0713MM: Hey guys! I welcome you to the 21st chapter of my VRAINS fic! I do not own VRAINS, nor its characters. Just my OC Glacies Uisce-Zaizen/Ice Queen. Chapter start!
Chapter 21
"DUEL!"
"I'll start!" Akira declared as he swiped his right hand from left to right; revealing his 5 card hand. "I set 1 monster and 2 cards. That ends my turn."
"Hoh? 3 set cards in total?" Haru wondered. "What kind of strategy is that? You can't win by just playing defensively you know." He placed his right hand near his deck. "Well whatever. My turn! Draw!" (Akira's hand: 2 cards. Akira's LP: 4000. Haru's hand: 6 cards. Haru's LP: 4000.) Haru looked at his hand and smiled. "I'll start by Summoning Fossil Dyna Flint Cragger to my field." A small dinosaur-like fossil monster appeared onto Haru's field. (Fossil Dyna Flint Cragger, attribute: EARTH, type: Rock, Level 3, ATK/DEF: 800/1600. Akira's hand: 2 cards. Akira's LP: 4000. Haru's hand: 5 cards. Haru's LP: 4000.)
"Fossil?" Ghost Girl repeated with a frown.
"It's an old archetype." Akira replied.
"Yes; a piece of history. Just like you humans will be once I win." Haru retorted. "Now for Flint Cragger's effect. See, when he's Summoned, you have to send 1 monster from your Deck to the GY!"
"Me?" Akira questioned in surprise before he tsked. "Fine. I send Tindangle Base Gardna from my Deck to the GY."
"Now that you have, I Tribute my Cragger to add 1 Fossil card to my hand from my Deck." Haru continued as a card ejected out of his duel disk; thus he added it to his hand. "I add Fossil Rupture to my hand, which I now activate. I send Fossil Shell Knight from my Deck to the GY in order to draw a card. If I draw a Fossil card via this effect I get to draw again. Now here it goes!" Haru drew a card and looked at it. "I drew into Fossil Knight, which means I draw 1 more card." He did so, then looked at his hand again."I like this. Heh. I activate the Field Spell, Sacred Defense Barrier!" The field changed to a grassy plain with a sacred barrier surrounding it. "Now every time a Rock or EARTH monster is Summoned, it gains 1 Protection Counter. And speaking of those, I activate Fossil Fusion!"
"Not good." Akira frowned.
"Oh it's good, for me." Haru grinned. "Because I banish Fossil Shell Knight from my GY and Tindangle Base Gardna from your GY in order to Fusion Summon!"
"Using his opponent's own card to Fusion Summon as well?!" Ghost Girl gasped.
"Skeleton prehistoric knight! Guardian base! Now become one to revive the fossil of ancient history! Fusion Summon! Come out! Level 6! Fossil Dragon Skullgenos!" Out of the odd-shaped Fusion Portal came forth a small fossil dragon that looked like a stegosaurus. (Fossil Dragon Skullgenos, attribute: EARTH, type: Rock, Level 6, ATK/DEF: 2800/1600. Fossil Dragon Skullgenos's Protection Counter(s): 1. Akira's hand: 2 cards. Akira's LP: 4000. Haru's hand: 5 cards. Haru's LP: 4000.)
"Fossil Dragon Skullgenos's effect!" Haru continued. "Upon its Fusion Summon, he gets to destroy up to 2 cards on your field, then I draw 1 card! I'll destroy your set monster and 1 of your face-downs!" Skullgenos fired 2 balls of energy at Akira's cards; thus destroying them. "Ha! With your Deck being so slow, how can you possibly beat anyone?"
"Tch…!" Akira grunted.
"Well whatever. Time to beat you to a pulp!" Haru thrusted his right hand forward. "Battle! Fossil Dragon Skullgenos, direct attack!" The stegosaurus-like dragon charged Akira; thus ramming its head into Akira's chest and sending him backwards and into the wall. After being slammed into the wall, Akira slumped to the ground. (Akira's LP: 4000 - 2800 = 1200. Fossil Dragon Skullgenos's Protection Counter(s): 1. Akira's hand: 2 cards. Akira's LP: 1200. Haru's hand: 6 cards. Haru's LP: 4000.)
"Akira!" Ghost Girl called out to him.
"I end my turn with 3 set cards." Haru concluded. (Akira's hand: 2 cards. Akira's LP: 1200. Haru's hand: 3 cards. Haru's LP: 4000.) "So please tell me Zaizen, how do you plan to beat me?"
"I'll find a way." Akira remarked as he stood back up. "And it starts with my set card."
"Huh?" Haru wondered aloud. "And what might that be?"
"I activate the Trap, Hell Flame Gate!" Akira declared. The card's artwork depicted Tindangle Acute Cerberus slowly opening the giant door in the artwork. "Since I took 2000 or more points of damage this turn, I can Special Summon Tindangle Acute Cerberus to my field with an ATK equal to the damage I took +1000!"
"Tch!" Haru grunted as the massive cerberus appeared into the other Extra Monster Zone. (Tindangle Acute Cerberus, Link 3 DARK Fiend-type Link monster, Link Arrows: T/BL/BR, ATK: 3800. Akira's hand: 2 cards. Akira's LP: 1200. Haru's hand: 3 cards. Haru's LP: 4000.)
"Now it's my turn!" Akira declared as he drew a card. (Akira's hand: 3 cards. Akira's LP: 1200. Haru's hand: 3 cards. Haru's LP: 4000.) Akira looked at his hand, then back at Haru's field.
"I activate Twin Twisters!" Akira announced, by discarding 1 card from my hand, I can destroy up to 2 Spell/Traps on your field!" 2 twisters appeared and flew over to Haru's field; thus shattering 2 of his set cards.
Tch! I couldn't waste my Solemn Judgement on that! Haru thought. No matter. I still have 1 more defense left.
"Next I activate the Continuous Spell Tindangle Barrage." Akira continued. "By sending 1 Tindanagle card from my Deck to the GY, along with paying 500 LP, I can destroy 1 card on your field. I'll destroy your last set card!"
"No!" Haru gnashed his teeth as his last set card shattered.
"With your last set card gone, I now banish my Hell Flame Gate to put your Fossil Dragon in Defense." Akira continued. Haru clenched his fists in anger.
"How could I lose to someone like you?!" Haru growled. "I even gave Ice Queen a run for her money!"
"That's the difference." Akira spoke. "I'm more experienced in the game of Duel Monsters, even if it is just a little. Battle! Acute Cerberus, attack!" The massive fiend monster leapt at the stegosaurus-like dragon; thus slamming it into the ground. "It may not be destroyed in this battle due to you removing the Protection Counter, but you still take the damage! 4400 damage to be accurate!"
"Noooooooooooo!" Haru cried out. (Haru's LP: 4000 - 4400 = 0.)
Sorry Bohman….. I tried… Haru thought as he turned into data just as he hit the floor.
"Nice going Akira!" Ghost Girl smiled.
"Is the bomb finished?" Akira asked as he walked over to her. She glanced at him and nodded.
"Yup." She replied. "I just got to press this button." As soon as she said it, she pressed it. "There. Now that Neuron Link should be blowing up right about now."
(Playmaker's hand: 2 cards. Revolver's hand: 0 cards. Bohman's hand: 2 cards. Playmaker/Revolver's LP: 2450. Bohman's LP: 1000.) Bohman placed his right hand ontop of his Deck.
"My turn!" Bohman declared. "Draw!" (Playmaker's hand: 2 cards. Revolver's hand: 0 cards. Bohman's hand: 3 cards. Playmaker/Revolver's LP: 2450. Bohman's LP: 1000.) Before Bohman could continue with his turn, the Neuron Link suddenly stopped. "What?"
"Looks like Zaizen and Ghost Girl did it." Revolver remarked. "Heh. Now what will you do without your Neuron Link, creation of the Light Ignis?"
"This." Bohman remarked. "I activate the Spell Hydradrive Burial. Now I target my Link 5 Chimera Hydradrive Dragid. By doing so, I can send 5 monsters from my Extra Deck to the GY."
"Eh? Why do that?" Ai wondered as Bohman sent 5 monsters from his Extra Deck to his GY via his Hydradrive Burial Spell card.
"So I can play this card, Hydradrive Readvent." Bohman revealed. "With this card, since I control no monsters, I shall bring back Chimera Hydradrive Dragid with its effects negated." The massive 7-headed hydra cyberse monster reappeared onto Bohman's field. Just as it did, the winds around them began to pick up.
"What are you doing?!" Playmaker grunted as he covered his face with his arms.
"If I can't use the Neuron Link, then I'll just use everything else in this virtual world to create a Data Storm for my Skill." Bohman remarked coolly. "Skill activate! Master Storm Access!"
"Eh?!" Ai yelped, shocked.
"So you're willing to go that far, huh." Revolver mused before he laughed. "You know, I hate to admit it, but I kinda like you. Too bad I have to destroy you!"
"Is that so?" Bohman retorted. "Well, let's see how you handle my newest, and strongest monster! Appear! The circuit that determines the truth! The Summoning conditions are at least 1 Link monster! The embodiment of god carves a new history! The coming of the almighty dragon! Link Summon! Link 5! Perfectron Hydradrive Dragon!" Out of the Link circuit came forth a large dark blue-scaled and red and yellow-winged dragon; who roared at Bohman's 2 opponents. (Perfectron Hydradrive Dragon, Link 5 EARTH Cyberse-type Link monster, Link Arrows: L/R/BL/B/BR. ATK: 0. Playmaker's hand: 2 cards. Revolver's hand: 0 cards. Bohman's hand: 3 cards. Playmaker/Revolver's LP: 2450. Bohman's LP: 1000.) Bohman thrusted his right hand forward. "Perfectron Hydradrive Dragon's effect! Upon its Link Summon, it gains 5 Hydradrive Counters. And for each counter on him, he gains 1000 ATK." Perfectron roared as his ATK rose to 5000.
"5000 ATK?!" Ai yelled.
"And there's more to it than its power." Playmaker frowned.
"Playmaker is right." Bohman remarked. "And you shall find out now! Battle Perfectron, attack Borrelsword Dragon!" The cyberse dragon launched its attack on Borrelsword.
"Ha! Fool!" Revolver grinned. "I activate the Continuous Trap, Execute Protocols! Now by banishing 1 DARK Link monster from my GY, like Borrelshot Dragon, Borrelsword Dragon gains its ATK until the end of turn!" Borrelsword roared as its ATK rose to 5500. "Now counter attack!" Borrelsword did just that with its sword-like head. Despite this, Bohman wasn't worried.
"Not a bad counterattack." Bohman commented. "But even so, all that has done is lead to you taking more damage than before."
"What?" Revolver frowned.
"Perfectron effect!" Bohman revealed. "By removing 1 Counter, I take no damage and his destruction is negated!" A shield formed around Perfectron just as Borrelsword slashed it. "But that's not even the best part. Now, you 2 take 300 points of damage for every Link monster in my GY! In addition to Borrelsword being destroyed!"
"What?!" Revolver gaped. "But you have 8 Link monsters in your GY due to your Hydradrive Burial!"
"Correct." Bohman smirked. "So take 2400 damage!" Perfectron opened its mouth and fired a beam of energy at the 2 opposing duelists; thus creating an explosion that sent Playmaker and Revolver flying backwards and they landed on there backs. (Playmaker/Revolver's LP: 2450 - 2400 = 50. Playmaker's hand: 2 cards. Revolver's hand: 0 cards. Bohman's hand: 1 card. Playmaker/Revolver's LP: 50. Bohman's LP: 1000.)
"I end my turn." Bohman grinned. (Playmaker's hand: 2 cards. Revolver's hand: 0 cards. Bohman's hand: 1 card. Playmaker/Revolver's LP: 50. Bohman's LP: 1000.)
"Ugh….. It's our turn now…" Playmaker groaned as he shakily stood back up. Revolver soon did the same.
"I can't believe this….." Revolver growled. "We have no monsters on our field, and it's your turn Playmaker. Make this turn count. Otherwise we're both screwed."
"Kinda hard when we also only have 50 LP Revolver!" Ai panicked.
"Heh… You're already panicking, Dark Ignis?" Revolver smirked. "What's wrong with you? Think we're going to lose now? If so, you might as well let me kill you right now."
"This is no time for jokes!" Ai yelled.
"I highly doubt he was joking." Playmaker chuckled.
"Oh not you too!" Ai groaned.
"Regardless, this is our last turn." Playmaker remarked. "And I have to make it count! My turn! Draw!" (Playmaker's hand: 3 cards. Revolver's hand: 0 cards. Bohman's hand: 1 card. Playmaker/Revolver's LP: 50. Bohman's LP: 1000.) Playmaker looked at the card he drew and his emerald eyes widened.
This is….! Playmaker thought. In that case…
"I activate the Spell card, Cynet Transport!" Playmaker announced. "Now by banishing Chimera Hydradrive Dragid from Bohman's GY, I can then Special Summon 1 Link monster from either my Extra Deck or the GY." Playmaker grabbed 1 card from his Extra Deck and placed it into the Extra Monster Zone that Borrelsword was originally in. "Come forth! Link 4! Firewall Dragon!" Out of the portal came forth the blue and white-armored dragon. (Firewall Dragon, Link 4 LIGHT Cyberse-type monster, Link Arrows: T/B/L/R, ATK: 2500. Playmaker's hand: 2 cards. Revolver's hand: 0 cards. Bohman's hand: 1 card. Playmaker/Revolver's LP: 25. Bohman's LP: 1000.)
"Firewall Dragon." Bohman spoke.
"Cynet Transport additional effect!" Playmaker continued. "By banishing it from my GY, I shall revive Borrelsword Dragon to the Zone Firewall Dragon points to!" Out of the GY Portal came forth the electric-winged dragon. After that, Playmaker gestured to Firewall Dragon. "Firewall Dragon effect! Now once while it's on the field, I can return cards from either of our GYs or fields to our hands for each monster it's co-linked with. It's co-linked to 1 monster, so I shall return Perfectron Hydradrive Dragon to your hand! Or in this case, the Extra Deck!"
"Tsk….!" Bohman grunted. "In that case, I activate the Continuous Trap, Judgement Roll! Since a monster effect is targeting my monster, I Tribute Perfectron!" The cyberse dragon vanished from Bohman's field. "Now you must roll a die! If the number matches the attribute of your monster, its ATK is doubled, and every other monster on your field has its ATK reduced to 0 and you take that monsters ATK as damage!" At that, Revolver smirked.
"Are you sure about that?"
"Hmm?" Bohman wondered.
"Counter Trap! Solemn Judgement!" Revolver announced. "Now by paying half of our LP, your Judgement Roll is negated! Nice try though!" Bohman grunted as his Trap card shattered. "And due to your stupid move, you've left yourself wide open for a direct attack!"
"I would have been left wide open regardless." Bohman remarked coolly.
"That is true." Revolver admitted. "Now Playmaker, end this!"
"Yeah!" Playmaker replied. "Battle! Firewall Dragon, direct attack! Tempest Attack!" The cybernetic armored dragon glowed red as it unleashed a beam of cyberse energy at Bohman; thus causing an explosion on Bohman's side of the field as he went flying backwards and landing on his back. (Bohman's LP: 1000 - 2500 = 0.)
Akira Zaizen (OC Cards):
Tindanagle Barrage, type: Continuous Spell. Effect: Once per turn, during either players turn: You can send 1 "Tindangle" card from your Deck to the GY and pay 500 LP, and if you do, destroy 1 card on the opponent's field.
Hell Flame Gate, type: Normal Trap. Effect: During the End Phase, if you took 2000 or more points of damage: You can Special Summon 1 "Tindangle Acute Cerberus" from either your Extra Deck or GY field. Its ATK is equal to the damage you took +1000. (This Special Summoned is treated as a Link Summon.) The monster Special Summoned by this effect can deal double piercing battle damage. You can banish this card from your GY; change all monsters your opponent controls to Defense Position.
Haru (OC Cards):
**Fossil Dyna Flint Cragger, attribute: EARTH, type: Rock, Level 3, ATK/DEF: 800/1600. Effect: When this card is Summoned: You can make your opponent send 1 monster from their Deck to the GY. You can Tribute this card to add 1 "Fossil" card from your Deck to your hand.
Fossil Knight, attribute: EARTH, type: Rock, Level 4, ATK/DEF: 0/2000. Effect: This card cannot be destroyed in battle. Any damage you'd take involving a Rock monster is 0. If this card is in your GY: You can banish this card from your GY and 1 monster from the opponent's GY; Fusion Summon 1 "Fossil" Fusion monster from your Extra Deck by using this card and the opponent's monster as Fusion Materials. (The opponent's banished monster via this effect is treated as any Level and any Attribute. This Fusion Summon is treated as Fusion Summon via "Fossil Fusion.")
**Fossil Shell Knight, attribute: EARTH, type: Rock, Level 4, ATK/DEF: 0/2000. Effect: You can discard this card to add 1 "Fossil Fusion" from your Deck to your hand. If this card is banished: Your opponent sends 2 monsters from their Extra Deck to the GY.
**Fossil Rupture, type: Normal Spell. Effect: Send 1 "Fossil" card from your Deck to the GY: draw 1 card, and if you draw a "Fossil" card from this draw, you can reveal it and draw 1 more card.
**Fossil Dragon Skullgenos, attribute: EARTH, type: Rock, Level 6, ATK/DEF: 2800/1600. Effect: 1 Rock monster + 1 Level 5 or 6 monster.
Cannot be Special Summoned except with "Fossil Fusion". When this card is Summoned: Destroy up to 2 cards on the field, and if you do, draw 1 card.
Yusaku Fujiki/Playmaker (OC Cards):
Cynet Transport, type: Normal Spell. Effect: Banish 1 Link monster from either players GY, and if you do, you can Special Summon 1 Cyberse Link monster from either your Extra Deck or GY. (This Special Summon is treated as a Link Summon. After this effect resolves, pay half your LP. You can banish this card from your GY, and if you do, you can Special Summon 1 Link monster from either players GY to your side of the field. After this effect resolves, pay half your LP.
Ryoken Kogami/Revolver (OC Cards):
**Borrelshot Dragon, attribute: DARK, type: Dragon/Link, Link Rating: 3, Link Arrows: B/L/R, ATK: 2500. Effect: 2+ Effect monsters
Cannot be targeted by Spell/Trap card effects. Once per turn: You can target 1 card you control; destroy 1 monster your opponent controls with higher ATK. If this card destroys an opponent's monster by battle: You can Special Summon 1 level 4 or lower monster from your GY. You can only use this effect of "Borrelshot Dragon" Once per turn.
Bohman (OC Cards):
Hydradrive Burial, type: Normal Spell. Effect; Target 1 Link monster in your GY; send monsters from your Extra Deck to the GY equal to that targeted Link monster's Link Rating.
0713MM: And the 2 vs 1 duel is over! I know it didn't end quite like the anime, but hey! I don't give a dang about the banlist in the real life game! Plus, I felt Playmaker using Firewall Dragon instead of Firewall Dragon Darkfluid would have been better. But regardless, the ending to this duel in the anime was spectacular. So what's after this you might be wondering. Well, I don't think I plan to have Ai go down the same path he did in the anime. Season 3 was basically Season 2 2.0, but condensed into 17 episodes. Lame lame lame! If you guys have any suggestions for what I should do for my version of Season 3, please tell me either in a review or PM me your suggestions!
