Muscle Ultima, Undefeated Brach
12000 Power/0 Shield/Accel Marker
[ACT] (VC) [1/Turn] (Soul Blast 2) All units in your front row get [Power] +5000 until the end of turn.
[AUTO] (VC) When it attacks, (Counter Blast 1 and discard a card) choose one of your rearguards, [Stand] it, that unit gets [Power] +5000, and this unit gets drive +1 until the end of turn.
Muscle Apex, Unrivaled Brach MAX
Grade 3/12000 Power/0 Shield/Accel Marker
[AUTO] (VC) When placed, (Soul Blast 1 Grade 3), draw a card, and call a card from your hand to RC. If you called a Grade 2 or greater unit, all of your units in the front row get [Power] +5000 until the end of turn.
[AUTO] (VC) When it attacks, (put three [Rest] rearguards into your soul), choose two of your units in your front row, [Stand] them, and they get [Power] +5000 each until the end of turn.
Muscle Giga, Spinning Carpi
Grade 3/12000 Power/0 Shield
[AUTO] (VC/RC) When it attacks, if it is not boosted, it gets [Power] +10000 until the end of that battle. If it is on an additional RC, it gets [Power] +15000 instead.
Muscle Giga, Divekick Fasci
Grade 3/12000 Power/0 Shield/Accel Marker
[AUTO] (VC/RC) When it attacks, if you have four or more units in your front row, your opponent cannot intercept until the end of battle.
[AUTO] (RC) When this unit [Stand] during your battle phase, it gets when this attack hits a vanguard, choose one of your opponent's rearguards, and retire it until the end of turn.
Muscle Mega, Showboat Anco
Grade 2/9000 Power/5000 Shield
[AUTO] (VC) When it attacks a vanguard, if all of your front row RC have a rearguard, (Counter Blast 1), [Stand] one of your units, and that unit gets [Power] +3000 until end of turn.
[AUTO] (RC) When it [Stand] during your battle phase, this unit gets [Power] +5000 until the end of turn.
Muscle Mega, Rocksteady Iliac
Grade 2/9000 Power/5000 Shield
[AUTO] (RC) When it [Stand] during your battle phase, it gets when this unit attacks a vanguard, (Counter Blast 1), [Stand] one of your rearguards, and it gets [Power] +5000 until the end of turn.
[AUTO] (GC) When it intercepts, if your vanguard's grade is equal to or less than your opponent's, it gets [Shield] +5000.
Muscle Mega, Boomerang Thorac
Grade 2/9000 Power/5000 Shield
[AUTO] (RC) When your vanguard attacks, (Counter Blast 1/Soul Blast 1), [Stand] this unit, and it gets [Power] +5000 until the end of turn
Muscle Mega, Windmill Fraspi
Grade 2/9000 Power/5000 Shield
[AUTO] (RC) When it [Stand] during your battle phase, this unit gets [Power] +5000 until the end of turn.
Muscle Mega, Charging Occi
Grade 2/9000 Power/5000 Shield
[AUTO] (RC) When it [Stand] during your battle phase, this unit gets [Power] +5000 and when it attacks a vanguard, if your opponent would call cards to GC from hand, they must call two or more at the same time.
Muscle Mega, Spirited Longi
Grade 2/9000 Power/5000 Shield
[AUTO] (RC) When it attacks, if you have a Grade 3 or greater vanguard, choose two of your rearguards, and they get [Power] +2000 each until the end of turn.
Muscle Kilo, Bursting Serr
Grade 1/8000 Power/10000 Shield
[AUTO] When rode upon, you may call this card to an open RC.
[AUTO] (RC) When it boosts, (discard a card), Soul Charge 1, and the boosted unit gets [Power] +3000 until the end of that battle.
Muscle Kilo, Springheel Pero
Grade 1/7000 Power/10000 Shield
[AUTO] (RC) [1/Turn] When a rearguard in the same column as this unit [Stand], [Stand] this unit, and this unit gets [Power] +5000 until the end of turn.
Muscle Kilo, Grabby Oppo
Grade 1/8000 Power/10000 Shield
[AUTO] (RC) At the end of your turn, if you have five or less cards in your hand, (put this unit into your soul), draw a card.
Muscle Kilo, Jobber Poll
Grade 1/8000 Power/10000 Shield
[AUTO] (RC) At the end of your turn, if you have one or less face-up cards in your damage zone, (retire this unit), Counter Charge 1.
Muscle Kilo, Counterpunch Arti
Grade 1/8000 Power/10000 Shield
[AUTO] (RC) When one of your units [Stand] during your battle phase, this unit gets [Power] +2000 until the end of that battle.
Muscle Kilo, Kneelift Semi
Grade 1/8000 Power/10000 Shield
[AUTO] (RC) At the end of the battle this unit boosted, if your vanguard is Grade 3 or greater (put this unit into your soul), [Stand] the boosted unit, and it gets [Power] +4000 until the end of turn.
Muscle Kilo, Sidekick Tibi
Grade 1/8000 Power/10000 Shield
[AUTO] (RC) When it boosts, if your vanguard is Grade 3 or greater, choose two of your rearguards, and they get [Power] +2000 each until end of turn.
Muscle Babyface, Kid Stern
Grade 0/6000 Power/10000 Shield
[AUTO] When rode upon, draw a card.
Color Commentator, Jabber
Grade 0/5000 Power/15000 Shield/Critical Trigger
Muscle Babyface, Boisterous Diga
Grade 0/5000 Power/15000 Shield/Critical Trigger
Muscle Babyface, Unflappable Pyra
Grade 0/5000 Power/0 Shield/Draw Trigger
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO](GC):When placed, (discard a card from your hand), and one of your units cannot be hit until end of that battle.
Concession Jerk, Chugg
Grade 0/5000 Power/5000 Shield/Draw Trigger
Muscle Babyface, Chuckin' Rhom
Grade 0/5000 Power/15000 Shield/Front Trigger
Beloved Announcer, Bellows
Grade 0/5000 Power/15000 Shield/Front Trigger
Muscle Babyface, Charismatic Leva
Grade 0/5000 Power/20000 Shield/Heal Trigger
(You may only have up to four cards with "HEAL" in a deck.)
