Mythical Creatures Guide
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PLEASE READ THESE NOTES!
Hi! I knew I wouldn't be able to include all of this in the actual story but I put a lot of effort into the details of each creature despite some having little to no influence in the main story!
I'd like to clarify that all of these creatures do have existing definitions, appearances etc however I have kind of made them my own. I took inspiration from what they actually are but a lot of the facts about them mentioned below are how I imagine them them to be.
There will be a character list at the end of this where what creature each character is will be listed but the story is currently ongoing so I will add the answers when they are revealed to prevent spoilers. However if you aren't up to date with the story I would recommend not reading it because of spoilers :)
Devils:
Devils don't come from the human realm, they are originally from the Asinus region of the realm Bellum. Bellum is a fiery realm where the rain is acid and only devils are able to stand the hot conditions. Not all devils are cruel or evil but most are. They look exactly how people would imagine them to be and they don't have human forms. They're violent little pests but have no magical abilities and therefore aren't much of a threat. They are able to travel between realms however in realms outside of their own they'd quickly die so those foolish enough to travel outside of Bellum never return. Their lifespan is 50 years and they mature at 20. When it comes to breeding, their child will be a devil or whatever the second parent is unless the second parent is an elf, in that case the child had a chance of being a imp.
Elementals:
Elementals appear to be entirely human, however on their left hip bone a symbol will determine what element they can control. A flame that glows red or orange represent a fire elemental, a wave of water that glows blue represents a water elemental, a tree or plant that glows green or pink represents a nature elemental and a whirlwind that glows silver represents an air elemental. They can be born from entirely human parents though this is rare. They have a lifespan of around 90 years and mature at 21. When it comes to breeding, their child will be an elemental or whatever the second parent is unless the second parent is a fae, in that case the child had a chance of being a sprite.
Elves, Pure and Impure:
Pure elves tend to be one to two foot tall and their skin tones can range as widely as human skins tones can. They have brightly coloured eyes (e.g. purple, green, blue, pink, golden) and slightly pointed ears. They have a human form but in this form their pointed ears are still visible, their eyes are just as bright and they're below average height. Human blood is the only blood that taints the blood line, this is because crossbreeds develop into different species entirely that share characteristics of their ancestors, meaning they are not technically elves but variants of elves, pure elves tend to have brighter eyes than those who do not have a tainted blood line.. Their lifespan is around 500 years and they mature at around 18. When it comes to breeding, their child will be an elf or whatever the second parent is, however some species can breed with fae and have a hybrid child (listed below). They have some magical abilities but in their home dimension, Zailia, they mostly have to rely of the fae for magic. Pure elves do still exist but they're hunted for their magic and their blood because it has healing properties and with enough of it the drinker can become immortal. Due to the hunting a lot of pure elves have gone into hiding.
Variants of Elves:
Variants of elves developed over time as a result of elves breeding with non elves. They are technically too estranged from what elves are to count as being elves and have developed into an entirely new species. All of these species have the ability to travel between the human realm and Zailia however not many do and most choose to stay in the human realm when they mature.
Banshees:
Banshees developed from elves and ghouls, they take on a more elven form however they tend to have greyish or burgundy undertones to their skin and often the whites of their eyes differ between shades of grey and black. They usually have dark, straight hair. They have a human form, in which they look the exact same with the exception of their height, when in human form they can be anywhere between five foot and five foot, five inches tall. Their lifespan is around 200 years and they mature at 50. When it comes to breeding their child will either be a banshee or whatever the second parent is.
Brownies:
Brownies developed from elves and familiars. Brownies are smaller than elves but look exactly like them. Their only distinctive difference from a pure elf is their height and their ability to shift into an animal, however they also inherit the helpful nature of familiar. The animal they can shift into will always be the same as their parent that's a familiar. They have a human form where they will be around five foot to five foot, four inches. Their lifespan is 300 years and they mature at 18. When it comes to breeding their child will either be a brownie or whatever the second parent is.
Gnomes:
Gnomes developed from elves and genies. They can be anywhere between three foot and five foot tall, their hair is usually thin and can range in colour from white to silvery to grey. They have the same skin tone range as elves. They have a friendly nature and can grant a single wish to anyone who does a selfless good deed for them. They have no human form and their lifespan is 250 years and they mature at 20. When it comes to breeding their child will either be a gnome or whatever the second parent is.
Goblins:
Goblins developed from elves and giants. Surprisingly, goblins are short and stout despite their heritage. They usually have a greenish skin tone and are inherently mischievous. They aren't cruel or evil, they just like a little fun. They have a human form but all that changes is their skin tone. Their lifespan is around 150 years and they mature at 20. When it comes to breeding their child will either be a goblin or whatever the second parent is.
Gremlins:
Gremlins developed from elves and orc. While they take of the stature of an elf, meaning they're quite small and puny, they look like orc. Their skin is shrivelled and usually has a dull tone but can vary in colours such as grey, green, blue, yellow, orange or red. They tend to have an underbite that shows off tusk-like teeth and bat-like ears. They are quiet unfriendly but not harmful and their negative outlook on the world prevents them for getting along with many other species. They do not have a human form and their life span is around 150 years and they mature at 17. When it comes to breeding their child will either be a gremlin or whatever the second parent is.
Imps:
Imps developed from elves and devils. Nobody is quite sure how they started to develop since devils don't survive long enough outside of hell to raise their young and if the other parent is the mother they often die during childbirth because of the brutality Devil's offspring cause. Their lifespan is around 85 years and they mature at 25. When it comes to breeding their child will either be an imp or whatever the second parent is.
Fae, Pure and Impure:
Fae, sometimes referred to as fairies, have a fae form and a human form. In their fae form they can be between five inches and a foot tall, their skin tones and hair colours range as widely as humans. They have big eyes and their nose tends to turn up a little at the end. Their fingers and ears are more elongated and pointed than a human's would be. In their human form they look almost entirely human with the exception of their ears and fingers being subtly pointed, as well as having noticeably larger shoulder blades where wings can spout from. In their fae form wings cannot be hidden however in human form wings can reduce themselves so they fit behind the shoulder blades and can grow from them when the fae chooses to show them. Wing shape and colour can vary and is often inherited from a parent or are a mix of the fae's parents. Wings can resemble a bird's, an insect's or an angel's. Wing reflect how pure a pure fae's blood line is, angel wings reflect the purest of the pure and therefore are rare, bird wings tend to reflect that the blood isn't entirely pure but is still majorly fae blood. Insect wings reflect that the blood is only just over fifty percent fae. Human blood is the only blood that taints the blood line, this is because other magical creatures breeding with fae can develop into different species entirely that share characteristics of their ancestors, meaning they are not technically fae but variants of fae. They can have extremely powerful magic but the more tainted a blood line is the less strength their magic holds. Pure faes' blood has magical properties and healing properties and like elves they are hunted, meaning most have gone into hiding. Their home realm is Zailia and the Zailian royal family are pure fae. They have gone into hiding as a result of the hunters. Their lifespan is around 800 years and they mature at 25. When it comes to breeding, their child will be a fae or whatever the second parent is, however some species can breed with fae and have a hybrid child (listed below).
Variants of Fae:
Variants of fae developed over time as a result of fae breeding with non fae. They are technically too estranged from what fae are to count as being fae and have developed into an entirely new species. All of these species (except Sprites) have the ability to travel between the human realm and Zailia but most choose one when they mature and don't travel between them without good reason.
Nymphs:
Nymphs developed from a fae breeding with merpeople. Nymphs have the stature of a fae but are human sized. Their skin tone are usually bright colours (e.g red, orange, blue, purple, yellow, silver, green, pink, indigo etc) and they have pointed ears. They have little to no body hair and the colour of their hair is usually a darker shade of whatever their skin tone is. They have webbed fingers and toes but not everyone notices at first because the skin there is translucent. They have scaled legs and upon closer inspection they have gills on their necks and some have gills on the sides of their waist so they can breathe underwater. Due to their fae blood they are inherently kindhearted, optimistic and peaceful but they inherited no magic abilities. They have no human form meaning most Nymphs that choose to stay in the human realm live in underwater communities or tribes because of this not many do and they roam freely in Zailia. However some nymphs that choose to stay in the human realm do live on land and learn ancient wizard charms to make themselves appear human to human eyes. This is difficult for them though as Wizardry is no longer effectively practiced by humans and sorcerers don't exactly stick out like a sore thumb. They have a lifespan of 200 years and mature at 20. When it comes to breeding their child will either be a nymph or whatever the second parent is.
Pixies:
Pixies developed from a fae breeding with an elf. They usually appear elvish, however they have more magical power than a pure elf would and they are only a few inches tall. They do have a human form though meaning they won't always appear like this and can make them hard to spot. When it comes to breeding their child will either be pixie or whatever the second parent is.
Sprites:
Sprites developed when a fae breeds with an elemental. They inherited the stature of a fae but over the years they began to look more like the element their ancestor could control. A nature sprite tends to have bark textured skin of skin that resembles leaves. Their hair is usually a plant so a nature sprite with bark textured skin might have leafy hair while one with leaf textured skin might have flowery hair. They can control nature and are given the role of protecting it in Zailia. A fire sprite is usually a shade of red or orange and in some cases can be yellow, though it is rare. Their hair is fire but it is not flammable, some have blue fire while others have shades of red or orange. They keep the lands of Zailia warm and can control temperatures. An air sprite would be a pure white (though some are off white) and their hair somehow resembles steam rising from their head. They control the weather is Zailia and are responsible for determining what the lands need weather wise. A water sprite is usually a shade of blue (though some are a shade of blueish green, e.g turquoise) and their hair usually resembles flowing water or coral. They have scaly skin and have gills along with webbed fingers and toes. They keep harmony between ocean creatures and land creatures of Zailia, they can also control the water and reduce pollution in Zailia's oceans. They are unable to travel to the human realm. They have a lifespan of 300 years and mature at 5. When it comes to breeding their child will either be a sprite or whatever the second parent is.
Valkyries:
Valkyries developed from fae breeding with guardian angels. Valkyries look human to the untrained eye, however upon closer inspection they have slightly larger eyes than the average human and enlarged shoulder blades. Their wings often look like a bird's wings and they have the ability to hide their wings. This means the only thing that really changes in their human form is their height (changing from between 5 inches and 1 foot to average height of a human). They inherently have an instinct to protect, are naturally athletic and brave and are therefore trained to be a part of the royal guard in Zailia. It is rare that a valkyrie would choose to stay in the human realm by choice, more often than not the only reason a valkyrie chooses to live in the human realm is due to injuries that prevent them from being part of the royal guard. They have a lifespan of around 900 years and mature at 25. When it comes to breeding their child will either be a valkyrie or whatever the second parent is.
Familiars:
Familiars come from the human realm and have two forms: a human form and an animal form. They will bond with a sorcerer or a sorceress and become their helper. They have a lifespan of around 100 years and mature at 18. When it comes to breeding, their child will be a familiar or whatever the second parent is unless the second parent is an elf, in that case the child had a chance of being a brownie.
Genies:
Genies come from the human realm, have a lantern that holds their magic and they have two forms: a human form and a genie form. They look completely human when in human form but they always need their lantern nearby. When in genie form their skin colour can be a vary of bright colours (red, yellow, orange, green, pink, purple, blue etc.) and some genies have a mix of colours. Young genies' powers can be a little unpredictable and they have to learn to control them. They are able to grant wishes but can also deny granting a wish if they feel the wish would cause harm. A genie will need to sleep in their lamp once a week to regenerate their energy and their magic, when in their lamp the light will be whatever skin tone they have in their genie form. Genies' lamps can look like any kind of lamp, for example one genie might have a bedside lamp while another might have a gas lamp. If a genie's lamp is broken and cannot be fixed the genie will lose all of their powers meaning they will be entirely human, however if they have children after this they still have a chance of being a genie. A genie had a lifespan of around 725 years and mature at 21.When it comes to breeding, their child will be a genie or whatever the second parent is unless the second parent is an elf, in that case the child had a chance of being a gnome.
Ghouls:
Ghouls are grim creatures that follow death. They have a gargoyle like appearance and their skin tones range through dull greys and sometimes a deep burgundy when in their ghoul form but when in human form they appear almost normal aside from their rounded ears and their skin tone has hues of their ghoul skin tone. They are mostly peaceful unless aggravated. They have a lifespan of around 125 years and mature at 20. When it comes to breeding, their child will be a ghoul or whatever the second parent is unless the second parent is an elf, in that case the child had a chance of being a banshee.
Giants:
Giants have a human form and a giant form. In human form they look entirely human but are above average height and tend to have longish arms. In giant form their skin tone tends to be a shade of green and are extremely tall. They're pretty clumsy and uncoordinated in both forms. They have a lifespan of around 170 years and mature at 19. When it comes to breeding, their child will be a giant or whatever the second parent is unless the second parent is an elf, in that case the child had a chance of being a goblin.
Guardian Angels:
Guardian Angels only have one form, this is because they look entirely human aside from their enlarged shoulder blades, their wings and their halo. Their halo and wings can be hidden and they therefore don't need a human form. They are assigned to a human when they mature and they watch over them to keep them out of danger. If they fail at keeping their human safe they get a strike, at three strikes the angel will disintegrate and a new angel will be assigned to the human. If a human dies as a result of the danger they've been put in the angel will disintegrate whether they have three strikes of not. However if a human dies of old age or of an illness, the angel will have a five year mourning period and will then be assigned to a new human. They have a strong protective instinct and an equally as strong sense of justice. They have a lifespan of around 120 years and mature at 20. When it comes to breeding, their child will be a guardian angel or whatever the second parent is unless the second parent is a fae, in that case the child had a chance of being a valkyrie.
Hybrids:
Hybrids are creatures that are half human and half animal. Some have specific names, for example Centuars, Fauns, Harpies, Satyrs. However some don't and are just referred to as animal hybrids, this is because they are mostly human with animalistic characteristics unlike a centuar that is literally half and half. An example would be a cat hybrid, a cat hybrids would look mostly human but they might have whiskers, cat eyes, sharper teeth and a tail. Their lifespan is around 120 years and they mature at 19. When it comes to breeding, their child will be the type of hybrid the parent is or whatever the second parent is.
Incubi/Succubi:
Incubi/succubi are Demons from the Atrox region of Bellum. An incubus is male and a succubus is female. The skin tones in their demon form range as widely as a human skin tones do and their eyes are either black, red or deep purple. They have large bat like wings. They use their powers to manipulate people, they can put a person in a trance and make them do whatever the demon wants. They have human forms where they look entirely human with the exception of their eyes, their eyes remain the same colour as they do in their demon form. Their lifespan is around 150 years and they mature at 15. When it comes to breeding, their child will be an incubi/succubi or whatever the second parent is.
Merpeople:
Merpeople look entirely human in their human form but when in water they develop gills on their neck and a fin develops, replacing the legs, and skin fades into scales. They are able to breathe underwater and are excellent swimmers, shockingly. Their lifespan is around 90 years and they mature at 21. When it comes to breeding their child will be a merperson or whatever the second parent is unless the second parent is a fae, in that case the child had a chance of being a nymph.
Ogres:
Ogres are quite aggressive creatures, they do not have a human form which can be a problem for them as they are quiet obliviously not human. Their skin tone will be a shade of yellow, green, blue or red and they tend to have a horn or two. They have an underbite and husk-like teeth. They have a lifespan of around 170 years and mature at 20. When it comes to breeding their child will be an orc or whatever the second parent is unless the second parent is an elf, in that case the child had a chance of being a Gremlin.
Sirens:
Sirens are very similar to merpeople and to the untrained eye they may appear the same. However Experts and dumbies alike can tell that sirens are more mesmerising by leaps and bounds. Most sirens are female but once in a blue moon a male siren does come along. It is in their nature to be manipulative and conniving, however some do defy their nature in an attempt to be better people. People are often drawn to them whether this is the siren's intention or not. They have a lifespan of around 120 years and they mature at 18. When it comes to breeding, their child will be a siren or whatever the second parent is.
Sorcerers/Sorceresses:
Sorcerers and Sorceresses are born with magical powers, however they need to learn spells and how to brew potions to harness them. Learning these things also allows them to nurture their abilities to strengthen them. They look human and therefore don't need a human form. They use a wand for some spells but not all. They're often mistaken for wizards which irritates them beyond belief. When they are old enough to begin harnessing their powers they can bond with a familiar, some happen naturally while others choose their familiar. This bond is only breakable by death, however a sorcerer/sorceress and a familiar can create a new bond after this. They have a lifespan of around 90 years and mature at 21. When it comes to breeding, their child will be a sorcerer/sorceress or whatever the second parent is.
Vampires:
Vampires are almost exactly what you'd expect them to be. They have to drink blood at least once a week to satisfy their thirst, most have a pale complexion when thirsty. They have a mate that is theorised to be set in destiny, however they won't necessarily be a vampire and if this is the case they must be turned eventually. Vampires are immortal, they can only be killed if their corpse is burnt. There is a hierarchy that has existed for centuries and not everyone agrees with. Pure blood vampires are at the top, this is when a family has had at least five generations of vampires, then there's the half bloods where a vampire child is born between a human and a vampire, then there's the turned vampires. A vampire is either born into a clan or joins the clan their sire (the vampire that turned them) is a part of. Some Clans are more powerful than others and there are smaller clans (a sub-clan) within a clan, for example the Anderson clan is the overall name of the clan but each family in the clan is a sub-clan, Abbott-Anderson is an example of a sub-clan. A born vampire matures at around 21 years old and doesn't age after this, a turned vampire will not get younger but will not age any further, even if they're turned before the age of 21. When it comes to breeding the child will either be a vampire or whatever the second parent is. The pregnancy of vampire children can be brutal however a vampire mother is strong enough to get through it, human mothers aren't always guaranteed to survive.
Warlocks/Witches:
Warlocks and Witches have natural magical abilites, similar to sorcerers/sorceress. However they don't always appear human, sometimes they have small horns or pointed ears that are easy to hide. They often use a staff or another object that is able to hold their magic, though for smaller spells warlocks and witches are strong enough to produce magic from their hands. They have a lifespan of around 500 years and mature at 20. When it comes to breeding the child will either be a warlock/witch or whatever the second parent is.
Werewolves:
Werewolves have a wolf form and a human form. They can turn by choice, when there's a full moon and when feeling an overwhelming emotion. The transformation can be painful at first but it's not considered unbearable. Werewolves also have a mate but it doesn't work like vampire mating does, werewolves rarely have a mate that isn't a werewolf however it isn't unheard of. Werewolves are often a part of a pack, when a werewolf has a mate that isn't a wolf they will often be shunned or rejected by their pack, meaning they are forced to leave and form a pack of their own or be a loner. Loners, however, are often driven insane and become paranoid. When it comes to breeding the child will either be a werewolf or whatever the second parent is.
I hope this is useful for some of you!
WARNING: CHARACTER LIST!
Again, if you aren't up to date on the story I would definitely suggest you don't read the list, this is mostly for clarification for people who have finished the story.
Characters:
Blaine: Vampire
Clarke: ?
Jeff: Merman
Kurt: ?
Nick: Werewolf
Sebastian: Hybrid (Cat)
Skye: ?
Wes: ?
Zander: Sorcerer
Artie: ?
Brittany: ?
Finn: ?
Lauren: ?
Marley: ?
Mercedes: ?
Mike: ?
Rachel: ?
Puck: ?
Quinn: ?
Sam: ?
Santana: ?
Tina: ?
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{31/05/20}
[A/N]: I hope this is useful for some of you!
Favourite, follow, review, share etc ;)
'Fairy Boy' is also available to read on AO3, Wattpad and Quotev under the same user ;)
Word Count: 4409
