Hello!

If you're reading this, then I must say to you: thank you. You have followed me through an entire chapter, if not, several chapters, of my life. You have really been a huge part of me.

I won't explain much! Haha...well, okay, I will.

I am okay and doing very well! I may be thought as dead by many of the great people who read my story in the good days past, but truthfully, I am still alive.

I am always...and in no way exaggerating...ALWAYS thinking about my beloved Mole series in the back of my mind. Indeed, I think of this series a LOT. I have the Mole soundtrack playing at least once a week on my spotify and I keep on imagining scenes of the players running and visualize missions they had partaken in. I tell so many new people who I meet and even students who I teach at my job during free talk time, "I USED to write stories for over ten years! I swear; I was semi-famous on Fan fFiction! AArgh!" (sees new friends run away from me) And I've reread...A LOT. In fact, I had read over the entire of my first story Traitor Aboard once, my second story Saboteur's Island twice, and Agent's Elevation a total of...four times.

So even though I hadn't been here in such a long time, the story of the Mole had ALWAYS been so alive in me. I hope in some way, it had also been alive in you too.

To explain the last 3 short (I promise, SHORT) chapters to conclude this story, I first will say that I have decided to cut out Eclair's journey and story as the Mole to save time and writer's block. One day, when the time is ample, I will add it into this chapter.

But I have decided to skip right into her sabotage instead. The sabotage is the fun stuff anyways, isn't it? Next, the hidden clues. And then, the final goodbye.

Oh, and make sure to get my Facebook and Instagram info at the bottom of this page :) I want to keep in touch with everyone.

Enjoy...the secret sabotage of the Mole!


Sabotage of the Mole: Eclair Choux

Eclair committed her acts in a balance of both obvious and subtle. It was almost a balance between the two past Moles, Toadette and Yoshi: while Toadette used excuses and her emotions to play off most of her mistakes, Yoshi took subtle actions that slipped under the noses of his opponents. Eclair, having learned from watching her previous agents, was able to perform her own style of sabotage, playing out her graceful, amazing job as the betrayer of the grand building. Just what did she do?


EPISODE 1

Mission 1: The Leap of Truth

In the very first mission of the game, players had to determine if a statement given to them was true or false, then jump off or not jump off a cliff respectively.

McHallyboo (from Mission 1): "The average human breathes 1 trillion times a year."

Although Eclair was paired with Dashell and the question was actually for both of them to answer, it was actually Eclair who suggested the incorrect answer, costing the team's victory. In fact, Dashell had given her sole responsibility for the final say.

Eclair: I took this opportunity for my first sabotage. It was a simple, yet effective one decision that had cost money.

Eclair (at the cliff's top): "It is a statement that seems so absurd…that it has most probability of being true. That is my final answer."

Had Eclair been correct, the team would of reached their needed score of seven points for the full 20,000 coins. The Mole single-handedly cost money from the very first game of Agent's Elevation.

SABOTAGE: 10,000 COINS

Mission 2: Purchase of the Desert

One of Eclair's most blatant sabotages was in Mission 2, when she had to choose an item in a shop that would represent Bowser Jr.

Eclair: The producers suggested that I choose items that would overlap our identifies. Thus, it would potentially confuse the other players who had to identify which item belonged to who.

Eclair did this by finding and selecting the notorious waffle iron, knowing it would possibly overlap with either Zess as a chef, Bowser Jr as a fire breather, or herself as the princess of the Waffle Kingdom. She convinced the others in the shop that nobody else knew of her origins.

Eclair (in the shop, to her teammates): "I have not told anyone where I am from. I have never divulged to anyone that I am from the Waffle Kingdom."

However, if you looked back at the very beginning of the game Chapter 1, it would have been obvious that someone already knew about her background. It was Flurrie who asked in the lobby of the building about Eclair's origin, showing Flurrie had familiarity.

Flurrie (from the beginning lobby of the game): "Oh, were you not the individual who Luigi was searching for in his own discoveries?"

Eclair (nods, smiling): "Yes."

With Eclair knowing that Flurrie fully knew that she was from the Waffle Kingdom, Eclair hoped that Flurrie would fall right into her trap. And Flurrie did, as she picked the waffle iron to be Eclair's item at the conclusion of Mission 2.

By using this waffle-iron mix-up, the group lost out on two items since Eclair's dress was afterwards then mistakenly switched and declared to be Mimi's, resulting in 5,000 coins each.

SABOTAGE: 10,000 COINS


EPISODE 2

Mission 3: Saboteur Island Sabotage

Eclair, Piantissimo, and Snifit were tasked with having to push Yoshi off the dock and into a body of water. And while it looked like the princess was not at fault for the game's failure, it in fact was: Eclair managed to commit one of her most subtle acts of sabotage right under the noses of everyone around her.

Eclair: The producers wanted me to do a deceitful act: to put slippery oil on the bottom of specially-designed tennis shoes and spread it upon the dock as much as possible. If someone tried to knock Yoshi over, they would slip

She stalled for such a long time and also made her position dangerous, chatting with Yoshi for such a long duration that even Piantissimo and Snifit became impatient and curious.

Snifit (in Mission 3, slightly panicked): "Why are you not yet pushing Yoshi into the water?"

Piantissimo: "I need the right angle. At this angle, I might push Éclair into the water as well! Grr!"

But in fact, Eclair was taking her time to rub as much of the oil on every nook and cranny of the dock, which is the real reason that she spent so much time chatting with Yoshi, and also why she stayed in unfavorable angles for Yoshi to be pushed. And when the time was right and all was finished, Piantissimo ran...and slipped right into a wet loss.

After the game, Piantissimo even complained to his roommate Bowser Jr. that something must have been wrong with the dock floor.

Piantissimo (after Mission 3 in his room): "The ground was extra slippery. Look at my shoes! Do you not see?"

Bowser Jr (sighs): "I don't think blaming slippery grounds is going to help you admit your mistake of not being able to push Yoshi into the water."

But there was also physical evidence of Eclair having manipulated something, while her and Tiny were in a hotel room after the mission.

(Excerpt from Chapter 8)

"And it was…just gone," Tiny Kong explained, who was sitting on her bed with her face in her hands. "I should have checked the camera beforehand. But I really didn't see anything wrong with it." Éclair stood across from her, changing her shoes into a more elegant pair. But she was listening.

"It is so odd, Tiny," Éclair told her, putting her old tennis shoes into a bag.

SABOTAGE: 7,000 COINS

Mission 5: Subliminal Dinner

For this mission, players had to take out certain secret actions while they ate dinner with Wario and Luvbi.

Eclair: Having sabotaged the first 3 missions of the game, it was actually my choice to not sabotage at all during this dinner mission, so to not pile suspicion. I would help the team...for once.

Game Won

At 25,000 coins, it was the team's biggest win thus far, which meant that for sure, Eclair needed to play nothing short of a brutal Mole in the next episode. And brutal in Episode 3 she was.


EPISODE 3

Mission 6: Minigame Madness

A fun game of nostalgia involved 4 players playing minigames from the Mario Party series while the other 4 players bet on who would win. If the bet was correct, money would be awarded.

It was a dangerous action that almost got her caught: Eclair was gifted with microphones which she then attached to the backs of Piantissimo and Zess' shirts.

Eclair: Before each minigame, via these microphones, I had heard every word they discussed while the players decided their bets.

In Mushroom Mix-up, Eclair did her best to win, knowing that the betting players had bet against her. And in Dungeon Duos, she did the exact opposite: knowing she and Mimi were bet on to be victorious, she feigned a glitch in the minigame's mechanisms and design as a reason for not being able to turn a dial.

Eclair (struggling and huffing): "This dial is…quite difficult! It is…strangely heavy to turn. I am struggling."

Mimi (shouting from the other wall): "No, it's really easy! You have to spin it clock-wise like ten times! And after ten times, the wall will come down!"

Mimi: I was so confused! Even though it was sort of difficult, I was able to spin my dial with ease!

However, how was Eclair just inches away from being exposed? The use of secret microphones was almost discovered later by one player: Dry Bones. After a heated argument, as Piantissimo ran out of the room and towards the bathroom area, the metal microphone accidentally clipped off his shirt and fell onto the ground. Towards the end of the game, as Dry Bones returns from the bathroom himself, he makes this comment.

Dry Bones (returning from the bathroom after Mission 3): "Phew, that bathroom is just terrible. Toilet flushes too loud. Almost tripped on this metal stick thing on the ground on the way out."

Had Dry Bones paid more attention to the fallen microphone or had any of the other players heeded his comment and paid more attention to his speaking, they would have all potentially become one step towards discovering the Mole's act.

SABOTAGE: 20,000 COINS

Mission 7: Haunted Getaway

The princess found herself in a sticky situation when she ended up in a giant spider web. 5,000 coins was lost when she failed and fell through the cracked floor.

However, she didn't stop there. She feigned panic and stalled for Tiny to try to help her, shouting her name and begging, even though Eclair knew there was no way to come back. She needed to waste time.

Eclair (crying from the spider web below the floor): "Tiny...please help me!"

Tiny (trying to give a plank of wood): "I'll help you out! Grab on!"

Eclair (begging more): " I cannot reach! Please help me, Tiny! Please move the wood closer!" (Tiny looks panicked)

Eclair stalled well enough time for Tiny to run out of time to exit herself. When Tiny reached the door, much to her chagrin, the timer had expired and the door had locked. Eclair was able to take down not just herself, but two players in a single shot.

SABOTAGE: 10,000 COINS


EPISODE 4

Mission 9: Snow Tours

Paired with Dry Bones and having to guide a bus of tourists through the snowy Fahr Outpost, Eclair led victory in this mission by being a proper, refined guide. But there was more than one reason she decided to not sabotage the mission.

Eclair: There were two reasons why I decided to choose this specific mission not to sabotage. First, to deflect suspicion after Episode 3's many eye-raising actions. But second, in this game, Dry Bones lacked confidence. I wanted to bring confidence and victory into him and help him as a person, and grow him more. I could do both in one shot: help the team, and help a player.

(Flashback of Dry Bones panicked, sitting down in the bus)

Flashback Eclair: "Are you all right?"

Flashback Dry Bones (gulping): "Thanks...I'm already fidgeting from nervousness."

Flashback Eclair: "You must be confident to succeed." (as Eclair smiles at him, Dry Bones smiles back)

Together, they succeeded, a rare moment of teamwork for the Mole from the warmth of her heart. It was a warm moment for the Mole in a cold land.

Game Won

Mission 10: The Icy Escape

Eclair committed one of her most obvious, if not quite her sassiest, sabotages in Episode 4. When the players had to decide one by one to leave a cold cave, she sacrificed money to buy warm clothes for the team.

Eclair (raising her hand in the ice cave): "I would like some gloves please." (The three males stare at her with incredulity)

Piantissimo (sputtering): "Wait…what…? Éclair, that costs money! What are you doing?"

Eclair: "And a wool hat, if you please." (shoots a small smile towards Piantissimo)

Eclair: My excuse, as how I told the others, was to get Piantissimo to stop arguing, to stop stalling in the ice cave for the exemption, and leave the ice cave before I spent more.

"And hmm, I believe a scarf will do fine-"

Piantissimo jumped up.

Piantissimo (jumping up and groaning): "Okay, okay! I get it. I'll walk across…and not grab the exemption. Just stop spending our pot on useless things." (stands up to leave)

Eclair: And to my surprise, the plan worked! However, I knew deep down in my heart that it was unnecessary. We could have just used words...not overpriced, costly winter attire.

A small pair of gloves and a little wool hat cost the team ten thousand coins.

SABOTAGE: 10,000 COINS


EPISODE 5

Mission 11: Tentways of Fate

In this game, six players went down their own mysterious paths, receiving prizes and opportunities to add money to the pot. Eclair's path included 3 special clues towards the Mole as well as a Minus 1.

Eclair: All of them useless to me and ineffective to me.

However, she also had the opportunity to add 10,000 coins and counter some money Snifit had lost within his own tent path. Eclair did so to prove herself as a genuine player. It was a safe move: this move actually led the other players to place more trust in her through that episode itself.

Game Neutral

Mission 12: Who Said That?

And in Who Said That?, Eclair helped her team gain money for the pot. It was rare moments like these that the Mole was helping them win. In fact, Episode 5 was different from the others in that the potential money being earned was not part of the maximum 500,000 coins total.

Game Won

Mission 13: The Lie Detector Chair

In a move that was the most genuine, non-purposeful sabotage of the game, Eclair helped lose the game, almost solely on her upset feelings and emotions.

McHallyboo (reading the paper): "Question 2! Have you ever thought through the course of this game that Dashell was an ominous individual, trying to trick you?" (everyone gasps, as Eclair looks shocked and hurt upon hearing it)

Eclair answered the second question to appear less suspicious, but then failed on the last one.

McHallyboo (continuing): "Question 3: Have you ever thought that Dashell could be the Mole of this game?"(as the players are quiet in shock, Eclair looks down)

Eclair (sad and looking down): "I cannot answer that. Please remove me from this chair." (At her words, the arm restraints are let go)

Eclair: Even though I knew the answer to the question was "No"...I still felt hurt. Hurt that someone believed that I didnt trust Dashell. Hurt that he or she was trying to separate us. Little did I know, until at the very end of the game...it was Dashell himself who wrote those very questions

Amidst emotions, she was still able to play a saboteur.

SABOTAGE: 15,000 COINS


EPISODE 6

Mission 14: Destination Sail

Eclair's moment to shine came with her most money-costing action, which came at the expense of an entire ship.

Eclair: All I had to do, before the ship reached its destination and the money was won, was to sink the ship. It was my mission. And as the Mole, I was determined to not let it end in any other way.

Everything before the exploding of the ship didn't matter and was all for naught. All Eclair's actions of goodwill beforehand, of fixing the leaking ship, to solving a wooden puzzle to help them...it was all for show.

(flashback of Eclair quickly patching the leak in the ship, stopping the water)

At the end of the game, only Eclair and Dashell remained. Dashell, having pushed everyone off the boat in the end of the game, had only one opponent left: the Mole herself. But she had her own master plan to rid them both and cost the game.

Dashell (on the ship, panting and frenzied): "Are you going to make it difficult too?"

Eclair (shaking her head): "No. I will make it very easy for me to go down... And you will go down, too." (as she holds up a lighter, Dashell's eyes widen)

Dashell: "No...Eclair...don't!" (the ship explodes. BOOOOOM!)

SABOTAGE: 30,000 COINS

Mission 15: Ten Tanks

In this game, players had to choose a tank among ten in the underwater hotel's majestic hallway. Eclair tried to appear as a genuine player as she received a Question on the Final Quiz as her prize, something ultimately useless to her. She made sure not to go for any money in the game.

She shared the blame with the other four, as 20,000 coins went unclaimed in Tank #3.

SABOTAGE: 4,000 COINS

Mission 16: Retro Water

In this mission, Eclair was determined to do her best with Dashell; having failed the ship explosion and having not contributed to the pot at all during Episode 6, she didn't want suspicion from yet ANOTHER failed act between the two of them to add up. But also, it was Eclair's lingering sense of guilt that caused her to want to mend her past failed game with Dashell.

Eclair: It just felt wrong...to after the failed ship game, to fail once again with Dashell. Yes, it would have been suspicious to have failed with Dashell once again, so to avoid fingers to be possibly pointed at me, I helped the game this time around. But something deeper inside me...perhaps parallel to the deepness of the ocean itself...wanted me to win this last game with Dashell before he was to meet his doom. It would be our final game together.

Flashback Eclair (surprised near the mouth of the eel): "Dashell...it's you!"

Dashell (holding out a hand to her): "Grab on!" (As Eclair grabs onto Dashell with all her might, they survive together against the eel's force)

Cleaning the final tooth of the eel, Eclair, and Dashell, gave the team a win.

Game Won


EPISODE 7

Mission 17: City Scavenger Hunt

Paired with Snifit, the duo did well. They were able to find all three objects within the city, through cafe hopping to even being a wild west shooter for a movie.

(flashback of Eclair shooting targets perfectly in succession, as Snifit's mouth is agape in surprise)

However, it was the baseball that Eclair gave away, costing the team 5,000 coins. She gave it away out of both sabotage and pure, mysterious feelings.

Eclair: I felt like I had seen this little toad child before. Later did I figure out, I saw the same little red toad boy from the snowy bus. Giving our baseball to him was both sabotage and also curious, perplexed, amazed feelings. I just had to do it for both.

Flashback Eclair (softly, watching the little toad leave with the baseball): "I feel like…I have seen that little toad once before."

Flashback Snifit: "Did we just give away 5,000 coins?"

SABOTAGE: 5,000 COINS

Mission 18: Ultimatum Game

If two players agreed on a deal to split ten Plus 1's, money was won. Snifit and Eclair succeeded in doing so. However, Eclair managed to sabotage much later on the very contents of this game. But just how?

Mchallyboo warned them that the giving or trading of any Plus 1's after the game would be a violation of the rules. After the game, Tiny was awarded a Plus 1 from her part in the game. But she was confused on why she had won it.

Flashback Tiny (in the city lobby, talking to McHallyboo): "Is there a reason I got a Plus 1 for pressing the red button?"

Flashback McHallyboo (slightly smiling and looking at a wall): "Because…I want to see you do your job."

And indeed, the Mole did her job. At the end of the episode, Tiny discovered that her Plus 1 was missing from her pocket.

Eclair: In the rocket to the moon, I took Tiny's coin when she wasn't looking. And from that...a rule violation was broken.

But how could you have known that the Mole had stolen the coin from Tiny's pocket and that it wasn't Tiny herself who hid the coin and pretended it was missing? If you had kept track of the Team Pot, you would have known that there was something off in its balance. After the winnings from Episode 7, the Team Pot should have been at 175,000 coins. However, McHallyboo announced at the end of the episode that it was only 170,000 coins. 5,000 coins lost was a clue that a penalty had been given. This little clue also revealed that someone indeed stole from Tiny and that indeed Tiny couldn't have been the agent of the game.

SABOTAGE: 5,000 COINS

Mission 19: Escape the Apocalypse

In the game's most harrowing mission, Eclair worked with her team as they all led themselves to victory.

Eclair: It was a very horrid game...I'm sure the others suffered enough without my sabotage, I'm afraid, so no need to add trauma.

Through gunshots, collapsing buildings, and virtually committing suicide, the game was terribly won.

Game Won


The Final Episode (Episode 8)

Mission 20: Three Questions Game

For this classic game, Eclair had to ensure that they got at least one question incorrect. If they chose even at least one answer wrong, the game was over. She did her best to manipulate and persuade Piantissimo in choosing an incorrect answer for Question 1.

Flashback McHallyboo (reading his card): "Who is more likely to spend the prize money wastefully on themselves and no one else, if they were to win the game?" Éclair, or Piantissimo?"

Flashback Piantissimo (grinning): "You don't have to say it…you would pick me."

Flashback Eclair: "Yes...then again..." (thinking more)

Flashback Eclair: ""Then again...I am a princess, and Tiny assumes I have much wealth...then perhaps I spend extravagantly. It can be either me or you."

Eclair: Piantissimo seemed already keen on choosing himself, which was the correct answer, so I added in persuasion and reason that perhaps I MYSELF could be the correct answer. I felt deep down that the correct answer was most definitely Piantissimo, so I tried to persuade his thought.

It worked, and Piantissimo went ahead and chose Eclair, costing the team their possible first win for the final episode.

SABOTAGE: 10,000 COINS

Mission 21: Castle Fortress

Tiny and Piantissimo needed to break into the castle's center and destroy a liquid bowl of green. Eclair, trapped in a tower and using only her mirror as a reflecting light source, could help guide her teammates and also help distract castle guards.

Eclair: In my tower's room, I found instructions on what the mission was and how to play...and also, how to sabotage the mission.

At one point, Tiny and Piantissimo found themselves in a greenery labyrinth maze. And from there, Eclair did her ruthless sabotage.

(flashback of Tiny and Piantissimo surrendering at the maze's opening, shocked with their hands in the air as an army of guards stands before them)

As soon as Tiny and Piantissimo had entered the maze, Eclair used her mirror light to guide not her teammates, but the castle guards outside the labyrinth. She guided the guards with her mirror light to the very entrance and exits of the labyrinth maze, ensuring the other two would get caught. Once again in the final episode, the Mole sabotaged.

SABOTAGE: 15,000 COINS

Mission 23: The Flashback Journey

Like in Mole tradition, the Mole made sure to help her team win the game. Through Seasons 1, 2, and 3, both the Mole and her teammates traveled their way through time itself, into victory.

Game Won


Eclair, the princess saboteur, did a variety of acts of sabotage, showing her diversity and skill as an agent in disguise among ten other people. She at times sabotaged subtly, committing them with grace and finesse. And whenever her sabotages were blatant and out in the open, the clever princess was able to excuse her obvious sabotages with persuasion, stories, and believable reasons.

In total, Eclair sabotaged 13 of the 20 missions she had played in, and single-handedly kept an amount of 151,000 coins from being added to the team pot.


"Just...wow," was all Bowser Jr. could utter from his seat. "That was a lot!" The rest of the players were surprised as well and wide-eyed, but most of them were impressed and amazed in feelings at the extensive actions and efforts of the Mole herself.

"That metal stick during the minigames," Dry Bones gasped silently. "So it WAS important!? Why didn't I pick it up? Argh!" He seemed to hit his own head with his snacks plate.

"And that oil," Piantissimo said with a shake of his head, referring to his splash at the Isle Delfino dock.

"I will never forget that waffle iron act...oh, how I missed and looked over it back then," Flurrie said wistfully with a smile. "If only I had realized it during the game instead of after I was eliminated from the game, I would have found out the very Mole myself!"

"You DID take the Minus 1 from my pocket!" Tiny exclaimed, giving a shocked look to Eclair, yet still with a smile. Eclair smiled back at Tiny, a little embarrassed.

"That was under my instruction," McHallyboo decided to chime in. Mimi folded her arms.

"Oh, so now we had TWO Moles trying to mess up our game the entire time?" Mimi scolded to him. The host only winked at her.

"Eclair," spoke Dashell. "Umm..." He paused. The princess turned to him, surprised at his speaking

"Even if you were the Mole...thank you for helping me during my final mission," he finished. "To know now that you were supposed to fail it... it really meant a lot that you helped win." The princess, taking in his sentence, slowly nodded to him before speaking.

"Even if I was told to sabotage that underwater eel game...I would not have done it," the princess replied honestly. Dashell's small smile was evident.

"So there you have it!" McHallyboo said grandly. "A combined 443,800 coins kept out of the pot from our three devious Moles over three seasons. That's a lot of money that could have made anyone's day, huh? Up next on our show, before we end: your favorite part! Yes indeed: the hidden clues of the Mole! We will reveal over 40 hidden clues that could have pointed you to the identity of Eclair Choux. Stay tuned."


Tada!

So there is all is! The sabotage of the Mole! I actually consider some of Eclair's sabotage mentioned in this chapter to fall under the category of "hidden clues" in a way (for example, the oil on the dock having been hinted numerous times, or the stolen Minus 1 resulting in a lower pot value)

Surprisingly, Eclair was able to have kept more money out of the pot than both Toadette and Yoshi! Though technically, Yoshi wins hands-down for having the ratio of most acts of sabotage out of everyone (14 out of 18 missions sabotaged in his season).

Anyway, I'll announce it at the very end of this story again, but if you wanted to find my Instagram, it is kaf_ukulele! PLEASE feel free to send me a follow and send me a message :) I'll follow you back that way. As for my Facebook, it is "Kafu Kristian C. Shoda" : )


Next update is, you guessed it! THE HIDDEN CLUES!

Some of them are crazy, I swear. Your mind will be blown.

Just some few gift hints before I reveal them all:

-Eclair's attire at every execution.

-The mushroom colors in Mushroom Mix-Up

-The desserts on the final dinner table before the final quiz

STAY TUNED! MARCH 1