Job 9: Masterpiece of theft

Sly exits the safehouse and heads to the cliff to the left of the safehouse, as soon as he arrives, Okwaho arrives as well.

"Ready to reclaim your tribe's possessions Okwaho?" asks Sly.

"Yes, I am ready to restore our culture and get back to normal" Okwaho replies with confidence. Bentley's voice can be heard.

"First you need to get Grizz out of his lair, then drive him far away so Sly can steal the safe with the artifacts." This is the first time the player can play as Okwaho, he functions like a mixture of both Sly and Carmelita, meaning he can swipe with his tomahawk which does more damage than Sly's cane, can sneak around corners, and can shoot arrows with aiming similar to Carmelita's. He cannot land on spires, or rail walk however, though he makes up for all that with a special ability, a howl to distract guards away.

Okwaho goes up to Grizz's door and knocks, then immeidately goes into hiding. 5 seconds later, Grizz barrels out of his lair with a roar. Once he sees no one is there he's left bewildered.

"Hey, who's knockin' on ma door?! Disruptin' the rhythm of ma mastapiece?" The player controls Okwaho as he tries to lure Grizz away from his lair with either his howl or arrows that he can shoot, at some nearby trees to create some sound, but must try his best not to get caught in Grizz's sight or shoot the Grizz himself, as that will cause him to retreat back into his lair and the job is a bust. While all this is happeining Grizz says the following things:

"I'ma gonna get you pesky sucka!"

"Ya not so tough! I'm hairy and scary and all of that stuff!"

"No one fools with tha Grizz!"

"Where ya hidin' playa?! Come and git it!"

After enough of a long distance of distracting, Sly can freely enter Grizz's lair on Bentley's command. The safe has a four digit code system instead of 3 in past experiences.

"I've searched Grizz's database and the code has got to be 1-6-2-3" Sly enters the code and opens the safe, inside are all the artifacts Grizz took from the Native Wolves. He pulls out a large bag and immediately seizes all of them inside of it, then reaches into the cuff of his wrist and pulls out his calling card, placing it in the safe.

"You better get out of there Sly! Grizz is coming!" Bentley is heard. Sly exits in haste and meets up with Okwaho at a rendezvous point with the bag of artifacts, and shows it all to them, Okwaho responds with a smile, while in the distance a booming sound is heard.

"COOPER!"

Job Complete

Sly and Okwaho touch weapons as a sign of appreciation for the cooperation