Yu-Gi-Oh Legends

By

The R&D Department

The following story is fanfiction. We do not own the rights to the Yu-Gi-Oh franchise, that belongs to Kazuki Takahashi, Konami, and any other relevant parties.

Author's Notes: Here we are, episode 20. I'm so happy we've made it this far! YAY! Anyway, onto Yumiko's data!

Name: Yumiko Hitori

Age: 15

Ethnicity: Egyptian/Japanese. (Japanese father, Egyptian mother.)

Birthday: April 9th (Aries) (Year of the Rat)

Height/Weight: 5 ft. 6 in. / 125 lbs. (Inverted Triangle.)

Likes:

Chocolate

Pomegranate

The Beach

Dueling

Gymnastics

Dislikes:

Bullies

Spiders

Sleeping without a stuffed animal

Cheaters (of all sorts)

Trivia:

She enjoys watching the rain fall.

She's pretty good at karaoke.

She was originally planned to be given a name with "Yuki" in it, but since it didn't match with her deck archetype, Yumiko was used instead.


Yu-Gi-Oh Legends

Episode 20: Colt's Purgatorio

(Divine Comedy Pt. 2)

Last episode, our heroes started Dueling against Team Divine Comedy in the Semifinals of the Silver Moon Tournament. Nami went first, going up against the base player, Infernus, who turned out to be her elder brother, Tenshiro. While the two Dueled fiercely, and Nami wound up with only 900 LP, she wound up pulling off an amazing come-from-behind victory, leaving Colt to Duel next, against the Drummer Purgatorium…

The MC's voice echoes through the arena, silencing the crowd as the next two Duelists approach the field. Yumiko and Nami are in the stands; Nami is almost shaking out of her seat.

"Hey Nami, don't be nervous. Colt's got this, okay?"

"I know, but I want my big brother to see how strong Colt is! I just love to see him duel!"

Yumiko smiles, though it fades as she is thinking about her upcoming duel…

"ALRIGHT FOLKS! HERE WE GO WITH THE NEXT DUEL! ON THIS SIDE, REPRESENTING TEAM GEKKO, WE HAVE THE BLACK KNIGHT, THE SINISTER SHADOW, COOOOOOOOOOOLT BLACKSTONE!"

The spotlight shines down on Colt, who covers his eyes due to the glare. He already had his Dueling Outfit on, minus the helm. The crowd roars as the MC continues.

"AND ON THE OTHER SIDE, WE HAVE HIS OPPONENT!INTRODUCING DUEL CELEBRITY, THE DRUMMER OF THE DEATH METAL BAND DIVINE COMEDY, PURGATORIUM!"

Purgatorium smirks as the light shines on him. He flexes his arm and chest muscles as his smugly speaks out to the crowd, which roars with excitement.

"Ladies! There's enough of me to go around! Don't worry!"

Colt rolls his eyes.

"Are you always a horn dog?"

Purgatorium frowns at Colt.

"If you were a part of a famous band, and looked as good as I do, wouldn't you?"

Colt sweatdrops, his voice trailing off as he responds to this.

"Okay then….."

Purgatorium then speaks up.

"Anyway, why aren't you? I've seen the girls you've got on your team, why aren't ya hookin' up with one of them every night? You gay? It's not a problem if ya are, but if I was in your shoes…..man, I wouldn't leave the hotel room!"

Colt's eyes narrow.

"I don't need to 'hook up' with them! I have Nami, and she's the only one I need! As for Yumiko….You haven't met our other teammate, have you?"

Purgatorium shakes his head.

"Nah. I haven't met him. Heard he was sittin' out this round. Why?"

Colt smirks.

"If you saw how Yumiko acted around him, you'd understand. Also, you'd be dead. Kiba would have killed you. He loves her. I don't think she realizes it, though."

Purgatorium sighs, and then chuckles.

"Whelp, that explains it. Hell, it's not like I could have done anything anyway. Both girls are taken, and the one you've claimed is Infernus' sister! He'd kill me!"

"Only if he... BROTHER?! The bass player of my favorite band is my girlfriend's brother?! Aw hell, I'm dead!"

Colt unravels a bit as he grabs his hair.

Purgatorium grins.

"HAH! In Trouble, lover boy? Well, in that case, let's get on with this Duel, shall we?"

Colt's eyes narrow as he regains his composure.

"Gladly!"

The two raise their Disks, and the MC speaks.

"ALRIGHT, ARE BOTH DUELISTS READY?"

The two shuffle and place their Decks into their Disks.

"BEGIN!"

DUEL START!

Purgatorium's LP: 8000

Colt's LP: 8000

The two play "Rock, Paper, Scissors" to see who goes first.

"ROCK!"

"PAPER!"

"SCISSORS!"

Colt throws Scissors, Purgatorium throws Rock. Purgatorium goes first.

Purgaorium grins as he conducts his turn.

"Alright!Since it's my turn, I'll start off this Duel by playin' two Spells, Void Expansion and Void Imagination!"

Void Expansion

Field Spell Card

During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend/FIRE/Level 1/ ATK 0/DEF 0). To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the GY (or any combination of both). Your opponent cannot target "Infernoid" monsters you control for attacks or card effects, except the "Infernoid" monster you control with the highest Level (either, if tied.)

Void Imagination

Continuous Spell Card

"Infernoid" monsters you control whose original Levels are 2 or higher become Level 1, also all battle damage they inflict to your opponent is halved. You can send this card to the GY: Fusion Summon 1 "Infernoid" monster from your Extra Deck, using monsters from your hand and/or field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not; You can also use up to 6 monsters from your Deck as Fusion Materials for the Fusion Summon.

Purgatorium continues.

"I then Summon Infernoid Decatron in ATK Mode!"

Infernoid Decatron

Level 1/FIRE/Fiend/Tuner/Effect/ATK 500/DEF 200

If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the GY, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects.

"Now my Decatron's effect activates! By sending an Infernoid to my GY, Decatron takes on the Level, name, and abilities of it! I send Infernoid Antra!"

Infernoid Decatron - Infernoid Antra

Level 3

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or GY while the total Levels/Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: (Quick Effect) You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.

"That'll do, for now, so I'll lay a card face-down, and end my turn!"

Turn End.

Colt's Turn.

"I draw! And I'll lay three cards, face-down, and Summon Dark Valkyria in ATK Mode!"

Dark Valkyria

Level 4/DARK/Fairy/Gemini/Effect/ATK 1800/DEF 1050

This card is treated as a Normal Monster while face-up on the field or in the GY. While this face-up Normal Monster is on the field, you can Normal Summon this monster to have it become an Effect Monster with the following effect.

Once, while this card is face-up on the field: Place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field: destroy it.

"I now attack your Decatron with Dark Valkyria!"

Purgatorium snickers.

"Heh, Nice try, but all you did was trigger my Trap, Void Feast!"

Void Feast

Trap Card

Send 1 "Void" Spell/Trap form your hand OR face-up from your field to the GY: Special Summon up to 3 "Infernoid Monsters from your Deck, whose total Levels exactly equal 8, ignoring their Summoning conditions.

"By sendin' Void Seer in my hand to the GY, I can now call on up to three Infernoids from my Deck, as long as their total Levels equal 8! I choose Infernoids Pirmais, Harmadik, and Patrulea!"

Infernoid Pirmais

Level 1/FIRE/Fiend/Effect/ATK 0/DEF 0

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or GY while the total Levels/Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it back into the Deck. That card cannot be activated in response to this effect's activation. Once per turn, during your opponent's turn: (Quick Effect) You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.

Infernoid Harmadik

Level 3/FIRE/Fiend/Effect/ATK 1600/DEF 0

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or GY while the total Levels/Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: (Quick Effect) You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.

Infernoid Patrulea

Level 4/FIRE/Fiend/Effect/ATK 1800/DEF 0

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or GY while the total Levels/Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: (Quick Effect) You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.

Infernoid Harmadik

Level 1

Infernoid Patrulea

Level 1

In the crowds, Nami slaps her face with both hands.

"What is it with these decks that swarm the field?"

Yumiko shrugs. "Seeing how Kiba does the same thing, it must be an asshole thing."

Nami at first nods her head to agree, until she remember her brother did the same thing in their Duel, so she says this to Yumiko in sudden realization.

"HEY!"

Back in the duel, Colt scoffs.

"Big deal! Valkyria's attack still goes through!"

Colt's Valkyria blasts Purgatorium's Decatron. It explodes, and the shrapnel hits Purgatorium.

"Guh!"

Purgatorium's LP: 6700

Colt grins.

"How do you like that?"

Purgatorium grins.

"Ya got me good, I'll give ya that…."

His eyes narrow in determination.

"But I ain't done yet!"

Colt nods.

"Happy to hear it! I end my turn!"

Turn End.

Purgatorium's Turn.

"I draw, and due to my field spell, I now get an Infernoid Token!"

Infernoid Token

DEF 0

He continues.

"Then, I think I'll make use of my monster's abilities!"

Purgatorium points to Pirmais, who is in DEF Mode.

"I'll start off with Pirmais! His effect allows me to shuffle one Set card on the field back into its owner's Deck! I choose the one directly across from him!"

Pirmais' single white canister on his back glows, and blasts Colt's card back to his hand.

"Urk!"

Card shuffled back into the Deck was Full Force Virus.

Purgatorium continues.

"I now use Harmadik's effect! By giving up the ability to attack with him this turn, I can now destroy one monster on the field! I choose your Valkyria!"

Colt frowns.

"Hell no! I activate my Trap, Dark Illusion!"

Dark Illusion

Counter Trap Card

When a Spell/Trap, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.

"Since your Harmadik is targeting my Valkyria, this negates its effect and destroys it, protecting my monster!"

The beams fired from Harmadik's canisters are met head on by a blast from Colt's trap, which overpowers the beams, and destroys Purgatorium's monster.

Purgatorium shrugs.

"Eh, no big deal. I'll now use Patrulea's effect, giving up the right to attack in order to destroy 1 Spell/Trap on the field! I choose the last one you have!"

Patrulea's canisters blast Colt's last remaining face-down, destroying it.

Card destroyed was Darklight.

Purgatorium continues.

"And since I haven't pulled out anything yet, and the total Levels of all my monsters is 3, I now banish my Patrulea and my Infernoid Token from my field in order to Special Summon Infernoid Attondel!"

Infernoid Attondel

Level 8/ FIRE/Fiend/Effect/ATK 2800/DEF 0

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 "Infernoid" monsters from your hand or GY while the total Levels/Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster in battle and sends it to the GY: You can activate this effect; this card can make a second attack in a row. Once per turn: (Quick Effect) You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.

Infernoid Attondel

Level 1

Colt gulps as he looks up at the peacock-tailed monster Purgatorium has just summoned.

"This…isn't good…."

Purgatorium laughs.

"Got that right! Attondel! Attack his Valkyria! Purgatorial Plumage!"

Attondel's orange canisters glow, and the monster fires off several blasts of fire that look like peacock feathers. Colt's Valkyria is incinerated by the blaze, while the sparks hit Colt, inflicting damage.

Colt's LP: 7500

Colt raises an eyebrow in confusion.

"Hey, that wasn't nearly as bad as I was expecting…..what's going on here?"

Purgatorium sighs.

"It's my Spell."

He points to Void Imagination

"It allows me to turn all my Infernoids to Level 1 monsters, allowin' me to have more out on the field, and lettin' me Summon more than I normally would be allowed to, but in exchange, any damage they inflict is halved."

Colt nods in understanding.

"Ah."

Purgatorium shrugs, smirking.

"It's not so bad, though. Y'see, when Attondel destroys a monster and sends it to the GY, he gets to attack again. Sure, you might take half damage, but it's still 1400 LP you're gonna lose! Attondel! Attack his LP directly! Purgatorial Plumage!"

Attondel fires off more fireballs, which shrink in size when Purgatorium's Spell starts glowing. Colt groans as he's hit with the damage.

"Ugh!"

Colt's LP: 6100

Purgatorium laughs.

"Hehehehehehe! I end my turn!"

Turn End.

Colt's Turn.

"I draw, and I play the Spell Allure of Darkness!"

Allure of Darkness

Spell Card

Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

"This allows me to draw 2 cards, but in exchange, I have to banish a DARK monster! I choose to Necroface, which triggers its effect, banishing the top five cards of our Deck along with it!"

Purgatorium's eyes widen in surprise.

"What!?"

Necroface's ghost appears, and a tentacle lunges towards each player's Deck, ensnaring the top five cards from their Decks, and drags them down with it as it sinks into a dark portal.

Colt's banished cards are Boogie Trap, Trap of Darkness, Fiend's Sanctuary, Lancer Dragonute, and Axe Dragonute.

Purgatorium's banished cards are Black Horn of Heaven, Infernoid Attondel, Infernoid Seitsemas, Void Feast, and Infernoid Sjette.

Colt continues.

"I then Summon Shadowpriestess of Ohm!"

Shadowpriestess of Ohm

Level 4/DARK/Spellcaster/Effect/ATK 1700/DEF 1600

You can Tribute 1 face-up DARK monster you control: Inflict 800 damage to your opponent.

"I then play my own field spell, Lair of Darkness!"

Lair of Darkness

Field Spell Card

All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/ATK 1000 /DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.

As the field changes, Colt grins.

"I now activate the effect of my Shadowpriestess! By Tributing a DARK monster, I can inflict 800 damage to your LP!"

Purgatorium looks confused as he speaks.

"Hold up, how are ya gonna do that? You only have your Shadowpriestess to Tribute. Are you gonna leave yourself defenseless?"

Colt shakes his head.

"Not at all. You see, thanks to my field spell, If I have to Tribute to use a card effect, I can Tribute a DARK monster you have instead!"

"But, all my monsters are FIRE…."

Colt smirks.

"Not anymore, they aren't. My field turns all face-up monsters to DARK-Attribute, meaning your Attondel is fair game for my Priestess! Dark Harvest!"

Purgatorium's eyes widen as Colt's Priestess gets a wicked grin on her face, and then proceeds to lash Attondel with her whip-like blades. Attondel turns into a glowing purple sphere, with is then launched towards Purgatorium with Shadowpriestess' whip. It hits Purgatorium, and explodes, causing him to grunt as he's inflicted with damage.

"Grah!"

Purgatorium's LP: 5900

Colt continues.

"And now that your strongest monster has left the field, I now attack your Pirmais with my Shadowpriestess! Dark Lashing!"

Colt's priestess attacks Pirmais, cutting the demon to ribbons. He nods.

"I end my turn, and since I have, my Lair manifests a Torment Token onto my field!"

Torment Token

DEF 1000

Turn End.

Purgatorium's Turn.

Purgarotium snarls a bit as he draws.

"Alright, kid! That was a good move, but I'm takin' this Duel back now! First, I get an Infernoid Token!"

Infernoid Token

DEF 0

"And then, by banishin' my Token and the Pirmais and Decatron in my GY, I can Special Summon Infernoid Onuncu!"

Infernoid Onuncu

Level 10/FIRE/Fiend/Effect/ATK 3000/DEF 3000

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3"Infernoid" monsters from your hand or GY while the total Levels/Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, when a Spell/Trap is activated: (Quick Effect) You can Tribute 1 monster, negate the activation, and if you do, banish that card.

Infernoid Onuncu

DARK

Level 1

Onuncu shrieks as she appears on the field, towering over Colt's side. As the shrieking occurs, Colt's Shadowpriestess and Token brace themselves, but they shatter when the shriek's shockwaves reach her. Colt goes wide-eyed.

"My Priestess! My Token! What happened!?"

Purgatorium smirks.

"Heh. Onuncu happened, that's what. When this nasty girl is Summoned, she destroys all other monsters on the field!"

"Crap!"

"Now, Onuncu! Attack his LP directly!"

"GRAH!"

Colt's LP: 4600

"I end my turn!"

Turn End.

Colt's Turn.

Colt draws, and looks at his hand, thinking.

"Crap! The only monster I have is Level 5! Even if I do clear his field with this-!"

He looks at the card he just drew.

"I'll still be defenseless!"

He sighs.

"Well, I guess it's better than nothing…"

Colt speaks up.

"Alright! I can't Summon any monsters this turn, but I can play the Spell Raigeki!"

Raigeki

Spell Card

Destroy all monsters your opponent controls.

Colt's Spell shoots out a bolt of lightning into the sky, which crashes down onto Purgatorium's field, destroying his monster. Purgatorium whistles.

"I'm impressed, kid! But you'll need to do better than that!"

"Then you'll just have to wait and see! I end my turn!"

Turn End.

Nami cheers loudly. "Come on, Colt, I believe in you! Right Yumiko?! Uh, Yumi?"

Yumiko isn't sitting there anymore. Looking around, Nami just manages to make eye contact with Yumiko. She's just looking back one last time before walking away. Nami nods to her with a thumbs-up, and Yumiko returns the gesture and leaves.

Purgatorium's Turn.

Purgatorium grins.

"I draw, kid! And I'll start by manifestin' another Infernoid Token!"

Infernoid Token

DEF 0

"And I'll then play the Spell Pot of Acquisitiveness!"

Pot of Acquisitiveness

Quick-Play Spell Card

Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.

"This allows me to shuffle up to three of my banished Infernoids back into my Deck, and gives me an extra card!"

Purgatorium's Spell manifests, and three of his banished monsters appear, and get sucked into the Pot, which then spits out a card from its mouth, which lands into Purgatorium's hand. He then continues to speak.

"Tch! It's useful, but not useful enough! I set one card, face-down, and end my turn!"

Turn End.

Colt's Turn.

"I draw! And-!"

Purgatorium speaks.

"Hold on there! I activate my Trap, Void Purification!"

Void Purification

Continuous Trap Card

If you control a monster that is not an "Infernoid" monster, send this card to the GY. You can only use each of these effects of "Void Purification" once per turn.

During each of your opponent's Standby Phases: You can target 1 "Infernoid" monster in your GY; add it to your hand.

During each of your Standby Phases: You can target 1 of your banished "Infernoid" monsters; return it to the GY.

Purgatorium continues.

"Since it's your turn, I can now return an Infernoid monster in my GY to my hand! I choose Infernoid Harmadik!"

Colt speaks up after Purgatorium adds the card to his hand.

"Can I finish speaking now?"

"Hm? Oh! Yeah, go ahead, man!"

Colt rolls his eyes.

"I Summon Dark Grepher in ATK Mode!"

Dark Grepher

Level 4/DARK/Warrior/Effect/ATK 1700/DEF 1600

You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.

He continues.

"I now attack your Token!"

Grepher slashes the Token with his sword, destroying it. Colt keeps speaking.

"I now use Grepher's effect! By sending a DARK monster from my hand to my GY, I can send another DARK monster from my Deck to my GY!"

Colt does this.

"I end my turn!"

Turn end.

Purgatorium's Turn.

"I draw! And I manifest another Token!"

Infernoid Token

DARK

DEF 0

Purgatorium continues.

"I now banish the Infernoid Antra in my GY, and the Token from my field, Special Summoning Infernoid Seitsemas!"

Infernoid Seitsemas

Level 7/FIRE/Fiend/Effect/ATK 2600/DEF 0

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 "Infernoid" monster from your hand or GY while the total Levels/Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn: (Quick Effect) You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.

Infernoid Seitsemas

DARK

Level 1

"I now attack your Grepher with Seitsemas!"

Seitsemas' canisters glow, and fires a beam from its left arm, obliterating Colt's monster.

"Ugh!"

Colt's LP: 4150

"I now end my turn!"

Turn End.

Colt's Turn.

Colt draws, as he does so, Purgatorium grins.

"Since it's your turn now, my Trap allows me to return another Infernoid to my hand! I choose Onuncu!"

Colt groans.

"Will you just stop doing stuff during my turn!?"

He looks at the card he's drawn, his eyes widening. Colt grins.

"Perfect! I play the Spell Monster Reborn!"

Monster Reborn

Spell Card

Target 1 monster in either GY: Special Summon it.

"I can now Summon 1 monster from either of our GYs, and I know exactly which one I want! I call on Darkest Diabolos, Lord of the Lair!"

Darkest Diabolos, Lord of the Lair

Level 8/DARK/Dragon/Effect/ATK 3000/DEF 2000

You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn.

If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed.) or hand (even if not.)

You can Tribute 1 DARK monster, your opponent places 1 card from their hand on either the top or bottom of the Deck.

Colt's spell glows, and a dark purplish-black mist erupts out of it, as it does, we see a silhouette emerge from the card, and when it rises up, we see the red glow of the markings on Diabolos' body light up, and end with the dragon opening up his eyes, revealing the green glow. Diabolos roars, beating his wings, and dispelling the mist.

The Duel Spirit speaks to Colt.

"Sup, Bro. What's up?"

Colt smirks.

"Not much. Dueling a guy."

"Is he strong?"

"Yep."

Diabolos smirks, revealing his incredibly sharp teeth.

"Great!"

Purgatorium whistles.

"That's…..a big dragon…"

Colt gets a determined look on his face.

"Diabolos, attack his Infernoid Seitsemas! Pitch-Black Inferno!"

"Gladly, Bro!"

Diabolos flies up, and creates a ball of purplish-black fire, and once it grows into a sphere larger than the dragon that created it, he tosses it down onto the field, where the fireball envelopes Purgatorium's monster.

Purgatorium flinches.

"Ack!"

Purgatorium's LP: 5500

Colt speaks.

"I end my turn!"

Turn End.

Purgatorium's turn.

Purgatorium thinks as he draws.

"This kid! I feel If this is allowed to continue, we'll keep one-upping each other! If I can just get him to bring out a monster from the Extra Deck, I can end this in one go!"

He speaks.

"Alright, kid. First off, I get a Token in DEF Mode."

Infernoid Token

DARK

DEF 0

"I then use the effect of Void Purification to return my banished Antra to the GY, and then lay one card, face-down."

Purgatorium thinks for a moment.

"I then banish the Infernoid Seitsemas in my GY to bring out Infernoid Harmadik yet again!"

Infernoid Antra

DARK

ATK 1600

"I then use his effect to destroy your Diabolos!"

Nothing happens.

Colt sweatdrops.

"Dude…..You do know Diabolos can't be targeted with card effects, right?"

Purgatorium's eyes widen.

"He can't? Crap!"

"Are you done?"

Purgatorium nods, slowly.

"Yeah…"

Turn End.

Colt's Turn.

"Alright, then. First, your Trap allows you to return an Infernoid in your GY to your hand."

Purgatorium nods.

"Yeah…..I choose Attondel."

Colt continues.

"I then Summon the monster Tour Guide from the Underworld!"

Tour Guide from the Underworld

Level 3/DARK/Fiend/Effect/ATK 1000/DEF 600

If this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but it has its effects negated, and it cannot be used as Synchro Material.

"I then use her effect, allowing me to bring out the monster Tour Bus from the Underworld from my Deck!"

Tour Bus from the Underworld

Level 3/DARK/Fiend/Effect/ATK 1000/DEF 1000

When this card is sent to the GY: Target 1 monster in either GY, except "Tour Bus from the Underworld"; shuffle that target into the Deck.

"I now use both my Tour Bus and Tour Guide to open up the Link Gate!"

The two monsters turn into light, and open a Link Gate as Colt recites.

"Back-up is needed! So I'm calling any available units! Mayday! I Link Summon Beat Cop from the Underworld!"

Beat Cop from the Underworld

Link-2/DARK/Fiend/Link/Effect/ATK 1000

Bottom-right, Bottom Left

2 monsters

If this card is Link Summoned using 2 DARK monsters with different names as material, it gains this effect.

You can Tribute 1 monster, then target 1 face-up card on the field; place 1 Patrol Counter on it. You can only use this effect of "Beat Cop from the Underworld" once per turn. (If a card with a Patrol Counter would be destroyed by battle or card effect, remove 1 Patrol Counter from it instead.)

Colt continues speaking as his monster crashes through the Link Gate with her cruiser, and then emerges out of the vehicle.

"Since one of the monsters I used was my Tour Bus, I'm now allowed to shuffle one monster in the GY back into the Deck! I choose Shadowpriestess of Ohm!"

Colt shuffles the monster card into his Deck, and keeps going.

"And now, since I used two different DARK monsters with different names, my Beat Cop allows me to use her effect! By Tributing a monster, I can place a Patrol Counter on one card! And thanks to my Field, I Tribute your Harmadik to place a Counter on Diabolos!"

Beat Cop's patrol car opens its hood, and sucks Harmadik in. When the eye sockets in the skull-shaped hood ornament glow red, Beat Cop throws a badge at Diabolos, who the badge attaches to. Purgatorium speaks.

"So ya got rid of my Harmadik, and all to give yer Dragon a Deputy's Badge? What was the point of that?"

"Call it insurance. But in the meantime, Beat Cop! Attack his Token!"

Beat Cop nods, pulls out a nightstick, and beats the Token into pieces, destroying it.

Colt continues.

"Diabolos, attack his LP directly!"

Diabolos blasts Purgatorium, who curses.

"Crap!"

Purgatorium's LP: 2500

Colt nods.

"I'm done for now, so I'll end my turn, causing a Torment Token to manifest onto my field in DEF Mode."

Torment Token

DEF 1000

Turn End.

Purgatorium's Turn.

"I draw!"

Purgatorium's eyes widen. He starts to laugh.

"HEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHE! I've got ya now, kid! First, a token appears!"

Infernoid Token

DARK

DEF 0

"Then, My Void Purification sends a banished monster back to my GY! I choose Seitsemas!"

He then looks at Colt.

"I have to thank ya. If you hadn't brought out that Cop, I couldn't have done this! I start off by playin' another Void Feast, sendin' another copy of Void Expansion to the GY to Special Summon Infernoids Decatron, Patrulea, and Harmadik! This triggers Decatron's effect, allowing me to send an Infernoid to my GY in order for it to take on its name and effects! I choose Infernoid Devyaty!"

Infernoid Devyaty

Level 9/FIRE/Fiend/Effect/ATK 2900/DEF 2900

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monster from your hand or GY while the total Levels/Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spell/Traps on the field, except "Void" cards. Once per turn, when a monster's effect is activated (Quick Effect): You can Tribute 1 monster, negate the activation, and if you do, banish it.

Infernoid Decatron - Infernoid Devyaty

DARK

Level 10

Infernoid Harmadik

DARK

Level 1

Infernoid Patrulea

DARK

Level 1

Purgatorium continues.

"And since Decatron was Special Summoned, and it has the effects of Devyaty, I now destroy all other non-Void Spell/Traps on the field!"

Decatron sends out a shockwave, which causes Colt's field to shake, and crumble, destroying it.

Infernoid Decatron

FIRE

Infernoid Harmadik

FIRE

Infernoid Patrulea

FIRE

Colt exclaims.

"NO! My Field! I needed that!"

Purgatorium continues.

"And now it's time for the showstopper! I use the effect of my Void Imagination! By sendin' it to the GY, I'm now allowed to Fusion Summon an Infernoid monster! And since you have a Link Monster, I can use up to five monsters in my Deck as part of the Materials!"

Purgatorium's Void Imagination dissolves, and the sky darkens as he continues.

"I use Infernoids Decatron (as Devyaty), Onuncu, Attondel, Patrulea, Harmadik, Sjette, Antra, Pirmais, Piaty, and my Token as Fusion Materials!"

Purgatorium chants, rocking his head back and forth.

"Rumble the Sky, shatter the Earth, black out the Sun, and awaken! Come forth, Infernoid Tierra!"

Infernoid Tierra

Level 11/FIRE/Fiend/Fusion/Effect/ATK 3400/DEF 3600

Infernoid Onuncu + Infernoid Devyaty + 1 or more "Infernoid" monsters

When this card is Fusion Summoned, you can: Apply these effects, in sequence, depending on the number of Fusion Materials with different names used for this card's Summon;

3 or more: Each player sends 3 cards from their Extra Deck to GY.

5 or more: Each player sends the top 3 cards from their Deck to the GY.

8 or more: Each player returns up to 3 of their banished cards to the GY.

10 or more: Each player sends their entire hand to the GY.

Tierra emerges onto the field, and Colt and Diabolos sweatdrop at the size of the snake-like creature.

"Bro, this doesn't look good!"

Colt gulps.

"I know."

Purgatorium continues.

"Alright! Since I used at least 10 monsters to bring Tierra out, a whole bunch of effects activate! First, we have to send 3 cards from our Extra Deck to the GY! I don't have any others, but I have a feelin' you do!"

Colt winces.

"I do…"

He sends three cards from his Extra Deck to the GY.

Purgatorium keeps going.

"Next, we each send the top 3 cards of our Decks to the GY!"

Both do this.

"We then get to return up to three banished monsters to the GY!"

Colt grins.

"I'm the only one who has banished monsters! Thanks for that!"

Purgatorium shrugs.

"And now for the last effect…Which neither of us get to use, since we have no cards in our hands."

Purgatorium sweatdrops.

"Ah well, At least I have the more powerful monster! Tierra! Attack his Beat Cop! Purgatorial Terra Break!"

Tierra sways, and crushes Beat Cop with her tail. Colt winces.

"Guh!"

Colt's LP: 1750

Purgatorium grins widely.

"Next turn, I'll finish ya off! Have fun with that knowledge, kid! I end my turn!"

Turn End.

Colt's Turn.

Colt draws, and his eyes widen.

"This is-!"

He closes his eyes, thinking to himself. Diabolos speaks up.

"Bro?"

Colt opens his eyes.

"Hm?"

"You okay?"

Colt nods.

"Yeah….I just won this, that's all."

Diabolos grins wickedly.

"Great!"

Colt looks at Purgatorium, a gleam in his eyes.

"Sorry Purgatorium, but this Duel is mine!"

Purgatorium raises an eyebrow, and speaks, amusement in his voice.

"Oh? And what makes ya think that?"

"This! I play the Spell Herald of the Abyss!"

Herald of the Abyss

Spell Card

Pay 1500 LP and declare 1 Monster Type and Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 "Herald of the Abyss" per turn.

Purgatorium's eyes widen.

"And what does that do?"

"Easy! I pay 1500 LP, and declare both a Type and Attribute! And if you have a monster that matches, you have to send it to the GY! I choose FIRE Attributed Fiend monsters!"

Colt's LP: 250

Purgatorium's eyes widen.

"FIRE Attribute Fiend monsters!? That means…..my Tierra! I'll be defenseless!"

Colt nods.

"Exactly."

Colt's Spell releases a dark fog, and from it, a skeletal being emerges. It reaches out its hand, and points to Tierra. The being's eyes flash, and a large hand appears underneath Tierra, pulling it into the Abyss it came from as Tierra tries to struggle and shrieks in futility.

Purgatorium looks shocked.

"I'm beat…"

Colt nods.

"Yep. Diabolos, put him out of his misery! Pitch-Black Inferno!"

"On it, Bro!"

Diabolos fires off another large fireball, and Purgatorium smirks slightly as the impact reduces his LP to zero.

"Like a drum, I got beat. Heh."

Purgatorium's LP: 0

DUEL OVER!

WINNER: Colt.

The MC's voice is the first thing that's heard as the field dissolves and returns to normal.

"HE DID IT FOLKS! COLT BLACKSTONE FROM TEAM GEKKO HAS DEFEATED PURGATORIUM FROM TEAM DIVINE COMEDY, AND WITH ONLY 250 LP! HOW AMAZING IS THAT!?"

The crowd cheers, and Purgatorium and Colt shake hands.

"Heh. Ya did good, kid."

Colt nods.

"Thanks."

Purgatorium sighs.

"Man, I hoped I'd win, oh well….Here,"

Purgatorium holds out a card.

"You've earned it."

Colt takes the card.

"Thanks."

Purgatorium snorts.

"You aren't one for words, are ya?"

Colt nods.

"Yeah….."

The MC speaks up.

"ALRIGHT FOLKS, IT'S TIME FOR THE NEXT DUEL! WOULD OUR PREVIOUS DUELISTS PLEASE EXIT THE AREA?"

Purgatorium turns around, waving an arm to Colt.

"See ya, kid."

Colt turns around, silent, and walks back towards where his friends are.

Nami greets him.

"Colt! You did it! You won!"

Colt grins.

"You sound surprised. Did you have doubts?"

Nami shakes her head.

"Never!"

Colt looks around.

"Where's Yumiko?"

Nami's face turns solemn.

"She went to the Pit to get ready. I hope she does well. This is her first Turbo Duel outside of Kiba's training."

Colt's eyes narrow. As he thinks, we see Yumiko putting on her helmet, before getting ready to ride out on her Duel Runner.

" I think she'll be fine."

Yu-Gi-Oh Legends

Episode 20

The End


Author's Notes: YAY! A new episode written in a single day! I'm happy with this so far, but I trust R to add a bit more dialogue scenes, since the thing I had to focus on was all that goddamn card text the Infernoid archetype cards had. In the end, I just copied the text from the first Infernoid's text I wrote, and changed what needed to be changed. Anyways, this thing is 26 pages long, and I'm so glad it's so much shorter than the last episode, especially since I was able to accomplish what I wanted to and bring Tierra out.

Anywhoo, off to the Card Corner!


It's quiet, and dark. We see no one around, and the only thing we see is a Duel Disk on the floor, and a piece of paper next to it with the Infernoid Deck recipe.


Infernoid Deck:

Monsters:

Tierra, Source of Destruction

Infernoid Onuncu

Infernoid Onuncu

Infernoid Onuncu

Infernoid Devyaty

Infernoid Devyaty

Infernoid Devyaty

Infernoid Attondel

Infernoid Attondel

Infernoid Attondel

Infernoid Seitsemas

Infernoid Seitsemas

Infernoid Seitsemas

Infernoid Sjette

Infernoid Sjette

Infernoid Sjette

Infernoid Piaty

Infernoid Piaty

Infernoid Piaty

Infernoid Patrulea

Infernoid Patrulea

Infernoid Patrulea

Infernoid Harmadik

Infernoid Harmadik

Infernoid Harmadik

Infernoid Antra

Infernoid Antra

Infernoid Antra

Infernoid Decatron

Infernoid Decatron

Infernoid Decatron

Infernoid Pirmais

Infernoid Pirmais

Infernoid Pirmais

Spells:

Void Expansion

Void Expansion

Void Expansion

Void Apocalypse

Void Imagination

Void Vanishment

Soul Absorption

Void Seer

Void Seer

Void Seer

Pot of Acquisitiveness

Salamandra

Into the Void

Traps:

Ultimate Providence

Black Horn of Heaven

Divine Wrath

Void Launch

Void Purification

Void Trap Hole

Eye of the Void

Eye of the Void

Eye of the Void

Void Feast

Void Feast

Void Feast

Mirror Force

Extra Deck:

Infernoid Tierra


The sound of footsteps is heard, and as it gets closer, a figure picks up the Duel Disk, and limps away. As they do, we see a small dark spot on the ground, and find that there is a trail of it leading back to where the figure came from, as well as to where the figure is going.

The spots vary in color.

The oldest are a red-brown, and dry.

The newer are red, and wet.

It's blood.