Yu-Gi-Oh Legends
By
The R&D Department
The following story is fanfiction. We do not own the rights to the Yu-Gi-Oh franchise. That belongs to Kazuki Takahashi, Konami, and any other relevant parties.
Author's Note: Here we are, Episode 22. I'll admit, this next set of episodes gave me SO much trouble, but hopefully I'll have taken care of that.
Anyways, R & I need you reader's help: We aren't really sure what to include in the author's notes after this, as we've covered everything we've needed to in the previous. If you guys have any ideas, let us know.
Anyway, off to the episode!
Yu-Gi-Oh Legends
Episode 22: Pause, Rewind, Diverge
Last episode, Yumiko secured victory against Paradisus, the team captain of Divine Comedy, in a Turbo Duel, securing Team Gekko's place in the finals of the Silver Moon Tournament. However, while Nami, Colt, and Yumiko Dueled, Kiba went to watch Team Helix Duel against Team Schwarzer Wald, in order to analyze their Dueling skills…..
We are now at the Duel Arena, a few minutes before Team Gekko begins to Duel Team Divine Comedy. Yumiko, Nami, Colt, and Kiba are standing in a group. Kiba speaks.
"Okay, I'm trustin' you three to beat the pants off those three. Don't let me down."
He looks at Yumiko.
"Specially you, Babe."
Yumiko's face goes pink. She avoids his gaze and lightly punches his arm.
"Y-you ass!"
Kiba smirks.
"Yeah, yeah. I know."
The fireworks begin and the MC starts to talk. Kiba turns around, and starts walking out of the Arena, speaking as he does so.
"Whelp. That's my cue. I have Duels to watch at the other Arena."
He waves behind him.
"Kick their asses! Remember: Don't do anything I wouldn't do!"
The other three sweatdrop as Kiba leaves the Arena.
It is the night before, in an undisclosed location at the Duel Park. Faust has his Duel Disk out, and his master's voice manifests from its holo-screen.
"Faust. I believe when we last talked, you said that you had a plan. I do hope you were not…..erroneous in that statement."
Faust shakes his head as he speaks to his master through his Disk's comm system.
"I wasn't, Master, but I did have to…..alter it, a bit."
The voice speaks, curiosity in their voice.
"Oh?"
Faust continues.
"Originally, the plan was for Team Helix and Team Gekko Duel each other, eliminating one of the possible threats to the plans from the equation."
"And how were you planning to accomplish that?"
"I was planning on allowing one of our Subjects to approach Miss Dangerfield with an offer: Defeat Team Gekko, and We'll provide you with information on your son."
"Clever. We have little to no info on him, other than what she already gleamed from our Subjects, but hope is a powerful motivator."
"I agree, but that plan failed when my program placed them in different brackets for the Tournament. I had no choice but to modify things a little."
"And what modifications have you made?"
"I ordered Number 05 to surrender without Dueling, and, as a result, turn over a very special card to Pandora Dangerfield's partner, Agent Pierce Daniels of the International Security Agency."
"I fail to see how this helps us, Faust."
"It is simple, Master. Your team will be facing both Team Helix and Team Gekko. With my analysis, Team Gekko's chances of victory over Team Divine Comedy is 98%, even though the Wolf is not Dueling. They will most definitely proceed to the finals. In the meantime, you'll be facing Team Helix in the semi-finals."
"Go on."
"Both members are skilled Duelists, but should anything happen to cause anything other than certain victory, you can affect Agent Daniels' Duel through the card he was given. And even then, you can monitor his actions as long as he has the card with him."
The voice speaks with pleasure.
"It is always fascinating to hear how your mind works, my dear Faust. I am truly grateful to have a devious mind such as yours by my side."
"Thank you, Master."
"Now, what about our plans to deal with the Wolf?"
"I've done some research. He isn't planning on Dueling in the semi-finals, and due to the incident that occurred in the Quarter-finals last round, he most certainly is aware you are physically there, and since Team Helix has allied themselves with his Team, it is most likely he will be present when you Duel them. I've spoken to Subject 02. She plans to apprehend him, if she can, and if she doesn't, will set things up so that we can, if we have to."
"Excellent."
The roar of the crowd dies down as the MC begins to speak.
"WELCOME, ALL, TO THE SEMI-FINAL DUEL OF THE SILVER MOON TOURNAMENT!"
Kiba enters the Arena as the crowd starts cheering, and starts making his way to a seat as close to the Action as possible. As he does so, a security camera turns, and watches him for a moment, with him completely unaware. As he sits down, the MC continues.
"THIS TEAM DUEL WILL DETERMINE WHICH IS WORTHY TO GO ON TO THE FINALS! ON THIS SIDE, WE HAVE THE TWO-MAN TEAM HELIX!"
A giant monitor displays Pandora's and Pierce's pictures.
"AND ON THIS SIDE, WE HAVE ONE OF ONLY TWO TEAMS LEFT WHO HASN'T LOST A SINGE MEMBER SINCE WE BEGAN! TEAM SCHWARZER WALD!"
The side of the monitor displays four images. One is Oakley Aimsworth, the cowboy-looking Duelist Colt faced during the Battle Royale part of the Tournament. The other three are also boys. The first is a fairly handsome looking guy with mostly short, wavy rose-colored hair, other than a short ponytail tied with a black ribbon. The second is fairly intimidating-looking guy, with a scowling face, and long, wild purple hair. The last Duelist seems like the youngest, and has smooth, slicked back blonde-bronze colored hair, and despite the sunny-looking disposition of his picture, gives off a feeling of not being quite right.
Kiba leans forward, pressing a button on his Disk, which begins to record.
"Alright, you son of a bitch, let's see what your team has got."
The MC keeps going.
"NOW THAT WE'VE INTRODUCE THE TEAMS, LET'S GET THIS SHOW ON THE ROAD! FIRST UP, WE HAVE THE GENTLEMAN DUELIST, PIERCE DANIELS!"
Pierce enters the Arena.
"AND HIS OPPONENT, THE WRITER OF WICKED ENDINGS! ERIK GRIMM!"
The intimidating duelist enters. He's tall, about 6 ft 11 in, and his long, wild purple hair reaches down to his ankles, and partially obstruct his eyes, making him look even more sinister. He's wearing a black leather jacket, and torn denim pants, ending in steel-toed boots. The two Duelists talk, with Pierce speaking first.
"So, which Number are you, Mister Grimm, if I may be so bold?"
Grimm grins wickedly, and starts to cackle.
"Hehehehehehehehee! It's nice to know that you have the balls to ask that! I'll tell you, Herr Daniels. I am Nummer Acht, Codenamed 'Hexer'!"
Pierce smirks a little.
"Witch, eh?"
Grimm stops, and snarls, pointing at Pierce.
"It's Sorcerer! Schieβe, Dieser dumme idiot kann den unterschied nicht erkennen!"
Pierce sweatdrops.
"Yeah…..I have no idea what you just said. You spoke a little too fast there."
"I wasn't talking to you!"
The MC speaks.
"ARE BOTH PARTICIPANTS READY?"
Both Pierce and Erik ready their Disks.
"THEN LET US BEGIN!"
Duel Start!
Pierce's LP: 8000
Erik's LP: 8000
The two play "Rock, Paper, Scissors" to see who goes first.
"ROCK!"
"PAPER!"
"SCISSORS!"
Pierce throws Scissors, Erik throws Paper. Pierce goes first.
"I'll start things off by playing the Spell Gravekeeper's Servant!"
Gravekeeper's Servant
Continuous Spell Card
Your opponent must send 1 card from the top of their Deck to the GY in order to declare an attack.
"I then Summon my SPYRAL Super Agent in ATK Mode!"
SPYRAL Super Agent
Level 4/EARTH/Warrior/Effect/ATK 1900/DEF 1200
If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is the declared type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn.
Pierce continues.
"I then equip him with SPYRAL GEAR- Fully Armed!"
SPYRAL GEAR- Fully Armed
Equip Spell Card
Equip only to "SPYRAL Super Agent". It gains 1000 ATK. If it destroys your opponent's monster by battle: You can banish both the opponent's monster and 1 other card your opponent controls. When this face-up card on the field is destroyed and sent to the GY: You can target 1 "SPYRAL Super Agent" in your GY; Special Summon it.
SPYRAL Super Agent
ATK 2900
"I then lay two cards, face-down, and end my turn!"
Turn End.
Erik's Turn.
Erik scowls.
"I draw, and I'll start my turn off by using the effect of the Gilfe, the Phantom Bird, that resides in my hand!"
Gilfe The Phantom Bird
Level 4/WIND/Winged Beast/Effect/ATK 1500/DEF 1500
You can discard this card; add 1 "Golden Castle of Stromberg" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell/Trap Zone; destroy it. You can only use this effect of "Gilfe the Phantom Bird" once per turn.
"This allows me to add my Field Spell to my hand! I'll then activate it!"
Golden Castle of Stromberg
Field Spell Card
Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck, face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. You cannot Normal Summon/Set the turn you activate this effect (even if it leaves the field.) You can only use this effect of "Golden Castle of Stromberg" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK of that monster had on the field.
"I'll then play the Spell Gold Moon Coin! This allows me to give you two cards in my hand in order to draw two more! I think I'll give you these two!"
Gold Moon Coin
Spell Card
Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.
Erik tosses two cards to Pierce, then draws two cards. He continues.
"I then lay two cards face-down, and then use the effect of my Castle! This allows me to Special Summon any 1 monster from my Deck, as long as its text lists my Castle in it! I choose to Special Summon Hexe Trude in ATK Mode!"
Hexe Trude
Level 8/DARK/Spellcaster/Effect/ATK 2600/DEF 2100
If "Golden Castle of Stromberg" is in a Field Zone, you can Normal Summon this card without Tributing. Once per turn, if "Golden Castle of Stromberg" is in a Field Zone: You can target 1 card on the field, except this one; destroy it, and if you do, this card can make up to 2 attacks on monsters during each Battle Phase this turn. When this card destroys a monster by battle: You can target 1 face-up monster you control; it gains 400 ATK.
"I now use Hexe Trude's effect! Since I have my Castle, I'm now allowed to destroy 1 card you have! I choose your Fully Armed Spell!"
Hexe Trude raises her hands, and blasts Pierce's Spell card, destroying it. Erik grins.
SPYRAL Super Agent
ATK 1900
"I now attack your Agent with my Hexe Trude!"
Pierce speaks.
"Before you do, my Gravekeeper's Servant forces you to send the top card of your Deck to the GY in order to declare an attack!"
"Tch! Fine!"
Erik sends the top card of his Deck to his GY, allowing Hexe Trude to attack, blasting Pierce's Agent.
Pierce's LP: 7300
Erik grins again.
"Due to Hexe Trude's effect, since she destroyed a monster, I can now give any monster I have a 400 point boost! This strengthens her!"
Hexe Trude
ATK 3000
"I end my turn!"
Pierce's Turn.
"I draw, and I think it's time for some tech support! I call on SPYRAL Quik-Fix in Def Mode!
SPYRAL Quik-Fix
Level 1/EARTH/Machine/Effect/ATK 500/DEF 500
If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent"; You can discard 1 card; Special Summon this card, but banish it when it leaves the field.
"I now use Quik-Fix's effect to add SPYRAL GEAR- Drone to my hand, and then, I'll make use of one of the cards you gave me! I equip Quik-Fix with Heart of Clear Water!"
Heart of Clear Water
Equip Spell Card
If the equipped monster's ATK is 1300 or higher: Destroy this card. The equipped monster cannot be destroyed by battle (damage calculation is applied normally), or by the effects of cards that would target it (and no other cards).
Erik speaks out.
"Hold on. I play my Trap, Solomon's Lawbook!"
Solomon's Lawbook
Trap Card
Skip your next Standby Phase.
Pierce raises an eyebrow.
"What was that supposed to do?"
Erik grins.
"You'll see…You'll see…..Hehehehehehehehe!"
Pierce sweatdrops.
"Right…..I end my turn!"
Turn End.
Erik's Turn.
"I draw!"
Pierce smirks.
"And now, your Field Spell banishes the top 10 cards from your Deck, face-down!"
Erik grins wickedly.
"That's what you think! Thanks to that Trap card I activated earlier, my Standby Phase is skipped, stopping me from having to pay the cost of my Castle this turn!"
Pierce's eyes narrow in irritation.
"I see….."
Erik continues.
"I now Summon Gilfe, The Phantom Bird from my hand!"
Gilfe, The Phantom Bird
ATK 1500
"I now use Gilfe's effect! Since he was Summoned, I now get to destroy one card in your Spell/Trap Zone! I choose Heart of Clear Water!"
Gilfe shrieks, and the sonic waves destroy the Spell. Erik continues.
"I now use Hexe Trude's effect, allowing me to destroy one card on the field! I choose the face-down next to your Gravekeeper's Servant!"
Hexe Trude blasts the face-down card.
Face-down card destroyed was "Silver Sentinel".
Pierce smirks as Erik cackles, unaware of what he's just done.
"Hehehehehehehehehee! I now attack your Quik-Fix with my Hexe Trude!"
"Don't forget! You have to send the top card of your Deck to the GY in order to do so!"
"Yeah, yeah, I know!"
Trude's magic causes Quik-Fix to explode. Erik keeps talking.
"Hexe Trude's effect now allows me to boost Gilfe's ATK!, powering him up by 400 points!"
Gilfe The Phantom Bird
ATK 1900
"I now attack your LP directly! Gilfe! Sic him, and yes, before you remind me, I know I'll need to send another card to the GY from the top of my Deck!"
Pierce flinches as Gilfe screeches at him.
"Guh!"
Pierce's LP: 5400
"Hehehehehehehehehehee! I end my turn!"
Pierce smirks.
"Thank goodness for that! Since it's now the end of the turn, and you destroyed it, I now use the effect of the Silver Sentinel in my GY!"
Silver Sentinel
Level 4/EARTH/Warrior/Effect/ATK 1500/DEF 1000
You can Set this card from your hand to your Spell/Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell/Trap Zone was destroyed by a an opponent's card effect and sent to the GY: Target 1 card your opponent controls (if possible); Special Summon this card from the GY, and if you do, destroy that target (if any).
"Since you destroyed him by a card effect while he was in my Spell/Trap Zone, I'm allowed to Special Summon him, and destroy 1 card on the field! I choose your Castle!"
Silver Sentinel emerges from the ground, revealing that he was camouflaged. He takes aim with his rifle, and fires, shooting through Erik's Field Spell. He looks on in shock as his Castle crumbles.
"NO!"
Silver Sentinel
ATK 1500
Turn End.
Pierce's Turn.
Pierce smirks as he draws.
"Now that that gaudy castle is gone, I'll start off this turn by playing my own Field Spell, SPYRAL Resort!"
SPYRAL Resort
Field Spell Card
Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Once per turn, during your End Phase, shuffle 1 monster in your GY into the Deck or destroy this card.
Pierce continues.
"I now use the effect of my Resort! This allows me to add any one SPYRAL monster to my hand! I choose Super Agent!"
Pierce adds the monster card to his hand.
"I now Summon SPYRAL Tough in ATK Mode!"
SPYRAL Tough
Level 4/WIND/Warrior/Effect/ATK 1900/DEF 1500
This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. Once per turn: you can declare 1 card type (Monster, Spell, or Trap) and target card your opponent controls; reveal the top card of your opponent's Deck, and if you do, destroy the targeted card if the revealed card is the declared type.
"I now use my Tough's effect! By guessing the type of card you have at the top of your Deck, I'm allowed to destroy 1 card you have! I target your Hexe Trude, and I say the top card of your Deck is….A Spell Card!"
Erik grins.
"You sound awfully confident there, Daniels, but pride always goes before the fall!"
He reveals the top card of his Deck.
It's a Spell Card.
Card revealed was "Glass Slippers".
Erik sweatdrops.
"Uhhhhhhhh….."
Pierce grins.
"Tough. Take care of it."
Tough nods, and punches Erik's Hexe Trude, destroying her.
Pierce sighs.
"And here I thought this would be a challenge. I now say the top card of your Deck is a Spell Card, and since I'm right, I'm now allowed to bring out the SPYRAL Super Agent in my hand! And once more, since I Special Summoned my Agent with a SPYRAL effect, I can now destroy one Spell/Trap on the field! I choose your face down!"
SPYRAL Super Agent
ATK 1900
Pierce's Agent flexes his hand, which crackles with electricity. He lunges and shocks Erik's face down card, destroying it.
Card destroyed was Ultimate Providence.
Erik gnashes his teeth in frustration.
"NEIN!"
Pierce shrugs.
"I think now is the perfect time for some payback. The requirements are two SPYRAL monsters!"
The Link Gate forms as Pierce speaks.
Calling on any available Agents! A Special Mission needs to be carried out! Greater than one, strongest together! I Link Summon SPYRAL Double Helix!"
SPYRAL Double Helix
Link-2/EARTH/Warrior/Link/Effect/ATK 1900
Left-Center, Bottom-Center
2 "SPYRAL" monsters
This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 "SPYRAL" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of "SPYRAL Double Helix" once per turn.
"I now use Double Helix's effect! By stating the top card of your Deck is a Spell, I'm now allowed to Special Summon my Quik-Fix back to my Field in DEF Mode!"
SPYRAL Quik-Fix
DEF 500
"And since Quik-Fix was Special Summoned, I'm now allowed to add 1 SPYRAL GEAR card to my hand from my Deck, and I choose SPYRAL GEAR- Fully Armed, which I now equip to my Double Helix!"
SPYRAL Double Helix
ATK 2900
Pierce gets a serious expression on his face.
"Now, Double Helix! Attack his Gilfe! Full Charged Assault!"
Pierce's monster electrocutes Gilfe, who is destroyed.
Erik's LP: 7000
Pierce continues.
"Now, Silver Sentinel! Attack his LP directly! Surefire Shot!"
Silver Sentinel kneels down, raises his rifle, takes aim, and fires at Erik.
"UGH!"
Erik's LP: 5500
Pierce smirks.
"Now that I've paid you back for all that damage you've inflicted on me, I'll end my turn, which means my Field Spell now requires me to shuffle a SPYRAL monster into my Deck. I choose to add one of my Super Agents!"
Pierce shuffles the monster card into his Deck.
Turn End.
Erik's Turn.
"GAH! I draw!"
Erik looks at the Spell that has been at the top of his Deck. He then looks at the field, and cackles.
"Hehehehehehehehehehee! Alright then. I start off by playing the Spell Glass Slippers, and I can't think of a monster that is a better fit for these than your Silver Sentinel!"
Glass Slippers
Equip Spell Card
If this card is equipped to a Fairy monster, it gains 1000 ATK. If this card is equipped to a non-Fairy monster, it cannot attack, also it loses 1000 ATK. If this card is sent to the GY because the equipped monster is destroyed: You can target 1 "Prinzessin" you control; equip this card to that target. You can only use this effect of "Glass Slippers" once per turn.
Silver Sentinel
ATK 500
"I now Summon Familiar Knight in ATK Mode!"
Familiar Knight
Level 3/DARK/Warrior/Effect/ATK 1200/DEF 1400
When this card is destroyed by battle and sent to the GY: Each player can Special Summon 1 Level 4 Monster from their hand.
"Familiar Knight! Attack his Sentinel!"
Pierce's Spell glows, and Erik sends the top card of his Deck to the GY.
Erik's knight slashes Pierce's Sentinel in two.
Pierce's LP: 4700
"I end my turn!"
Turn End.
Pierce's Turn.
"I draw, and I think I'll Summon my SPYRAL GEAR- Drone in DEF Mode!"
SPYRAL GEAR- Drone
Level 1/WIND/Machine/Effect/ATK 100/DEF 100
If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. (Quick Effect) You can Tribute this card, then target 1 "SPYRAL" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 "SPYRAL" card from your GY, then target 1 "SPYRAL Super Agent" in your GY; add it to your hand.
Pierce's Drone warms itself up with a whirr and a humming noise, and Pierce speaks.
"Drone's effect now activates! This allows me to look at the top three cards of your Deck, and rearrange them in any order I choose! Go, Scouting Survey!"
Drone shines a light on Erik, who covers his eyes with his arm. In the meantime, Three cards appear in front of Pierce, who speaks.
"Hmmmmmm. I'll put this one here, that one here, and this one at the end."
Drone's light turns off, and Erik complies with Pierce's command. Pierce continues.
"And now, I think I'll have my Double Helix attack your Familiar Knight!"
Double Helix strikes Erik's Knight, who turns into two blobs of white light, and begin to circle around the Area.
Erik's LP: 4900
Erik cackles.
"Hah! Since you destroyed my Familiar Knight, each one of us is now allowed to Special Summon 1 Level 4 Monster from our hand! I Special Summon my Fairy Tail- Snow!"
Pierce thinks for a moment.
"In that case, I call on the second card you gave me earlier in this Duel! Rare Metal Dragon!"
Fairy Tail- Snow
Level 4/LIGHT/Spellcaster/Effect/ATK 1850/DEF 1000
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
Rare Metal Dragon
Level 4/DARK/Dragon/Effect/ATK 2400/DEF 1200
Cannot be Normal Summoned/Set.
Erik scowls.
"Tch! I forgot you had that! But no matter! Since Snow was Special Summoned, I'm now allowed to shift your Dragon to DEF Mode! Poison Apple!"
Erik's squirrel-like spellcaster throws an apple at Pierce's Dragon, who catches it in his mouth, and swallows it. The beast's eyes widen, and he falls into a deep sleep, turning face-down.
Pierce shrugs.
"Eh. Good move. I end my turn by shuffling yet another Super Agent back into my Deck with my Field Spell."
Turn End.
Erik's Turn.
"I draw!"
Erik's eyes widen.
"And I play the Field Spell Pseudo Space!"
Pseudo Space
Field Spell Card
Once per turn: You can banish 1 Field Spell Card from your GY; until the End Phase, this card's name becomes that card's original name, and replace this effect with that card's original effects.
"I now banish the Golden Castle of Stromberg in my GY, allowing this Spell to take on its effects! Therefore, I use Golden Castle of Stromberg's effect to Special Summon a monster from my Deck! I choose to bring out Prinzessin!"
Meanwhile, in the stands, Kiba winds up listening in on the conversation of two guys next to him.
"Prinzessin? Which character from fairy tales is that supposed to be?"
"Come on, man. Can't you tell? Her effect summons a Pumpkin Carriage and a pair of glass slippers, you sayin' you can't recognize her?"
"Are you sayin' she's supposed to be-?"
"Yeah. But they can't call her that. Apparently, a certain company made a movie off of her fairy tale, and they're really litigious, so when they made her into a card, they named her the German word for Princess."
Kiba rolls his eyes while thinking.
"That's ridiculous….It is true though."
Prinzessin
Level 4/LIGHT/Fairy/Effect/ATK 300/DEF 600
If this card is Normal or Special Summoned: You can Special Summon 1 "Pumpkin Carriage" from your hand or Deck, then, if "Golden Castle of Stromberg" is in a Field Zone, you can equip 1 "Glass Slippers" from your Deck to this card. You can only use this effect of "Prinzessin" once per turn. When this card inflicts battle damage to your opponent by a direct attack: You can target 1 "Glass Slippers" equipped to this card and 1 face-up monster your opponent controls; equip that "Glass Slippers" to that target.
Erik continues.
"And thanks to bringing out Prinzessin, I'm allowed to call out her ride! Pumpkin Carriage in DEF Mode!"
Pumpkin Carriage
Level 3/EARTH/Plant/Effect/ATK 0/DEF 300
"Prinzessin" you control can attack directly. Your opponent cannot target "Golden Castle of Stromberg" you control with card effects, also it cannot be destroyed by card effects.
"I'm also allowed to give Prinzessin some new kicks as well! I now equip her with a pair of Glass Slippers from my Deck!"
Prinzessin
ATK 1300
Erik goes on.
"I now attack your face-down dragon with my Snow, sending the top card of my Deck to the GY to do so!"
Fairy Tail- Snow throws another apple at the face-down card that used to be Rare Metal Dragon. It explodes.
"And now, by sending yet another card from the top of my Deck to the GY, my Prinzessin will attack your LP directly! Shatter Kick!"
Prinzessin sways about, and launches her slippers at Pierce. The heels strike him, causing him to wince.
"Uh! That's one way to use stilettos!"
Pierce's LP: 3400
Erik grins.
"And now, Prinzessin's other ability activates! This allows me to transfer her Glass Slippers onto another monster on the field! I choose your Double Helix!"
Nothing happens. In fact, when the shoes manifest, they wind up boomeranging back towards Erik's field, and wind up attaching themselves to his Fairy Tail- Snow. Erik's jaw drops.
"Gottenhimmel! What just happened!?"
Pierce chuckles.
"Heh. My Field Spell happened, that's what. It prevents you from being able to target any SPYRAL card I have on the field with an effect, other than itself. When you used your Princess' ability, the Slippers went to the only target on the field they could be transferred to: Your Snow."
Fairy Tail- Snow
ATK 850
Prinzessin
ATK 300
Erik stomps the ground in frustration.
"Nein, nein, nein, nein, NEIN! This cannot be!"
"Do you end your turn, my good fellow?"
"Uck! Very well! I end my turn!"
Turn End.
Pierce's Turn.
"I draw, and I do believe I've humored you with this Duel long enough."
"WHAT!?"
"You heard me, my good fellow. It is time to put an end to this. I Summon SPYRAL GEAR- Last Resort onto the field, in ATK Mode!"
SPYRAL GEAR- Last Resort
Level 4/EARTH/Machine/Effect/ATK 1000/DEF 1000
You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the GY; the equipped monster can attack directly this turn.
"Next, I Tribute my Drone, in order to boost the ATK of my Double Helix by 500 for each card you control! You have five, so that's a 2500 boost!"
SPYRAL Double Helix
ATK 5400
Pierce continues.
"And now, since I have my Last Resort on the field, I'll use its effect to equip it onto my Double Helix!"
The robotic suit shifts, and the two Agents of Pierce's Double Helix wind up outfitted with it. He continues.
"Now, I shall make use of Last Resort's special ability! By sending my Quik-Fix to the GY, my Double Helix is allowed to attack you directly this turn!"
Erik pales, and only says one thing.
"Schieβe…"
Pierce nods.
"Quite. Double Helix! Attack his LP directly! Full-Charged Last Resort Assault!"
Pierce's monster is propelled through the air by the robotic suit, and lunges straight at Erik, bypassing his monsters. Erik is then punched with an electrified fist, which hits him full-force.
"AHHUGH!"
Erik's LP: 0
DUEL OVER!
Winner: Pierce
Kiba lets out a long whistle as the Duel wraps up and the field dissipates.
"Man. That Team Schwarzer Wald is no joke. That's the closest I've seen Pretty Boy come to losin' so far. Whelp, nature calls. Hopefully I'll be back from the can before the next Duel starts, maybe I'll get somethin' to eat on the way back…"
Erik has now returned to the rest of his team, and is now bowing on the floor before one of them.
"I am so sorry for failing, mein Koing! I tried my best to defeat him for you!"
"And yet, you did not. Do you understand my displeasure, Number 08?"
Erik's voice is frantic.
"Yes, Yes! I do! But I have done well in the past! Please, spare me!"
"Pathetic. I have no time for incompetence. I should-!"
The sound of a Duel Disk chirping interrupts the speaker. They answer it, and Faust's voice echoes through the comm system.
"Yes, Faust? What is it?"
"Pardon me, my Lord, but I thought I should let you know. The Wolf is in the Arena, and Subject 02 is ready and waiting to strike."
The speaker's voice fills with pleasure.
"Excellent! Have her contact me directly as soon as she's done. I want to know everything she has gleamed from her encounter."
"As you wish, Sir. Over and out."
The comm system turns off. The speaker signs.
"It is always a good thing to have skilled pawns."
He looks down at Erik.
"Get up, Number 08. I am feeling much more…merciful, as a result of that call."
Erik picks himself up.
"T-thank you, mein Koing!"
The speaker rolls his eyes.
"Go get me something to drink. You know what I like."
"O-of course!"
Erik leaves the room. The speaker turns and addresses another figure in the room.
"Number 15."
The figure bows on one knee.
"Yes?"
"I entrust you with the task of defeating the Agent. Do not fail me. I am already on the precipice."
"Understood, Sir."
"Then go."
"Of course."
The figure gets up, and leaves.
The last person left in the room besides the speaker laughs.
"Whoooooo-weee! That was tense, Boss! You got Erik shakin' more than a wet hound in a truck on an ole dirt road!"
The speaker sweatdrops.
"Number 07…..Why do you test me so? I have no time for your foolishness."
"Aww, come on, Boss! Yer so uptight, I'm pretty sure yer gonna blow a gasket! Why not loosen up, Eh? I know a great place with a mechanical bull and the best nachos outside of Texas!"
"…Why have I not killed you yet?"
The sound of a toilet flushing is heard as Kiba emerges from a men's room stall, zipping up his pants. He whistles as he washes his hands, and as he leaves, his reflection stops, and turns to face him. Kiba stops, and turns around, looking back into the bathroom. Nothing's wrong, and his reflection is normal. Kiba shrugs his shoulders.
"Man, I have got to cut back on my caffeine intake. I'm startin' to see stuff that ain't there!"
He leaves, chuckling to himself.
As he makes it towards the concession stand, he passes by a large full-length mirror by some lounge chairs.
A hand reaches out from the mirror, and wraps around Kiba's neck.
His eyes widen, and he tries to struggle.
More hands emerge from the mirror, and drag Kiba in, all while the faint sound of girlish giggling can be heard.
The mirror cracks, and Kiba is nowhere to be found.
Yu-Gi-Oh Legends
Episode 22
The End
Author's Note: This is not nearly as long as I thought it would be. I honestly thought the episode would be longer in length once I put it down to writing, but then again, I also thought the Duel would be longer. I'm still happy with it, especially since the biggest problem I was having with it was the face this (and maybe the next set of episodes) are all taking place at the same time as episodes 19-21.
Anyways, off to the Card Corner!
"Hmmmmmm? Where am I?"
Tsuki looks around the location he's in. It looks like a bar, with a longue area nearby. A large cracked mirror is on the walls across from the chairs.
Tsuki looks at us.
"O-oh! Hello! Welcome to the Card Corner! I'm Tsuki Tsukai, and today, we'll be going over the Deck we saw introduced today!"
Tsuki snaps his fingers, and the display board appears out of nowhere, showing us highlights of today's Duel.
"This is the Fairy Tale archetype! There are many different members, but almost all of them rely on the Field Spell, Golden Castle of Stromberg! Originally, these cards were an anime-exclusive archetype, but were made real several years ago! (Although, I should note: most of them are broken.) "
"Now the field spell is the Deck's greatest benefit, but also it's Achilles' heel! It requires a cost of banishing 10 cards from the top of your Deck face-down, so if you don't have a way to counter that, it is really easy for it to eat up most of your Deck!"
Tsuki claps his hands.
"The recipe is as follows!"
Fairytale Road Deck:
Monsters:
Hexe Trude
Hexe Trude
Hexe Trude
Gilfe The Phantom Bird
Gilfe The Phantom Bird
Gilfe The Phantom Bird
Iron Knight
Iron Knight
Iron Knight
Iron Hans
Iron Hans
Iron Hans
Prinzessin
Prinzessin
Prinzessin
Pumpkin Carriage
Pumpkin Carriage
Pumpkin Carriage
Fairy Tail- Snow
Fairy Tail- Rella
Fairy Tail- Sleeper
Fairy Tail- Luna
Regulus
Necroface
Familiar Knight
Familiar Knight
Familiar Knight
Rare Metal Dragon
Sunlight Unicorn
Spells:
Golden Castle of Stromberg
Golden Castle of Stromberg
Golden Castle of Stromberg
Pseudo Space
Iron Cage
Gingerbread House
Soul Absorption
Glass Slippers
Glass Slippers
Glass Slippers
Lucky Iron Axe
Horn of the Unicorn
Heart of Clear Water
Water of Life
Gold Moon Coin
Murmur of the Forest
Traps:
Ultimate Providence
Black Horn of Heaven
Magic Drain
Trap Jammer
Robbin' Goblin
Robbin' Zombie
Floodgate Trap Hole
Mirror Force
Gravelstorm
Fairy's Hand Mirror
Mirror of Oaths
Lightforce Sword
Solomon's Lawbook
Solomon's Lawbook
Solomon's Lawbook
Tsuki looks around, speaking to us as he does so.
"Whelp! That's it for today! I hope to talk to you all some other time, but for now, I need to figure out where I am! Good-Bye!"
