Now Cynder takes on the Inkling. Let's do this!

Cynder: What kind of evolutionary curiosity am I looking at here?

Ignitus: This peculiar lifeform is an Inkling, a hyper-evolved cephalopod, probably influenced a bit by nuclear radiation.

Cynder: The glorified paintball player? Doesn't look that threatening, especially since the ink is liquid and thrown at a pretty moderate velocity, based on how you don't get concussions from a normal shot in Splatoon, added to the lack of protective gear. There is no way these ink fights would be approved for public competition in the real world.

Ignitus: True. This game has a huge need for safety improvements.

Cynder: Aside from that, I can only think of one good thing this sport would be good for.

Ignitus: That being?

Cynder: Some kind of performance art thing.

Ignitus: Knowing how a battlefield looks after one of those, that would really be an interesting game.

Cynder: Someone send that idea to Nintendo for Splatoon 3!

Ignitus: Maybe later. Right now, we've got a fight to deal with.

Cynder: Right. So, how do we beat this evolutionary point of interest?

Ignitus: The ink is key. Get hit with it and you'll take more damage from each hit until it evaporates. But the Inkling will have to recharge their tank after a few shots. Strike before they can.

Cynder: Right. Bring it on, you walking calamari!

And that wraps up the Inkling! Next time, one of THE most requested characters in Smash history finally happens, my first "NO WAY!" character from Smash Ultimate. That's right, the boney space pterodactyl himself enters the game. It's Ridley. I know IllusionMaster17 has been looking forward to this for more than a year, so here's hoping I don't disappoint. So be sure to tune in for that! Same time... same channel!