If there is anyone who is a fan of Cardfight Vanguard and Futurecard Buddy Fight that is decent with making fan made YuGiOh cards and is willing to help me out I need some assistance on creating some fanmade adaptations for YuGiOh from Vanguard and Buddyfight cards. I do have a general idea of the playstyle I want to go for with each deck.
For the Vanguard one it's meant to be an adaptation of the Pale Moon deck, with the decks mechanic being swapping around Monsters on the field and Xyz Material attached to a Xyz Monster to allow for multiple attacks. Its a xyz monster focused deck with all the monsters being Level/Rank 3, Dark Attribute and Spellcaster type
I have made 2 cards for this deck so far:
Magia Circus - Harri the Masked Magician
Dark/Spellcaster/Xyz
Rank 3/1800ATK/1600DEF
2+ Level 3 "Magia Circus" Monsters
If this card is Xyz Summoned: Attach the top 2 cards from your deck to this card as Xyz Material. Once per turn: You can detach a Spell/Trap Xyz Material from this card; attach up to 1 Level 3 and/or lower "Magia Circus" monster (From your Deck) to this card as Xyz Material. At the start of the Battle Step, if this card attacks: Choose 2 face-up Magia Circus monsters you control, except this card; attach them to this card as Xyz Material, and if you do, Special Summon 2 "Magia Circus" monsters that are attached to this card as Xyz Material.
Masquerade Bunny of the Magia Circus
Dark/Spellcaster
Level 3/1400ATK/1200DEF
If your opponent controls a monster summoned from the Extra Deck you can special summon this card from your hand. If this is the only card on your field you can tribute this card; Excavate the top 5 cards from your deck, Special Summon as many Level 3 Magia Circus monsters from among them in defense mode. (Their effects are negated and their ATK and DEF become 0. Banish the Summoned Monsters face down during the end phase. For the rest of the duel after you activate this effect you can only summon Magia Circus Monsters. You can only use this effect of Masquerade Bunny of the Magia Circus Once Per Turn.
For the Buddyfight adaptation it's an adaptation of the Thunder Empire deck (abbreviated as T.E.) it's meant to be a fast aggresive deck with some field control. it uses all the summoning mechanics, all the monsters are thunder type but use multiple attributes in the deck (this is my nod to the different worlds that make up the deck.) So for for the deck I have made:
T.E. Batzz the Demon Dragon
Dark/Thunder/Xyz
Rank 4/2700ATK/2400DEF
3 Level 4 "T.E." Monsters
This card cannot be destroyed by Battle or Card Effect the turn it's Xyz Summoned. Once Per turn, you can detach 1 Xyz Material from this card; Until the End of the turn this card gains 300 ATK and can make an additional attack this turn. If your Life Points are 800 or Less this card gains an additional attack.
T.E. Chibi Panda
Light/Thunder
Level 4/1400ATK/1000DEF
If you control a "Batzz" Xyz Monster you can Special Summon this card (From your Hand). If this is the only non "T.E." Xyz monster on your field you can tribute this card; Special Summon 2 Level 4 or Lower "T.E." Monsters from your deck with the same name in Defense Position, destroy them during the End Phase. (Their effects are negated and their ATK and DEF become 0) You can only summon "T.E." Monsters the turn you activate this effect. You can only use this effect of "T.E. Chibi Panda" Once Per Turn.
Saint Holy Sword
Spell/Equip
Tribute 1 face-up "T.E. Chibi Panda" you control; Special Summon from your Deck 1 "T.E. Saint Holy Sword Dragon" and equip this card to it. If this equipped monster battles a Dark Attribute Dragon Monster it gains 1000 ATK during the Damage Step Only. (Quick Effect) Once Per Turn, You can discard 1 "T.E." Monster from your hand; Target 1 Face-Up monster your opponent controls with ATK equal to or less than the discarded Monsters, That Monsters effects are negated and it's ATK and DEF become 0.
T.E. Saint Holy Sword Dragon
Light/Thunder
Level 8/2600ATK/2500DEF
Cannot be Normal Summoned/Set. Must first be Special Summoned through the effect of "Saint Holy Sword". This card cannot be destroyed by battle while it is equipped with an Equip Card. If you have 3 or more "T.E." Monsters with different attributes in your GY; this card gains an additional attack and when it battles a monster in Defense Position inflict Piercing Damage.
T.E. Glacion the Tiny Ice Dragon
Water/Thunder/Tuner
Level 2/200 ATK/100 DEF
f three or more attacks were made this turn you can Special Summon this card from your hand, then, immediately Synchro Summon 1 "T.E." Synchro Monster using this card and "T.E." monsters you control. If this card is used as Synchro Material for the Synchro Summon of a Water Attribute "T.E." Monster; Draw 1 Card.
T.E. Linear the Tiny Flame Dragon
Fire/Thunder/Tuner
Level 2/300ATK/200DEF
If you control no other monsters you can Special Summon this card from your hand. When this card is Special Summoned you can return 1 card on the field to the hand. You can only use this effect of "T.E. Linear the Tiny Flame Dragon" Once Per Turn.
T.E. Ice Emperor Miserea
Water/Thunder/Synchro
Level 6/1800ATK/2600DEF
1 Water Attribute Tuner + 1 or more non tuner "T.E." Monsters.
This card cannot be destroyed by Battle Once Per Turn. During your Main Phase 1 you can pay 1000 LP; Negate the effects of all other cards on the field, then each Player returns all cards in their hand, field and GY to the deck, shuffle and Draw 6 Cards. You can only use this effect of "T.E. Ice Emperor Miserea" Once Per Duel
T.E. Asmodai the Demon Lord
Dark/Thunder/Fusion
Level 7/2600ATK/2200DEF
2 Dark Attribute "T.E." Monsters.
Cannot be destroyed by Card Effect. Once Per Turn, During Either Player's Turn you can discard a card from your hand; Destroy 1 face-up monster on the field, then this card gains ATK equal to half of the destroyed monster's Original ATK.
T.E. Thundering Chief, Duel Jeager
Fire/Thunder/Xyz
Rank 8/4000ATK/2500DEF
2+ Level 8 "Thunder" Monsters
It this card is Summoned destroy all other Monster's you control. This card cannot be removed from the field by card effect If this card has no Xyz Material's it's ATK becomes 0. This card can attack once for each Xyz Material attached to it. Once Per Duel, you can discard your entire hand; Excavate the top cards of your deck equal to the number of cards discarded, then attach any number of "T.E." monsters to this card as Xyz Material. During your End Phase Detach 1 Xyz Material from this card for every attack you made this turn.
T.E. Barlbatzz Dragoroyale the Turbulent Warlord Dragon
Dark/Thunder/Xyz
Rank 12/3700ATK/2000DEF
3 Level 12 "T.E." Monsters
This card is uneffected by your opponent's card effects. If this card battles a monster in Defense Position inflict piercing damage. If this card is Xyz Summoned using a "Batzz" Xyz Monster as Xyz Material it gains the following effect:
*During your Main Phase 1 you can detach 2 Xyz Material's from this card; until the end of the turn This card's ATK becomes 9999 and it gains an additional attack for every open Monster Zone on your side of the field.
