild Star: After getting the Elemental Cards (Later in the series) and the Element Specializer for the Right Brace, Wild Star gains the ability to change into the Elemental Forms. Each represents the 6 elements, and are usually found in his deck. Undine Card- Form change to Aquarias Mode, designed for water combat, and can use the Neptunes Abyssal Strike finisher. Falcon Card- Form change to Peregrine Mode, designed for aerial combat (like Skyrider), and can use the mach-speed Peregrine Stuka finisher. Castor Card- Form change to Bruning Mode, designed for burning foes, and can use the high heat Burning Prominence, a flare blast that burns as hot as the sun. Daitalus Card- Form change to Gaia Mode, designed for defense, and can use the earth-shattering Terra Breaker finisher. Kestral Card- Form change to Destroyer Mode (Which does exactly what the name implies), and uses the Bullet Hell finisher. Exxion Card- Clears all forms and returns Wild Star to Light Form. Celestial Card- Awakens the spirits of the Star Knights, who flow into the armor, unleashing the powerful Wild Star Celestial Knight, a Knight who can destroy enemies with the devastating Dragon Slayer Sword Finisher. Weapon Call- Scanned card summons a weapon for a specific Metal Hero, from the Gavan Blade to the Astral Saber. Can use their special properties only while in the form of the Metal Hero who used it. Prime Example- Can only use the Gavan Dynamic when he is in Gavan form. ‘TO ARMS!”- by scanning a Metal Hero card through his left brace, and then calling out their name and saying ‘To Arms’, He can summon Metal Heroes to assist him in an unfavorable battle. Summoned Heroes stay till battle ends. Rarely used. Vehicle Call- Summons vehicles using the left brace. Forms: Elemental Forms- Summoned by the Elemental cards, each elemental has a different form which forms a unique strategy. Elemental forms also have their own Finishing attack and look. Aquarias- Body becomes sleeker and turns blue and silver, and the helmet looks like a shark head, with fin. Backpack usually has a water turbine set, allowing for maneuverability in water. Main weapon is a trident. Peregrine- Becomes sleeker and turns green and silver, with a helmet shaped like a falcon resting on the head. Backpack gains jets for boosted flight. Can fold arms inward and create wing-like flaps for handling. Main weapons are twin lupine claws that generate electrical shocks. Burning- Armor becomes reddish and gold in color and gains twin flamethrowers under the arms. He can survive high temperatures, and generates heat as he walks. Gaia- Armor grows in size and weight, and changes colors to a series of natural colors (Brown, green, yellow, etc) Summons a Rectangular shield in the style of a Roman shield and a double-bit axe from the ground. Shadow- Armor looks more mechanical, like Gundam Heavyarms Custom. Uses twin Double Gatling cannons as his main weapon. However, as Kestral always says, ‘The Shadows deceive all.’ In the armor are his secondary set of armaments, missiles and several Vulcan cannons in the chest region. Celestial- The power of the Star Knights transforms The Wild Star Armor into a form not unlike Tekkaman Blade Blaster Mode. However, the fins are replaced with 4 angelic wings that have a biomechanical look to them. On his arms are twin circular bucklers. Above his head resides the Dragon Slayer Sword in energy mode. Finishers: Finishers are usually focused on effectiveness of the attack, usually being done in mid-air, in a pool of water, or space (When necessary). Finishers will have a place where the attack takes place, since most of the Wild Star’s battles are fought interdimensional (Thanks to the power of the Wild Star Energies*.) *Wild Star Energies can be used to create wormholes to other dimensions where he can fight in specially prepared ‘Zones’, where he can cut lose without worrying about collateral damage. Quasar Slash- Light Form’s Attack summons out the Quasar Sword, a blade that looks like a cross between the Stinger Blade and the Maximillion Sword Mode. Wild Star can charge it with energy and then hit his opponents with a double slash attack that quarters his opponents (See the Gavan Hyper Dynamic) Neptunes Abyssal Strike- Summon the Aquarias Trident. Wild Star then throws his enemy into a (mystically formed) pool of water, and stabs him with the Aquarias Trident, pushing him deep into the dark abyss, where the pressure crushes the monster like a soda can. Peregrine Stuka- Wild Star crabs a pair of Peregrine Lupine Claws from out of the air and equips them, and jumps into the sky. He flies into the lower stratosphere, and begins a dive at his target at supersonic speeds in excess of mach 6, hitting his opponent like a meteor. Burning Prominence- Wild Star curls up into a ball, and discharges massive amounts of heat before uncurling, releasing a shockwave of heat that burns hotter then the sun. Terra Breaker- Terra Breaker, an axe strike to the ground, creating a fissure that swallows up his target, usually a monster. Axe comes from his shield. Bullet Hell- Exactly what it sounds like, Dark Mode uses the same weapons as the Gundam Heavyarms Custom from Endless Waltz. Dragon Slayer Sword- Celestial summons a longsword from a sphere of light, and swings it at his opponents. This can destroy several targets at once, but has a cost. Every time its used, Kurogane loses a piece of his memory, or can revert to Dark Vortex Form. Stats: Stats are the same as with Kurogane, except the armor gets heavier for certain forms. Special rule: Monsters destroyed by Wild Star leave behind a card. This card is scanned by the Wild Star, and the enemy gets reverted to points. Points are saved for later use to get more cards or new tools. Weight: about 200 lbs. Kicking Power: normal Human (Boosted by a Metal Hero form, it increases in strength to 200 Power) Punching Power: Can destroy a wall with a single hit, or punch a hole in the ground. However, this is kept in check by the host. Rarely uses his Martial Arts while transformed. Kurogane is self-taught in the family school of Reppuu Ken, a style that combines several types of Kung-fu, Kenpo, and Jiu-jitsu to create devastating punches and kicks. Will use them when not transformed. New series! Wild star Knight Etherias recently, I decided to rewrite the original Star Knight universe and make it follow a Metal Hero- style story. Each season, in tandem of a new season of Metal Hero GX, will feature a different Star Knight. The first story follows the adventures of Kurogane Reppuu, aka Wild star Knight Etherias. (Profile for system is listed above) Cards are listed below this line. Will add more as the series progresses. Space Sheriff Gavan Type- Space Sheriff Summon Points- 1000 Card number- 0001 Special Skill- Barrier- Sends enemy projectile attacks back at them. Metal Hero GX Deck designs: Metal Hero Deck Deck Purpose: Aggro and victory. Kurogane Reppuu’s father created this deck and presented the prototype to Pegasus, but was killed by the UDAA, a sub-group of the nefarious Z-Council. Kuro was able to master the deck’s mechanics in a matter of days. The whole purpose of the deck is to overrun the opponent with monsters that have different effects. For example, if you got all three “Space Sheriff” monsters on the field, you get three different effects Monsters Note: Metal Heroes work best as a team. If you manage to get the whole team together, you get their powers. However, there are some exceptions, such as “Metalder”, which can be brought to the field with no tribute as long as one or more metal hero cards are on the field. There are also machine monsters that have very special requirements. Space Sheriff Gavan 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1800/ Defense: 1000 Effect: When this monster is on the field at the same time as “Space Sheriff Sharivan” and “Space Sheriff Shaider”, this monster gains the ability “When this monster successfully destroys a monster, this card can attack again.” Space Sheriff Sharivan 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1800/ Defense: 1000 Effect: When this monster is on the field at the same time as “Space Sheriff Gavan” and “Space Sheriff Shaider”, this monster gains the ability “This card is unaffected by traps.” Space Sheriff Shaider 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1800/ Defense: 1000 Effect: When this monster is on the field at the same time as “Space Sheriff Gavan” and “Space Sheriff Sharivan”, this monster gains the ability “When this monster attacks a monster on your opponent’s side of the field, destroy it without going into damage calculation.” Space Sheriff Gavan Type G 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1800/ Defense: 1000 Effect: Can only be special summoned by the effect of the spell card “Next Generation Space Sheriffs”. When this monster is on the field at the same time as “Space Sheriff Sharivan (New)” and “Space Sheriff Shaider (New)”, this monster gains the ability “When this monster successfully destroys a monster, this card can attack again.” Space Sheriff Sharivan (New) 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1800/ Defense: 1000 Effect: Can only be special summoned by the effect of the spell card “Next Generation Space Sheriffs”. When this monster is on the field at the same time as “Space Sheriff Gavan Type G” and “Space Sheriff Shaider (New)”, this monster gains the ability “This card is unaffected by traps.” Space Sheriff Shaider (New) 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1800/ Defense: 1000 Effect: Can only be special summoned by the effect of the spell card “Next Generation Space Sheriffs”. When this monster is on the field at the same time as “Space Sheriff Gavan” and “Space Sheriff Sharivan”, this monster gains the ability “When this monster attacks a monster on your opponent’s side of the field, destroy it without going into damage calculation.” B-Fighter Blue Beet 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1500/ Defense: 100 Effect: You can only special summon this card by the spell card "Juukou!", or by the effect of another monster with "B-Fighter" in its name. When this monster comes into play, search your deck for "B-Fighter G-Stag", or "B-Fighter Reddle" and special summon it on your side of the field. When this monster is on the field at the same time as “B-Fighter G-Stag” and “B-Fighter Reddle”, this monster gains the ability “Search your deck for three equip cards and add them to your hand.” B-Fighter G-Stag 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1500/ Defense: 100 Effect: You can only special summon this card by the spell card "Juukou!", or by the effect of another monster with "B-Fighter" in its name. When this monster comes into play, search your deck for "B-Fighter G-Stag", or "B-Fighter Reddle" and special summon it on your side of the field. When this monster is on the field at the same time as “B-Fighter Blue Beet” and “B-Fighter Reddle”, this monster gains the ability “Destroy one monster on your opponent’s side of the field.” B-Fighter Reddle 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1500/ Defense: 100 Effect: WYou can only special summon this card by the spell card "Juukou!", or by the effect of another monster with "B-Fighter" in its name. When this monster comes into play, search your deck for "B-Fighter Blue Beet", or "B-Fighter G-Stag" and special summon it on your side of the field.hen this monster is on the field at the same time as “B-Fighter Blue Beet” and “B-Fighter G-Stag”, this monster gains the ability “Destroy one spell or trap card on your opponent’s side of the field.” B-Fighter Kabuto 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1500/ Defense: 100 Effect: You can only special summon this card by the spell card "Chou Juukou!", or by the effect of another monster with "B-Fighter" in its name. When this monster comes into play, search your deck for "B-Fighter Kuwagar ", or "B-Fighter Tentou" and special summon it on your side of the field. When this monster is on the field at the same time as “B-Fighter Kuwagar” and “B-Fighter Tentou”, this monster gains the ability “Search your deck for three equip cards and add them to your hand.” B-Fighter Kuwagar 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1500/ Defense: 100 Effect: You can only special summon this card by the spell card "Chou Juukou!", or by the effect of another monster with "B-Fighter" in its name. When this monster comes into play, search your deck for "B-Fighter Kabuto", or "B-Fighter Tentou" and special summon it on your side of the field. When this monster is on the field at the same time as “B-Fighter Kabuto” and “B-Fighter Tentou”, this monster gains the ability “Destroy one Monster card on your opponent’s side of the field.” B-Fighter Tentou 4 star Attribute: Earth Type: Warrior/ Effect Attack: 1500/ Defense: 100 Effect: You can only special summon this card by the spell card "Chou Juukou!", or by the effect of another monster with "B-Fighter" in its name. When this monster comes into play, search your deck for "B-Fighter Kabuto", or "B-Fighter Kuwagar" and special summon it on your side of the field. When this monster is on the field at the same time as “B-Fighter G-Stag” and “B-Fighter Reddle”, this monster gains the ability “Destroy one spell or trap card on your opponent’s side of the field.” Purely Righteous Kabutack- Form 1 2 star Attribute: Light Type: Machine/Effect Attack: 0/Defense: 0 Effect: When this card is destroyed, any damage you would receive this turn is reduced to 0. Search your deck for the card “Purely Righteous Kabutack- Form 2” and special summon it in defense position. Purely Righteous Kabutack- Form 2 3 star Attribute: Light Type: Machine/Effect Attack: 1000/Defense: 1000 Effect: This card can only be special summoned by the effect of "Purely Righteous Kabutack- Form 1". When this card is destroyed, any damage you would receive this turn is reduced to 0. Search your deck for a spell card and add it to your hand. Superman Machine Metalder 5 star Attribute: Earth Type: Warrior/Effect Attack: 2100/Defense: 100 Effect: If you have one or more metal hero monster cards on your side of the field, you may normal summon this monster to the field for no tribute cost. Discard one card in your hand to destroy one spell or trap card on the field. Dolgiran 6 star Attribute: Earth Type:Machine/Effect Attack: 2500/Defense: 1000 Effect: If the card “Space Sheriff Gavan” is on your side of the field, you can special summon this monster to the field. If “Space Sheriff Gavan” is destroyed as a result of battle, discard a card to special summon him back to the field. Cyber Starbeast Dol 7 star Attribute: Earth Type: Machine/Effect Attack: 2600/Defense: 1500 Effect: Cannot be normal summoned or set. Cannot be special summoned except by tributing “Dolgiran” from the field. This monster destroys one monster on your opponent’s side of the field when he comes into play. At the end of your next turn, return this card to the deck and special summon “Dolgiran” to the field. Shaian 5 star Attribute: Earth Type: Machine/Union Attack: 2100/Defense: 1000 Effect: If the card “Space Sheriff Shaider” is on your side of the field, you can special summon this monster to the field. Once per turn, you may equip this card to “Space Sheriff Shaider” to give it 1000 attack and defense points. “Space Sheriff Shaider” gainst the ability “Discard a card from your hand to destroy 1 monster on your opponent’s side of the field”. If “Space Sheriff Shaider” would be destroyed by battle, destroy this card instead. Great Shell God Kabuterios 10 star Attribute: Earth Type: Machine/Effect Attack: 3000/Defense: 2100 Effect: This card cannot be normal summoned or set. This card can only be special summoned by the effect of the equip spell “Astral Sabre”. This cards negates the effect of one spell or trap card activated the turn this monster is summoned and destroys it. You lose 500 Life Points, and this card is the only monster that can attack the turn this monster is summoned. Return him to the deck at the end of this turn. You cannot special summon him for another 2 turns. Evil Shell God Kabuterios 10 star Attribute: Earth Type: Machine/Effect Attack: 3000/Defense: 2100 Effect: This card cannot be normal summoned or set. This card can only be special summoned by the effect of the equip spell “Geist Axe”. This cards negates the effect of one spell or trap card activated the turn this monster is summoned and destroys it. You lose 500 Life Points, and this card is the only monster that can attack the turn this monster is summoned. Return him to the deck at the end of this turn. You cannot special summon him for another 2 turns. Spells Note: This deck is filled with different spells, including the usual. However, there are special spells for this deck. We’ll start with the usual: Heavy Storm Swords of revealing Light Dark Hole Monster Reborn Reinforcements from the Army Spells unique to this deck: Note: These fall into three categories: Regular, Equip, and Field. Normal Spells: Juukou! spell card Effect: Special summon "B-Fighter Blue Beet", "B-Fighter G-Stag", or "B-Fighter Reddle" from your hand to your side of the field in face-up attack position. Chou Juukou! Spell card Effect: Effect: Special summon "B-Fighter Kabuto", "B-Fighter Kuwagar", or "B-Fighter Tentou" from your hand to your side of the field in face-up attack position. Space Sheriff’s Arrival! Spell card Effect: Search your deck for three cards with “Space Sheriff” in their name and special summon them onto the field. Next Generation Space Sheriffs Spell card Effect: Activate only if “Space Sheriff Gavan” is the only monster on the field. Special summon “Space Sheriff Gavan Type G”, “Space Sheriff Sharivan (New)”, and “Space Sheriff Shaider (New)” to the field. Equip spells: Astral Sabre Equip Spell Effect: This card can only be equipped to “B-Fighter Kabuto”. You may remove all cards except the equipped monster to special summon “Great Shell God Kabuterios” from your deck, hand, or graveyard. Geist Axe Equip Spell Effect: This card can only be equipped to “B-Fighter Kuwagar”. You may remove all cards except the equipped monster to special summon “Evil Shell God Kuwaga Titan” from your deck, hand, or graveyard. Input Magnum Equip Spell Effect: Can only be equipped to “B-Fighter Blue Beet”, “B-Fighter G-Stag”, and/or “B-Fighter Reddle”. The equipped monster gains 500 attack points. Once per turn, roll 3 10-sided dice. For each combination, you get one of the effects listed below: 000: Blast attack (Normal attack) 110: This monster attacks directly for half its attack points. 119: Negate the effect of one spell or trap till the end of your turn. 010: Switch one of your opponent’s monsters to defense position for two turns. 818: Deals 500 damage to your opponent’s Life points in exchange for attack 964: Negate you opponent’s next attack. 108: Destroy target monster on your opponent’s side of the field. 026: Target monster loses 500 attack. 289: Target monster must do battle with this monster. 305: You cannot attack this turn. 264: Destroy 1 spell or trap on the field. 967: Switch the postitions of all monsters on the field. 049: Search your deck for one warrior- type monster and special summon it. 088: Monster is switched to defense position 409: Return 1 monster to its owner’s hand. 054: special one Metal hero from the graveyard to your side of the field. Laser Blade Equip Spell Effect: Can only be equipped to a monster with “Space Sheriff” in its name. Equipped monster gains 500 attack points. Input Cardgun Equip spell Effect: Can only be equipped to “B-Fighter Kabuto”, “B-Fighter Kuwagar”, and/or “B-Fighter Tentou”. This monster gains 500 attack. Once per turn, roll a 6-sided dice. You get an effect based on the roll: 1: no effect 2: 500 points Burn Damage to your opponent's life points. 3: Your opponent's monsters cannot attack on their next turn. 4: Equipped monster attacks your opponent's life points directly for half their attack points this turn. 5: Switch one of your opponent's monsters to defense position. it cannot be switched back for 2 turns. 6: Destroy one spell or trap card on the field. Field Spells: Makuu Dimension Field spell Effect: Your opponent’s monsters gain 300 attack points. During their battle phase, they must flip a coin. If it’s heads, they can attack. If tails, they must skip their battle phase. If they get 3 tails, they must choose one of their monsters and send it to the graveyard. You can play other field spells on top of this one. Hero’s Battlefield Field Spell Effect: All “Metal Hero” Monsters gain 300 attack and defense. This field can be played on top of “Makuu Dimension”. Traps Note: Most of the traps are the usual traps found in each deck. A few traps are unique. The usual Traps: Trap Hole Mirror Force Negate Attack Call of the Haunted Seven Tools of the Bandit Magic Jammer Dust Tornado Magic Cylinder The unique traps: Heroic Defensive Strike Trap card Effect: Activate when your opponent attacks. Negate one attack this turn. When this effect resolves, set this trap back on the field. Terrors of the Makuu Dimension Trap Card Effect: Destroy one monster on either side of the field. Metal Hero GX Deck Design Dot Hack Deck Warning! This deck is still under construction. Concept: The main idea around this deck was to find a way to bring the character from one RPG into another, because let’s face it Yu-Gi-Oh is a RPG. I just wanted to make things balanced and fair but now onto the cards themselves Monster Cards: Note: monster cards when summoned appear after three golden rings float down to the ground. Kite 4 star Attribute: Fire Type: Warrior Attack: 1500 / Defense 1000 Flavor Text: “A rookie to “The World” with untapped power” Black Rose 4 star Attribute: Earth Type: Warrior/ effect Attack: 1800/ 500 Effect: Once per turn you can discard one card from your hand: this card gain 500 attack point until the end of your opponents turn. Mistral 3 star Attribute: light Type: Spellcaster/ Effect Attack 500/ Defense: 1700 Effect: Turning your standby phase while this card is face up on the field: gain 500 life points. Elk 3 star Attribute: light Type: Spellcaster/ Effect Attack: 700 / Defense: 1500 Effect: If you have “Mia” face-up on the field: You can special summon this card from your hand. Mia 4 star Attribute: Dark Type: Beast-Warrior/ Effect Attack: 1600/ Defense: 600 Effect: If you have “Elk” face-up on the field: You can special summon this card from your hand. Piros 4 star Attribute: Earth Type: Warrior Attack: 2000 / Defense: 0 Flavor Text: “One of the bravest and strongest warriors in “The World”, but only in his own mind.” Haseo-First Form 4 star Attribute: Dark Type: Warrior/ Effect Attack: 1600/ Defense: 900 Effect: During your Standby Phase if this card is face-up on the field: Send this card to the graveyard and Special Summon “Haseo-Second Form” from your hand or deck. Haseo-Second Form 6 star Attribute: Dark Type: Warrior/ Effect Attack: 2450 / Defense: 600 Effect: This this card was summoned by the effect of “Haseo-First form” it gains this effect: Discard a card from your hand and if you do destroy one card on your opponent’s side of the field. During the end phase: If this card destroyed a monster in battle you may Special Summon: ”Haseo-Third Form” from your deck. Piros the Third 6 star Attribute: Light Type: Warrior / Effect Attack 2500/ Defense 0 Effect: If you tribute “Piros” this card it gains this Effect: When this monster attack an opponent’s defense position monster: Destroy it with applying battle calculations. Cursed Wave, Phase 1: Skeith, The Terror of Death 8 star Attribute: Dark Type: Fiend/ Effect Attack: 3000 / Defense: 2000 Effect: This can cannot be special summon or set except by the effect “Phase Shift” When this monster attack, your opponent can not active face-down card’s effects. If this card is Face-up on the field with “Haseo-Second Form” Special Summon from your Extra deck one: ”Avatar-Skeith” Sanjuro 4 star Attribute: Earth Type: Warrior/Effect Attack: 1800/ Defense: 1500 Effect: When this monster is normal summoned, search your deck for the equip spell “Kotetsu” and add it to your hand. Natsume 3 star Attribute: Dark Type Warrior/Effect Attack: 1300/Defense: 1000 Effect: When normal summoned, search your deck for a copy of the equip spell “Edge Spiral” and add it to your hand. Natsume- The Edge Maniac 6 star Attribute: Dark Type: Warrior/Effect Attack: 2600/Defense: 1000 Effect: Can’t be normal summoned or set. Can only be special summoned by tributing “Natsume” from your side of the field. When this monster attacks 1 non-Warrior-type monster, destroy it without going into damage calculation. Gardenia 5 star Attribute: Wind Type: Warrior/Effect Attack: 2200/ Defense: 1500 Effect: When this monster destroys a defense-position monster, the difference is dealt to your opponent’s life points as damage. Spell Cards: Swords of Reveling Light Pot of Greed Job Extension Normal Spell Effect: target one face-up “Haseo” on the field: tribute that monster and special summon the next form higher. Call in Back-Up Normal Spell Effect: Special Summon one Warrior, Spellcaster, or Beast-Warrior from your hand. Phase Shift Continuous Spell Effect: While this card is one the field during your end or standby phase you can send one “Cursed Wave” monster back to the deck and special summon one from your hand. Data Drain Quick Play spell Effect: you can only active this card if “Kite”, “Haseo – Third / Xth Form”, A “Cursed Wave” monster, an “Azure-Knight” monster, or an “Avatar” monster is on the field. Return one monster from your opponent’s side of the field to their deck, they can special summon a monster four star or lower from their hand to replace it. Trap Cards: Negate Attack Piros’s Arrival! Normal Trap Card Effect: When your opponent declares an attack: Negate that attack and special summon one Piros from your hand. Side Note: the BGM changes to the Prios the Third Theme Resurrect Normal Trap Effect: Special Summon one monster from your graveyard: if you do pay 500 life points. Beast Awakening Normal Trap Effect: All Face Monsters or your side of the field gain 1000 attack point until the end phase. Atolie’s Kindness Trap card Effect: Can only be activated when either “Haseo” or “Atolie” is on the field. All monsters on your side of the field cannot be destroyed by battle this turn. |
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