bopdog111: We're now at Season 2 of Legacy guys.

Ulrich362: Yup, hopefully you enjoy this one better than Season 1.

bopdog111: But we want to make one thing clear, and just one: If there is anything you don't like, either deal with it, or go read something else cause me, and Ulrich won't put up with any complaining.

Ulrich362: Just ignore that everyone, Bopdog tends to get a bit worked up. That aside, enjoy the chapter.

Disclaimer: We don't own Yu-Gi-Oh! ARC-V or VRAINS but we own the OCs!


It had been two months ever since the defeat of the Knights of Hanoi, and now they along with Playmaker's group are working to come up with ways to get to SOL Technologies, and finish up what they should've done. Yusaku, and Skye both together teamed up to train Lilly, and helped her with the Nymphs with Ryoken giving some pointers. Genome, and Aso are working with Declan while Clarissa, and Daisy work together to treat any injuries. Everyone also joined together in Den City to assist in fighting SOLs.

Right now Cal, Yuri, and Celina are visiting Jin to check on his current progress as a nurse helped Jin walked to see the river view.

"I don't know what you three said but it seems to put a change." a doctor smiled to the three seeing Jin's condition.

"Yeah, it has." Yuri smiled before walking over to Jin. "I think the kids would want to see you, how do you feel about letting them visit?"

Jin turned over before taking out his board writing, and turned it for him to see, 'I'm okay with it.'

Yuri smiled at that. "I'll let them know."

With that he walked off.

"Your son sure is recovering smoothly miss." the doctor smiled to Celina.

"Oh, he isn't my son. He's a family friend." Celina explained. "Though I am glad he's recovering."

"Oh actually that reminds me." Cal remembered something, "You, and Yuri wouldn't mind if me, and Jin be parts of your family? Me, and Jin's parents... The Incident tore us apart from them."

Celina's eyes widened. "Of course we wouldn't mind."

"Thanks." Cal smiled nodding as they turned back to Jin.

Soon Jin, Cal, and Celina were waiting for Yuri in a room with just them.

"Cal... I think Jin shouldn't get involved in the rest of the fight." Celina mentioned.

"I know. But it's all Jin's choice since this is as much his problem as it is our's." Cal admitted to her.

Celina nodded. "That's true, I guess I just don't want him to have to suffer anymore. Besides..."

She lowered her voice to a whisper.

"Does he know the Hanoi are our allies now?"

"I told him about it, and weird thing is that I think I heard him talk about something." Cal said softly as they didn't notice Jin turned his attention to something, "Talking about light is deception."

"Light is deception?" Celina asked turning to Jin. "Huh, Jin?"

Cal turned over, "Jin something wrong?"

Something then materialized between Celina, and Cal as they looked to see it's a light silhouette of a man as Cal fell off his chair startled, "Ah! What the!?"

Seeing it Celina moved between the silhouette and Jin.

"Who are you? What do you want?" she questioned.

The silhouette didn't answer as it started to walk forward.

"Cal, take Jin and run!" Celina cried.

"Hey, she asked you a question!" Cal said reaching out for his hand to pass the silhouette's hand, "What!?"

The silhouette then passed through Celina right in front of Jin who looked in fright. Cal ran to Jin grabbing his hand, "Jin come on let's go!"

With that he ran off with his brother before the silhouette can do something with him.

"If you're not human then maybe... I summon Lunalight Cat Dancer, attack!" Celina called quickly.

Cat Dancer charged only for the attack to pass through him as he calmly walked after Jin, and Cal.

"What is this thing?" Celina questioned nervously while running after it. "Hey, leave him alone!"

The silhouette walked as it founded Jin, and Cal in another room as Cal grunted, "Hey, leave us alone!"

He tried to punch it but his fist went through it as he cried out landing on the floor as the silhouette walked to Jin who stared on in fright.

"Damn it, where did that thing go?" Celina questioned before sending a message to everyone else.

"Something appeared and it's after Jin, I can't touch it and neither can my monsters."

"Celina!" she heard Cal called as she ran in to see Cal keeping up with the silhouette had placed it's hands on Jin's shoulders as something started to exit Jin into the silhouette as he cried out.

"Get off of him!" Celina cried as she tried to shove Jin away from the silhouette.

She managed to do so as the silhouette stood up for a moment before walking to a TV set.

"Is he alright!?" Cal asked Celina.

Jin slowly opened his eyes weakly, "C-Celina... Light... Deception... It came..."

"It's ok, we're here." she told him. "It's ok."

"What was that?" Cal asked as they see the silhouette enter the TV to New LINK VRAINS.

"Deception... Can't... Escape..." Jin said with a strained tone.

"What just happened?" Celina asked. "Cal, what did that thing do?"

"I-I don't know..." Cal answered.

"Can't... Escape..." Jin said reaching for the TV.

"Celina, Jin's saying that guy must be caught!" Cal said seeing it.

Celina nodded sending a message.

"Whoever's the closest to Link VRAINS get in now, there's a gold figure and it did something to Jin. I think it took something but Cal and I can't get there fast enough."


Meanwhile...

Yusaku who's in charge of the Food Truck with Skye, Lilly, Yuya, Zuzu, and Specter were in conversation until their Duel Disks beeped.

"Huh?" Yuya asked checking it.

"Gold figure that did something to Jin?" Yuya asked seeing that.

Yusaku made a serious look, "Specter!"

"Already know what your thinking." Specter nodded standing, "Me, and Yusaku will get in. You all stay here, and keep an eye."

"Right." Zuzu nodded.

Once their ready Yusaku, and Specter called, "Into the VRAINS!"


In New LINK VRAINS...

Playmaker, and Specter entered on Duel Boards with Specter's being white, and brown speeding to look for this figure.

"Now where's this Golden Figure." Playmaker said as they looked around.

"I don't see anything." Specter said before pausing looking at something, "Except for that."

Playmaker looked at what Specter was looking at.

It was a huge hologram of Playmaker with something displayed.

Playmaker
Wanted Dead or Alive
Bounty Award: 10,000,000 BP

Playmaker frowned seeing that before his eyes widened. "Look over there!"

Specter looked and a gold silhouette of a human on a Duel Board was racing off.

"That must be him! Let's go-" Specter started widening his eyes, "Evasive Action!"

Playmaker's eyes widened before he raced to the side. They avoided blasts as something sped beside them as they looked it see it was a man wearing a purple with green hat, red and blue mask with pink eyes, purple cape, black coat, blue shirt with green accents, black pants and boots with red sole and yellow star behind the boots. He also wears a black glove on his left hand, and his prosthetic arm has attributes of a six-shooter gun.

"Found you Playmaker, and Specter." the man sneered coldly to them.

"I see, you must be the Shepherd." Specter noted calmly. "Playmaker, you go after him, I'll handle this myself."

"Be careful." Playmaker said before racing off.

The Shepherd attempted to give chase. Specter got in his way and smirked. "Perhaps you didn't hear me, if you want him you'll have to defeat me first. In a Master Duel."

"Grr fine. But don't expect, I go easy on you." the Shepherd sneered as they ride off.

Playmaker meanwhile raced arriving, "Hey you!"

Hearing that the silhouette turned over as in the real world the rest of the group are seeing the confrontation.

"What the, what is that thing?" Yugo questioned.

"That's what attacked Jin." Celina answered, "He might've took something from him but me, and Cal don't know what. Hopefully Yusaku will figure that out."

"Hopefully." Yuri nodded in agreement.


In Link VRAINS...

"What did you do to Jin!" Playmaker demanded.

The silhouette didn't answer before a voice said to him, "Duel him."

"Understood." the silhouette spoke in a monotone voice turning over preparing to Duel.

Playmaker grunted, "So a duel will make you talk huh?"

"Wait Playmaker!" Ai said from his Duel Disk before emerging, "I brought a gift."

What rose from his Duel Disk next what looks like a blue digital version of a Kuriboh with a tail that has a link arrow on it.

"Who's this?" Playmaker inquired.

"This is Linkuriboh or I like to call Linky!" Ai grinned to him, "He's my personal bud, and I know he'll be a great help! Check him out!"

At that Playmaker pulled up a screen showing what Linkuriboh is about.


Linkuriboh

Dark Type

Link Rating 1

Cyberse/Link

ATK: 300

Link Marker: Bottom

1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


Playmaker smiled. "I think he'll definitely come in handy."

"Told ya, Linky. Alright let's get back what belongs to us!" Ai called as they got ready.

"SPEED DUEL!"


(Dueling Theme: Strange Days by TFG)

Playmaker: 4000

?: 4000

Let the duel begin!


Unknown 1st Turn:

"I'll go first. I set one card and end my turn." the figure stated.

Playmaker 1st Turn:

"My turn draw!" Playmaker called drawing, "I discard a Cyberse from my hand to summon Defcon Bird!"

A bird monster appeared.


Defcon Bird

Wind Type

Level 3

Cyberse

ATK: 100

DEF: 1700

You can discard 1 other Cyberse monster; Special Summon this card from your hand. You can only use this effect of "Defcon Bird" once per turn. Once per turn, when your Cyberse monster is targeted for an attack: You can make its ATK/DEF become double its original ATK, then you can change it to Defense Position. This ATK/DEF change lasts until the end of the Damage Step.


"Then as Dotscaper was sent to the graveyard, I can summon it!" Playmaker called as Dotscaper appeared.


Dotscaper

Earth Type

Level 1

Cyberse

ATK: 0

DEF: 2100

If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.


The figure just watched.

"Appear the circuit that leads to the future! The summoning conditions is a level 1 monster!" Playmaker called as Dotscaper flew up, "Link Summon! Link 1, Linkuriboh!"

Linkuriboh appeared winking.


Linkuriboh

Dark Type

Link Rating 1

Cyberse/Link

ATK: 300

Link Marker: Bottom

1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


"A Link Kuriboh, well we know that should help." Yuto mentioned.

"Then I summon Cyberse Wizard!" Playmaker called as Wizard appeared.


Cyberse Wizard

Light Type

Level 4

Cyberse

ATK: 1800

DEF: 800

Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


"And now appear the circuit that leads to the future!" the circuit appeared as he called, "The summoning conditions are 2 level 3 or higher Cyberse!"

They entered the top, and right arrows.

"Link Summon! Link 2, Elphase!" Playmaker called as Elphase appeared.


Elphase

Wind Type

Link Rating 2

Cyberse/Link

ATK: 2000

Link Arrows: Right, Top

2 Level 3 or higher Cyberse monsters
Gains 300 ATK for each monster this card points to. If this Link Summoned card leaves the field: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use this effect of "Elphase" once per turn.


"Battle! Elphase attacks directly!" Playmaker called as Elphase attacked.

(Unknown: 1700)

The figure winced from the attack.

"Linkuriboh attacks directly!" Playmaker called as Linkuriboh charged.

The figure grunted from the blow.

(Unknown: 1400)

"Does he really want to fight?" Ai asked.

"That's a good point, he's barely putting up a fight." Rin mentioned. "Does this feel weird to anybody else?"

"I end my turn." Playmaker said.


Playmaker: 4000

?: 1400


Unknown 2nd Turn:

The figure drew its card. "I summon Hydradrive Booster."

A brown fly with a crest appeared.


Hydradrive Booster

Earth Type

Level 1

Cyberse

ATK: 0

DEF: 0

If there are no monsters in the Main Monster Zones, you can Special Summon this card (from your hand).


"Next since I have fewer Life Points when I summoned him I can activate Hydradrive Generator, and once per turn this summons a Hydradrive Token to my field." the figure continued as a brown monster with a crest appeared.


Hydradrive Generator

Continuous Trap Card

Once per turn, when a monster(s) is Normal or Special Summoned to your field while your LP is lower than your opponent's: You can Special Summon 1 "Hydradrive Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position.


Hydradrive Token

Earth Type

Level 1

Cyberse/Token

ATK: 0

DEF: 0

This card can be used as a "Hydradrive Token".


"Hydradrive...? Wait, Cyberse?" Playmaker asked seeing that.

Ryoken frowned seeing that.

"Now, appear the circuit that determines the truth." the figure stated as the circuit appeared. "The summoning condition is one Hydradrive, I place Hydradrive Booster in the Link Markers, Circuit Combine! Link Summon Link 1, Flow Hydradrive."

A green lizard monster appeared.


Flow Hydradrive

Wind Type

Link Rating 1

Cyberse/Link

ATK: 1000

Link Markers: Bottom

1 "Hydradrive" monster
Cannot be used as Link Material for a Link-1 Link Monster. If your opponent controls a WIND monsters, this card can attack your opponent directly. If this card is destroyed by battle or card effect: You can Special Summon 1 "Hydradrive Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position.


"What a weird monster..." Ai admitted.

"Next I activate the field spell Castle Link." the figure continued.


Castle Link

Field Spell Card

Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones.


"Thanks to this spell I'm allowed to move a Link Monster I control to one zone it points to each turn, I move Flow Hydradrive to the Main Monster Zone."

Flow moved back.

"What good would it be to move his monster?" Ai asked confused, "It doesn't make sense."

"Now since my life points are lower than their original value I'm allowed to activate my Skill, Marker's Portal." the figure stated. "I'm allowed to activate a random Link Spell from my deck."


Marker's Portal

Unknown's Skill

If the user has less LP than their original amount, the user selects 1 Link Spell Card from their Deck and activates it. The card activated by this effect cannot be negated or destroyed by the opponent's card effects.


"What?" Playmaker asked hearing that.

"Wait, what's a Link Spell?" Lulu asked hearing that.

"I don't know, but I have a feeling we're about to find out." Skye frowned.

"I activate the Link Spell, Judgment Arrows." the figure stated as a spell with Link Arrows appeared.


Judgment Arrows

Link Spell Card

Link Markers: Top-Right, Top, Top-Left

If a Link Monster this card points to battles, its ATK becomes double its current ATK during damage calculation only. When this card leaves the field while it points to a monster(s), destroy all those monsters. You can only control 1 "Judgment Arrows", and only in your Spell & Trap Zone a Link Monster points to.


"The spell activated by Marker's Portal cannot be negated or destroyed by any effects. Now I shall Link Summon again."

The circuit appeared.

"I place Hydradrive Token in the Link Marker, Link Summon Link 1, Flow Hydradrive." the figure stated as a second copy of the monster appeared.

"Hey, cheater, cheater!" Ai yelled, "You don't a Link Marker in that zone to summon it in!"

"You're wrong, he did have a marker." Playmaker pointed out. "From that Link Spell."

Judgement Arrows' markers glowed on the two Flow Hydradrives.

"What? That wasn't a decoration?" Ai asked in shock in a joking manner.

"I set a card. Flow Hydradrive's ability, when you control a monster with the same attribute Flow Hydradrive can attack directly." the figure stated. "Judgment Arrows ability, when a Link Monster this card points to battles it's attack points are doubled. Flow Hydradrive attacks."

Flow Hydradrive: (ATK: 1000 * 2 = 2000)

Flow Hydradrive fired a wind storm as Playmaker cried out being pushed back. (Playmaker: 2000)

Flow Hydradrive: (ATK: 2000/2 = 1000)

"Now my second Flow Hydradrive attacks." the figure stated.

Flow Hydradrive: (ATK: 1000 * 2 = 2000)

"This is bad!" Rin cried.

"Big brother!" Lilly cried with tears.

Flow charged the tornado only for Playmaker to call, "Linkuriboh's ability activates! When you attack, I can tribute this card to drop it's points to zero for this turn only!"

Flow Hydradrive: (ATK: 2000 - 2000 = 0)

"I end my turn." the figure replied.

Flow Hydradrive: (ATK: 0 + 1000 = 1000)

"That was way too close, it's a good thing he had that Kuriboh." Yuya mentioned as Celina hugged Lilly.

Playmaker 2nd Turn:

"My turn draw!" Playmaker called drawing, "I activate One Time Passcode!"


One-Time Passcode

Normal Spell Card

Special Summon 1 "Security Token" (Cyberse/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only activate 1 "One-Time Passcode" per turn.


"This summons a Security Token!" Playmaker called as a small Cyberse appeared.


Security Token

Light Type

Level 4

Cyberse/Token

ATK: 2000

DEF: 2000

Summoned by the effect of "One-Time Passcode".


"Appear the circuit that leads to the future!" Playmaker called as the circuit appeared, "The Summoning Conditions are 2 Cyberse Monsters!"

Elphase, and the Token flew up.

"Link Summon! Come forth Link 2! Cyberse Witch!"

Witch appeared twirling her staff.


Cyberse Witch

Dark Type

Link Rating 2

Cyberse/Link

ATK: 800

Link Arrow: Bottom-Left, Bottom

2 Cyberse monsters
If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 "Cynet Ritual" from your Deck to your hand. During your Main Phase, if this effect was activated this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of "Cyberse Witch" once per turn.


"Elphase's ability activates! When it's used for a Link Summon, I can summon a level 4 or lower Cyberse from the graveyard! Revive Defcon Bird!" Playmaker called as Defcon Bird appeared, "Witch's effect activates! Since a monster is Special Summoned where she points at by banishing a Spell like One-Time Passcode, I can add both Cynet Ritual, and a Cyberse Ritual Monster to my hand!"

Playmaker shows both cards.

"Then Witch summons back Cyberse Wizard from the graveyard when this ability is used!" Playmaker called as Wizard reappeared, "And now I activate Cynet Ritual, and sacrifice both Wizard, and Defcon Bird!"


Cynet Ritual

Ritual Spell Card

This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0) in Defense Position. You cannot activate this effect the turn this card is sent to the GY.


"The contract has been made. The sage who wields dark power inherits these two souls! Ritual Summon! Rise, Cyberse Magician!" Playmaker chanted as from the two was Magician who readied his staff.


Cyberse Magician

Dark Type

Level 7

Cyberse/Ritual

ATK: 2500

DEF: 2000

You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.


"That's odd." Yuri frowned. "Why isn't this person using the other mechanics? Most people have started using more than just Link but whoever this is only uses it."

"Maybe it's something that doesn't use other methods." Celina suggested.

"I set card! Battle, Magician attack Flow Hydradrive! And as it's battling a Link Monster it gains 1000 attack points!" Playmaker called as Magician glowed. (ATK: 2500 + 1000 = 3500)

"Judgment Arrows effect activates." the figure stated.

Flow Hydradrive: (ATK: 1000 * 2 = 2000)

"In addition, I activate the trap card Property Spray. I can sacrifice one monster to gain life points equal to its attack points and all monsters you control become the attribute of that monster. I sacrifice Flow Hydradrive."


Property Spray

Continuous Trap Card

Once per turn: You can Tribute 1 monster; gain LP equal to its ATK, then, until the end of the turn, all monsters your opponent controls become the same Attribute as the Tributed monster.


(Unknown: 2400)

Witch, and Magician glowed green.

"The attack still continues!" Playmaker called as Magician land a huge blast as the figure cried out. (Unknown: 0900)

"Alright!" Ai cried only for them to notice something.

The light around the figure fades to a tanned man that is wearing a skintight jumpsuit that is silver on the legs, purple on the knees and calves, and pale-blue on the feet and the torso, which exposes his abs, chest, and shoulders; the torso section covers his sides and underarms, and wraps around his biceps, ending in purple cuffs. A strange, star-shaped symbol resembling the Southern Cross is on it occasionally attached to a diamond-shape at one of the points; a yellow one on his bare chest, yellow ones on his ankle cuffs, orange sections that are part of his braids, and blue ones on his forearms.

"What the, who is that?" Lulu questioned.

The man screamed out as they watched. Suddenly the notice someone is approaching from the air. It was a blonde haired boy with green eyes, and having on a white, and orange suit.

"A kid?" Ai questioned.

"Stop wasting time! Start chasing them away!" the boy said to the man.

"That voice... who?" the man started.

"It's me, your younger brother Harlin." the boy told him.

"Younger brother?" the man questioned.

Harlin said to him, "Yes, Bohman. You promised that you'd regain your memories!"

Hearing that the man now revealed as Bohman said looking focused, "That's right. My name is Bohman. Our memories are on the line in this duel!"

"His memories?" Yuya asked in confusion.


Meanwhile...

The Shepherd, and Specter were ready to begin.

"I know all your strategies Specter. You will not defeat me." the Shepherd warned Specter.

"Interesting, then I hope you won't mind giving me the privilege of the first turn?" Specter inquired.

"Go on ahead." the Shepherd told him.

"DUEL!"


(Dueling Theme: The Game by Disturbed)

Specter: 4000

The Shepherd: 4000

Let the duel begin!


Specter 1st Turn:

"Why thank you, now then I'll set two cards facedown and summon Sunseed Genius Loci in attack mode." Specter stated with a smirk.


Sunseed Genius Loci

Earth Type

Level 1

Plant

ATK: 0

DEF: 600

A seed that can be harvested from the Sunavalon once every 1000 years. It's said it will become the guardian spirit of its land after 1000 years.


"And I know what you'll do now. You'll summon your Sunavalon Dryas. A monster who works well against damage." the Shepherd stated bluntly.

"Not quite, since I control Sunseed Genius Loci I'm allowed to call on Sunseed Shadow from my hand." Specter stated calmly as shadow appeared from his hand.


Sunseed Shadow

Earth Type

Level 1

Plant

ATK: 0

DEF: 400

If you control a Plant Normal Monster, you can Special Summon this card (from your hand). You can banish this card form the GY, then target 1 Extra Linked Link-2 or lower Plant Link Monster you control; Special Summon 1 Link Monster with the same name to your field so that it is co-linked. You can only use each effect of "Sunseed Shadow" per turn.


"Now, appear the circuit that guides our future!"

The circuit appeared ready.

"The summoning conditions are two Plant monsters, I place Genius Loci and Shadow in the Link Markers, Circuit Combine!" Specter called as the two entered the markers. "I Link Summon Link 2 Sunavalon Dryades."

Dryades appeared ready to start.


Sunavalon Dryades

Earth Type

Link Rating 2

Plant/Link

ATK: 0

Link Markers: Bottom-Left, Bottom-Right

2 Plant monsters
Cannot be used as Link Material the turn it is Link Summoned. Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. If this card is Link Summoned using a "Sunavalon" Link Monster as material, it gains this effect.

● Up to twice per turn, if you take battle or effect damage: You can Special Summon 1 "Sunvine" Link Monster from your Extra Deck to your zone your "Sunavalon" Link Monster points to, and if you do, gain LP equal to the damage you took.


"Now, I believe that's enough so I'll end my turn."

The Shepherd 1st Turn:

"What you trying to pull? Your monster can't assist you since you didn't use Dryas for it's Link Summon." the Shepherd questioned before drawing, "Whatever draw! I summon Drone Pawn!"

A small machine appeared.


Drone Pawn

Wind Type

Level 1

Machine

ATK: 600

DEF: 0

If you control no other monsters, this card gains these effects.
● Cannot be destroyed by battle.
● At the end of the Battle Phase, if this card was attacked by an opponent's monster(s): Gain LP equal to the total battle damage you took from those attacks.


"You claim to know my deck, then you tell me why I summoned Dryades this way." Specter smirked. "Or have I thrown you off your game already?"

"He's got you there." the Shepherd's Duel Disk told him.

"Quiet." the Shepherd said to it coldly, "I summon Scud Drone! As I control a Drone, I can summon this card!"

A small machine with missiles appeared.


Scud Drone

Wind Type

Level 3

Machine

ATK: 800

DEF: 1100

If you control a "Drone" monster, you can Special Summon this card (from your hand). You can only Special Summon "Scud Drone" once per turn this way. If this card is Special Summoned from the GY by the effect of a "Drone" monster: You can draw 1 card, also banish this card when it leaves the field.


"Appear the that leads to victory!" the Shepherd called as the circuit appeared, "The summoning conditions are 2 Drone Monsters!"

The two entered the left, and bottom markers.

"Link Summon! Link 2, Battledrone Warrant!" the Shepherd called as a jet plane appeared.


Battledrone Warrant

Wind Type

Link Rating 2

Machine/Link

ATK: 1200

Link Markers: Left, Bottom

2 "Drone" monsters, except Tokens
During your End Phase, if this card is in your GY and you control no monsters in your Main Monster Zone: You can Special Summon this card. You can only use this effect of "Battledrone Warrant" once per turn.


"So you summon your own Link 2 monster, interesting." Specter noted calmly. "Tell me, do you plan on copying the other half of my turn as well?"

"You shouldn't be too quick. I activate Drone Repairment!" the Shepherd called.


Drone Repairment

Normal Spell Card

Target 1 Level 4 or lower "Drone" monster in your GY: Special Summon it. You can banish this card: "Drone" monsters you control cannot be destroyed by your opponent's card effects this turn.


"This summons back Drone Pawn!" the Shepherd called as Pawn appeared, "Appear again the circuit that leads to victory!"

The circuit appeared again.

"The summoning conditions are at least 2 Drones!" the Shepherd called as the two flew to the left, right, and bottom arrows, "Link Summon! Deploy Link 3! Battledrone General!"

A black jet plane appeared flying in.


Battledrone General

Wind Type

Link Rating 3

Machine/Link

ATK: 2400

Link Arrow: Left, Bottom, Right

2+ "Drone" monsters
Once per turn, you can target 1 "Drone" monster in your GY; Special Summon it to your zone this card points to. Once per turn: You can target 1 Level 4 or lower "Drone" monster you control with 1000 or less ATK; it can attack your opponent directly. If a "Drone" monster inflicts battle damage to your opponent by a direct attack, you can Tribute that monster: Inflict damage to your opponent equal to its ATK.


Specter frowned seeing the monster.

"I activate General's ability to summon a level 4 or lower Drone! Appear Drone Pawn!" the Shepherd called as the first Drone appeared, "I activate the Equip Spell, Drone Launcher Unit!"

A blaster snapped on General.


Drone Launcher Unit

Equip Spell Card

Equip only to a "Drone" monster you control. Your opponent's monsters cannot target the equipped monster with their effects. Once per turn: You can inflict damage to your opponent equal to the combined Link Rating of all Link Monsters on the field x 100.


"You can't target General with effects! And once a turn you take 100 points of damage per Link Marker of all Link Monsters on the field!" the Shepherd called as General aimed to blast Specter.

Specter winced as the blast hit.

(Specter: 3500)

"Not quite what I wanted but I activate the trap card Sunavalon Glorious Growth." Specter stated.


Sunavalon Glorious Growth

Continuous Trap Card

Activate this card if you take battle or effect damage: Special Summon 1 "Sunvine Token" (Plant/EARTH/Level 1/ATK 0/DEF 0), and if you do, immediately after this effect resolves, Link Summon 1 "Sunavalon" Link Monster, then gain LP equal to the damage you took. If you gain LP: Inflict that much damage to your opponent. Once per turn, when an opponent's monster declares a direct attack: You can target the attacking monster; negate the attack, then that monster must attack again in a row, on 1 of your "Sunvine" monsters. If a "Sunavalon" monster you control is destroyed, destroy this card.


"When I take damage I can summon a Sunvine Token to my field and immediately heal from that damage."

The branch appeared from the trap.


Sunvine Token

Earth Type

Level 1

Plant

ATK: 0

DEF: 0

Special Summoned by the effect of "Sunavalon Glorious Growth".


(Specter: 4000)

"In addition, you take damage equal to the life points I recovered and I can immediately Link a Sunavalon Monster." Specter grinned as the circuit appeared, "I place Sunavalon Dryades and my Sunvine Token in the Link Markers, Circuit Combine! I Link Summon, Link 3 Sunavalon Dryanome!"

Dryanome appeared ready.


Sunavalon Dryanome

Earth Type

Link Rating 3

Plant/Link

ATK: 0

Link Markers: Bottom-Left, Bottom, Bottom-Right

2+ Plant monsters
Cannot be used as Link Material the turn it is Link Summoned. Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if a monster this card points to is targeted for an attack: You can move that monster to another Main Monster Zone; negate the attack. If this card is Link Summoned using a "Sunavalon" Link Monster as material, it gains this effect.
● Up to thrice per turn, if you take battle or effect damage: You can Special Summon 1 "Sunvine" Link Monster from your Extra Deck to your zone your "Sunavalon" Link Monster points to, and if you do, gain LP equal to the damage you took.


(The Shepherd: 3500)

"So that's what your aiming for. Fine Pawn attacks directly!" the Shepherd called as Pawn fired shots at Specter.

(Specter: 3400)

"Sunavalon Dryanome's ability activates, I summon Sunvine Healer to the Main Monster Zone and recover life points equal to the damage I've taken and Glorious Growth deals that damage to you." Specter smirked as Healer appeared giggling as vines wrapped around him.

(Specter: 4000)


Sunvine Healer

Earth Type

Link Rating 1

Plant/Link

ATK: 600

Link Markers: Top

1 Plant Monster
If this card is Special Summoned: Target 1 "Sunavalon" Link Monster that points to this card; gain LP equal to its Link Rating x 300.


The vine struck the Shepherd again. (The Shepherd: 2900)

"Next since I summoned Sunvine Healer I can target one Sunavalon Link Monster that points to it and gain life points equal to that monster's Link Rating times 300, with the Link 3 Sunavalon Dryanome that's 900 more points for me, and 900 more points of damage for you." Specter stated calmly as Healer gave magic. "I'm honestly disappointed, I was hoping you would be a challenge Shepherd."

(Specter: 4900)

(The Shepherd: 2000)

"It would be unwise to underestimate me." the Shepherd warned, "As a Drone dealt damage by a direct attack General allows me to tribute it to deal you damage equal to it's attack points!"

Pawn turned to a blast charging at Specter. Specter winced from the blast.

(Specter: 4300)

"I use Sunavalon Dryanome's ability again in order to restore my life points and summon a Sunvine Monster, this time I believe I'll summon Sunvine Gardna." Specter stated as Gardna appeared while he was healed again.

(Specter: 4900)


Sunvine Gardna

Earth Type

Link Rating 1

Plant/Link

ATK: 600

Link Markers: Top

1 Plant monster
If no "Sunavalon" Link Monster points to this card, destroy this card. When an opponent's monster declares an attack that targets this card: You can target 1 "Sunavalon" Link Monster that points to this card; reduce any battle damage you would take from that battle by that monster's Link Rating x 800. If this card is destroyed by battle: You can end the Battle Phase.


(The Shepherd: 1400)

"But now my anti-Sunavalon strategy can go to effect, I set three cards, and activate Drone Unity!" the Shepherd called.


Drone Unity

Continuous Spell Card

If a "Drone" monster you control in Attack Position is target for an opponent attack: Increase its ATK by the total ATK of all other "Drone" monsters you control. Once per turn, you can tribute 1 "Drone" monster you control: Draw 1 card.


"So now when you attack a Drone, it's attack points increase by the total amount of attack points of the Drones I have on my field!" the Shepherd told him.

Specter's eyes widened. "Interesting strategy."

"I end my turn. During the End Phase, Warrant's ability summons itself when I have no monsters in the Main Monster Zones!" the Shepherd called as Warrant appeared, "Now your gonna have to summon a monster with more then 3600 points to damage me further."


Specter: 4900

The Shepherd: 1400


Specter 2nd Turn:

"That's quite the interesting theory of yours, but before I get to disproving it I'll activate the spell Sunavalon Draw, for every Plant Link Monster in play I'm allowed to draw one card." Specter stated calmly. "I have three, and so I can draw three new cards."


Sunavalon Draw

Normal Spell Card

Draw 1 card for every Plant Link Monster currently on the field. If you control a "Sunavalon" monster this card's activation and effect cannot be negated.


He drew three cards.

"Next, I think I'll break that little defensive strategy of yours. I pay 800 life points to activate Sunvine Plunder and target your Drone Unity card." Specter smirked.

(Specter: 4100)


Sunvine Plunder

Continuous Spell Card

Activate this card by paying 800 LP, then target 1 face-up Spell Card your opponent controls: Take control of that card. Your opponent cannot destroy this card and this card's target with card effects. When this card would be destroyed, destroy the targeted card. When the targeted card is destroyed, destroy this card.


Unity was snatched.

"I activate Snatch Drone!" the Shepherd called.


Snatch Drone

Continuous Trap Card

If you control a "Drone" monster: Target 1 Spell/Trap Card on your opponent's field, destroy it. Also, if your opponent activate a Spell/Trap Card with the same name than the destroyed card: You can negate its effect(s).


"It destroys Glorious Growth!" the Shepherd called.

Specter frowned at that. "Well in either case it doesn't hinder me. Appear the circuit that guides our future! The summoning conditions are at least two Plant Link Monsters, I place Sunvine Healer, and Link 3 Sunavalon Dryanome in the Link Markers, Circuit Combine! I Link Summon, Link 4 Sunavalon Dryatrentiay!"

Dryatrentiay appeared raising up.


Sunavalon Dryatrentiay

Earth Type

Link Rating 4

Plant/Link

ATK: 0

Link Markers: Top, Bottom-Left, Bottom, Bottom-Right

2+ Plant Link Monsters
Cannot be destroyed by your opponent's card effects. Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can Tribute 1 Plant Link Monster this card points to, then target face-up Spells/Traps your opponent controls, up to the Tributed monster's Link Rating; destroy them. Monsters in your Main Monster Zones cannot attack the turn you activate this effect.


"Perfect. I activate Capture Drone!" the Shepherd called as chains ensnared Dryatrentiay.


Capture Drone

Continuous Trap Card

If you control a "Drone" monster: Activate this card by targeting 1 Link Monster your opponent controls; It cannot be tributed or used as Link Material, also it has its effect(s) negated. Once per turn, during your Main Phase: You can Special Summon "Drone Token" (Machine/DARK/Level 1/ATK 0/DEF 0) up to the number of Link Arrow that target has. When that target leaves the field, destroy this card. Link Monsters your opponent controls cannot attack.


"While I control a Done, I can use this to target your monster. That monster can't attack, and it has its effects negated." the Shepherd told him, "And your Link Monsters can't attack!"

"What?" Specter questioned in shock. "How dare you tie up my mother tree like that!"

"As usual you overreact whenever something happens to your 'mother tree'. It's nothing but a tree only existing to let out oxygen." the Shepherd told him bluntly.

Specter's eyes narrowed before he took a slow breath. "I suppose a pawn of SOL Technologies couldn't understand anyone else. Though this duel is over, I summon a second Genius Loci."

The Loci appeared ready.

"Your Trasher won't make a different as Capture Drone stops your Link Monsters attacks." the Shepherd told him.

"I activate Sunvine Cross Breed, sending Sunvine Gardna to my graveyard to revive Genius Loci from the graveyard." Specter stated as Loci appeared from Gardna.


Sunvine Cross Breed

Continuous Spell Card

Once per turn, you can Tribute 1 Link Monster you control, Special Summon 1 Plant monster from your GY, but it has its effects negated.


"Now then, it's time I put an end to this charade."

"What can you do now at this point?" the Shepherd asked him.

"That's a rather good question, what can I do?" Specter replied. "Well, I could always try out the spell card Polymerization."


Polymerization

Normal Spell Card

Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


"What?" the Shepherd asked in shock.

"This spell allows me to fuse monsters on my field or in my hand in order to perform a Fusion Summon, my prior defeat inspired me in more ways than one." Specter smirked. "Sunseed Genius Loci join together with Sunavalon Dryatrentiay!"

The two fused together. The Shepherd just stared in shock at what was happening. "That's impossible!"

"Come forth, Level 1! Sunavalon Divinity!"

At that what rose in the Extra Monster Zone was a huge plant with the spirit of Dryanome on it growing with branches on it growing blossoms, and having green leaves around it.


Sunavalon Divinity

Earth Type

Level 1

Plant/Fusion

ATK: 0

DEF: 0

1 "Sunavalon" Link Monster + 1 Plant Normal Monster
Cannot be used as Link Material the turn it is Fusion Summoned. Cannot be targeted for attacks but does not prevent your opponent from attacking you directly. When this card is Fusion Summoned: Place Sunavalon Counters on this card equal to the total Link Rating of the Fusion Material used for this card's Fusion Summon. "Sunvine" Link Monsters you control cannot be destroyed by their card effects also they can Link Summoned to a Main Monster Zone once per turn. When your "Sunvine" Link Monster activates an effect that involves the Link Rating of a "Sunavalon" monster: You can treat this card's Sunavalon Counters as that total Link Rating. If this card is in the Extra Monster Zone, it gains this effect:
● When you take damage: Special Summon 1 "Sunvine" Link Monster to one of your Main Monster Zones then gain LP equal to the damage you took. You can activate this effect equal to the total Sunavalon Counters on this card.


Sunavalon Divinity: (Sunavalon Counters: 0 + 4 = 4)

The Shepherd stared in shock, "A Sunavalon Fusion monster? That was never used! Capture Drone's target left the field so it's destroyed."

His trap shattered.

"Now then, with that done I can use my second Sunseed Genius Loci to Link Summon Sunvine Thrasher in attack mode." Specter smirked as Thrasher appeared readying his blade.


Sunvine Thrasher

Earth Type

Link Rating 1

Plant/Link

ATK: 800

Link Markers: Top

1 Plant Normal Monster
If no "Sunavalon" Link Monster points to this card, destroy this card. If this card is Special Summoned: Target 1 "Sunavalon" Link Monster that points to this card; this card gains ATK equal to that monster's Link Rating x 800. At the start of the Damage Step, when this card battles an opponent's monster: You can activate this effect; if that opponent's monster is destroyed by this battle and sent to the GY, Special Summon that opponent's monster to your zone your "Sunavalon" Link Monster points to.


"What? You don't got a Link Monster to summon it! More importantly as it's not linked to a Sunavalon, Thrasher destroys itself!" the Shepherd told him.

"You've done your homework, I'm flattered." Specter smirked. "However, that isn't the case here. You see when Sunavalon Divinity is Fusion Summoned it gains Sunavalon Counters equal to the Link Rating of the monster used to summon it, in addition, it prevents Sunvine Thrasher from destroying itself and those counters also serve another purpose. I can use them in place of Link Markers when activating the effect of a Sunvine monster, so with four counters Sunvine Thrasher gains the same attack points it would if a Link 4 Sunavalon were pointing to it."

Sunvine Thrasher: (ATK: 800 + (800 * 4) = 4000)

"Sunvine Thrasher, attack Battledrone General!"

The Shepherd watched in shock stepping back Thrasher charged, "I activate Demolition Drone!"


Demolition Drone

Normal Trap Card

Tribute 1 "Drone" monster; halve all battle damage you take this turn.


"By tributing Battledrone Warrant all battle damage I take this turn is cut in half!" the Shepherd called as Warrant vanished as General was destroyed. (The Shepherd: 0600)

"I end my turn." Specter noted calmly.

The Shepherd 2nd Turn:

'My Anti-Sunavalon Strategy is in shambles... But he still won't win!' the Shepherd thought before drawing, "I draw! And I activate Assemble Drone!"


Assemble Drone

Equip Spell Card

Activate this card by targeting 1 "Drone" Link Monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster. The equipped monster gains 500 ATK, also it cannot declare an attack while you control "Drone Pawn".


"This revives General from the grave, and equip this with him! He also gains 500 attack points!" the Shepherd called as General reappeared, (ATK: 2400 + 500 = 2900) "I activate it's ability to revive Scud Drone!"

The rocket Drone appeared.

"Scud Drone allows me to draw a card when summoned from a Drone's ability!" the Shepherd said drawing, "Then I summon Drone Recycler!"

Another Drone appeared.


Drone Recycler

Wind Type

Level 4

Machine

ATK: 100

DEF: 900

When this card is Normal Summoned: You can banish 1 "Drone" Link Monster from your GY; Special Summon 1 "Drone" monster from your hand whose Level is equal to the Link Rating of the banished monster.


"Appear the circuit that leads to victory!" the Shepherd called as the circuit appeared, "The summoning conditions is 1 Drone Monster!"

Recycler Drone entered the Bottom Link Arrow.

"Circuit Combined! Link Summon! Appear Link 1, Battledrone Sergeant!"

A white plane appeared in place.


Battledrone Sergeant

Wind Type

Link Rating 1

Machine/Link

ATK: 800

Link Arrow: Bottom

1 "Drone" monster
If a "Drone" monster, except "Battledrone Sergeant" inflict battle damage by attack directly: During this turn. This card can attack directly. You can only Special Summon "Battledrone Sergeant" once per turn.


Specter watched calmly with a smirk.

"I activate General's ability! It allows Scud Drone to attack you directly!" the Shepherd called, "Scud Drone attacks directly!"

Scud Drone fired missles.

(Specter: 3300)

"Sunavalon Divinity's ability activates, I heal from the attack and I can summon another Sunvine Thrasher to my field." Specter smirked as the monster appeared.

(Specter: 4100)

"Your methods of healing have limits! As a Drone dealt damage by a direct attack General allows me to tribute it to deal you damage equal to it's attack points!" the Shepherd continued as Scud Drone turned to a blast attacking Specter.

(Specter: 3300)

"That's true, but I have enough points to defeat you. My Sunvine Thrasher's ability also grants him 3200 attack points." Specter noted calmly.

Sunvine Thrasher: (ATK: 800 + (800 * 4) = 4000)

"It's far from over. As a Drone landed a direct attack Sergeant can attack you directly!" the Shepherd called, "Sergeant attacks directly!"

Sergeant fired missiles at Specter.

Specter braced himself from the attack.

(Specter: 2500)

"I'll use Sunavalon Divinity's ability again and summon Sunvine Gardna." Specter stated as Gardna appeared.

(Specter: 3300)

"And now as it attacked you directly General can tribute Sergeant to deal you damage equal to it's attack points!" the Shepherd added as Sergeant turned to an orb charging at Specter.

Specter braced himself as the orb hit him.

(Specter: 2500)

"General attacks Gardna!" the Shepherd called as General attacks Gardna.

Specter winced from the blow.

(Specter: 700)

"What you trying to pull? You didn't use Gardna to lower the damage?" the Shepherd questioned.

"True, I didn't." Specter smirked. "Is there a problem with that move?"

The Shepherd glowed, "Don't you underestimate me. I end my turn."


Specter: 0700

The Shepherd: 0600


Specter 3rd Turn:

Specter drew his card and smiled. "I set one card and now, Sunvine Thrasher attack Battledrone General!"

Thrasher charged at General slashing it as the Shepherd stepped back.


Specter: 0700

The Shepherd: 0000

Specter wins the duel!


Specter smirked at that. "Now then, if you excuse me I have business with that individual Playmaker was following."

With that he raced off in the direction Playmaker went.

The Shepherd growled staring off.


Meanwhile...

"Resume the duel!" Bohman called getting ready to continue.

Playmaker frowned but nodded.

"Since Flow Hydradrive was destroyed I can summon another Hydradrive Token in defense mode, and I can also summon a token thanks to Hydradrive Generator." Bohman stated.

The two Tokens appeared.

"Witch attack the Token on the right!" Playmaker called as Witch attacked the Token destroying it, "I end my turn so now both my monster's attributes change back to dark!"

Magician, and Witch's aura turned back to purple.


Playmaker: 2000

Bohman: 0900


Bohman 3rd Turn:

Bohman drew his card. "I place my Hydradrive Token in the Link Markers, Link Summon Coolant Hydradrive!"

A blue serpent monster appeared.


Coolant Hydradrive

Water Type

Link Rating 1

Cyberse/Link

ATK: 1000

Link Markers: Bottom

1 "Hydradrive" monster
Cannot be used as Link Material for a Link-1 Link Monster. If your opponent controls a WATER monsters, this card can attack your opponent directly. If this card is destroyed by battle or card effect: You can Special Summon 1 "Hydradrive Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position.


"Next Hydradrive Generator summons another Hydradrive Token which I use to Link Summon another Coolant Hydradrive."

The second appeared.

"After Wind comes Water." Ai remarked.

"Property Spray's effect activates, I sacrifice Coolant Hydradrive to gain life points equal to its attack points and all of your monsters gain the same Attribute as Coolant Hydradrive." Bohman mentioned as one of his Coolant Hydradrives vanished.

(Bohman: 1900)

Magician, and Witch both gained a light blue aura.

"When you control a Water Monster Coolant Hydradrive can attack you directly. Judgment Arrows effect activates." Bohman stated.

Coolant Hydradrive: (ATK: 1000 * 2 = 2000)

Bohman frowned. "When I deal battle damage I can summon Covered Hydradrive to my field in attack mode. This monster can't be destroyed in battle, and as long as I control another Hydradrive I take no damage. Though in exchange during my Standby Phase all Hydradrive Link Monsters I control are destroyed."


Covered Hydradrive

Earth Type

Level 3

Cyberse

ATK: 0

DEF: 1200

When your opponent takes battle damage: You can Special Summon this card from your hand in Attack Position. Cannot be destroyed by battle. While another "Hydradrive" monster is on the field, you take no battle damage. Once per turn, during your Standby Phase: Destroy all "Hydradrive" Link Monsters you control. During your opponent's turn (Quick Effect): You can discard 1 card; your opponent can attack with only 1 monster during each Battle Phase this turn.


"I end my turn."

Playmaker 3rd Turn:

"My move! I draw!" Playmaker called drawing.

"I discard one card to activate Covered Hydradrive's ability, you can only attack with one monster this turn." Bohman said quickly.

Playmaker at that looked at his drawn card before telling Ai, "Start it up!"

"You got it!" Ai called as a Data Storm appeared.

"What?" Bohman questioned.

"It's been a while since he's used that." Ryoken smirked.

Playmaker stick his hand out as the line on his suit glowed, "I activate my Skill! When I have 1000 or fewer Life Points, I can take a random Link Monster from the Data Storm, and add it to my Extra Deck! Come, Storm Access!"


Storm Access

Playmaker's Skill

If the user has 1000 or less LP, the user randomly obtains a Link Monster from a nearby Data Storm and adds it to their Extra Deck.


A digital warrior symbolizing a Code Talker jumped up as he got out of the Data Storm.

"I banish Dotscaper, and Elphase to summon Degrade Buster!" Playmaker called as the warrior appeared.


Degrade Buster

Fire Type

Level 7

Cyberse

ATK: 2500

DEF: 2500

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with ATK higher than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn.


"As Dotscaper is banished, I can summon it!" Playmaker called as Dotscaper again, "I activate Linkuriboh's ability! By tributing Dotscaper it revives!"

Dotscaper vanished only for Linkuriboh to appear again. As he did that Specter caught up to them.

"I activate Break & Reuse!" Playmaker added.


Break & Reuse

Normal Trap Card

Target 1 Link Monster you control; destroy it, then Special Summon 1 monster from your GY with less ATK than the destroyed monster's, but negate its effects.


"By destroying Linkuriboh, I can summon Defcon Bird!" Playmaker called as Defcon Bird only for it, and Degrade Buster to flew up, "Link Summon! Link 2, Recovery Sorcerer!"

A yellow robed magician appeared.


Recovery Sorcerer

Light Type

Link Rating 2

Cyberse/Link

ATK: 1500

2 Cyberse monsters
(Quick Effect): You can target 1 Cyberse Link Monster in your GY that was destroyed this turn; Special Summon it, but it has its effects negated, also destroy it during the End Phase. You can only use this effect of "Recovery Sorcerer" once per turn.


"With it's ability, I revive Linkuriboh!" Playmaker called as Linkuriboh appeared again. "And appear the circuit that leads to the future!"

The circuit appeared ready, "The summoning conditions are at least 2 Cyberse Monsters!"

Recovery Sorcerer, and Linkuriboh flew to the markers which is bottom, left, and top.

"Link Summon! Link 3! Shootingcode Talker!" Playmaker called as a bow wielding version of the Code Talkers appeared.


Shootingcode Talker

Water Type

Link Rating 3

Cyberse/Link

ATK: 2300

Link Arrows: Bottom, Left, Top

2+ Cyberse monsters
At the start of your Battle Phase: You can activate this effect; during this Battle Phase, this card can attack your opponent's monsters a number of times equal to the number of monsters this card points to +1 when this effect resolves, also, if your opponent controls exactly 1 monster and this card battles with that monster, this card loses 400 ATK during that damage calculation only. At the end of the Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.


"Interesting, yet another Code Talker." Specter noted. "What is this one capable of?"

"Shootingcode Talker can attack any number of times in addition to it's regular attack for each monster linked to it!" Playmaker called.

"Three attacks?" Bohman asked in shock.

"First attack! Shootingcode attacks Coolant Hydradrive!" Playmaker called as Shootingcode aimed, and fired an arrow.

Coolant Hydradrive shattered as a Hydradrive Token appeared in defense mode.

"Second attack! Shootingcode attacks Hydradrive Token!" Playmaker continued as Shootingcode fired another arrow.

The token shattered.

"Third attack! Shootingcode attacks Covered Hydradrive!" Playmaker called as Shootingcode aimed, "If you only have 1 monster on your field when Shootingcode uses consecutive attacks it loses 400 attack points!"

Shootingcode: (ATK: 2300 - 400 = 1900)

"Even so that's enough." Specter noted as the attack hit destroying Covered Hydradrive and sending Bohman crashing to the ground.


Playmaker: 1000

Bohman: 0000

Playmaker wins the duel!


After that Playmaker, and Specter rode down to Bohman, "Tell us... What did you do to Jin!?"

"That isn't your business!" Harlin rode down, "Bit, Boot take care of them!"

At that two identical AI one that is orange, and another blue green wearing suits, and red eyes appeared charging in to Playmaker, and Specter.

"AIs?" Specter questioned.

Harlin helped Bohman up, "Come on we're getting out of here."

"Hold it." Playmaker told him.

"Sorry but we'll finish this later." Harlin said riding off with Bohman.

Playmaker tried to head after only to be blocked by Bit, and Bit.

"You want him Playmaker..." Bit the orange AI started.

"You have to go through us." Boot the blue green AI finished.

Playmaker grunted before they noticed something approaching as they heard a digital voice called, "Dark Ignis move!"

"What?" Ai questioned.

At that a fireball fired as they moved avoiding as they looked to see.

It was a young man that has gold eyes. His hair becomes slightly longer and his central bangs reverse direction and become more angular. The upper layer of his hair becomes turquoise, while the bottom layer and his eyebrows both become blue and more prominent. His bangs become red; the framing bangs are shot through with orange, while the central bang turns orange. He wears a grey jumpsuit patterned with orange flames licking the limbs, red rib sections, and a yellow arrowhead shape running down his chest with a triangular aquamarine gem in the center. He has red shoulder-pads, greaves, and a gauntlet on his left hand and an elbow-guard on his right arm, which is bare to the wrist. He also wears gloves with a similar basic design; the one on his right hand is a fingerless red glove with orange knuckles and a square-shaped section missing from the back of the hand, and the one on his left is black, with red knuckles and a red patch on the back of his hand. He also wears red boots with grey, orange-lined tongues and orange soles. He is also wearing an unusual scarf around his neck that appears to "flicker"; small sections either hover separately as if they were attached or are constantly emitted. The scarf is able to appear and disappear accordingly, similar to a D-Board.

"Who's that?" Skye asked.

The man flew in, "I'm your opponent you two!"

"Who are you?" Specter asked him.

"That's not important right now. We'll talk about you, and Playmaker being allies later Specter. You two go after that guy, I'll take care of these two." the man told them.

Playmaker looked before saying, "Thanks."

He rode off with Specter.

"Well whoever it is he showed up at the perfect time." Yuya mentioned.

"Give us a good reason why we should duel you." Bit told the man.

The man grinned, "Cause I got something you might be interested in!"

At that what emerged from his Duel Disk was a dark red, and red lined Ignis with orange eyes, and having a flame like piece on top of his head.

"The crimsonian clad mortal is also in possession of an Ignis." Bit noted..

"Now we have to claim it. Change of plans." Boot told him.

"Agreed." Bit nodded.

"Combine sequence initiated!" the two declared before jumping up combining with Bit at the left side, and Boot at the right side, "Sequence complete! We are BitBoot!"

"BitBoot? Seriously?" Yugo asked.

"Names aside what can this guy do?" Shay asked narrowing his eyes, "Can he handle them?"

"If he starts to have trouble I'll go in." Ryoken told Shay.

"Alright. Soulburner let's show them what the flames of determination can do!" the Ignis told the man.

The man now revealed as Soulburner nodded with a grin, "You got it, Flame."

With that Soulburner, and BitBoot sped together.


bopdog111: With that season 2's premiere has arrived.

Ulrich362: Jim was attacked by Bohman and now another duelist with an Ignis has shown up.

bopdog111: And we're about to see what this Duelist can do.

Ulrich362: Agreed, hopefully this Soulburner can hold his own. See you in the next chapter. Oh also Bopdog gets full credit for Sunavalon Divinity and any future Hanoi cards.

bopdog111: Be sure to review!