Here's the Stat Sheet for chapter 13.


Status:
Name: Kichirou Black
Age: 17
Title: [Lord Black], [Apprentice Zombie Slayer], [Zombie Tyrant]
Level: 52 Experience: 45125/52000
Classes: [Wizard (HP)]: [25/50] (3909/25000)/ [White Mage]: [20/50] (14425/20000)
Race: [Hybrid]: [Homo Magi (DC)]/[Human (Esper)]
HP: 75,070/75,070 (+122)
MP: 475,268/475,268 (+100)(x2)(+35%)
SP: 75,020/75,020 (+122)
MER: 2400/2500
DSD: 1000
STR: 195
(+172%): 530
DEX: 221
(+233%): 736
END: 185
(+213%): 579
INT: 274
(+414%): 1408
WIS: 232 (+409%): 1181
CHA: 161 (+123%): 359
LUC: 171
(+50%): 257
HP Regen = 1158/min (+222%): 3729/min
MP Regen = 2362/min (+285%): 9094/min
SP Regen
= 1158/min (+222%): 3729/min
Stat Points: 30
Money: ¥1456500/ 43,550G/ £15560.60
BAP: 50


Titles:
[Slime Slayer]: +20% damage to Slime monsters. -20% damage from Slime monsters.

[Apprentice Zombie Slayer]: +40% damage to [Undead]. -40% damage from [Undead].

[Zombie Tyrant]: 50% Chance of inflicting [Fear] on lower level [Undead] you don't command. 10% Chance of commanding lower level [Undead] you don't command

[Lord Black]: Increase Affection, Reputation and Obedience with Pureblood Wizards and Witches. Increase EXP gain for 'Dark', 'Hexes' and 'Curses' Magic and [Body Alteration] [Skills] by 100%


Racial Bonuses:

[Hybrid]: Equipped [Races] bonuses are halved

[Homo Magi (DC)]:
-Passively increase WIS by 50% (25%)
-Passively increase MP by 50% (25%)
-Passively increase EXP for [Skills] by 50% (25%)
-Passively increase EXP for Magic [Skills] by 50% (25%)
-Gain [Skill]: [Mana Manipulation]
-Gain [Trait]: [Mana Affinity]

[Human (Esper)]:
-Passively increase INT by 50% (25%)
-Passively increase MP Regen by 100% (50%)
-Passively increase EXP for [Skills] by 50% (25%)
-Passively increase EXP for Psychic [Skills] by 50% (25%)
-Gain [Skill]: [Psionics]


EXP Bonus:
General: +306% [+25% Esper/+25% Homo Magi/+65% The End/+141% Scholar/+50% Wisdom of the Sage]
Psychic: +331% [+50% Psychic/General: Esper/+25% Homo Magi/+65% The End/+141% Scholar/+50% Wisdom of the Sage]
Magic: +331% [+25% Esper/+50% Magic/General: Homo Magi/+65% The End/+141% Scholar/+50% Wisdom of the Sage]
Swords: +356% [+25% Esper/+25% General: Homo Magi/+50% PotS/+65% The End/+141% Scholar/+50% Wisdom of the Sage]
Pumba: +384% [+25% Esper/+25% Homo Magi/+65% The End/+141% Scholar/+60% Gandalfr/+50% Wisdom of the Sage]
Wizarding Magic: +341% [+25% Esper/+50% Magic/General: Homo Magi/+65% The End/+141% Scholar/+10% Wizard/+50% Wisdom of the Sage]
Dark/Hexes/Curse Magic/Body Alteration Skills: +441% [+25% Esper/+50% Magic/General: Homo Magi/+65% The End/+141% Scholar/+100% Lord Black/+50% Wisdom of the Sage]
Elemental/Jutsu: +375% [+25% Esper/+50% Magic/General: Homo Magi/+65% The End/+141% Scholar/+50% Wisdom of the Sage/+57% Rinnegan]
When equipped: +50% [Scarf of the Sword Hero]
When taught/trained: +50% [Perfect Student]
When teaching/training: +141% [Scholar]

Fallen Angel:
Light/Holy Magic: +342% [+50% Homo Magi/+51% The End/+141% Scholar/+50% Wisdom of the Sage/+50% Fallen Angel]


Jobs Available:

[Squire]: [20/50] (14584/20000)
A basic [Job] for those who fight at close combat.
-Passively increases physical damage dealt by 10%
-Passively increases HP Regen by 10%.
Grants +2 STR, +2 DEX and +2 END per Level
Grants [Skill]: [Battle Tech]

[Thief]: [11/50] (2999/11000)
A physical [Job] for those who excel in stealing with quick and nimble movements.
-Passively increase DEX by 10%
-Passively increase [Stealth] based [Skills] by 10%
Grants +3 DEX, +2 INT and +2 LUC per Level
Grants Skill: [Steal]

[Archer]: [14/50] (4800/14000)
A physical [Job] that excels at ranged attacks with a bow.
-Passively increases range of [Sight] based [Skills] by 10%
-Passively increases accuracy of ranged attacks and [Skills] by 10%
Grants +3 STR, +3 DEX and +1 END per Level.
Grants Skill: [Precision]

[Monk]: [0/50] (0/1000)
A physical [Job] that excels in unarmed combat.
-Passively increase STR by 10%
-Passively increase damage when unarmed by 10%
Grants +2 STR, +2 DEX and +3 END per Level
Grants Skill: [Discipline]

[Tailor]: [0/50] (0/1000)
A production [Class] that involves creating clothing, toys and linen out of cloth and other textiles.
-Passively increases quality of crafted cloth [Armour] and [Items] made by 10%
-Passively increase speed of crafting/repairing cloth [Armour] and [Items] made by 10%
Grants +2 DEX, +2 INT and +2 CHA per Level
Grants [Skill]: [Tailoring]

[Carpenter]: [0/50] (0/1000)
A production [Class] that involves crafting [Items] and [Weapons] out of wood.
-Passively increases quality of crafted wooden [Weapons] and [Items] made by 10%
-Passively increase speed of crafting/repairing wooden [Weapon] and [Items] made by 10%
Grants +2 STR, +2 DEX and +2 INT per Level
Grants [Skill]: [Carpentry]

[Blacksmith]: [10/50] (7500/20000)
A production [Class] that involves creating weapons and armour out of various metals.
-Passively increases quality of crafted metal [Weapons] and [Armour] made by 10%
-Passively increase speed of crafting/repairing metal [Weapons] and [Armour] made by 10%
Grants +3 STR, +2 DEX and +2 INT per Level
Grants [Skill]: [Smithing]

[Paladin]: [0/50] (0/2000)
A physical [Job] that focuses on close-range combat and defensive fighting.
-Passively increase DEF by 10%
-Passively increase HP Regen by 10%
Grants +2 STR, +1 DEX, +3 END and +1 INT per Level.
Grants [Skill]: [Chivalry]

[Samurai]: [10/50] (13667/20000)
A physical [Job] that focuses on mobility on the battlefield and bringing out the spirit to empower their sword strikes.
-Passively increase damage of [Bushido] techniques by 10%
-Passively increase movement speed by 10%
Grants +1 STR, +3 DEX, +2 END and +1 INT per Level
Grants [Skill]: [Bushido]

[Fighter]: [0/50] (0/2000)
A physical [Job] that focuses on putting offense over defence.
-Passively increases physical damage dealt with swords by 10%.
-Passively reduce physical damage taken by 10%.
Grants +3 STR, +2 DEX and +2 END per Level.
Grants [Skill]: [Puglism]

[Chemist]: [10/50] (3750/10000)
A basic [Job] that focuses on using items in battle.
-Passively increases damage dealt by Potions/Elixirs by 10%
-Passively increases healing by Potions/Elixirs by 10%
Grants +2 END, +2 INT and +2 WIS per Level.
Grants [Skill]: [Potion Creation]

[Chef]: [10/50] (2125/10000)
A production [Class] that involves in the preparing of various foods that can heal and buff those who eat it.
-Passively increase the quality of made [Food] by 10%
-Passively increase effect of made [Food] by 10%
Grants +2 DEX, +2 END and +2 LUC per Level
Grants [Skill]: [Buff Cooking]

[Gardener]: [0/50] (0/1000)
A production [Class] that involves in the growing of various plants.
-Passively increase the speed and quality of plants grown by 10%
-Passively increase amount of plants grown by 10%
Grants +2 STR, +2 END and +2 LUC per Level
Grants [Skill]: [Gardening]

[Scribe]: [10/50] (2175/10000)
A production [Class] that involves creating books, important documents and maps.
-Passively reduce the cost and speed of making [Books], [Documents] and [Maps] by 10%
-Passively increase the quality of made [Books], [Documents] and [Maps] by 10%
Grants +2 DEX, +2 INT and +2 WIS per Level
Grants [Skill]: [Bookmaker]

[Black Mage]: [16/50] (1001/16000)
A magic based [Job] that focuses on using [Black Magick] to inflict damage on enemies.
-Passively increase magical damage by 10%
-Passively reduce cost of offensive magic by 10%
Grants +3 INT, +2 WIS and +2 CHA per Level.
Grants [Skill]: [Black Magick]

[White Mage]: [20/50] (14425/20000)
A magic based [Job] that focuses on using [White Magick] to heal allies.
-Passively increase healing magic by 10%
-Passively reduce cost of healing magic by 10%
Grants +2 INT, +3 WIS and +2 CHA per Level.
Grants [Skill]: [White Magick]

[Green Mage]: [15/50] (11050/15000)
A magic based [Job] that focuses on using [Green Magick] to strengthen their allies and weaken their enemies.
-Passively increase buff and debuff magic duration by 10%
-Passively reduce cost of buff and debuff magic by 10%
Grants +2 INT and +2 WIS and +3 CHA per Level.
Grants [Skill]: [Green Magick]

[Shaman]: [0/50] (0/1500)
A magic based [Job] that focuses on dark magic to inflicts Curses on enemies.
-Passively increase effect and duration of Curses by 10%
-Passively reduce costs of Curses by 10%
Grants 4 INT, 2 WIS and 2 CHA per Level
Grants [Skill]: [Curse Magic]

[Lumomancer]: [0/50] (0/1500)
A magic based [Class] that focuses on using [Light Magic] for offensive and defensive purposes.
-Passively increases damage and effect of 'Light' based Magic by 10%
-Passively reduce cost of 'Light' based Magic by 10%
Grants +2 DEX, +3 INT, +3 WIS and +1 CHA per Level
Grants [Skill]: [Light Magic]

[Mystic]: [10/50] (12832/15000)
A magic based [Job] that focuses on using mystical energy to expand the area that a spell affects.
-Passively increase range of magic based [Skills] by 10%
-Passively reduce the cost of all magic by 10%
Grants +2 END, +2 INT, +3 WIS and +1 CHA per Level.
Grants [Skill]: [Area]

[Enchanter]: [0/50] (0/1500)
A magic based [Job] that focuses on creating and applying enchantments onto various items including weapons and armour.
-Passively increase effect and duration of enchantments by 10%
-Passively reduce cost of enchantments by 10%
Grants +1 END, +2 INT, +2 WIS and +3 CHA per Level.
Grants [Skill]: [Enchant]

Unique [Jobs]:

[Wizard (HP)]: [25/50] (3909/25000)
-Passively increase EXP for Wizarding Magic [Skills] by 10%
-Passively increase duration, effect and damage of Wizarding Magic [Skills] by 10%
Grants +1 DEX, +2 END, +2 INT and +2 WIS and +1 LUC per Level


Traits:

[Mana Affinity] (Passive)
-Double MP gained from INT

[Path of the Swordsman] (Passive)
-Gamer can only equip and use [Sword] type weapons in battle
-x2 Base Damage by [Swords]
-Passively increase EXP for Sword-related [Skills] by 50%


Perks:

[Holy Weapon Affinity] (Passive)
-Abilities from Weapons with Element: [Holy] won't damage the user
-Damage dealt when using weapons with Element: [Holy] is increased by 10%

[Mana Factory] (Passive)
-Increase MP Regen by 100%

[Mana Attuned] (Passive)
-Increase MP per INT by 10

[Popular with the Gals] (Passive)
-Increase Affection, Reputation and Obedience with Gals and Gyarus

[More then a Handful] (Passive)
-Increase Affection, Reputation and Obedience with girls/women with big breasts

[Intellectual Equal] (Passive)
-Increase Affection, Reputation and Obedience with geniuses and highly intelligent people

[School Idol] (Passive)
-Increase Affection, Reputation and Obedience with students

[Teacher's Pet] (Passive)
-Increase Affection, Reputation and Obedience with Teachers and tutors

[Flat is Justice] (Passive)
-Increase Affection, Reputation and Obedience with girls/women with flat chests

[Way of the Sword] (Passive)
-Increase Affection, Reputation and Obedience with those who use swords

[Robust Health] (Passive)
-Increase HP/SP per END by 10

[Trustworthy Face] (Passive)
-Reduce chance of losing Affection, Reputation or Obedience with others

[Gambler's Charm] (Passive)
-Playing games of chance will have only 10% chance of losing

[Rule Enforcer] (Passive)
-Increase Affection, Reputation and Obedience with those who enforce the rules

[Gun Man] (Passive)
-Increase Affection, Reputation and Obedience with those who use guns

[Perfect Student] (Passive)
-When receiving training or learning from someone else, increase [Skill] EXP and Stat Point gain by 50%

[Peak Strength] (Passive)
-Increase physical damage dealt by 15%

[Gymnast's Grace] (Passive)
-You move with a natural grace, able to land on your feet, keep your balance easily and reduce fall damage

[Universal Pause Button] (Passive)
-When you're not in a [World] it is automatically paused at the moment you leave.

[Wandless Magic] (Passive)
-Wizarding Magic can be performed without a magical focus at no increased cost

[Perfect Recall] (Passive)
-Allows user to fully and perfectly recall all memories

[Mana Lord] (Passive)
-Increase MP per INT by 15

[Wisdom of the Sage] (Passive)
-Increase all EXP by 50%

[Fast Recovery] (Passive)
-Increase HP/SP Regen by 50%

[Speedster] (Passive)
-Increase all speeds by 50% with easy control over it

[Unflinching] (Passive)
-Attacks that causes [Knockback] or [Stagger] effects has an 80% chance of being resisted

[Businessman] (Passive)
-You have 50% chance of getting a better deal when bartering with others

[Lucky Hour] (Active)
-Once a week, you can become extremely lucky for 1 hour

[Man's Best Friend] (Passive)
-Increase Affection, Reputation and Obedience with werewolves or those who are part canine

[Trickster] (Passive)
-Increase Affection, Reputation and Obedience with those who prank

[Power Attracter] (Passive)
Description: Those who are seek power or lust after powerful people are drawn to you easier.
-Increase Affection, Reputation and Obedience with those who seek power or lust after powerful people

[Force of Mana] (Passive)
-Increase effect, damage and duration of magic and [Skills] by 20%


Other Races/Bonuses Available:

[Human]:
-Passively increase EXP for [Skills] by 50%

[Fallen Angel (DxD)]:
-Passively increase STR, DEX, END and CHA by 75%
-Increase HP/MP/SP per END/INT by 75
-Passively increase effect, damage and duration of 'Holy' and 'Light' based [Skills] by 100%
-Passively increase EXP for 'Holy' and 'Light' based [Skills] by 100%
-Increase damage from 'Dark' and 'Demonic' weapons and magic by 100%
-Gain [Trait]: [Fallen Angel Wings], [Rosetta Stone],
-Gain [Skill]: [Holy Light Magic],


Equipment: None


Relationship:

HOTD:
Shizuka Marikawa: Aff: [100/100], Rep: [70/100] (thinks of you as a great leader and her love [Shizuka's Route Available])
Rika Minami: Aff: [55/100], Rep: [40/100] (thinks of you as her friend's saviour and someone fun to tease [Rika's Route Available])
Yuuki Miku: Aff: [100/100], Rep: [85/100] (thinks of you as a great leader and her and others future lover [Yuuki's Route Available])
Kyoko Hayashi: Aff: [100/100], Rep: [69/100] (thinks of you as a great leader, student and guilty crush [Kyoko's Route Available])
Saeko Busujima: Aff: [72/100], Rep: [65/100] (thinks of you as a good leader and ally and someone who would accept her dark side [Saeko's Route Available])
Misuzu Ichijou: Aff: [54/100], Rep: [60/100] (thinks of you as her saviour)
Toshimi Niki: Aff: [68/100], Rep: [60/100] (thinks of you as her saviour)
Saya Takagi: Aff: [85/100], Rep: [65/100] (thinks of you as a great leader and potential boyfriend [Saya's Route Available])
Rei Miyamoto: Aff: [-50/100], Rep: [-32/100] (greatly dislikes you due to your family name)
Hisashi Igou: Rep: [25/100] (thinks of you as a good guy from a bad family)
Kohta Hirano: Rep: [50/100] (thinks of you as a good leader and ally)
Asama Nakaoka : Aff: [10/100], Rep: [35/100] (thinks of you as a brave and selfless young man)
Tamano Niki: Aff: [19/100], Rep: [49/100] (thinks of you as her daughters' saviour)

Albert Wesker: Rep: [-30/100] (thinks of you as a future lab experiment with unique powers)

Harry Potter:
Grimlock: Rep: [20/100](thinks you'll be someone to keep an eye on)
Augusta Longbottom: Rep: [25/100] (thinks you as a saviour for curing her son and daughter-in-law)
Frank Longbottom: Rep: [25/100] (thinks you as a saviour for curing himself and his wife)
Alice Longbottom: Rep: [25/100] (thinks you as a saviour for curing herself and her husband)
Neville Longbottom: Rep: [36/100] (thinks you as a saviour for curing his parents and a good teacher)
Rita Skeeter: Aff: [0/100] Rep: [25/100] (thinks you'll provide some interesting stories for her)
Cornelius Fudge: Rep: [15/100] (thinks you'll be helpful for staying in office)
Bellatrix Black: Aff: [70/100], Rep: [35/100] (thinks of you as someone interesting and potentially worthy of her talents [Bellatrix's Route Available])
Andromeda Tonks: Rep: [25/100] (thinks you'll be a good lord)
Ted Tonks: Rep: [35/100] (thinks you deserve respect for making his wife happy)
Nymphadora Tonks: Aff: [38/100], Rep: [25/100](thinks you understand the troubles of a Metamorphmagus and are rather hot)
Narcissa Malfoy: Aff: [-15/100], Rep: [15/100] (thinks of you as someone who ruined her plans)
Lucius Malfoy: Rep: [-20/100] (thinks of you as someone who ruined his plans)
Draco Malfoy: Rep: [-20/100] (thinks of you as someone is in the way to his greatness)
Remus Lupin: Rep: [70/100] (thinks of you as a saviour for curing him and a nephew)
Cyrus Greengrass: Rep: [30/100] (thinks of you as being his daughter's saviour and good ally)
Mrs Greengrass: Rep: [30/100] (thinks of you as being her daughter's saviour)
Daphne Greengrass: Aff: [20/100], Rep: [30/100] (thinks of you as being her sister's saviour)
Astoria Greengrass: Aff: [25/100], Rep: [40/100] (thinks of you as being her saviour)
Sirius Black: Rep: [50/100] (thinks of you as a great son and family)
Harry Potter: Rep: [45/100] (thinks of you as a good friend and family)
Amelia Bones: Rep: [20/100] (thinks of you as a potential ally)
Albus Dumbledore: Rep: [10/100] (thinks of you as being a curiosity)
Hermione Granger: Aff: [35/100], Rep: [35/100] (thinks of you as a good teacher)


Skills:

[Gamer's Mind] (Passive)

[Gamer's Body] (Passive)

-Locked-[Kaleidoscope] (Active)
-Allows user and others to travel between [Worlds]
-Becomes [Locked] until completion of specific [Quests]
Unlocked [Worlds]:
[HOTD], [Harry Potter], [?]

[Create/Escape ID] (Active)
Description: Used to create and escape from Instant Dungeons. Once an Instant Dungeon is completed a new one will become available. Completed Dungeons can be re-entered at a tougher difficulty.
Available Dungeons:
[Empty]
[Slime]: [1 (X)], [2]
[Troll]: [1 (X)], [2]
[Angel]: [1]

[Mystic Eyes of the Analytical Mage] (Passive/Active) Level: 55 - EXP: 0% - Cost: 50MP/Min
-Passively increase INT and WIS by 1% x Skill Level
-Passively allows the user to sense magic within INT x Skill Level metres around
-Analysis of people, items or magic where sight is focused on
-Can create recipes or mental blueprints for Craft based [Skills]

[Mana Manipulation] (Passive) Level: Max
-Passively increases INT by 5%
-Passively increases MP by 10%

[Psionics] (Active) Level: 32 - EXP: 0% - Cost: MP Varies
Description: The ability to use the power of the mind in the form of psychic energy. This can range from manipulating the minds of others to affecting the world around you. The higher level this skill is, the greater control and power you have with psychic energy.
Techniques:
-[Telepathy] Cost: 50MP/Min
A psychic technique that allows you to connect with the minds of others to send messages, read thoughts or communicate mind to mind.
Chances of being found out using it is 90% - Skill Level
Also affected by INT, WIS and LUC
-[Telekinesis] Cost: MP Varies
A psychic technique that allows its user to move and take control of things with their mind and use them for whatever purpose they wish, such as for battle.
For each 10MP used, you can move (INT x Skill Level) kg

[The End - Gamer Edition] (Passive) Level: 45 - EXP: 0%
-Passively increase EXP Gain for [Skills] by 20% + Skill Level
-Matching or compatible [Skills] used in sight of user gains them appropriate Skill EXP.
-Can learn a [Skill] being used in sight at the cost of 8,000SP. These [Skills] automatically start at Level 1.

[Byakugan] (Active) Level: 55 - EXP: 0% - Cost: 50CP/Min (100MP/SP/Min)
-Allows the user to see clearly (INT x Skill Level) meters all around the user regardless of obstructions.
-Allows the user to see Chakra of those within their range of vision
-Allows the user to magnify up to Skill Level times more then normal vision at cost of distance

[Self Regeneration - Gamer Edition] (Passive) Level: 75 - EXP: 0%
-Passively increase HP/SP per END by Skill Level
-Passively increase HP/SP Regen by 1% x Skill Level

[Mana Generator] (Passive) Level: 75 - EXP: 0%
-Passively increase MP per INT by Skill Level
-Passively increase MP Regen by 1% x Skill Level

[Light Ferry] (Active) Level: 25 - EXP: 0% - Cost: 30MP/Min
-All [Items] gain [Element: Light (Passive)]
-Increases STR and DEX by 10% x Skill Level when active on a person
-Increases an object's DUR and ATK by 10% x Skill Level while active on that object

[Sacred Gear]: [Legendary Sword Blacksmith] (Active)
-Gain [Trait]: [Path of the Swordsman]
-Gain [Perk]: [Holy Weapon Affinity]
-Gain [Skill]: [Sword Mastery]
Abilities: [Create/Dismiss Sword (Active)], [Consume (Active)], [Change Sword (Active)], [Experience Transfer (Active)]: 8 per day, [Reinforcing (Active)], [Tempering (Active)], [Rarity Enhancement (Active)], [Spirit Enchantment (Active)], [Item Enchant (Active)], [Weapon Copy (Active)], [Form Fusion (Active)],
[Soul Fragments] Available: [Click for more info...]
-Current Sword Creation Limit: 66/80
1)[Legendary Sword (Shield Hero)](R:0/T:0) Level: 2 - EXP: 0/400 - ATK: 35/DUR: N/A - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Indestructible (Passive)], [Consume (Active)], [Element Slash (Active)], [Air Strike Bash (Active)], [Shape Borrow (Active)], [EXP Boost (Passive)], [Ability Borrow (Active)], [Transport Sword (Active)], [Shooting Star Sword (Active)], [Hundred Swords (Active)]

2)[Aqua Saber (FFTA2)] (R:0/T:0) Level: 60 - EXP: 4294/6000 - ATK: 74/DUR: 136/106 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element: Water (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Water Manipulation (Active)], [Damp Aura (Passive)], [Locked (Lv:70)]

3)[Fire Blade (DQ)] (R:0/T:0) Level: 46 - EXP: 2178/4600 - ATK: 60/DUR: 108/108 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element: Fire (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Passive)], [Locked (Lv:50)]

4)[Wind Sword (FE)] (R:0/T:0) Level: 32 - EXP: 704/3200 - ATK: 46/DUR: 80/80 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element: Wind (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Locked (Lv:40)]

5)[Thunderbolt Blade (DQ)] (R:0/T:0) Level: 50 - EXP: 1092/5000 - ATK: 64/DUR: 116/116 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element: Thunder (Passive)], [Element Slash (Passive)], [Self-Repair (Passive)], [Hide Gem (Passive)], [Thunder Manipulation (Active)], [Locked (Lv:60)]

6)[Earth Sword (FF:4HoL)] (R:0/T:0) Level: 49 - EXP: 4324/4900 - ATK: 63/DUR: 114/114 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element: Earth (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Locked (Lv:50)]

7)[Kanshou and Bakuya: Handguns (F/GO)] (R:0/T:0) Level: 53 - EXP: 1380/15900 - ATK: 211/DUR: 382/382 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Transformable Weapon (Passive)], [Element Bullet (Passive/Active)], [Consume (Active)], [Self-Repair (Passive)], [Element Slash (Active)], [Hide Gem (Active)], [Ability Borrow (Active)], [Locked (Lv:60)]

8)[Blizzard Blade (DQ)] (R:0/T:0) Level: 49 - EXP: 3360/4900 - ATK: 63/DUR: 114/114 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element: Ice (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Locked (Lv:50)]

9)[Barrier Blade (FE)] (R:0/T:0) Level: 10 - EXP: 0/1000 - ATK: 20/ DUR: 43/43 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Barrier Generator (Active)], [Locked (Lv:20)]

10)[Shining Blade (FF:4HoL)] (R:0/T:0) Level: 49 - EXP: 4324/4900 - ATK: 63/DUR: 114/114 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element: Light (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Locked (Lv:50)]

11)[Anneal Blade (SAO)] (R:0/T:0) Level: 50 - EXP: 5691/10000 - ATK: 126/DUR: 234/234 - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Dent (Active)], [Ability Borrow (Active)], [Locked (Lv:60)]

12)[Miló (RWBY)] (R:0/T:0) Level: 63 - EXP: 10526/18900 - ATK: 238/DUR: 432/432 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Transformable Weapon (Passive)], [Element Bullet (Passive/Active)], [Consume (Active)], [Self-Repair (Passive)], [Element Slash (Active)], [Hide Gem (Active)], [Ability Borrow (Active)], [Element Borrow (Active)], [Locked (Lv:70)]

13)[Ashura (FFBE)] (R:0/T:0) Level: 1 - EXP: 0/200 - ATK: 21/DUR: 30/30 - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

14)[Shinai] (R:0/T:0) Level: 13 (19) - EXP: 358/1300 - ATK: 28/DUR: 54/54 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Non-Lethal (Passive)], [Locked (Lv:20)]

15)[Bokken: Katana] (R:0/T:0) Level: 21 - EXP: 263/2100 - ATK: 32/DUR: 60/60 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Non-Lethal (Passive)], [Harmless (Passive)], [Locked (Lv:30)]

16)[Iron Blade (FE)] (R:0/T:0) Level: 4 - EXP: 364/400 - ATK: 19/DUR: 26/26 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

17)[Wooden Sword (Twilight Princess)] (R:0/T:0) Level: 49 - EXP: 3360/4900 - ATK: 61/DUR: 108/108 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Wood Cutter (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Locked (Lv:50)]

18)[Copper Sword (DQ)] (R:0/T:0) Level: 4 - EXP: 364/400 - ATK: 17/DUR: 24/24 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

19)[Steel Sword (Fairy Tail)] (R:0/T:0) Level: 62 - EXP: 5364/6200 - ATK: 80/DUR: 147/147 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Dent (Active)], [Ability Borrow (Active)], [Element Borrow (Active)], [Locked (Lv:70)]

20)[Aluminium Sword] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 16/DUR: 19/19 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

21)[Rubber Sword] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 9/DUR: 17/17 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

22)[Bronze Sword (FE)] (R:0/T:0) Level: 49 - EXP: 3360/4900 - ATK: 63/DUR: 114/114 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Loot Up: Small (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Locked (Lv:50)]

23)[Silver Sword (FE)] (R:0/T:0) Level: 49 - EXP: 3360/4900 - ATK: 63/DUR: 118/118 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Loot Up: Small (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Locked (Lv:50)]

24)[Gold Sword] (R:0/T:0) Level: 49 - EXP: 3360/4900 - ATK: 65/DUR: 122/122 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Loot Up: Small (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Locked (Lv:50)]

25)[Toy Sword] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 5/DUR: 15/15 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

26)[Mirror Sword] (R:0/T:0) Level: 76 - EXP: 4399/15200 - ATK: 183/DUR: 335/335 - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Consume (Active)], [Reflect Magic (Passive)], [Self-Repair (Passive)], [Element Slash (Active)], [Hide Gem (Active)], [Ability Borrow (Active)], [Element Borrow (Active)], [Locked (Lv:80)]

27)[Twin Scissor Blades] (R:0/T:0) Level: 52 - EXP: 10680/15600 - ATK: 198/DUR: 356/356 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Dual Blades (Passive)], [Consume (Active)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Dent (Active)], [Ability Borrow (Active)], [Locked (Lv:60)]

28)[Black Slime Sword] (R:0/T:0) Level: 4 - EXP: 364/400 - ATK: 8/DUR: 16/16 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

29)[Blue Slime Sword] (R:0/T:0) Level: 4 - EXP: 364/400 - ATK: 8/DUR: 16/16 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

30)[Red Slime Sword] (R:0/T:0) Level: 4 - EXP: 364/400 - ATK: 8/DUR: 16/16 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

31)[Yellow Slime Sword] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 5/DUR: 10/10 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

32)[Green Slime Sword] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 5/DUR: 10/10 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

33)[Brown Slime Sword] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 5/DUR: 10/10 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

34)[White Slime Sword] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 5/DUR: 10/10 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

35)[Orange Slime Sword] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 5/DUR: 10/10 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

36)[Pink Slime Sword] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 5/DUR: 10/10 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

37)[Purple Slime Sword] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 5/DUR: 10/10 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

38)[Silver Slime Sword] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 5/DUR: 10/10 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

39)[Gambol Shroud (RWBY)] (R:0/T:0) Level: 62 - EXP: 9611/18600 - ATK: 232/DUR: 423/423 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Transformable Weapon (Passive)], [Element Bullet (Passive/Active)], [Consume (Active)], [Self-Repair (Passive)], [Element Slash (Active)], [Hide Gem (Active)], [Ability Borrow (Active)], [Element Borrow (Active)], [Locked (Lv:70)]

40)[Excalibur Blessing (DxD)] (R:0/T:0) Level: 25 - EXP: 5541/10000 - ATK: 161/DUR: 272/272 - Rarity: SR - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Blessed Empowerment (Passive)], [Self-Repair (Passive)], [Consume (Active)] [Locked (Lv:30)]

41)[Steel Katana] (R:0/T:0) Level: 1 - EXP: 0/100 - ATK: 19/DUR: 22/22 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

42)[Steel Tanto] (R:0/T:0) Level: 18 (24) - EXP: 520/1800 - ATK: 37/DUR: 68/68 - Rarity: C - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element Slash (Active)], [Self-Repair (Passive)], [Locked (Lv:30)]

43)[Keyblade (Kingdom Hearts)] (R:0/T:0) Level: 52 - EXP: 10680/15600 - ATK: 194/DUR: 361/361 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Unlock (Active)], [Lock (Active)] [Consume (Active)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Dent (Active)], [Ability Borrow (Active)], [Locked (Lv:60)]

44)[Chain Sword] (R:0/T:0) Level: 1 - EXP: 0/200 - ATK: 23/DUR: 42/42 - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Bind (Active)], [Transformable Weapon (Passive)], [Consume (Active)], [Locked (Lv:10)]

45)[Drill Sword] (R:0/T:0) Level: 1 - EXP: 0/200 - ATK: 25/DUR: 37/37 - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Pierce (Active)], [Consume (Active)], [Locked (Lv:10)]

46)[Shigure (OP)] (R:0/T:0) Level: 61 - EXP: 15558/18300 - ATK: 231/DUR: 430/430 Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Dent (Active)], [Ability Borrow (Active)], [Element Borrow (Active)], [Locked (Lv:70)]

47)[Murata-tou (HOTD)] (R:0/T:0) Level: 7 - EXP: 1093/1400 - ATK: 50/DUR: 69/69 - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

48)[Vanadium Steel Katana] (R:0/T:0) Level: 1 - EXP: 0/200 - ATK: 29/DUR: 48/48 - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

49)[Shusui (OP)] (R:0/T:0) Level: 30 - EXP: 6877/15000 - ATK: 230(+0%)/DUR: 810/540(+50%) - Rarity: UR - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Black Blade (Passive)], [Sentient Limiter (Passive)], [Element Slash (Active)], [Locked (Lv: 40)]

50)[Palutena's Bow (Kid Icarus: Uprising)] (R:0/T:0) Level: 10 - EXP: 701/4000 - ATK: 111/DUR: 192/192 - Rarity: SR - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Element: Light (Passive)], [Transformable Weapon (Passive)], [Element Arrow (Passive/Active)], [Consume (Active)], [Locked (Lv:40)]

51)[Soul Stinger] (R:0/T:0) Level: 1 - EXP: 0/400 - ATK: 61/DUR: 95/95 - Rarity: SR - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Mana Drainer (Passive)], [Consume (Active)], [Locked (Lv: 20)]

52)[Black Kane] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 45/DUR: 105/70(+50%) - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Enhanced Durability (Passive)], [Consume (Active)], [Locked (Lv: 20)]

53)[Bloodletter] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 50/DUR: 100/100 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Spell Absorb (Passive)], [Persist Wounds (Passive)], [Consume (Active)], [Locked (Lv: 30)]

54)[Ruby Sword] (R:0/T:0) Level: 1 (100) - EXP: 0/300 - ATK: 350/DUR: 680/680 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Consume (Active)], [Loot Up: Large (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Ability Borrow (Active)], [Sword Beam (Active)], [Material Generation (Active)]

55)[Sapphire Sword] (R:0/T:0) Level: 1 (100) - EXP: 0/300 - ATK: 350/DUR: 680/680 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Consume (Active)], [Loot Up: Large (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Ability Borrow (Active)], [Sword Beam (Active)], [Material Generation (Active)]

56)[Topaz Sword] (R:0/T:0) Level: 1 (100) - EXP: 0/300 - ATK: 350/DUR: 680/680 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Consume (Active)], [Loot Up: Large (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Ability Borrow (Active)], [Sword Beam (Active)], [Material Generation (Active)]

57)[Emerald Sword] (R:0/T:0) Level: 1 (100) - EXP: 0/300 - ATK: 350/DUR: 680/680 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Consume (Active)], [Loot Up: Large (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Ability Borrow (Active)], [Sword Beam (Active)], [Material Generation (Active)]

58)[Amber Sword] (R:0/T:0) Level: 1 (100) - EXP: 0/300 - ATK: 350/DUR: 680/680 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Consume (Active)], [Loot Up: Large (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Ability Borrow (Active)], [Sword Beam (Active)], [Material Generation (Active)]

59)[Amethyst Sword] (R:0/T:0) Level: 1 (100) - EXP: 0/300 - ATK: 350/DUR: 680/680 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Consume (Active)], [Loot Up: Large (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Ability Borrow (Active)], [Sword Beam (Active)], [Material Generation (Active)]

60)[Cobalt Sword] (R:0/T:0) Level: 1 (100) - EXP: 0/300 - ATK: 350/DUR: 680/680 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Consume (Active)], [Loot Up: Large (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Ability Borrow (Active)], [Sword Beam (Active)], [Material Generation (Active)]

61)[Opal Sword] (R:0/T:0) Level: 1 (100) - EXP: 0/300 - ATK: 350/DUR: 680/680 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Consume (Active)], [Loot Up: Large (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Ability Borrow (Active)], [Sword Beam (Active)], [Material Generation (Active)]

62)[Obsidian Sword] (R:0/T:0) Level: 100 - EXP: MAX - ATK: 350/DUR: 680/680 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Consume (Active)], [Loot Up: Large (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Ability Borrow (Active)], [Sword Beam (Active)], [Material Generation (Active)]

63)[Garnet Sword] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 50/DUR: 80/80 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv: 10)]

64)[Turquoise Sword] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 50/DUR: 80/80 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv: 10)]

65)[Lapis Lazuli Sword] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 50/DUR: 80/80 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv: 10)]

66)[Jade Sword] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 50/DUR: 80/80 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv: 10)]

67)[Peridot Sword] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 50/DUR: 80/80 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv: 10)]

68)[Tourmaline Sword] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 50/DUR: 80/80 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv: 10)]

69)[Citrine Sword] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 50/DUR: 80/80 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv: 10)]

70)[Sunstone Sword] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 50/DUR: 80/80 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv: 10)]

71)[Morganite Sword] (R:0/T:0) Level: 94 - EXP: 4680/28200 - ATK: 332/DUR: 644/644 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura+ (Passive)], [Consume (Active)], [Loot Up: Large (Passive)], [Element Slash (Active)], [Self-Repair (Passive)], [Hide Gem (Active)], [Ability Borrow (Active)], [Sword Beam (Active)], [Locked (Lv:100)]

72)[Harbinger (RWBY)] (R:0/T:0) Level: 61 - EXP: 15480/18300 - ATK: 235/DUR: 449/449 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Transformable Weapon (Passive)], [Element Bullet (Passive/Active)], [Consume (Active)], [Self-Repair (Passive)], [Element Slash (Active)], [Hide Gem (Active)], [Ability Borrow (Active)], [Element Borrow (Active)], [Locked (Lv:70)]

73)[Tiger Sword] (R:0/T:0) Level: 1 - EXP: 0/200 - ATK: 31/DUR: 50/50 - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

74)[Wolf Sword] (R:0/T:0) Level: 1 - EXP: 0/200 - ATK: 29/DUR: 48/48 - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

75)[Deer Saber] (R:0/T:0) Level: 1 - EXP: 0/200 - ATK: 25/DUR: 55/55 - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

76)[Troll Sword] (R:0/T:0) Level: 1 - EXP: 0/200 - ATK: 35/DUR: 90/90 - Rarity: UC - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

77)[Angel Sword] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 47/DUR: 75/75 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

78)[Angel Wing Saber] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 48/DUR: 69/69 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

79)[Angel Feather Blade] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 44/DUR: 61/61 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:10)]

80)[Angel Halo Sword] (R:0/T:0) Level: 1 - EXP: 0/300 - ATK: 50/DUR: 70/70 - Rarity: R - SE: N/A - IE: N/A
Abilities: [Holy Aura (Passive)], [Blade Switch (Active)], [Consume (Active)], [Locked (Lv:10)]

[Fusion Swords] Available: 1/2
1)[Palutena's Blessed Excali-Bow](R:0/T:0) ATK: 232/DUR: 384/384 - Rarity: SR - SE: N/A - IE: N/A
(Palutena's Bow + Excalibur Blessing)
Abilities: [Holy Aura (Passive)], [Element: Light (Passive)], [Transformable Weapon (Passive)], [Element Arrow (Passive/Active)], [Blessed Empowerment (Passive)], [Self-Repair (Passive)], [Consume (Active)],

[Pumba - Gamer Edition] (Passive) Level: 35 - EXP: 0%
-Counts as a weapon [Mastery] Skill
-Grants the user the ability to carry and use any weapon with ease
-Passively increase physical damage caused by a weapon by 5% x Skill Level
-Passively increase accuracy of long ranged weapons by 1% x Skill Level

[Parkour] (Passive) Level: 18 - EXP: 0%
-Passively increase STR, DEX, END by 1% x Skill Level
-Passively increase Running, Climbing and Swimming speed by 15%
-Passively increase Jumping height by 15%

[Meditation] (Passive/Active) Level: 48 - EXP: 0%
-Passively increase INT and WIS by 1% x Skill Level
-Current HP/MP/SP Regen increased by 140% when active
-Cannot be activated during combat

[Scholar] (Passive) Level: 47 - EXP: 0%
-Passively increase EXP Gain for [Skills] by 3% x Skill Level
-Passively increase reading speed by 3% x Skill Level
-Passively increase chance for Stat Point gain by 1% x Skill Level
-While teaching or studying gain 3% x Skill Level extra EXP in the same [Skill]
-Increase rate of learning and Stat Point gain for students by 3% x Skill Level

[Anything Goes Martial Arts - Gamer Edition] (Passive) Level: 22 - EXP: 0%
Incorporated styles: [Jeet Kune Do], [Taekwondo], [Kyokushin Karate], [CQC]
-Grants the user the knowledge to fight unarmed with ease
-Passively increase STR, DEX and END by 1% x Skill Level
-Passively increases physical damage without a weapon by 5% x Skill Level

[Buff Cooking] (Passive) Level: 40 - EXP: 0%
Description: A skill to create food with various buffs or debuffs from various ingredients. The higher the skill, the greater the quality of the food, the efficiency of which you make it and the strength of the buff/debuff will be. This doesn't apply to ready meals.
-Increase speed of cooking [Food] by 1% x Skill Level
-Increase success of making a new [Food] by 1% x Skill Level
-Increase how well made [Food] taste by 1% x Skill Level
-Increase the effect of buff/debuff of [Food] by 1% x Skill Level

[Ambidextrous] (Passive) Level: 25 - EXP: 0%
-Can use both hands equally. No longer have an off hand
-Passively increase DEX by 1% x Skill Level when using two weapons
-Increase Physical Damage when using two weapons at the same time by 1% x Skill Level

[Potion Creation] (Passive) Level: 70 - EXP: 0%
-Increase speed of making Potions/Elixirs by 1% x Skill Level
-Increase success of making a new Potions/Elixirs by 1% x Skill Level
-Increase how effective Potions/Elixirs are by 1% x Skill Level

[Household Magic] (Active) Level: 57 - EXP: 0% Cost: MP Varies
Techniques:
-[Clean] Cost: 10MP
Remove dirt, blood, sweat and other bodily fluids from the target (works on both items and skin)
-[Repair] Cost: 30MP/Min
Restore durability on weapons, armour and other items equal to [Skill Level] per minute
-[Dirt Repelling Aura] Cost: 50MP/Min
Prevents dirt, blood sweat and other bodily fluids from attaching to target area as long as its active
-[Unlock] Cost: 30MP
Use magic to unlock things that have a physical lock
-[Lock] Cost: 30MP
Use magic to lock things that have a physical lock
-[Spongify] Cost: 80MP
Softens objects, making them rubbery and bouncy.
Time Limit: 1 minute x Skill Level
-[Duro] Cost: 80MP
Hardens objects, making them like stone.
Time Limit: 1 minute x Skill Level
-[Silencio] Cost: 80MP
Makes the target unable to make any sound
Time Limit: 1 minute x Skill Level
-[Sonours] Cost: 80MP
Amplifies the user's voice
Time Limit: 1 minute x Skill Level
-[Geminio] Cost: 80MP
Creates an identical duplicate of an item
Time Limit: 1 minute x Skill Level

[Physical Resistance] (Passive) Level: 11 - EXP: 0%
-Reduce damage taken by physical attacks by 13%

[Summoned Swords] (Active) Level: 6 - EXP: 0% - Cost: 50MP
-Create floating swords of mana up to or equal to Skill Level
-Each sword inflicts magical damage equal to 200% of (INT x Skill Level)
-Each sword has a durability of 300% of (INT x Skill Level)

[Drain Energy] (Active) Level: 22 - EXP: 0% - Cost: HP/MP Varies
-For every MP used, gain HP/MP/SP equal to Skill Level from the target
-For every HP used, gain HP/MP/SP equal to Skill Level from the target
-For every SP used, gain HP/MP/SP equal to Skill Level from the target

[Holmesian Deduction] (Passive) Level: 48 - EXP: 0%
-Passively increase INT and WIS by 1% x Skill Level
-Allows the user to deduce intent, emotions and past of beings/items/places in sight
-Affected by INT, WIS and LUC

[White Magick] (Active) Level: 35 - EXP: 0% - Cost: MP Varies
-Info: Two new Techniques can be gained every five Skill Levels
Techniques:
-[Scan] Cost: 30MP
Scan the target to determine HP, MP and any Status buffs/debuff/ailments
-[Cure] Cost: 50MP
Magickally bind the target's wounds. Restores HP and deals damage to undead.
Restore HP equal to INT x Skill Level (if used on [Undead] inflict damage instead)
-[Cura] Cost: 100MP
Magickally restore a large amount of HP. Restores HP and deals damage to undead.
Restore HP equal to 200% of (INT x Skill Level)
(if used on [Undead] inflict damage instead)
-[Poisona] Cost: 80MP
Cures [Poison] Debuff
-[Waken] Cost: 80MP
Cures [Sleep] Debuff
-[Paralyna] Cost: 80MP
Cures [Paralysis] Debuff
-[Vox] Cost: 80MP
Cures [Silence] Debuff
-[Blindna] Cost: 80MP
Cures [Blind] Debuff
-[Peace] Cost: 80MP
Cures [Confusion], [Berserk] and [Madness] Debuffs
-[Stona] Cost: 80MP
Cures [Stone] and [Petrification] Debuffs
-[Viruna] Cost: 80MP
Cures [Virus] and [Disease] Debuffs
-[Cursna] Cost: 80MP
Cures [Curse] Debuffs
-[BarPoison] Cost: 100MP
Enhances the target's resistance against [Poison] by 10% (Stackable)
Time Limit: 1 minute x Skill Level
-[BarSleep] Cost: 100MP
Enhances the target's resistance against [Sleep] by 10% (Stackable)
Time Limit: 1 minute x Skill Level
-[BarParalyze] Cost: 100MP
Enhances the target's resistance against [Paralysis] by 10% (Stackable)
Time Limit: 1 minute x Skill Level
-[BarSilence] Cost: 100MP
Enhances the target's resistance against [Silence] by 10% (Stackable)
Time Limit: 1 minute x Skill Level
-[BarBlind] Cost: 100MP
Enhances the target's resistance against [Blind] by 10% (Stackable)
Time Limit: 1 minute x Skill Level

[Gandalfr - Gamer Edition] (Passive) Level: 40 - EXP: 0%
-When holding a weapon passively increase STR and DEX by (20 + Skill Level)%
-When holding a weapon gain a [Mastery] Skill for that weapon (This skill starts at Level 1) and temporarily increase appropriate [Mastery] Skill by 20 Levels
-Passively increase EXP for Weapon [Mastery Skills] by (20 + Skill Level)%

[Sneak] (Active) Level: 15 - EXP: 0%
-Passively increase DEX by (5 + Skill Level)%.
-Reduce movement speed by 75% when active.

[Performer] (Passive) Level: 41 - EXP: 0%
-Passively increase DEX and CHA by 3% x Skill Level
-Can create and adopt a new persona
-Allows the user to negotiate, persuade, seduce, manipulate, lie, encourage, sing and dance
-Chance of Success: 1% x Skill Level
-Also affected by INT, WIS, CHA and LUC

[Battle Tech] (Active) Level: 15 - EXP: 0% - Cost: SP Varies
-Info: A new Technique can be gained every five Skill Levels
Techniques:
-[First Aid] Cost: 30SP
Gain 10% HP of user and cure status ailments.
-[Focus] Cost: 50SP
Increase user's STR by 10% (Stackable)
Time Limit: 1 minute x Skill Level
-[Tailwind] Cost: 50SP
Increase the user's DEX by 10% for spells (Stackable)
Time Limit: 1 minute x Skill Level
-[Magick Charge] Cost: 50SP
Increase the user's INT by 10% for spells (Stackable)
Time Limit: 1 minute x Skill Level
-[Rend Speed] Cost: 80SP
Lower target's DEX by 10% (Stackable. Requires contact)
Time Limit: 1 minute x Skill Level
-[Rend Defence] Cost: 80SP
Lower target's DEF by 10% (Stackable. Requires contact)
Time Limit: 1 minute x Skill Level

[Vehicle Mastery] (Passive) Level: 45 - EXP: 0%
-Grants the user the ability to use any sort of [Vehicle] with ease
-Passively increase speed and efficiency of [Vehicle] being used by 1% x Skill Level
-Passively increase the speed of repairing a [Vehicle] by 1% x Skill Level

[Internal Reinforcement] (Passive/Active) Level: 50 - EXP: 0% - Cost: 100MP/Min
-Passively increase STR, DEX, END, INT and WIS by 1% x Skill Level
-Passively increase HP/MP/SP Regen by 10% + Skill Level
-Increase STR, DEX, END, INT and WIS by 20% + Skill Level
-Increase HP/MP/SP Regen by 30% + Skill Level

[Marital Arts Mastery] (Passive) Level: 24 - EXP: 0%
-Increase pleasure of partner(s) when kissing, groping, oral or sex by 1% x Skill Level
-Increase chance of finding pleasure points by 1% x Skill Level

[Battle Strategies] (Passive) Level: 43 - EXP: 0%
-Passively increase INT and WIS by 1% x Skill Level
-Allows the user to make plans in and out of the heat of battle.
-Affected by INT, WIS and LUC

[Technology Mastery] (Passive) Level: 35 - EXP: 0%
-Increase speed of understanding technology by 1% x Skill Level
-Increase success of making new technology by 1% x Skill Level

[Green Magick] (Active) Level: 19 - EXP: 0% - Cost: MP Varies
-Info: Two new Techniques can be gained every five Levels
Techniques:
-[Protect] Cost: 80MP
Increases Defence by 20% (Stackable)
Time Limit: 5 minute x Skill Level
-[Shell] Cost: 80MP
Increases Magical Defence by 20% (Stackable)
Time Limit: 5 minute x Skill Level
-[Tranq] Cost: 80MP
Increases Accuracy by 20% (Stackable)
Time Limit: 5 minute x Skill Level
-[Leap] Cost: 80MP
Increases Movement Speed and Jump Height by 20% (Stackable)
Time Limit: 5 minute x Skill Level
-[Brave] Cost: 80MP
Increases STR for attacks by 20% (Stackable)
Time Limit: 5 minute x Skill Level
-[Faith] Cost: 80MP
Increases INT for magic by 20% (Stackable)
Time Limit: 5 minute x Skill Level
-[Aura] Cost: 150MP
Raise all stats by 15% (Stackable)
Time Limit: 5 minutes x Skill Level
-[Silence] Cost: 80MP
Inflicts [Silence] status
Chance of Success is dependant on INT, WIS and LUC
-[Sleep] Cost: 80MP
Inflicts [Sleep] status
Chance of Success is dependant on INT, WIS and LUC
-[Poison] Cost: 80MP

Inflicts [Poison] status
Chance of Success is dependant on INT, WIS and LUC

[Anatomy Understanding] (Passive) Level: 37 - EXP: 0%
-Passively increase HP/SP per END by 1 x Skill Level
-Passively increase HP/SP Regen by 1% x Skill Level
-Passively increase effect and duration of healing magic by 1% x Skill Level
-Passively increase damage caused by physical and magical attacks by 1% x Skill Level

[Empathy] (Passive) Level: 35 - EXP: 0%
-Allows the user to sense emotions of those within 3 metres x Skill Level

[Precision] (Active) Level: 14 - EXP: 0% - Cost: SP Varies
-Info: A new Technique can be gained every five Skill Levels
Techniques:
-[Aim] Cost: 50SP
Increase user's Accuracy by 10% (Stackable)
Time Limit: 1 minute x Skill Level
-[Arm Shot] Cost: 80SP
Take aim at the target's arms to inflict [Disable] on it.
Chance of Success: 1% x Skill Level (Can be affected by LUC)
-[Cupid] Cost: 80SP
Takes aim at the target's heart to inflicts [Charm]
Chance of Success: 1% x Skill Level (Can be affected by LUC)
-[Precise Shot] Cost: 100SP
A carefully aimed shot which has a good hit rate but low damage
Deal damage equal to 25% of ((STR + ATK) x Skill Level)
-[Camouflage] Cost: 150SP
Renders the user invisible for a time. Attacking renders the user visible.
Time Limit: 1 minute x Skill Level

[Limited Shapeshifting] (Active) Level: 50 - EXP: 0% - Cost: MP Varies
-Allows the user to alter themselves while remaining in a humanoid form for 5 minutes x Skill Level (Can affect STR, DEX, END and CHA stats)
-Form can be locked by using 500MP per minute

[Occlumency] (Passive) Level: 75 - EXP: 0%
-Gains [Perk]: [Perfect Recall]
-Passively increases INT and WIS by 1% x Skill Level
-Allows the user to protect their mind from mind reading [Skills] or magick (Chance of Success is based on Skill Level, INT, WIS and LUC)
-Allows user to form false memories for those trying to read their mind (Chance of Success is based on Skill Level, INT, WIS and LUC)

[Elemental Conjuration] (Active) Level: 30 - EXP: 0% - Cost: MP Varies
-Allows the user to conjure the elements in various forms (weapons, shields, armour and creatures)
-MP cost is reduced if using existing elements
Elements:
-[Fire]
Increase damage by 125%
Movement speed of creatures and projectiles is 150% of norm
Increase DUR by 75%
-[Water]
Increase damage by 75%
Movement speed of creatures and projectiles is 125% of norm
Increase DUR by 50%
-[Earth]
Increase damage by 100%
Movement speed of creatures and projectiles is 75% of norm
Increase DUR by 150%
-[Wind]
Increase damage by 150%
Movement speed of creatures and projectiles is 175% of norm
Increase DUR by 50%
-[Lightning]
Increase damage by 150%
Movement speed of creatures and projectiles is 200% of norm
Increase DUR by 75%
-[Metal]
Increase damage by 125%
Movement speed of creatures and projectiles is 100% of norm
Increase DUR by 200%
Techniques:
-[Element Blast] Cost: 100MP
Fire a football sized blast of chosen element
Inflict damage equal to 150% of ((Skill Level x INT) + Element)
-[Element Shield] Cost: 350MP
Conjure a shield of chosen element
Inflict damage equal to 200% of (Skill Level x (INT + Element))
DUR is equal to (200 x Skill Level) + Element
-[Element Arrow] Cost: 200MP/per arrow
Conjures and fires an arrow of a chosen element
Deals physical damage equal to 150% of (Skill Level x (INT + Element)) for each arrow
-[Element Small Mammal] Cost: 400MP
Conjure a small mammal (no larger then a dog) of a chosen element
Inflict damage equal to 300% of ((Skill Level x INT) + Element)
DUR is equal to (100 x Skill Level) + Element
-[Element Small Avian] Cost: 300MP
Conjure a small bird (no larger then an swan) of a chosen element
Inflict damage equal to 200% of ((Skill Level x INT) + Element)
DUR is equal to (50 x Skill Level) + Element
-[Element Small Reptile] Cost: 350MP
Conjure a small reptile (no larger then an Gila Monster) of a chosen element
Inflict damage equal to 250% of ((Skill Level x INT) + Element)
DUR is equal to (75 x Skill Level) + Element
-[Element Giant] Cost: 1500MP
Conjure a giant of a chosen element
Inflict damage equal to 500% of ((Skill Level x INT) + Element)
DUR is equal to (500 x Skill Level) + Element
-[Element Dragon] Cost: 2500MP
Conjure a dragon of a chosen element
Inflict damage equal to 600% of ((Skill Level x INT) + Element)
DUR is equal to (300 x Skill Level) + Element

[Apparation] (Active) Level: 65 - EXP: 0% - Cost: 500MP
-Teleport to a location INT x Skill Level metres away along with those in contact of the user without issue
-Teleporting with other people increase Cost by 500MP per Person
-Teleporting over the range can risk [Splinching] without focused image of location (based on Skill Level, INT, WIS and LUC)

[Transfiguration Magic] (Active) Level: 65 - EXP: 0% - Cost: MP Varies
-Allows the user to change item/animal/person into another item/animal/person for INT x Skill Level minutes (resisting targets may decrease time limit)
-Change of Success on resisting target: 1% x Skill Level
-Allows the user to conjure items/animals they have enough knowledge about
-Conjured Items last for INT x Skill Level minutes

[Charm Magic] (Active) Level: 65 - EXP: 0% - Cost: MP Varies
-Add an alteration of the target's inherent qualities (including behaviour and capabilities) for INT x Skill Level minutes (resisting targets may decrease time limit)
Change of Success on resisting target: 1% x Skill Level

[Battle Magic] (Active) Level: 65 - EXP: 0% - Cost: MP Varies
Techniques:
-[Diffindo] Cost: 250MP
Used to precisely cut or tear objects
Deal magical damage equal to 200% of (INT x Skill Level)
-[Incendio] Cost: 200MP
Produces fire
Deals fire magical damage equal to (INT x Skill Level)
-[Flipendo] Cost: 250MP
Knocks target backwards
Send target flying Skill Level feet. (DEX Check required for living targets)
-[Fumos] Cost: 300MP/Min
Create a defensive cloud of smoke from the wand that hindered visibility.
Reduces Accuracy by 1% x Skill Level of targets
-[Expelliarmus] Cost: 200MP
Disarm an opponent of their weapon
Inflicts [Disarm] status on target (Target DEX Check required)
-[Immobulus] Cost: 250MP
Immobilises and stops the actions of the target. It works on both living and inanimate things
Inflicts [Stop] status on target for 5 seconds x Skill Level
(Target WIS Check required)
-[Stupefy] Cost: 300MP
Stuns an opponent who is struck by it
Inflict [Stunned] Status on target for 5 seconds x Skill Level
(Target WIS check required)
-[Protego] Cost: MP Varies
Creates a shield to block spells
Creates a shield that can has a Durability of MP used x Skill Level
-[Bombarda] Cost: 250MP
Provokes a small explosion
Deals magical damage equal to (INT x Skill Level)
-[Reducto] Cost: 500MP
Blast solid objects to pieces
Deal magical damage equal to 200% of (INT x Skill Level)
-[Arrow-shooting Spell] Cost: 250MP/per arrow
Conjures and fires an arrow
Deals physical damage equal to 150% of (INT x Skill Level) for each arrow
-[Confringo] Cost: 300MP
Produces a fiery explosion
Deals magical damage equal to 250% of (INT x Skill Level)
-[Incarcerous] Cost: 250MP
Bind the target with rope
DUR of bindings equal to 200% (INT x Skill Level)
-[Depulso] Cost: 350MP
A blast of force that could send a target flying
Send target flying Skill Level metres. (DEX Check required for living targets)
-[Expulso] Cost: 500MP
Produces an immense explosion, blasting the target apart with a burst of blue light
Deals explosive magical damage equal to 300% of (INT x Skill Level)
-[Protego Horribilis] Cost: MP Varies
Creates a shield to block dark magic
Creates a shield that can take MP used x Skill Level in damage. Dark Magic only inflicts 50% of damage to it
-[Aquamenti] Cost: 200MP
Produces a clean, drinkable jet of water
Deals water magical damage equal to (INT x Skill Level)
-[Glacius] Cost: 200MP
Freezes the target with icy-cold air
Deals ice magical damage equal to (INT x Skill Level)
-[Ventus] Cost: 200MP
Shoots a jet of strong spiralling wind at the target
Deals wind magical damage equal to (INT x Skill Level)
-[Fulmine] Cost: 200MP
Shoot a bolt of lightning
Deals thunder magical damage equal to (INT x Skill Level)
-[Expecto Patronus] Cost: 1000MP/Min
Create a guardian of light to protect against dark creatures
Deals light magical damage equal to 500% of (INT x Skill Level) to [Dark] and [Demons] creatures

[Herbology] (Passive) Level: 65 - EXP: 0%
-Increase speed of growing your plants by 1% x Skill Level
-Increase how effective grown plants are by 1% x Skill Level
-Increase success of making a new plant by 1% x Skill Level
-Increase chance of identifying a plant by 1% x Skill Level (This is affected by INT, WIS and LUC.)

[Rune Magic] (Active) Level: 65 - EXP: 0% - Cost: MP Varies
Rune Styles Known: [Elder Futhark], [Logograms], [Kanji], [Hieroglyphs], [Celtic Runes]
-Allows user to create a [Runic Sequence] on a target to apply an effect on it for INT x Skill Level minutes
-Can permanently carve the [Runes] into a surface with magic for 5000MP

[Arithmancy] (Passive) Level: 65 - EXP: 0%
-Passively increase INT and WIS by 1% x Skill Level
-Allows the user to calculate probabilities of certain events happening
-Speed of calculations and chance of being correct is affected by Skill Level, INT, WIS and LUC.

[Poison Resistance] (Passive) Level: 10 - EXP: 0%
-Reduce damage taken by poison by 10%

[Holy Light Magic] (Active) Level: 20 - EXP: 0% - Cost: MP Varies
-Can infuse [Holy Light] into other magical [Skills] to increase damage, effect and duration by 1% x Skill Level and add Element: [Holy] and [Light] to it. Increases [Skill] Cost by 100% - Skill Level
Techniques:
-[Light Sword] Cost: MP Varies
Create a sword of holy light magic to wield
20% Armor Penetration. Can be moved by will alone.
ATK is equal to 200% of ((INT + MP Used) x Skill Level)
DUR equals 300% of ((INT + MP Used) x Skill Level)
-[Light Arrow] Cost: 30MP
Create an arrow of holy light
Inflicts holy light damage equal to 150% of (INT x Skill Level)
-[Spinning Light Arrow] Cost: 60MP
Create an spinning arrow of holy light
Inflicts holy light damage equal to 250% of (INT x Skill Level)
-[Light Spear] Cost: 50MP
Create an spear of holy light
Inflicts holy light damage equal to 200% of (INT x Skill Level)
-[Spinning Light Spear] Cost: 100MP
Create an spinning spear of holy light
Inflicts holy light damage equal to 300% of (INT x Skill Level)

[Metamorphosis Magic - Gamer Edition] (Active) Level: 10 - EXP: 0% - Cost: MP Varies
Description: An Ancient Magic from the [Arifureta] series, [Metamorphosis Magic] grants the ability to remake the form of a normal being and reform them into a different form. The true power of this magic is the ability to 'interfere with any organic material' meaning not only animals, but it's also possible to remake plants or intelligent beings, and reform their structure as needed. This version only works on both living and dead organic beings and not their by-products like hide and fur
-Allows the user to alter the form of organic material, plants, animals and people (Can affect target's stats depending on changes)
-Knowledge of make-up of target and changes to be made reduces MP used
-Chance of Success is affected by INT, WIS and LUC

[Animagus] (Active) Level: 30 - EXP: 0%
-Can transform into ? form
-Can gain [Traits] based on ?
-Passively increase the speed of change by 1% x Skill Level

[Rinnegan] (Active) Level: 32 - EXP: 0% - Cost: 250CP/Min (500MP/SP/Min)
-Allows the user to see Chakra and its flow within the body
-Allows the user to see invisible barriers
-Allows the user to passively gain (25 + Skill Level)% EXP for 'elemental' and 'Jutsu' [Skills]
Techniques:
-[Deva Path (Active)] Cost: 100CP/Min (200MP/Min)
The Deva Path grants the user the ability to manipulate attractive and repulsive forces with objects and people. These gravity manipulating techniques, however, cannot be performed in rapid succession; the amount of time required to recharge after use varies depending on the scale of the technique used, five seconds being the basic minimum.
-Allows the user to manipulate gravity within (INT x Skill Level) metres of user by Skill Level times
-[Asura Path (Active)] Cost: CP Varies (MP Varies)
The Asura Path grants the user the ability to augment their own body to summon mechanised armour and various ballistic and mechanical weaponry.
-Allows the user to alter their body to have up to four additional arms or to have mechanical portions and weaponry
-[Human Path (Active)] Cost: 100CP/Min (200MP/Min)
The Human Path grants a Rinnegan user the ability to read the mind of any target by placing his hand on the target's head or chest and yanking the soul out of the body. Though it provides intel by getting well guarded secrets, the technique inevitably kills the target.
-Allows the user to read the mind of a target (Requires physical contact to be used) and extracting their soul, killing the target when contact ends
-Only works on those with Level equal to or lower then user's or Skill Level higher
-[Animal Path (Active)] Cost: CP Varies (MP Varies)
The Animal Path grants a Rinnegan user the ability of summoning various animals and creatures to aid it in battle. These creatures can be summoned after they are killed and require no blood or hand seals to perform. The Animal Path can also summon people with the aid of hand signs. Tactics-wise, the Animal Path's primary role in battle appears to consist of overwhelming multiple opponents with a barrage of summons.
-Allows the user to summon various animals and creatures to aid in battle with Level up to and equal to Skill Level
-Allows the user to summon person(s) with Level up to and equal to Skill Level
-[Preta Path (Active)] Cost: 100CP/Min (200MP/Min)
The Preta Path grants the user the ability to absorb chakra in any form.
-Allows the user to absorb Chakra/Magic upon contact
-Allows the user to form a barrier around them to absorb Chakra/Magic techniques
-Chakra/Magic absorbed replenishes CP/MP equal by 1% x Skill Level of amount
-[Naraka Path (Active)] Cost: 250CP/Min (500MP/Min)
The Naraka Path grants the user two main abilities: interrogation and restoration, by using the King of Hell.
-Allows the user to summon the [King of Hell] to interrogate target (contact with target required. Target can be killed for lying.)
-Allows the user to summon the [King of Hell] to heal target (requires [King of Hell] to ingest the target)

[Parseltongue] (Active) Level: 21 - EXP: 0% - Cost: 50MP/Min
-Allows the user to speak to and understand snakes, magical serpents and other Parseltongues

[Minor Extra Reserve] (Active) Level: 50 - EXP: 0% - Cost: HP/MP Varies
-Can store up to 50 x Skill Level within
-Energy Reserve: 2400/2500 points
-Can pay HP/MP/SP to add an equal amount of Energy Reserve
-Can pay Energy Reserve points to add equal amount to HP/MP/SP
-Can pay Energy Reserve points to activate [Skills] in place of using normal requirement

[Necromancy] (Active) Level: 24 - EXP: 0% - Cost: MP Varies
-One new Technique can be gained every five Levels
Techniques:
-[Drain HP] Cost: MP Varies
Drain HP from one target
For every 10MP used, gain HP equal to 1 x Skill Level from the target
-[Stiffen Limbs] Cost: 150MP
Reduces Movement and Attack Speed by 20% (unless resisted. Stackable)
-[Persist Wounds] Cost: 150MP
Make wounds last longer on a target
Prevents HP Regen from working for 1 minute x Skill Level on target
-[Ray of Death] Cost: 300MP
Fire a ray of death magic at a target
Inflict magical damage equal to 250% of (INT x Skill Level) to target
-[Create Zombie] Cost: 500MP
Infuse Necrotic energy into a corpse to turn it into a Zombie
-Create a Zombie under your command (Body required)
Types of [Zombie]: [Zombie], [Fire Reaper], [Shinobi Necro],
-[Command Undead] Cost: 300MP
Take control of a Zombie whose Level is equal or lower then Skill Level
-[Create Spirit] Cost: 500MP
Infuse Necrotic energy to mold a spirit
-Create a Spirit under your command
Types of [Spirit]: [Ghost], [Flame Ghost], [Spirit Reaper],

[Steal] (Active) Level: 10 - EXP: 0% - Cost: 100MP
-Allows user to choose one item to steal from target
-Chance of Success: 1% x Skill Level (This is affected by LUC)

[Glyphs] (Active) Level: 10 - EXP: 0% - Cost: MP Varies
-Number of Glyphs can hold at a time: 1 x Skill Level
-Size of Glyphs: up to 10cm x Skill Level
-Create a Glyph with a special effect (Affected by INT, WIS, LUC and Skill Level)
Techniques:
-[Shield Glyph] Cost: 50MP
Durability equals 200% of (INT x Skill Level)
-[Repel Glyph] Cost: 50MP
Force equals 1 metre x Skill Level
-[Hold Glyph] Cost: 50MP
Holds object, person or animal in place for 5 seconds x Skill Level
-[Gravity Glyph] Cost: 100MP
Change direction of gravity
-[Accelerate Glyph] Cost: 100MP
Increase speed of anything passing through by 20% x Skill Level
-[Multiply Glyph] Cost: 100MP
Multiples passing through attacks by 1 x Skill Level
-[Spiral Glyph] Cost: 100MP
Increases Armour Piercing of anything passing through by 1% x Skill Level
-[Concentrate Glyph] Cost: 100MP
Focuses any attack passing through
-[Damage Glyph] Cost: 100MP
Increase damage of any attack passing through by 1% x Skill Level
-[Cast Glyph] Cost: 100MP
Can cast a different spell through it
Cost of spell still applies
-[Ignite Glyph] Cost: 150MP
Adds Fire to attacks passing through
-[Wet Glyph] Cost: 150MP
Adds Water to attacks passing through
-[Freeze Glyph] Cost: 150MP
Adds Ice to attacks passing through
-[Spark Glyph] Cost: 150MP
Adds Thunder to attacks passing through
-[Gust Glyph] Cost: 150MP
Adds Wind to attacks passing through
-[Geo Glyph] Cost: 150MP
Adds Earth to attacks passing through
-[Flash Glyph] Cost: 150MP
Adds Light to attacks passing through

[Calligraphy] (Passive) Level: 55 - EXP: 0%
-Passively increase writing speed by 1% x Skill Level
-All writing will be legible

[Memory Partition] (Passive) Level: 35 - EXP: 0%
-Allows the user to have up to Skill Level Partitions in their mind

[Black Magick] (Active) Level: 11 - EXP: 0% - Cost: MP Varies
-Info: Two new Techniques can be gained every five Levels
Techniques:
-[Fire] Cost: 50MP
Creates ball of fire to deal damage
Deal magical Fire damage equal to 200% of (INT x Skill Level)
-[Blizzard] Cost: 50MP
Creates chunk of ice to deal damage
Deal magical Ice damage equal to 200% of (INT x Skill Level)
-[Thunder] Cost: 50MP
Fires lightning to deal damage
Deal Thunder damage equal to 200% of (INT x Skill Level)
-[Aero] Cost: 50MP
Creates damaging whorl of wind
Deal Wind damage equal to 200% of (INT x Skill Level)
-[Quake] Cost: 50MP
Summons rocks of earth to slam upwards underneath the target to deal damage
Deal Earth damage equal to 200% of (INT x Skill Level)
-[Water] Cost: 50MP
Envelops target in a damaging sphere of water
Deal Water damage equal to 200% of (INT x Skill Level)
-[Banish] Cost: 50MP
Fires light to deal damage
Deal magical Light damage equal to 200% of (INT x Skill Level)

[Area] (Active) Level: 7 - EXP: 0% - Cost: MP Varies
-Must be used as a prefix to spell or [Skill] used upon
-For every 1000MP used, make a spell or [Skill] affect up to Skill Level metres around target or from point of cast

[Bushido] (Active) Level: 1 - EXP: 0% - Cost: MP Varies
-Info: A new Technique can be gained every five Skill Levels
Techniques:
-[Wind Slash] Cost: 150MP
A technique that focuses the spirit in the user to engulf the target in a whirlwind
Range: 1m x Skill Level
Deals wind damage equal to 200% of Skill Level x (END + ATK)
-[Iai Blow] Cost: 200MP
An attack with a swift and deadly swing. Has a small chance of striking a vital organ, killing the target
Requires: Bladed weapon
Deals damage equal to 250% of Skill Level x (STR + ATK)
Chance of scoring deadly hit: 1% x Skill Level
-[Spirit Blade] Cost: 200MP
A technique that focuses the spirit in the user to cause an unseen spectre-sword to slash at the target
Requires: Bladed weapon
Deals damage equal to 250% of Skill Level x (END + ATK)

[Dragon Skin] (Passive/Active) Level: 29 - EXP: 0% - Cost: MP Varies
-Current DUR: 1000
-Gain DUR equal to (1% x Skill Level) of MP Used
-Damage taken reduces DUR instead of HP and protects equipped [Items]

[Blut] (Active) Level: 29 - EXP: 0% - Cost: 150RP/Min (300MP/Min)
-Only one technique can be active at a time
Techniques:
-[Blut Arterie]
The offensive form of [Blut] which grants the user inhuman attack power.
Increase STR by 20% x Skill Level
Increase DEX by 5% x Skill Level
-[Blut Vene]
The defensive form of [Blut] which grants the user inhuman durability, it is represented by a faint blue pattern tracing the veins beneath the surface of their skin, which is only visible on the afflicted area when struck.
Increase DEF by 10 + (20% x Skill Level) of END

[Bookmaker] (Passive/Active) Level: 42 - EXP: 0% - Cost: MP Varies
Description: Bookmaker allows the user to create documents, scrolls, books, maps and anything else needed to in their creation with the aid of magic.
-Info: A new Technique is gained every ten Skill Levels
Techniques:
-[Create Ink] Cost: 50MP
Create a pot of ink. Colour is up to user's wish
Can be used to refill ink in an existing pen
-[Create Pen] Cost: 50MP
Create pen or quill of preferred type to use
-[Create Paper] Cost: 50MP
Create a piece of paper
Size and colour depends on user's wish
-[Create Document] Cost: 150MP
Create a legal document based on the user's wish
Can make an blank document instead
-[Create Book] Cost: 200MP
Creates a book on knowledge that the user already knows on a topic
Can make an blank book instead
-[Copy Book] Cost: 200MP
Make a perfect copy an existing non-enchanted book

[Curse Magic] (Active) Level: 35 - EXP: 0% - Cost: MP Varies
Description: Curses are a type of dark magic which is primarily defined as any spell that affected the object in a negative manner, typically associated with varying levels of discomfort. A curse is considered the worst kind of dark magic, affecting the target in a severely negative manner.
-Inflict a [Curse] on the target for INT x Skill Level minutes (resisting targets may decrease time limit)
-Change of Success on resisting target: 1% x Skill Level

[Eromancy] (Active) Level: 15 - EXP: 0% - Cost: MP Varies
Description: A magic that is used for sex, enhancing people's pleasure and fulfilling desires.
-Info: Two new Techniques can be gained every five Skill Levels
Techniques:
-[Erotic Scan] Cost: 50MP
Allows the user to see sexual orientation, fetishes and arousal of target
-[Clean] Cost: 50MP
Causes the target to be cleaned
-[Strip] Cost: 50MP
Causes the target's clothes to become unequipped
-[Arouse] Cost: 50MP
Causes the target to become aroused up to Skill Level times
Chance of Success depends on Skill Level and target's WIS
-[Alter Flavour] Cost: 50MP
Causes the target's fluids to be altered to taste and smell to the caster's wishes
Lasts until dispelled or cancelled
-[Lubricate] Cost: 50MP
Conjures a lubricant at target hole
-[Create Toy] Cost: 50MP
Conjures a sex toy based on the user's desires
-[Erotic Dreams] Cost: 50MP
Causes target to have erotic dreams about the user when they next sleep
Has less effect on people whose sexual orientation is not aimed at the user's current gender
-[Bind] Cost: 50MP
Causes the target to be bound by magical methods
Specifics are up to user

[Spatial Magic] (Active) Level: 6 - EXP: 0% - Cost: MP Varies
Description: The magic to affect Space itself, [Spatial Magic] allows the user to alter space in localized areas to help defend themselves, support others or provide a quicker means of transportation.
-Info: One new Technique can be gained every ten Skill Levels
-[Float] Cost: 5000MP
Reduce the effect of gravity on a target
Reduce gravity on target by up to 1% x Skill Level
Time Limit: 1min x Skill Level
-[Press] Cost: 5000MP
Increase the effect of gravity on a target
Increase gravity on target by up to Skill Level times
Time Limit: 1min x Skill Level
-[Holes] Cost: 10000MP
Open a multiple torso sized holes in space within the same area and can be freely moved by the user
Distance between holes is equal to 1metre x Skill Level
Max No. Holes: 1 + Skill Level
Time Limit: 1min x Skill Level

[Time Magick] (Active) Level: 6 - EXP: 0% - Cost: MP Varies
Description: The magic to affect Time itself, [Time Magick] allows the user to alter its flow in localized areas to help them defend themselves or support others in battle.
-Info: One new Technique can be gained every ten Skill Levels
Techniques:
-[Quicken] Cost: 2500MP
Alter time to allow the target to move faster
Increases all speeds of target by 1% x Skill Level
Time Limit: 1m x Skill Level
-[Slow] Cost: 2500MP
Alter time to slow down the target
Reduces all speeds of target by 1% x Skill Level
Time Limit: 1m x Skill Level
-[Reverse] Cost: 5000MP
Reverse the flow of time to cause a projectile or spell to fly back at their caster
Chance of Success: 1% x Skill Level
Can be affected by INT, WIS and LUC

[Transmute] (Active) Level: 10 - EXP: 0% - Cost: MP Varies
Description: The main [Skill] of the [Alchemist]. It allows the user to control, transform and maniplate any kind of material in any way or shape that the user desires. This requires physical contact to perform to avoid loss of magical energy being used during the transformation.
-Allows the user to transform and manipulate any item as they wish
-Requires contact with target

[Blacksmith] (Passive) Level: 1 - EXP: 0%
Description: A blacksmith is a metalsmith who creates objects from various metals by forging the it, using tools to hammer, bend, and cut. Blacksmiths produce a variety of objects but are known for mostly for creating utensils, weapons and metal armour as well as repairing them.
-Increase speed of making a metal [Weapon], [Armour] or [Item] by 1% x Skill Level
-Increase success of making a new metal [Weapon], [Armour] or [Item] by 1% x Skill Level
-Increase quality of metal [Weapons], [Armour] or [Items] made by 1% x Skill Level
-Increases success of repairing metal [Weapons], [Armour] and [Items] by 1% x Skill Level