43 / Jimmy Neutron
Series: Jimmy Neutron
Series Logo: The neutron on his shirt
Weight: 99
Speed: 1.906
Entrance: Jimmy's on top of Goddard who's walking him on the stage, Jimmy gets off of him and Goddard disappears
Special Entrance: If Jimmy's playing with just 3 other players, and those 3 players are Spongebob, Danny Phantom and Timmy, Wanda & Cosmo, the entrance will change with the six jumping out of a green portal, while shouting "Nicktoons, Unite!", then go to their normal spots.
Up Taunt: Thinks while putting his finger on his chin, and a thought bubble appears with a neutron inside of it
Side Taunt: Puts his finger on his head while saying "You probably feel sodium chloride after being destroyed." while also smirking
Down Taunt: His forehead grows giant from just thinking
Idle Animation: Yawns
Idle Animation 2: Checks his watch
Normal Attacks
Jab: Two straight punches and a long quick horizontal kick (11%)
Up Tilt: Uses his Electro-Magnet to pull opponents above him close to him, automatically making Jimmy grab the opponent, can use any throw attack with the same damage, although the magnet does no damage
Side Tilt: Does a horizontal kick (5%)
Down Tilt: Legsweep (4%)
Dash Attack: Puts his jetpack on and rushes forward, has decent range (10%)
Aerial Attacks
Neutral Air: Uses the Super Bubblegum-Mobile, works like Greninja's neutral air, although this move extends out farther and lasts longer (11%)
Up Air: Does a upward corkscrew kick with both legs, hits multiple times (9%)
Forward Air: Gets out the Hypercube and points it straight forward, a small rocket comes out of it, if it hits an opponent, it explodes, the rocket has long range but the damage isn't that good (7%)
Back Air: Shoots his Freeze Ray behind him, if the laser that comes out of the ray hits an opponent, it freezes them, although the laser itself doesn't go that far, has slow speed and the laser doesn't do that much damage (3%)
Down Air: Does a downward corkscrew kick with both feet, hits multiple times (11%)
Throw Attacks
Grab: Uses the Electro-Magnet again to pull the opponent close to him, has short range
Pummel: Headbutts them (1%)
Up Throw: Puts his jetpack on the back of the opponent, the opponent flies up in the air and explodes (7%)
Forward Throw: Gets out the Brain Drain 8000 and puts it on the opponent's head, he takes it off as it stuns the opponent, does no damage though
Back Throw: Jimmy grabs the opponent and throws them up in the air behind him, before he gets the Automatic Baseball Bat out, swings it and hits them, has strong knockback (10%)
Down Throw: Grabs the opponent and puts them under him, puts his foot close to their face before activating his rocket shoes, making fire come out of the bottom, burns opponents of course (8%)
Smash Attacks
Up Smash: Swings the Laser Sword upward (19%)
Side Smash: Swings the Laser Sword forward (23%)
Down Smash: Stabs the Laser Sword downward in front of him (29%)
Special Attacks
Neutral Special: Brain Blast! (A counter, Jimmy puts his hands on his forehead to think, if someone hits him while he's doing this, he yells "Brain Blast!", he uses a teleporter device to teleport behind the opponent and do a flying kick, does 17% and has good knockback)
Up Special: Jetpack (Jimmy uses his jetpack to fly straight upwards, goes the same height as Sonic's Spring Jump)
Side Special: Projectile Cube (Jimmy throws a cube out, if a projectile is near the box, the box floats in the air and starts to glow, sucking the projectile inside of it, it then explodes, shooting the projectile that was sucked into it, and adding 4 more of that projectile, it homes it on the player that shot the projectile, the projectiles do the same damage and knockback)
Down Special: Girl Eating Plant (Jimmy puts down a pot, in which a plant grows out of it, the Girl Eating Plant to be exact, if an opponent is close to it, the plant eats the opponent, dealing 23%, and will spit them out at the direction where Jimmy is, note that the opponent is still vulnerable when spit out, this allows Jimmy to do some combos with the plant)
Final Smash
Amusement Park Space Armada (Jimmy flies straight forward while on top of the front of his Strato XL, if an opponent is hit by this, they'll be brought to a cutscene with the opponent floating in space, and the Amusement Park Space Armada flying straight forward them, the entire thing runs the opponent over, this has good knockback and if the opponent is above 120%, they'll be instantly KO'ed)
(Also, if you're confused about what the Amusement Park Space Armada is, it's basically a bunch of amusement park rides turned into ships, It's what Jimmy and the kids of Retroville used to save their parents from the Yolkians in the movie)
Victory Screen
Victory Animation 1: Jimmy flies around the area with his jetpack before going to the screen and giving a thumbs up, with a smirk on his face
Victory Animation 2: Jimmy's using the Super Bubblegum-Mobile and hopping around, until he crashes onto the screen, breaking a bit
Victory Animation 3: Jimmy throws a wrench in the air as Goddard catches it while in the air, as he pets him on the head
Song: Last 7 seconds of the Jimmy Neutron theme song
Defeat: Claps slowly with a sad look on his face
Alternate Costumes
1. What he normally looks like
2. Has blonde hair, wears a blue shirt with a black neutron on it, and dark blue pants
3. Has grey hair, wears a black shirt with a grey neutron on it, grey pants and black shoes
4. Has orange hair, wears a white shirt with a purple neutron on it, and black pants and shoes
5. Jimmy's evil version, Jimmy Negatron, also has a slightly deeper voice, all other alternates after this one are Negatron's alts
6. Wears a black lab coat with grey pants
7. Wears a red lab coat with orange pants
8. Wears a orange lab coat with brown pants
Stage
Retroville (The main setting of the Jimmy Neutron series, has citizens walking in the background, until it gets taken over by the Yolkians, UFO's fly in the sky beaming up people, eventually it'll go back to normal)
Next time on Super Cartoon Brothers:
7 / Woody
