"Ow." I said while rubbing my throbbing back.
After accepting ZeZe's offer I was flung through god knows where and landed in this large leather chair which did little to soften my fall.
Once my aching bottom was tended to I got a better look at my surroundings. I was in this large extravagantly decorated office. On the walls I could see blue banners with the logo of a white bat with its wings outstretched. A large conference table was in the room's center. On what must be my desk was a computer and a stack of papers with a sticky note that said: Read Me.
Looking at the first paper I see it's a letter from ZeZe. This had better be an apology.
Sorry about the fall. Hopefully this first outing will make up for it! After much deliberation and a quick poll we have decided the continent of Falmart from Gate will make a decent starting off point. The people here will flock to your banner once they see how good life is in your territory. It's five years before the Gate is due to open and the JSDF shows up. We have supplied you with a starter army, base, and equipment. Here are your objectives.
Rescue the Warrior Bunnies
Abolish Slavery
Annex/Vassalize all nations on Falmart
Get the gods on your side or at least neutralize them
Defeat the JSDF and Arachnids
Good Luck, Commander! 83
I scoffed. No amount of XCOM references or Cute Bat Faces will soothe the pain in my backside. I power on the computer to see the exact same desktop as mine back home. Including Steam! At least I won't be bored.
It was then that I heard a knock at the door. Passing by the conference table I opened the door to find someone who definitely looked out of place.
"Sir!" said Captain Rex saluting smartly
I was surprised to find the 501st Clone Trooper here and saluting me of all people but ZeZe's letter did mention they were providing me a starter army. Guess it was clone troopers.
"At ease, Captain." I said giving him a nod "What is it you wanted, Captain?"
"Sir, I am under orders from ASB Liaison ZeZe to show you around the island and to show our stores of equipment."
Good. I could formulate a strategy if I knew what we had to play with.
"Alright Captain." I said. "Lead the way."
Rex then began to lead me through an odd looking but familiar hallway. I know I've seen this place before but I couldn't place it. It was only when Rex took me outside did I finally realize where I recognized this place from.
Stretched out before me was a massive city enclosed in gigantic walls. I could see all the recognizable districts like the Port, Stadium, Farms, and Industrial section. Then there were some districts with minor and major changes.
The Bazaar no longer looked like it was plucked from the Middle East. It was now a large outdoor and indoor shopping plaza. The Slums couldn't be called that anymore. Instead of the ramshackle and poorly constructed apartments they were now proper apartment blocks that you'd see in any modern city. The Water Slums were their new lavish state from the third game with the only changes being a few skyscrapers.
"They gave me Haven City…" I whisper to myself looking over the colossal city from the Jak series. I won't have to worry about sieges because it would take years for a medieval army to breach Haven's walls!
Our transport arrived, a LAAT gunship, and flew to where Rex said the equipment was stored. The base was on the coast and resembled a modern joint military base. There were docks where I could see housed many ships and an airbase that had many massive hangers. Something told me there were more than just planes there.
What stood out were these colossal doors that were built into the ground. I asked Rex what they were for and he said they were underground hangers for the starships. Starships! I felt myself get excited. Maybe this wouldn't be so bad?
Haven City
Palace
Emperor's Office
My excitement died down somewhat when I got a full written report on our stores of equipment. I had a decent stockpile of equipment from the World Wars to Modern Day and some stuff from 'fictional' worlds like Fallout and Star Wars. Unfortunately I had nowhere near the amount of troops to even properly use it all. Included with it was another note from ZeZe.
Sorry in advance but we can't let you just curbstomp every enemy you come across. You might end up finding yourself in a situation where the enemy has the advantage. Also if you come in with fleets of star destroyers then the Falmart gods will most certainly throw a hissy fit and trust me you don't want to deal with that.
Here's some more advice. Don't get too dependent on the clone troopers. We provided you a cloning lab but it's nowhere near capable of providing all of your manpower needs. That and the lifespan for these troopers is ten years. I suggest you get a hold of some subjects and fast.
P.S. Complete those objectives and prove to us you're a good choice and we'll throw more resources and some rewards your way.
Love ZeZe 83
I had a feeling that the bat face at the end of her letters was going to be a recurring thing and I'm going to hate it with a passion. She was right though. In Star Wars, the Republic ended up becoming too reliant on the clones which spelled doom for them. I won't be making the same mistake.
The equipment I was provided ranged from World War 1 to Star Wars in level of technological development. The more advanced it was the less I had of it. Trainers, replacement parts, and blueprints were provided but it would be quite a while before Haven's industry could build them.
I still need subjects but thankfully ZeZe provided me with a lead on where to get some. In the stack of reports was a map. Haven was in a small archipelago off Falmart's western coast. Sea routes were marked out with several marked in Xs. 'SLAVERS' was all it said.
I called Rex and told him to get a ship and some troops ready. Time to go meet my people.
Equipment Report
(Note + denotes replacement parts, training vehicles, simulators, etc)
World War One Era
20000+ Lee-Enfield SMLE Rifles
20000+ M1911 Pistols
2000+ Lewis Machine Guns
2000+ Browning M1917 Machine Guns
500+ Sopwith Camels
200+ Mark V Tanks
10+ Zeppelins
World War Two Era
10000+ M1 Garand Rifles
7000+ M1A1 Thompson Submachine Guns
5000+ Browning Automatic Rifles
500+ MG42 Machine Guns
100+ Browning 50 Caliber Machine Guns
200+ T-34 Tanks
200+ Mortars and Artillery Pieces
100+ P-51 Fighters
70+ B-25 Mitchell Bombers
50+ B-17 Bombers
3+ Iowa-Class Battleships
1+ Yorktown-Class Aircraft Carrier
Early 21st Century Era
1000+ M-16 & M-4 Assault Rifles (of varying types)
500+ MP5 Submachine Guns
100+ RPG-7 Rocket Launchers
50+ Blackhawk Helicopters
50+ Humvees (multiple variants)
30+ Stryker APCs (multiple variants)
20+ M1A2 Abrams Tanks
20+ F-18 Fighter Jets
10+ A-10 Warthogs
3+ Wasp-Class Amphibious Assault Ships
'Fallout' Era
500+ R91 Assault Rifles
500+ N99 10mm Pistols
400+ Combat Robots (Sentry Bot, Mr Gutsy, Ms Medic, Assautron, Eyebot)
200+ AER9 Laser Rifles/Pistols
100+ Plasma Rifles
100+ Pip-Boy 3000s
75+ Ranger Combat Armor Suits
50+ VB-02 Vertibirds (Cargo, Gunship, and Standard Variants)
50+ T-45d Power Armor Suits
20+ T-51b Power Armor Suits
20+ Simulation Pods
10+ Stealth Suits
5+ Prydwen-Class Airships
'Star Wars' Era
5000+ Clone Troopers (501st Legion, 212th Attack Battalion, 327th Star Corps, Galactic Marines, Pilots, Arc Troopers, Commandos, Etc)
500+ Suits of Phase 2 Clone Armor
200+ DC-15A Blaster Rifles
200+ DC-15S Blaster Carbines
50+ DC-15 ICWS
30+ Z-9 Rotary Cannons
30+ AT-TEs
20+ Lightsabers
20+ LAATs
20+ Z-95 Headhunter Starfighters
15+ ARC-170 Starfighters
10+ BTL Y-Wing Bombers
2+ Acclamator-Class Assault Ships
1+ Venator-Class Star Destroyer
