Hey, guys! Yeah, remember when I said that in the next chapter, it would be the interlude? Yeah, sorry, that's the chapter AFTER this one. Don't worry, it'll be like, a really short announcement chapter, but really, in the next chapter, we'll be continuing off where we started. Which, is the interlude chapter. Now, I will point out that this is possibly the only interlude chapter in the story, but it is rather important before we move onto the next world, which will also be revealed at the end of the interlude chapter.
I'll get to the point. The main reason why I'm making an announcement chapter like this is to summarize the rest of the adventures Ignis had to face while in her time in the Golden Sun universe. But before we get to that, I'd like to point out another few things. First off, I have read the reviews and the PMs several of you have sent me, and I wanted to express my gratitude and thanks for voicing your opinions, as well as criticizing me while pointing out the problems I had. After much consideration and thinking, as well as reading all of the comments and opinions prior to the last announcement chapter, I have decided to go with Option 1. As for the Golden Sun chapters that are already enlisted here, I'll just let them stay here so that anyone who's interested can read back on them. Also, truth be told, I don't really wanna delete chapters I've worked hard and endless hours on, so, I hope that's okay with you guys. But, really, the Golden Sun saga will have to end right here after I summarize what's going on. Once again, thank you all for voicing your insights.
I also like to say thank you for making me see the error of my ways. It is true that I am a fan of the Golden Sun series, because not only was it the first, official GBA game, but it was also one of my childhood games I played a lot when I was a kid. My only hope is that the three games get remastered later on in the future, and that a fourth game gets established. Anyways, I'll start the summarization.
Golden Sun Summarization
Upon joining the tourist group that was heading to Tolbi to see its annual festival, Colosso, Issac and his friends ended up having to take a ship across a monster-invested sea. During the trip, Issac and his group had to face off monsters along with the Kraken monster before safely reaching land. After reaching Tolbi, the group explored the Altmiller Cave, where they rescued Tolbi's ruler, Lord Babi, who allowed them to participate in the warrior's tournament in Colosso. However, because there was only two more seats available, it was decided that Issac and Ignis would be the deciding factors of their team, and they both teamed up to take on the many obstacles of the tournament until they were the only two finalists remaining. With that, the final obstacle required both of them in a one-on-one battle to decide the winner. Both fought valiantly, taking their advantages to the maximum, however, because Ignis was more better-trained and more experienced, she ultimately won the tournament, though Issac did give her a run for her money, mainly because they trained each other during their adventures.
After the tournament, Babi arranged a meeting for Issac and his friends to request something of them. As it turns out, Babi was actually 150 years old and appeared rather youthful because of the Mystic Draught, a life-extending and slow-aging draught that he stole from Lemuria, a hidden society somewhere out in sea. However, because his supply of the Mystic Draught was beginning to run out, he's been trying to find other methods of extending his life as well as learn more about Alchemy and any life-extending secrets it held. For that reason, Babi had sent Kraden, who was originally from Tolbi and the most valued scholar he's ever known, to Vale many years ago to study Sol Sanctum to unlock secrets about Alchemy. Another thing Babi's done is construct the Babi Lighthouse somewhere in the continent of Gondowan, and meant to act like an actual lighthouse unlike the other Elemental Lighthouses so it could lead a path to Lemuria, which is shrouded and hidden in a foggy labyrinth surrounded by whirlpools to keep bad people out. Furthmore, only a Lemurian ship could properly travel through the labyrinth, and can only be commanded by a Psynergy-wielding Adept, like Issac and his friends. Except for Ignis, because, obviously, she's not an Adept.
Issac and his friends didn't have a choice in the matter, either, because they weren't allowed to leave Tolbi to go to the Venus Lighthouse without permission, so they agreed to use Babi's Lemurian Ship to go retrieve more Mystic Draught from Lemuria once their business in the Venus Lighthouse was concluded. Baby then sent his chief minister, Iodem, to accompany the group through the Sunhalla Desert to the town between Venus Lighthouse and the half-complete Babi Lighthouse, Lalivero. After arriving in Lalivero, they learned from the townspeople that Saturos' group invaded Lalivero and took a Laliveran girl hostage with them; a girl named Sheba. Not only is she Laliveran, but she's important because apparently, she fell from the sky as a baby and miraculously survived, and she possesses strange powers; powers the group suspects to be Psynergy. The group promises that as they travel to the Venus Lighthouse, they will help rescue Sheba, along with Kraden and Jenna, who are still held captive by Saturos and his group.
Unfortunately, along the way, Ignis ended up getting separated from the group due to a huge and tough monster battle, forcing Issac, Mia, Garet, and Ivan to travel to the Venus Lighthouse by themselves as Ignis attempts to try and track them down on her own. She ended up encountering Alex, one of Saturos' companions, who was on his way to try and meet up with Jenna and Kraden in a small peninsula near the Venus Lighthouse, Idejima., because they agreed to split up into two groups; Saturos, Menardi, Felix, and Sheba to the Lighthouse, and the others to Idejima to wait for the other group, especially since Idejima had Menardi's personal Lemuria Ship.
Ignis and Alex ended up fighting each other; both nearly equal in power. Magic vs Psynergy, strength vs strength, all sorts that played to their advantage as the two skilled fighters clashed against each other. However, Alex proved to be the more powerful fighter in the end and defeated Ignis, wearing her down effectively. While Alex boasted and praised her for being the first person in a long time to match him in a fight and would have loved her to be an ally and ask questions about her and her Keyblade, Ignis took this opportunity to create a distraction and escape. Her retreat made her accidentally end up in Idejima, where she was surprised to find Jenna and Kraden.
The two recognized her as one of Issac's companions and help tended to her wounds, helping her rest while asking questions. Soon, Alex arrived, startling Ignis, who had recovered much from her wounds and was prepared to fight him again in order to rescue Jenna and Kraden. However, their fight never came to be, as the light from the Venus Lighthouse flashed, indicating that the lighthouse was unfortunately lit. Suddenly, the entire Gondowan continent began shaking as an earthquake occurred because of the lighthouse being lit, and because of that, the Idejima peninsula split apart from Gondowan and became an island of its own, rapidly floating away from the continent.
Meanwhile, before the lighthouse was lit, Issac and his friends successfully reached the top of the lighthouse, where they witnessed Saturos and Felix arguing about Sheba. Felix is angry because they have taken an innocent person uninvolved in their problems captive and decided that with or without them, he will return Sheba back to where she came from. Saturos reveals that they need Sheba because she's a Jupiter Adept, and that, along with the Shaman's Rod, is required to reach and light the Jupiter Lighthouse. He and Menardi trick and force Issac and his friends to hand over the Shaman's Rod before giving it to Felix for safety and to prove his loyalty to their cause of lighting the rest of the lighthouses.
Then, Saturos and Menardi engage Issac and his friends in a fight before losing, rendering them unable to stand. Issac and his friends plea with Felix to join their group for Jenna's sake and because they think that he's still in Saturos' group since he's still indebted to them, but Felix refused, insisting that even if Saturos and Menardi are dead, the mission to light all four lighthouses is still of upmost importance, forcing Issac and his friends to view Felix as an enemy. While they were distracted, Saturos threw the Venus Star into the well of the Venus Lighthouse, thus starting the process of the Venus Lighthouse being lit. Because of Mars and Venus sharing a symbolic relationship, the energy from the process restored Saturos and Menardi's bodies and Psynergy because they're from the Mars Clan, as well as an unexpected outcome; turning them into a two-headed dragon. Another tough battle occurs, and Menardi and Saturos return back to normal upon their defeat before falling from the top of the lighthouse to their demise.
Their demise spelled the end of the process and the Venus Lighthouse officially being lit, but afterwards, a terrible earthquake erupted, causing Sheba to lose her footing and fall off the tower. Horrified, Felix jumps off the tower to save her. Luckily, the area of ground at the base of the lighthouse broke apart and was filled with water from the sea, making them safely land on the water. Taking Sheba, Felix spotted the floating island, Idejima, before swimming as fast as he could. Once he reached there, he collapsed and fell unconscious along with Sheba, and it didn't take long for Alex, Ignis, Jenna, and Kraden to find them and restore them back to normal.
Because they were trapped in a floating, moving island, the group couldn't do anything, and they couldn't use Menardi's Lemurian ship because there was one more item necessary to navigate and control the ship that only an Adept could use; an item called the Black Orb. Suddenly, a tidal wave, most likely caused by the Venus Lighthouse lighting and the earthquake that came afterwards, appeared and washed over the island, despite Ignis' best attempts of casting her most powerful shield spells to block off the tidal wave. Not only did the tidal wave wash over the island, but impacted much of the world as well. Idejima drifted off to a small continent called Indra, and from there, that's when the plot of Golden Sun 2 begins.
After regaining consciousness and miraculously surviving the tidal wave, the others woke up and helped each other, quickly discovering that Alex had gone missing and that they can now explore a new continent; Indra. Ignis points her Keyblade at Felix, prepared to fight him and reunite Kraden, Sheba, and Jenna back with Issac and the others until Kraden and Jenna persuade Ignis not to attack, saying that they have very valid and good reasons for lighting the lighthouses, but while they know that Ignis has good intentions of her own and that she doesn't know the full story, because they don't fully trust her, they cannot tell her these reasons. They also point out that because of Alex's fight with her, she was in no condition to fight Felix and would end up losing. In the end, they convince Felix and Ignis not to fight each other and to travel with each other, if only to keep an eye out on one another. Ignis agrees upon the condition that they will find and meet up with Issac, and only then will they explain the reasons why they intend on lighting the lighthouses. Felix, not wishing to meet Issac because he didn't want to fight him, lies and agrees with her because, like her, he's in no condition to fight and, upon learning from Alex how equal they were, fears she may overpower him and wishes not to fight with her.
With Sheba's case, however, because she wasn't involved in their quest, she didn't necessarily need to involve herself any further with them. However, Sheba insists on traveling with them for reasons she cannot reveal to them, only telling them that it was her "destiny" to do so. Because Sheba had no other means of traveling back to Lalivero and since she was a Jupiter Adept, the group accepted her. As for Kraden, although he's an elderly old man and has no means of fighting, he also wishes to travel with Felix to learn more about Alchemy and its secrets, partially for Babi's sake. Ignis joined the group rather a bit forcibly because she wants to protect Kraden, Jenna, and Sheba the most, to keep an eye on the group for Issac's sake, and because she can prove to be a very valued and strong fighter. With the group assembled, they began exploring the new continent of Indra in search of a boat.
After passing through a town called Dalia that was washed up and partially destroyed thanks to the tidal wave, the group headed towards the Kandorean Temple to train themselves and their Psynergy under the temple's head monk, Master Po, eventually acquiring the Lash Pebble after passing his trial, which granted them the Lash Psynergy. Using the Lash Psynergy, the group headed towards the Shrine of the Sea God cavern near Dalia to rescue some kids that were stuck there because of the tidal wave. Upon returning to rest at Dalia, the group found Alex, who, just like them, was also searching for a boat. Alex did talk to Dalia's town mayor, but discovered because of the tidal wave, all of their boats were destroyed, but he was advised to check the town of Madra. Felix requests Alex to join their party, only for the water Adept to refuse, saying he works best alone. With that, the group traversed through the Dehkan Plateau, obtaining the Pound Cube for the Pound Psynergy along the way, to reach the town of Madra.
After arriving at Madra, the group discovered that prior to the tidal wave, a pirate crew lead by their captain, Briggs, was infamous for pillaging villages and towns across the sea for food and that after the tidal wave, the guards of Madra managed to capture and jail him. Unfortunately, the rest of his pirate crew invaded Madra to free Briggs, making their way to the continent of Osenia, where, coincidentally, a Lemuria ship was parked right next to their pirate ship, and its lone owner was found unconscious on the shores of Osenia. The Madra soldiers took the lone owner and accused him of being one of the pirate members, jailing him without any proof that he actually was one. Concerned that they may actually have an innocent man in jail, the elder of Madra, and his son, the mayor, decided to leave Madra and decide to pursue Briggs personally to Osenia. Felix and his group began investigating in Madra, discovering that the man in jail was a Mercury Adept named Piers, and that, because he's the owner of the Lemuria ship, that meant only he could navigate it and that he is also a Lemurian. Because of that, they decided to help Piers by following after the elder and his son through the continent of Osenia, clear Piers' name, and arrest Briggs once more.
Felix's groyp and the Madran group traversed through the Yampi Desert, acquiring the Scoop Gem that bestowed them the Scoop Psynergy upon defeating the King of Scorpion boss, before finally arriving at the port town that traded with Madra, Alhafra. The town of Alhafra revealed to have recently completed a large sailing ship, but it was unusable at the moment because of the tidal wave, therefore, Briggs, having escaped from Madra with his pirate crew, used the gold he stole from Madra to purchase the ship and use it as a hideout. Upon encountering Briggs and his pirate crew, Felix' group ended up fighting them and ultimately winning in the end, arresting them in Alhafra's prison while making them confess that Piers is innocent, thus securing his freedom. Briggs also confessed that he and his pirate crew are from Champa, and that the reason they stole from towns is because the oceans in the world have been heating up, greatly affecting Champa's fishing lifestyle and trade. Because the ship was already paid for, and because she isn't responsible nor involved in the piracy, Briggs' wife, Chaucha, and her infant son, Eoleo, were allowed to stay in the ship as residence, at least, until the ship's repairs were done. Felix and his friends attempt to help out by trying to fix the ship, but found that even their Psynergy/magic couldn't be enough to remove some of the other obstacles in the way, making them decide to leave.
On their way back, they explored a bit more of Osenia, even climbing up Air's Rock, an enormous mountain, to obtain a Jupiter Psynergy called Reveal. After Air's Rock, they rested at a settlement near Air's Rock named Garoh, where it's revealed that at nighttime, the people of Garoh turn into werewolves when they look up at the moon at night. Felix's group converse with Garoh's village leader, Maha, where they exchange information with each other and discover a bit more about Alchemy's secrets, specifically on the topic of Jupiter Psynergy.
After returning to Madra, another tragedy struck; warriors from the tribal Kibombo had invaded and ransacked the town, taking the Black Orb within Madra before returning to their home somewhere in Gondowan. It should be interesting to note that the Black Orb belonged to Piers. After the elder and mayor returned to Madra first while Felix and his group had been exploring Air's Rock, they had freed Piers, who set out to Gondowan to chase after the Kibombo tribe that stole his Black Orb.
Following Piers led the group through the heavily guarded Kibombo Mountains and towards the village of Naribwe, where, when they arrived, they witnessed the start of a ceremonial ritual for one of the tribesmen, Akafubu, to become the village's witch doctor. As Akafubu tries to offer the Black Orb as tribute to a giant statue named the Great Gabomba, the group finds Piers hidden in the shadows as he's busy trying to find a way to take back his Black Orb. He seeks to regain his Black Orb for his ship's function so he could return back home.
Knowing Piers is a Lemurian excited Kraden because with Piers, he could see Lemuria, so he offers help in exchange for Piers to take them to Lemuria. Uncertain, Piers can't permit it because Kraden is acting on Babi's interest, and because of Babi's actions of stealing a Lemurian ship along with a shipload of Mystic Drought. Kraden then tells him that he isn't going to Lemuria just for Babi's sake; he also wants to go because he wants to discover more about Alchemy and its secrets. Whether Piers allows them to go to Lemuria or not, it didn't matter to Felix and the others because they would help him retrieve the Black Orb regardless. After discovering a secret way inside the Great Gabomba statue, they fix the mechanism that was preventing the witch doctor ceremony from being completed, thus, they were allowed to take back the Black Orb. On the way back to Madra, Piers decides that he will join and allow Felix's group to travel with him back to Lemuria because of their willingness to help him out and since they're good people, too.
They return to Madra for a moment's rest and to assure the elder and mayor that Piers is alright before being given the Cyclone Chip, a Psynergy utility item that allowed them the usage of the Cyclone Psynergy, as a reward for saving Piers. Afterwards, the group encounter a Mars Adept named Karst, who arrived in Madra in search for Saturos and her older sister, Menardi. Felix and the others tell her of their demise by Issac and his group's hands, which fuels her anger and vengeance towards Issac, swearing to kill him. She then informs Felix's group to focus on finding and lighting the Jupiter Lighthouse before leaving.
After she left, Felix's group ponders whether they find Issac and his group in order to protect them from Karst, but are reminded by the fact that Issac's group is trying to find and stop them from lighting the other lighthouses and would even resort to fighting. This led Ignis to figuring out that Felix had lied and had no intention of finding Issac from the beginning, resulting in the two having an argument with each other and would have worsen if the other members in their group didn't stop and calm them down. Kraden then convinces Ignis that while they cannot manage the time to search for Issac and his friends, they will attempt to talk to them when Issac's group has found them, and furthermore, Felix will explain his reasons for lighting the lighthouses once they reach Lemuria, a promise that Ignis holds the group towards. Once they arrived at the shore where Piers' Lemurian ship laid in, they exterminated the monsters infesting inside it, and, once everything was cleared, Piers used the Black Orb to commandeer the ship to travel wherever the group's heart desired.
With the group members' current power, they cannot get past the foggy labyrinth and whirlpools surrounding Lemuria, thus prompting them to try again at a later date and increase their power and find new Psynergy. During their quest, they grew stronger in both body and mind, collecting more Djinns and acquiring new Summons to aid them in battle. As for Ignis, with Kraden and Felix's guidance, she also grew stronger and refined her magic, learning new kinds of magic and magic spells to aid her friends and even helped improved Jenna, Piers, and Sheba's fighting capabilities as well, just as she did with Issac, Garet, Mia, and Ivan. Upon exploring Aqua Rock, for Piers, he obtained the Parch Psynergy.
Their travels towards various towns and other settlements throughout the sea led them to learn new secrets about the Sea of Time, which refers to the whirlpools and foggy labyrinth surrounding Lemuria. Additionally, from folklore, they discover that a mythical entity named Poseidon has reawakened within the ends of the Sea of Time as a final obstacle to guard Lemuria, and that he's invulnerable to all forms of only way to break his indestructible barrier is through an ancient trident called the Trident of Ankohl, which was split up into three pieces that are found only in three separate towers throughout the sea. The group set out and collected the three pieces from the three towers, the Shrine of the Sea God, the Ankohl Ruins, and the Tundaria Tower, at which, from that tower, they acquired another Psynergy utility item called the Burst Brooch, which grants them the Burst Psynergy. However, even though they managed to collect the three pieces, they do not have the means to reforging the three pieces into one trident.
While searching for a capable blacksmith, the group found themselves in the settlement of Izumo that was being terrorized by a serpent-like dragon residing in Gaia Rock. A young man named Susa went to Gaia Rock to attempt to slay the serpent-like dragon in order to save Izumo's maiden and his lover, Kushinada, so Felix and his friends decide to help him out. They find Susa feeding the serpent-like dragon barrels of Dragonsbane, a type of sake, in order to weaken it, so they take it upon themselves to explore the rest of Gaia Rock. At the summit, Felix learns a new Psynergy, Sand, and the group come across a dancing animate doll called the Dancing Idol, which, when placed on special altars throughout Gaia Rock, acts as a skeleton key and causes either new paths to open or beams of light to shine onto the serpent's lair, weakening it. When the group returns to Susa, they find that he has finished feeding the serpent the last of the Dragonsbane before attempting to take on the serpent, only managing to deliver to a few hits before being knocked out from a powerful strike. This prompts Felix's group into action to not only engage the serpent into combat, but also to save and give Susa time to recover. Soon, during the tough battle, Susa wakes up and delivers the finishing blow to the serpent, turning it to stone. He thanks the group before leaving, and they follow him back to Izumo and decide to give him credit for the slaying of the serpent, then they talk to Susa's older sister, Uzume, which comes to the revelation that both she and her brother are both Adepts, and that they thank Felix's group for their assistance. Kushinada and Susa promises Felix that they will have offspring that will help his descendants in the future before the group leaves.
Deciding to return to Alhafra to rest for the time being, the group decided that they've become strong enough to repair the rest of the ship and destroy the remaining obstacles. Once they do so, they are welcomed to the Alhafra mayor's home, and while that's happening, news that the ship has been repaired reached all over Alhafra. Seeing this as a good chance, Briggs' wife, Chaucha, has her infant son, Eoleo, cast Psynergy on the guard's key to free Briggs and lead to their escape on the ship. Felix and the others decide to pursue Briggs all the way back to Champa, where he's regarded as a hero for bringing back food. They track him down to his mountainside home, confronting both him and his grandmother, Obaba, in front of the Forge of Ankohl. Briggs tricks and convinces his grandmother that Felix and his friends were the bad guys, so Obaba uses the power of the forge to summon a lizard monster called Avimander to fight them off. However, Felix and his friends triumph over the monster, granting them the opportunity to tell Obaba all of the wrongdoings Briggs and his pirate crew have done, including the stolen food, shocking and angering Obaba. Chaucha arrives and explains the situation to Obaba, with the promise being that Briggs always intended to pay back the towns that he stole from. Felix and his group agrees to leave Briggs alone so long as he upholds his promise and corrects all the wrongdoings he's done.
Because of the trouble her grandson has caused to Felix and his friends, Obaba offers her blacksmithing services to them. Taking this opportunity, they ask if she could reforge the Trident of Ankohl with the three pieces they acquired, something she was first astounded and honored to do. It took a while, but she successfully recreated the Trident of Ankohl. With the Lemurian ship, secrets to bypassing the foggy labyrinth and whirlpools, and now with the Trident of Ankohl in their possession, the group was now ready to head towards Lemuria.
Just before they left Champa, the group encountered Alex, who revealed to now be a companion of Karst and her partner, Agatio. Instead of combining their two groups into one, Alex revealed several things that made Felix's group upset and angry enough not to consider their group as part of their own. Firstly, Alex thought that after Saturos and Menardi's deaths, Felix wouldn't be capable enough to finish the quest and light the other lighthouses and had planned on abandoning him, only to realize that Felix was indeed capable. To that end, he allowed Karst and Agatio to put further pressure onto Felix, something Ignis put a stop to when she started defending Felix. At the end of their conversation, Alex cruelly tells Kraden that Babi has passed away, before leaving with Karst and Agatio. While everyone tried comforting Kraden, they wonder to themselves if this meant that Kraden was now relieved of the responsibility of finding out the secrets of Alchemy for Babi's sake. Even so, Kraden insists on accompanying Felix and the others to Lemuria because he has been thinking of a theory about the state of the world, something Piers supports in because he also have thought up of theories, which will all be confirmed when they reached Lemuria. Felix, touched by Ignis defending him despite the fact that they still have some differences, is now more fully committed to keeping his promise of explaining everything to Ignis once they get to Lemuria.
Immediately, they set out for Lemuria, and with the knowledge and new powers they've obtained, they've solved through the puzzles of the foggy labyrinth, bypassed the whirlpools, and successfully defeated Poseidon before entering Lemuria. Amazed by the architecture and culture of Lemuria, the group quickly discovered that the people of Lemuria are quite young-looking and much older in age due to drinking the Mystic Drought within Lemuria. While waiting for an audience with the Lemurian king, Hydros, the group head over to the house belonging to Piers' uncle, who is grateful and happy to see his nephew. However, he breaks the news that while Piers was away, they all assumed that he died from the tidal wave, which caused Piers' mother to die of a broken heart. Allowing Piers to grieve at his mothers' gravestone, the rest of the group are told by Pier's uncle that Piers was originally sent out on a mission by King Hydros, something Piers never told them about. They then find Lunpa the Righteous Thief, a legendary thief who founded a town named after himself, in Lemuria, still young due to drinking the Mystic Drought in Lemuria, and unable to return home due to being unable to acquire the means of returning home. Ignis reveals to Lunpa some of her adventures with Issac, which includes the current state of the town of Lunpa, Donpa, and the trouble Dodonpa has caused.
Afterwards, Lunpa's discussion with Felix's group led to the theory that Kraden has been busy formulating and that he wanted to confirm whether it was true or not by coming to Lemuria. To Kraden's surprise, Lunpa and King Hydros thought of the same theory, since Lemuria was quite advanced due to Alchemy's influence. It's revealed that the sealing of Alchemy in the past caused civilizations to gradually wane over time rather than develop, and that Alchemy has remained sealed so long as the lighthouses aren't lit. Lunpa also theorizes that there's a possibility that there's another form of decay that came from the result of the absence of Alchemy, but decided that they should all discuss this further once they gained the audience of King Hydros.
They travel to the throne room in the Lemurian Palace, where King Hydros, Piers, and a man named Conservato has been awaiting them. It's revealed that King Hydros ordered Piers to leave Piers to explore the rest of the world and examine and check the current state of the various seas, something that's in direct violation of the will of Conservato and the Lemurian senate since they disliked outsiders and anything to do with outsiders. It's determined that Poseidon's awakening had been the result of Saturos and Menardi lighting the Mercury and Venus Lighthouses and the changes the lighthouse beacons had on the world, such as the earthquakes and the tidal wave. Appalled at Felix for being involved in the lighting of the lighthouses, Conservato states that Alchemy is a force that would doom the world into destruction and war if it were ever released upon lighting the rest of the lighthouses, which was one of the reasons why Issac and his friends, Ignis included, have been trying to prevent.
Hydros then shows a map of Weyard in the ancient past, where civilizations were large and thrived greatly with Alchemy around. Then, Lunpa pulls out a map of his own when he came to Lemuria around a century ago, though the continents were much more smaller compared to the continents in Hydro's ancient map. Piers confirms that Lunpa's map is more accurate, but that the continents are even more smaller than that. This caused everyone to realize that it's not just human civilization that's been waning, but also the physical state of the world of Weyard and that Weyard is at the risk of destruction if Alchemy isn't restored in time. After all, Weyard is analogous to a living being that's deprived of its substance, and the world requires the influence of the four lighthouses being lit and the release of Alchemy.
The objective to light all four lighthouses is now valued as even more important than ever and that for the world's sake, they would have to light all four lighthouses even if it risks war and more power to arise upon the release of Alchemy. King Hydros then orders Felix and his companions to light the remaining lighthouses and for Piers to accompany them on their quest. It's during this time that Felix finally reveals to Ignis the original reason why he wanted to light the lighthouses, because his and Jenna's parents, along with Issac's father, have survived the storm that befallen Vale three years ago, but were taken hostage to Prox by Saturos and Menardi to get Felix's cooperation in joining the quest of lighting the other lighthouses since they need a Venus Adept like Felix to get through the Venus Lighthouse. Ignis is shocked and horrified upon learning the truth of everything and about her part about stopping Felix and his group. If she and her original group, which consists of Issac and his friends, had successfully stopped Felix and his group earlier and retrieved the other Elemental Stars, then the world of Weyard would well be on its way to destruction. She's even more horrified because as a Keyblade wielder, her duty is to protect worlds, and she was very close to destroying one, even if unknowing. Even though it was against the code and the rules, Ignis reveals everything about herself to the others because she thought it was necessary in case Alchemy does destroy the world even if they light the other lighthouses, telling them everything about the Unversed, the Keyblade, and about the existence of other worlds, though she is relieved that she has not encountered any Unversed. The others reassure her that it wasn't her fault, and that they were happy that she told them everything, because now, they had an alternate plan in case something bad does happen to Weyard, though Ignis is unsure because she has never heard of another world's residents moving to another world should Weyard be destroyed. King Hydros comforts her in assuring that even if telling them about other worlds was against the code, the fact that she did it to save Weyard would be enough to save a world from destruction. He gives Felix the Grindstone, a Psynergy utility item meant for the Grind Psynergy and to cancel out any obstacles during their course at sea. Conservato still refuses to see this all coming to a good outcome and warns Piers that he will forever be banished from Lemuria should he go with Felix and his friends, but now, Piers, like Ignis, is more committed to the quest now than ever. With the new knowledge and power bestowed onto them, the group traveled to a new sea, with the Jupier Lighthouse waiting for them, and Ignis' friendship with her new group more fortified and trustworthy than ever.
Upon reaching the new sea, the group land on Hesperia first, where Ignis recalls to the group a prophecy Master Hammet, Ivan's adopted father, told her and Issac's friends about regarding about the Shaman's Rod. Within Hesperia, they reach the Shaman's Village and present the Shaman's Rod to the village leader, Moapa, who is shocked to see the Shaman's Rod because it's a national treasure that the Shaman Village handed to Contigo in the continent of Atteka as an act of goodwill and peace long ago to end the war when Alchemy was sealed. The Shamans are supposed to give the bearer of the Shaman's Rod the opportunity to earn back Contigo's treasure, the Hover Jade, a Psynergy utility item meant to grant the user the ability to fly at some extent. However, because they don't have Contigo heritage, Felix's group has trouble convincing Moapa to give them the Hover Jade, having to rely on Sheba to demonstrate her Jupiter Adept powers to grant them the chance to earn it. They had to complete the Trial Road, a race trial consisting of skill and power, where their group, along with Moapa's group, competed in, where at the end of the trial, fought each other until Felix's group won. Once they obtained the Hover Jade, the group set off to the continent of Atteka, where they presume the Jupiter Lighthouse to be.
Near Contigo, the group discovered the Jupiter Lighthouse to be close by and began exploring within it, using their new Psynergy powers, such as Hover from the Hover Jade, to traverse through the many puzzles and obstacles within the lighthouse. However, during their exploration, they discovered Issac and his companions within the Jupiter Lighthouse as well, but, to their shock, they found that Garet and Mia had fallen into a trap set up by Karst and Agatio to separate Issac's group in half, leaving Issac and Ivan to confront Agatio and Karst. Karst and Agatio introduce themselves as warriors from Prox, a settlement full of the Mars Fire Clan founded in the northlands and convey that they're out for revenge for Menardi. They also reveal that due to the seal placed on Alchemy, Prox is on the brink of destruction and that the third member of their party is Alex, who, to their dismay and anger, has mysterious vanished. Deciding to deal with him later, the Fire Clan duo engages both Issac and Ivan in combat.
After witnessing this, the group frantically rushes to rescue Issac and Ivan and lend them their aid, despite their differences. Alex encounters them, but wishes them no harm and knows that they wish to rescue Issac and his friends, so, much to their confusion, he heals them from their previous monster battles inside the lighthouse, before leaving them be. When Felix's group arrived, they found Ivan and Issac defeated, and just before Karst and Agatio could deal the finishing blow, Felix's group surrounds them, stopping them and protecting Ivan and Issac. They forced Agatio and Karst to stop and makes a deal with them; in exchange for sparing their lives, they will light the Jupiter Lighthouse. Karst, seeing as she and Agatio were greatly weakened by Issac and Ivan, surrenders and agrees to the terms, but not before adding to the condition that Felix takes the Mars Star away from Issac. Issac, weakened and half-consciousness, believes in Felix because he and his companions saved them, thus willingly gives up the Mars Star to Felix. Agatio and Karst leave first towards the summit of the Jupiter Lighthouse, and Felix and Ignis follow behind them while the rest begin healing Issac and Ivan and are in the process of rescuing Garet and Mia from the trap they've fallen in.
Fulfilling his end of the bargain, Felix lights the Jupiter Lighthouse with the Jupiter Star. Suddenly, Karst snatches the Mars Star away from Felix, stating that she and Agatio will light the final lighthouse by themselves and that they have no more need for Felix and his friends. Ignis angrily questions about Felix's parents and Issac's father, prompting Agatio to answer that they will keep their promise and free them once the final lighthouse has been lit. Realizing that since Karst and Agatio have no more use for them and will kill them, Felix and Ignis work together to clash against the two Mars Adepts; their chances of victory rising upon the arrival of Jenna, Sheba, and Piers joining in the fight, ultimately defeating them. Upon witnessing the defeat of Karst and Agatio, Alex steps in and heals the two, but he also convinced the two to leave while they still can because they have the Mars Star and that Issac's group is coming, indicating that they cannot win a second time, especially since it'll be both Felix and Issac's groups against their smaller group. Frustrated, Karst and Agatio agree to leave with Alex warping them out of the lighthouse.
Shortly after the antagonists left, Issac's group arrived and demand to know what's going on. Both Jenna and Ignis calms both groups down and assures them that they have a very good reason for lighting the lighthouses. In the end, they all agree to meet in Contigo to explain everything. Keeping their promise, Felix's group explained their reasons for lighting the lighthouses, shocking the other group in what they've learned, and that the reason they couldn't tell them was because they weren't strong enough, and for Issac and Garet's case, the release of Alchemy and the lighting of the lighthouses violates the sacred teachings of Vale. In the end, Issac agrees that the risk of lighting the lighthouses is worth it more than sitting idly by and allowing Weyard to collapse on its own. It's then that Ignis steps forth and explains where she came from, about the existence of the other worlds, because, even though she's breaking a lot of rules by revealing all of this to them, she deems it necessary since this is a special case. Ivan further backs her up on this because, from the start of the journey, he has read her mind and knew everything, and explained the importance of the secrecy of other worlds, even saying that the existence of them are, in a way, more important than the risk of releasing Alchemy to the world.
Suddenly, Hama, someone Issac's group had met previously, arrives to join in the conversation, revealing herself to be Ivan's older sister. It has been prophesized that she and Ivan are the siblings that would return to Contigo once the Jupiter Lighthouse was lit. Hama also revealed that if she had told Ivan the truth about his origins and that she was his older sister, then not only would he have arrived in Contigo early, but it would have drastically affected fate as well. The more important reason for Hama's arrival is that she came to warn both groups of a new issue in Weyard. Now that the Venus, Mercury, and Jupiter Lighthouses have been lit, the Mars element is being suppressed on a global scale, making the temperatures of the world rapidly decrease. If the Mars Lighthouse is not lit soon, then Weyard will soon be engulfed in ice. Hama then uses her foresight powers to see into the future and says that Karst and Agatio will be unable to light the Mars Lighthouse due to a powerful force preventing them to do so, thus she urges the two groups to join forces, travel north to Prox to light the final lighthouse, and save Weyard.
Felix and Issac, puts aside their differences and come to an understanding together, thus the two groups formed into one final traveling group, consisting of eight Adepts, one Keyblade bearer, and one scholar. They return to Piers' ship, where it's further discovered that Hama had the people of Contigo build the Wings of Anemos, metallic wings, and had them installed onto the sides of the Lemurian ship, as part of the prophecies. As the group set sail, Sheba reveals the reason for wanting to travel with Felix and the others, because she wanted to find her origins should she arrive at the Jupiter Lighthouse, but found not even a single clue. Kraden consoles Sheba by telling her that he barely knew his home nor his parents because he was taken away by Babi at the tender age of four to live out his life as a scholar, so, unlike him, Sheba at least got to know the comfort of having a father figure back in Lalivero.
The northern edges of the world had glaciers blocking their path, preventing the large group from traveling further to Prox without destroying the glaciers first. Therefore, they're forced to find another method of destroying the glaciers, leading them to Magma Rock, where they find Magma Balls and a new Mars Psynergy that Jenna learned; Blaze. Near Magma Rock is a settlement site owned by dwarves called Loho, where the group obtained an ancient war weapon called a Cannon and had it installed to their ship. They return to the northern edges of the world and use the Cannon to destroy the glaciers blocking their path, securing their way to Prox.
They're horrified to learn that Prox is under a harsh blizzard and that the people are constantly suffering because of it, and it's worse because they knew that if they didn't light the Mars Lighthouse soon, then Prox would be the first amongst Weyard to be destroyed. The group meets up with Puelle, the chieftain of Prox, along with the Elder, who determines that Agatio and Karst aren't going to activate the lighthouse because they've been gone for so long. Puelle had given the order to release Felix's parents and Issac's father should Felix return, but none of the three adults were anywhere in Prox. Deciding to worry about their whereabouts later, the group travels to the Mars Lighthouse, their last destination for their journey.
While climbing and passing the obstacles of the Mars Lighthouse, the group encounters two Flame Dragons, and upon defeating them, are horrified to learn that the Flame Dragons transformed back to the dying forms of Agatio and Karst, whose injuries are too severe and fatal to be healed. They inform the group that while they themselves were climbing up the lighthouse, a mysterious force appeared before them and determined that they lacked the will to light the lighthouse before turning them into dragons, preventing them from accomplishing their goal. Left with no choice, Agatio and Karst hand the group the Mars Star and tell them to leave, telling them that they want to see their final moments alone, seeing the light of the Mars Beacon before they die.
At the top of the Mars Lighthouse, the group are shocked to see the Wise One, guardian of Alchemy's seal and the entity that tasked Issac and Garet the quest to retrieve the Elemental Stars. When the Wise One questions Issac and Garet why they disobeyed his orders to do what they've been tasked to do, the others inform the Wise One that they found out that all of Weyard will be annihilated if Alchemy isn't released in time. The Wise One says that if Alchemy is released, then humanity may as well destroy Weyard itself since it's human nature to want to have dominion over power, only for the group to counter that they wouldn't let that happen and that it would be their responsibility in ensuring that never happens and that Alchemy would not be used for evil.
Using his powers, the Wise One notifies the group that currently, Alex is climbing up the peak of Mt. Aleph. He tells them that Alex knows a lot more than they do, that once the four Elemental Beacons are alight, their lights would gather at the top of Mt. Aleph and merge into one golden light called the Golden Sun, which is a beam of pure Alchemy that would herald the return of Alchemy to Weyard and grant limitless power that Alex would obtain upon standing in its path, something that Alex desired from the very beginning. Angered that Alex used them all, Mia especially since she was the closest to Alex, Issac informs the group that they still have to light the lighthouses to save the world, even if it means satisfying Alex's thirst for power.
Just before the group could light the beacon, the Wise One summons a three-headed dragon before disappearing. Kraden realizes what the three-headed dragon really is, but before he could inform the others, it was too late; they were already engaged in battle. It took a lot out of the group, even when it was a 9 against a three-headed dragon fight, but in the end the group triumphed over the dragon. The three-headed dragon disappeared, and in its place is revealed to be Felix's parents and Issac's father. Hurriedly, Mia, Piers, Ignis, and anyone else who could still heal rushed to their fallen forms and attempted to heal them with what little magic and Psynergy they had until they were all out and failed to revive them.
When the others angrily curse at the Wise One for making them kill the three adults and tricking them, Issac calms them down by stating that their parents would understand that this was for the greater good and that they still had the task of lighting the lighthouse. And so, Felix, using the Mars Star, casted it down onto the lighthouse aerie, and the group watches as the Mars Beacon has been lit.
Suddenly, the group received a long-distance telepathic communication from Hama, who tells them that now that all four lighthouses are lit, they, along with Mt. Aleph are now going to start the process of the Golden Sun and that they're going to expel a lot of energy, making it dangerous for people to be near the lighthouses and Mt. Aleph. It's also why the Wise One left after summoning the three-headed dragon, to appear to people in their dreams and warn them to take refuge. Hama warns them to leave the Mars Lighthouse, making the group take Felix's parents and Issac's father out of the lighthouse and towards safety as quickly as possible just as the process begun.
With the activation of the Mars Beacon, balance is restored to the elements and the blizzard overtaking Prox has ceased, bringing warmth back to the world. The combined influenced of all four beacons restored Alchemy back to the world, allowing landmasses to grow in size slowly over energy from the Mars Lighthouse restored the barely living parents of Issac and Felix, reviving them, thus the group spent a few days in Prox, recovering their strength.
While the group rests, Issac ponders why the Wise One had them fight their parents in the form of a three-headed dragon. Although he didn't know the answer, Kraden theorizes that the Wise One wished to test them if they were capable of making such a difficult choice, and that he was fairly certain that the Mars Beacon would have revived their parents.
As much as Ignis wished to accompany the group back to Vale, she knew that she had stayed far too long in Weyard, much more than she ever had with the other worlds she's traveled in. She says her goodbyes to the group, and once she was alone, she used her Keyblade Glider to travel out of Weyard, entrusting the fate of it to Issac and the others and thinking she should help them out when the next time she visits. With new strength and knowledge she obtained from fighting countless enemies, training, solving many obstacles, and traveling with the rest of her group, she set out into another world, much more stronger than ever.
Okay, wow, I didn't really expect this much of a big summary. I swear, I'm not making any of this up, except for the parts where Ignis is involved. These events really did happen in the two Golden Sun games. If you guys still don't believe me, you can watch the walkthroughs by yourselves, but this is the basic summary of what Ignis went through.
Anyways, next chapter is the interlude chapter, and I should inform you guys that I won't be uploading this story for a while. After all, I've got school to take care of and other stories to update, after all. I hope you all understand, and thanks so much for hearing me out! Read and review!
