Ulrich362: SOL Technologies inner circle has fallen, but the biggest threat is still standing.
bopdog111: And it's name is Emperor, the handmade God of Link VRAINS, the sixth victim in the Hanoi Project, and the tragic son of King or known by his real name Aku Tarumaku.
Ulrich362: He's proven to be incredibly powerful as a duelist and now he's stronger than ever, can he even be defeated?
bopdog111: That's up to Playmaker, and two unlikely allies joining his cause. Who are those two allies you might ask?
Disclaimer: We don't own Yu-Gi-Oh! ARC-V or VRAINS but we own the OCs!
Emperor had just absorbed his father, and had declared the final battle is about to start with everyone there staring at him with the five orbs glowing bright after King's symbol joined the others.
"Any ideas, he was already too tough to beat when Magician and I tried dueling him." Hyperdrive frowned.
"I'll handle him. The idea for all five of us didn't work out before." Playmaker stated to the walking forward, "Which means it's now time for us to settle things."
"Not yet." Emperor mentioned to him, "We're not on the appropriate field for that."
He meditated as data storms with codes started to swirl all around them before vanishing showing their in a different location. Their at the middle of the war battlefield where everyone from both sides stopped fighting as the ground from below them rose up morphing into God like battleground.
"He really can completely control Link Vrains." Songbird whispered in awe.
Emperor then stopped meditating, "This is only the start as my abilities as the God of Link VRAINS. And this is the next."
He snapped his fingers as storm clouds gathered at the field where it started thundering, and raining down on the battlefield in a hard thunderstorm where they can feel their actually getting wet, and cold.
"This isn't possible." Soulburner cried.
"It is now. No normal user can control Link VRAINS this much. But with the abilities of the Inner Circle as their the manufacturers of numerous codes it gives me the ability to do whatever I want, and whenever I want here in Link VRAINS." Emperor said before materializing Data Storms to blow around the field, "It makes Varis' power to destroy Link VRAINS should be wish it be like an ant in comparison."
Varis narrowed his eyes before looking around, "This setting, and field is quite fitting for a battle such as this. It shows what Emperor had become from King."
"Big brother, it's too dangerous." Nyx whispered fearfully.
Playmaker grunted staring at Emperor, "Nobody ever said this will be easy."
"Wait Play-No... Yusaku." Emperor said seeing no-one else can hear them talking, "In case you, and your friends can't stop me there is something you, and them need to know. And it concerns Lightning."
"Me?" Lightning questioned.
"Yes. It's something both you, and your creator Dr. Komagi haven't checked. You both weren't the only ones to ran simulations of your chances to co-exist with humanity." Emperor answered him. He then shows a holographic image of King in his real world form running data, "My father, King, also ran simulations right after, I was rescued from the Hanoi Project. He had founded out what Dr. Komagi's goal of creating the Ignis, and after I was rescued he run simulations to see if they can be used for good."
King then ran something which made him smirk as Emperor closed his eyes, "And it was correct that as long as Lightning exist it can lead to both Ignis, and Humanity being destroyed... But my father founded out that it wasn't as it seems."
"What?" Lightning questioned.
"Wait, what are you talking about?" Ai asked him.
Emperor explained as the image shows of King running a simulation as the Ignis that has been black turned to Lightning with the other five, "You see Lightning, it was correct that you had no future. But there was one detail that you, and Dr. Kogami haven't tried with the simulations. Father thinks that he can shows of humanity's past accomplishments that saves the world then the Ignis both won't view them as enemies, or always being selfish."
King then turns to a file labeled, 'History of the Dimensional War', "He had added this file that holds the history, and data of the Dimensional War, and that was the piece that was missing. If the Ignis learned of the Dimensional War, and of Yuya's successes to stop Duel Academy, and Zarc then it will have Lightning be able to co-exist, and have a future since without learning of their are being righteous humans who can save others then that's when humanity, and Ignis can crumble. But if they do learn it then instead the Ignis will assist humanity from any, and all threats with any help needed which then can allow all six of them to co-exist..."
The image vanished before he added, "Permanently."
Lightning looked shocked before slowly turning to the Lancers. They all looked over at him amazed before Emperor turned to Varis, "Varis... This may come as a shock to you. I don't blame you for being angry at me, and father for keeping this to ourselves. But now you know that your father can rest easy cause the Ignis can co-exist as he intended them to be."
Varis didn't say anything looking down gritting his teeth.
"But none of us can live in peace unless Yusaku beats you, am I right?" Phantom asked.
"Unfortunately." Emperor confirmed, "Father had made me what I am so I can control the powers of all the Ignis, and lead SOL to a new era. But I don't want to be stuck like that for the rest of my life. And now Yusaku... You must now earn Lightning's future!"
Playmaker narrowed his eyes before nodding, "I didn't walk into the war otherwise! And now if Lightning's future is the prize for this match, I will make sure he gets it!"
"Wait a minute Playmaker." Ai said suddenly. "If this duel is to help Lightning then it's only right that an Ignis helps him. Besides... after everything we've been through I won't let one of my closest friends suffer anymore."
"I know. What are partners for?" Playmaker asked him with a smile.
"Then you need a Hanoi to assist."
They looked to see Varis walking over as Playmaker blinked, "Varis?"
"All me, and the Hanoi done is waste our time that we overlooked one important detail in the simulations." Varis stated stopping beside him. He turned over to him, "For all the Hanoi done at the Ignis upon learning of this is regrettable, and now we will instead help the Ignis instead of destroying them as intended. For now the Knights of Hanoi will instead be as safeguards for the Ignis! And we will start by securing the LIGHT-" He paused before correcting himself, "Lightning of his future!"
Magician smiled at that.
"Ai wait." Aqua said suddenly. "Before you duel him, take these."
"These too." Earth added.
"And these." Windy told him as each of the five Ignis formed cards and sent them to him.
Ai viewed the cards in his mind before turning to them.
"And now all three of us together." Playmaker said as they turned.
Emperor nodded, "Then the final battle will begin!"
With that the Master Duel field appeared as the three Duelists prepared themselves.
"DUEL!"
(Dueling Theme: The Show Must Go On by Famous Last Words)
Playmaker: 4000
Varis: 4000
Emperor: 8000
Let the duel begin!
"For this match you both will have 4000 Life Points, and my turn will go after you both have one. That means, I get the first move." Emperor stated the rules for the match, "And after the first turn then it's the right time to attack."
"Ai, didn't you just say you were going to duel too?" Flame asked him.
'Yes but not now.' Ai answered telepathically, 'I want to make sure I'm prepared for him.'
He felt the other Ignis all nod at that. The two nodded to Emperor.
Emperor 1st Turn:
"Then I go first!" Emperor called looking over his hand as winds blow on them, "And now I start off with Girsu, the Orcus Mekk-Knight!"
Girsu rose up ready.
Girsu, the Orcust Mekk-Knight
Dark Type
Level 4
Machine
ATK: 1800
DEF: 0
If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.
"When summoned, I send a World Legacy or Orcust card to the graveyard!" Emperor said sending a card before adding, "And now with Girsu's ability we both summon a World Legacy Token!"
The two tokens rose up ready.
World Legacy Token
Dark Type
Level 1
Machine/Token
ATK: 0
DEF: 0
This card can be used as a "Token".
*If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
"Then I activate World Legacy Survivor!" Emperor added showing the spell.
World Legacy Survivor
Normal Spell Card
Excavate the top 5 cards of your Deck, and if you do, add 1 excavated "Krawler" monster or "World Legacy" card to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only activate 1 "World Legacy Survivor" per turn.
"I check my top five cards for either a Krawler monster, or a World Legacy card, and send the rest to the graveyard but I can only Link Summon this turn." Emperor said checking his card before adding a card while sending the rest, "Appear Circuit of Destruction, and Rebirth!"
The token entered the arrow.
"Link Summon! Link 1, Linkuriboh!" Emperor called as a Linkuriboh appeared on his field.
Linkuriboh
Dark Type
Link Rating 1
Cyberse/Link
ATK: 300
Link Marker: Bottom
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
"Linkuriboh!" Ai cried in shock seeing that.
"And again appear Circuit of Destruction, and Rebirth!" Emperor called as Linkuriboh, and Girsu entered the markers, "Link Summon! Link 2, Lib the World Key Blademaster!"
Lib rose up slashing with "World Key".
Lib the World Key Blademaster
Light Type
Link Rating 2
Cyberse/Link
ATK: 2000
Link Markers: Left, Bottom-Left
2 monsters
Can only be Link Summoned while you have a "World Legacy" card in your GY. You can only use each of the following effects of "Lib the World Key Blademaster" once per turn.
● During your Main Phase: You can Set 1 "World Legacy" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no "World Legacy" monster in your GY.
● If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.
"And with her ability, I set 1 World Legacy Spell or Trap to my field." Emperor said setting a card before activating one from his hand, "Then I activate World Legacy Succession!"
World Legacy Succession
Normal Spell Card
Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn.
"This permits me to summon a monster from my graveyard linked to Lib! Arise, World Legacy Guardragon Mardark!" Emperor called as the Guardragon rose up roaring loudly.
World Legacy Guardragon Mardark
Wind Type
Level 9
Dragon
ATK: 2600
DEF: 3000
All monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can only use each of the following effects of "World Legacy Guardragon Mardark" once per turn.
● You can banish 2 Normal Monsters from your hand or GY; Special Summon this card from your hand.
● If this card on the field is destroyed by battle or card effect: You can add, from your GY to your hand, 1 Level 9 monster with a different original Type and Attribute than this card.
"Not that thing again." Magician frowned.
"But that's the least." Emperor said activating the card Lib set, "Next I use, World Legacy Monstrosity!"
World Legacy Monstrosity
Quick-Play Spell Card
Activate 1 of these effects.
● Special Summon 1 Level 9 monster from your hand.
● Target 1 Level 9 monster you control; Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase.
You can only activate 1 "World Legacy Monstrosity" per turn.
"While I have a Level 9 monster on my field, I can summon two different monsters from my Deck with the same level but they must have different types, and attributes!" Emperor said taking two cards from his Deck, "Rise Metaltron XII, the True Dracombatant, and Knightmare Incarnation Idlee!"
What rose beside Mardark both was golden armored being holding numerous weapons with wings, and a corrupted woman looking demonic.
Metaltron XII, the True Dracombatant
Light Type
Level 9
Wyrm
ATK: 3000
DEF: 3000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. If this Tribute Summoned monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 Fusion, Synchro, or Xyz Monster that is EARTH, WATER, FIRE, or WIND from your Extra Deck.
Knightmare Incarnation Idlee
Dark Type
Level 9
Fairy
ATK: 2100
DEF: 2100
Level 9 monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Knightmare Incarnation Idlee" once per turn.
● If the total Link Rating of the monsters on the field is 8 or more (Quick Effect): You can Special Summon this card from your hand.
● If this card is Special Summoned while your opponent controls more Link Monsters than you do: You can send all Link Monsters on the field to the GY.
"Three level nine monsters?" Arctic Witch asked in shock.
"But he can't Xyz Summon due to Survivor. What's he doing?" Blue Angel asked seeing this.
"3 Level 9s... Each a different attribute, and monster type..." Playmaker trailed off before widening his eyes, "Wait...!"
"Looks like you realized it!" Emperor said before calling, "Appear again Circuit of Destruction, and Rebirth! The summoning conditions are three level 5 or higher monsters!" His three level 9s entered the arrows.
"Gears of World Legacy! Change the World as the Fates see fit, and appear throughout the Chaos to announce the sins! Link Summon! Link 3, World Gears of Theurlogical Demiurgy!"
World Gears rose up from above down behind him gearing up.
World Gears of Theurlogical Demiurgy
Dark Type
Link Rating 3
Cyberse/Link
ATK: 3500
Link Markers: Bottom, Left, Right
3 Level 5 or higher monsters
Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn.
● During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field.
● If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck.
"It's the monster that defeated Yugo!" Playmaker mentioned seeing it.
"Wait, but if he hadn't absorbed King yet... he's even stronger now?" Melodic Angel asked nervously.
"With World Gears on my field my power at halfway was achieved after absorbing Alexander." Emperor explained while clenching his hand, "And now with father's data with me, I can use my full potential."
Everyone looked worried hearing that.
"And now it's up to you all." Emperor said setting two cards, "I end my turn."
Playmaker turned to Varis, "Varis let me go first for us!"
"Very well Playmaker." Varis nodded calmly.
Playmaker 1st Turn:
"My turn!" Playmaker called drawing before calling, "Appear the circuit that leads to the future! The summoning conditions is one Level 1 monster!"
His Token entered the bottom marker.
"Link Summon! Link 1, Linkuriboh!" Playmaker called as his own Linkuriboh appeared on the field.
'Not good, now he can summon something.' Hyperdrive thought nervously.
Emperor called, "Gonna have to stop you there Yusaku! Since you summoned a monster from your Extra Deck, I can summon a World Legacy from my Deck per of World Gears! Come the power of Rook, World Legacy - "World Lance"!"
"World Lance" rose up beside World Gears.
World Legacy - "World Lance"
Dark Type
Level 8
Machine
ATK: 3000
DEF: 0
Monsters your opponent controls cannot attack "World Legacy" monsters you control, except this one. You can only use each of the following effects of "World Legacy - "World Lance"" once per turn.
● During damage calculation, if a Link Monster battles a monster (Quick Effect): You can discard this card; the opponent's battling monster loses 3000 ATK.
● If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position.
"Just how strong is he?" Soulburner questioned.
Playmaker only said, "But that ability is only once a turn! I summon Dotscaper!"
The block monster rose up.
Dotscaper
Earth Type
Level 1
Cyberse
ATK: 0
DEF: 2100
If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.
"And now appear again circuit that leads to the future!" Playmaker called as the circuit appeared as both Dotscaper, and Linkuriboh entered the markers, "Link Summon! Link 2, Cyberse Witch!"
Cyberse Witch rose up grinning.
Cyberse Witch
Dark Type
Link Rating 2
Cyberse/Link
ATK: 800
Link Arrow: Bottom-Left, Bottom
2 Cyberse monsters
If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 "Cynet Ritual" from your Deck to your hand. During your Main Phase, if this effect was activated this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of "Cyberse Witch" once per turn.
Emperor called, "Since you did that, "World Lance"'s effect allows us both to summon a World Legacy Token!"
More Tokens appeared at this before Emperor called, "And it allows me to Tribute mine to summon Linkuriboh from my graveyard!" His Token vanished before showing his Linkuriboh.
"Even after just one turn he's already prepared a counter to nearly any move possible." Violet Prince frowned.
"That maybe true Dad but still there's always a way to break a formation!" Playmaker told him before calling, "I activate the spell, One-Time Passcode!"
One-Time Passcode
Normal Spell Card
Special Summon 1 "Security Token" (Cyberse/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only activate 1 "One-Time Passcode" per turn.
"This card's effect summons a Security Token!" Playmaker called as the Token appeared.
Security Token
Light Type
Level 4
Cyberse/Token
ATK: 2000
DEF: 2000
Summoned by the effect of "One-Time Passcode".
"That activates Cyberse Witch's effect! I banish One-Time Passcode to add Cyberse Magician, and Cynet Ritual to my hand!" Playmaker called adding the two cards, "Then Cyberse Witch's effect summons back a monster from the graveyard! Revive Dotscaper!"
Dotscaper rose up again before Playmaker called, "I now activate Cynet Ritual!"
Cynet Ritual
Ritual Spell Card
This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0) in Defense Position. You cannot activate this effect the turn this card is sent to the GY.
"So now by sacrificing the Security Token on my field, and Clock Wyvern in my hand, I can Ritual Summon!" Playmaker called as the two were Tributed together.
"The contract has been made. The sage who wields dark power inherits these two souls! Ritual Summon! Rise, Cyberse Magician!"
Cyberse Magician jumped out holding his staff.
Cyberse Magician
Dark Type
Level 7
Cyberse/Ritual
ATK: 2500
DEF: 2000
You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.
"I know, but a skilled duelist needs to admit when their opponent is strong and unlike the others Emperor, no... Sota is an incredible duelist, it'll take everything you and Varis have to overcome this one." Violet Prince clarified. "So don't hold anything back."
"I'm not planning to." Playmaker smiled before calling, "And now Link Summon!"
Dotscaper, and Witch entered the markers, "Link 2, Clock Spartoi!"
Spartoi rose up ready.
Clock Spartoi
Dark Type
Link Rating 2
Cyberse/Link
ATK: 800
Link Markers: Bottom, Bottom-Left
2 Cyberse monsters
If this card is Link Summoned: You can add 1 "Cynet Fusion" from your Deck to your hand. If a monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but negate its effects, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use each effect of "Clock Spartoi" once per turn.
"When this card is Link Summoned, I add Cynet Fusion to my hand!" Playmaker called adding the spell, "Linkuriboh's effect activates! By Tributing my World Legacy Token, I summon it!"
The token vanished as his own Linkuriboh appeared in place.
"Clock Spartoi's effect activates!" Playmaker called as his Link 2 glowed, "When a monster is Special Summoned next to it's Link, I can summon a Level 4 or lower monster from my graveyard but can only summon Fusion Monsters from my Extra Deck for the rest of the turn! Come Clock Wyvern!"
Wyvern appeared from the graveyard roaring.
Clock Wyvern
Wind Type
Level 4
Cyberse
ATK: 1800
DEF: 1000
If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special Summon 1 "Clock Token" (Cyberse/WIND/Level 1/ATK 0/DEF 0). You can only use this effect of "Clock Wyvern" once per turn.
"And I activate Cynet Fusion!" Playmaker called raising his spell.
Cynet Fusion
Normal Spell Card
Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control no monsters in the Extra Monster Zone, you can also banish up to 1 Cyberse Link Monster from your GY as Fusion Material.
"With it I fuse Clock Spartoi, and Clock Wyvern!"
The two entered the Fusion Vortex.
"The strong ones gather before its grand wings! Become a new legend! Fusion Summon! Come out! Cyberse Clock Dragon!"
Clock Dragon emerged from the Fusion Vortex roaring beside Cyberse Magician.
Cyberse Clock Dragon
Dark Type
Level 7
Cyberse/Fusion
ATK: 2500
DEF: 2000
"Clock Wyvern" + 1+ Link Monsters
When this card is Fusion Summoned: You can send cards from the top of your Deck to the GY, equal to the combined Link Ratings of this card's materials. Until the end of the next turn, other monsters you control cannot attack, also this card gains 1000 ATK for each card sent to the GY by this effect. If you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this Fusion Summoned card is sent to the GY by an opponent's card effect: You can add 1 Spell from your Deck to your hand.
"That monster can destroy the World Gears." Elsa smiled.
"Maybe but Linkuriboh can lower the attack points of a monster to zero by Tributing itself." Blue Angel mentioned to her, "Not only that when Playmaker uses Cyberse Clock-Up, Cyberse Magician will be unable to attack."
"True, which means Playmaker must have something else planned." Specter noted thoughtfully.
"And now for every Link Marker used in it's Fusion Summon, I send the top card of my Deck to the graveyard, and it gains 1000 attack points for each Link Markers!" Playmaker called sending his top two cards, "Go Cyberse Clock-Up!"
Clock Dragon roared gaining power. (ATK: 2500 + (1000 * 2) = 4500)
"Then I activate Grid Rod, and equip it to Cyberse Clock Dragon!" Playmaker called as a rob appeared being absorbed.
Grid Rod
Equip Spell Card
Equip only to a Cyberse monster you control. It gains 300 ATK, it is unaffected by your opponent's card effects, also the first time it would be destroyed by battle each turn, it is not destroyed. If this face-up card on the field is destroyed and sent to the GY: You can activate this effect; Cyberse monsters you currently control cannot be destroyed by battle or card effects until the end of this turn.
"The equipped monster gains 300 attack points!" Playmaker called.
Clock Dragon: (ATK: 4500 + 300 = 4800)
"Battle! Clock Dragon attacks World Gears of Theological Demiurgy!" Playmaker called as Clock Dragon charged a blast.
Surprised Emperor asked, "Why do that? Did you forget about my Linkuriboh? I activate Linkuriboh's ability! By Tributing this card, I can lower your monsters attack points to zero!"
Linkurboh vanished before Playmaker revealed, "Grid Rod's effect! Clock Dragon is unaffected to your cards!"
"Clever, that gets around his effect and destroys his strongest monster." Shepherd noted calmly.
"The strongest one we've seen anyway." Gore pointed out.
"Pulse Pressure!"
The blast attacked World Gears destroying it as Emperor stepped back. (Emperor: 6700) "As always Yusaku... You always manage to pull around counters to counters. You always were a prodigy."
Moon Dancer smiled at that. 'Yusaku... I couldn't be more proud.'
Playmaker only took two cards in his hand setting them, "I place 2 cards down, and end my turn."
Varis stepped up, "Then it's my turn to have a go."
"Varis is tough, hopefully the two of them working together will be enough to win this duel." Songbird mentioned.
Varis 1st Turn:
"I draw!" Varis called drawing, "And now, I summon Anesthrokket Dragon!"
Anesthrokket rose up.
Anesthrokket Dragon
Dark Type
Level 1
Dragon
ATK: 0
DEF: 2200
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then make 1 face-up monster on the field unable to attack, also it has its effects negated. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Anesthrokket Dragon". You can only use each effect of "Anesthrokket Dragon" once per turn.
"Appear the future circuit that lights up our path!" Anethesrokket flew in the marker, "Link Summon! Appear Link 1! Striker Dragon!"
Striker Dragon appeared in the Extra Monster Zone roaring.
Striker Dragon
Dark Type
Link Rating 1
Dragon/Link
ATK: 1000
Link Marker: Left
1 Level 4 or lower Dragon monster
If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy the first target, and if you do, add the second target to your hand. You can only use each effects of "Striker Dragon" once per turn.
"When this card is Link Summoned, I add Boot Sector Launch to my hand." Varis said adding the card.
"Don't forget two Tokens." Emperor reminded as "World Lance" glowed for the two tokens.
"Well now I activate Boot Sector Launch!" Varis called as the field appeared around them before vanishing.
Boot Sector Launch
Field Spell Card
All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects;
● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position.
● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference.
You can only use this effect of "Boot Sector Launch" once per turn.
"But first, I activate Quick Launch!" Varis called using another spell.
Quick Launch
Quick-Play Spell Card
Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.
"I summon one Rokket from my Deck! Rise Rokket Tracer!" Varis called as Tracer appeared.
Rokket Tracer
Dark Type
Level 4
Dragon/Tuner
ATK: 1900
DEF: 1000
(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.
"Then Tracer's effect! I destroy the World Legacy Token to summon one Rokket!" Varis called as the Token shattered only for Autorokket to take it's place.
Autorokket Dragon
Dark Type
Level 3
Dragon
ATK: 1600
DEF: 1000
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Autorokket Dragon". You can only use each effect of "Autorokket Dragon" once per turn.
"Due to Boot Sector Launch's effect all Rokkets gain 300 points!"
Rokket Tracer: (ATK: 1900 + 300 = 2100/DEF: 0 + 300 = 300)
Autorokket Dragon: (ATK: 1600 + 300 = 1900/DEF: 1000 + 300 = 1300)
"I think I like where this is going." Hyperdrive grinned.
Varis then called, "I activate Striker Dragon's ability! I destroy a monster on my field to add a Rokket to my hand! Playmaker?"
Playmaker nodded as Linkuriboh on their field shattered as Varis added Anesthrokket, "Then I summon Shelrokket Dragon with Boot Sector Launch!"
Shelrokket appeared from the summon.
Shelrokket Dragon
Dark Type
Level 2
Dragon
ATK: 1100
DEF: 2000
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy 1 monster in the column this card was in, and if you do, destroy any monsters in that card's adjacent zones. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Shelrokket Dragon". You can only use each effect of "Shelrokket Dragon" once per turn.
"Appear again future circuit that lights up my path!"
The four dragons entered the arrows.
"My new wind that pierces through the closed world! Link Summon! Appear, Link 4 Borreload Dragon!" Varis called as his ionic monster charged in the Extra Monster zone linked to Clock Dragon roaring.
Borreload Dragon
Dark Type
Link Rating 4
Dragon/Link
ATK: 3000
Link Arrows: Left, Right, Bottom-Left, Bottom-Right
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.
"They might not need your help after all Ai, and we went through all that trouble of giving you some cards to fight with." Windy mentioned confidently.
Ai doesn't look convinced though.
"And now Borreload Dragon attack World Legacy - "World Lance"!" Varis called as Borreload charged cannons, "Borreload's ability activates! Anti-Enemy Varrett!"
Borreload fired it's beam at "World Lance".
"World Lance": (ATK: 3000 - 500 = 2500)
Borreload destroyed "World Lance" as Emperor stepped back. (Emperor: 6200)
"Wait, why didn't he take World Lance?" Magician asked. "He could have done more damage."
"He could... But by doing that would crowd their field for any monster they have a plan to summon." Specter explained, "Any unneeded monster would throw their field off."
"That's a good point." Phantom nodded.
"That's a good point." Phantom nodded.
"And now Clock Dragon attack Lib the World Key Blademaster!" Varis called as the Fusion Monster charged attacking Lib destroying her. (Emperor: 3400) "And now Magician attack the World Legacy Token!"
Magician charged only for Emperor to call, "I activate the trap, Become Creation Comes Destruction!"
Become Creation Comes Destruction
Normal Trap Card
If an opponent's monster declares an attack while you control 1 monster, and have less LP: Negate the attack, then Special Summon all monsters destroyed in battle this turn, also Special Summon 1 Link Monster from your GY who's Link Rating is equal to the number of monsters your opponent controls. The monsters Special Summoned by this effect have their effects negated, and cannot attack while face-up.
"So now "World Lance", and Lib comes back by negating the attack!" Emperor called as the two appeared as Magician stopped, "Then World Gears is also revived since you have three monsters!"
World Gears rose up though greyed.
"This is really bad." Melodic Angel frowned.
"At least since World Gears wasn't summoned using three monsters their field is safe." Hyperdrive mentioned.
Varis grunted setting a card, "I end my turn."
"Then I'll go next." Emperor said reaching his Deck
That was before Ai suddenly got out of Playmaker's Duel Disk, "Hold up, hold up, hold up!"
"You're finally ready Ai?" Lightning asked him.
"Yes!" Ai called as what appeared between Varis, and Playmaker was the Ancient Ghost as he got on his arm, "It's now time for me to get in here!"
"Ai?" Playmaker asked surprised.
Ai told him, "Varis is now fighting for us, and your fighting for Lightning! I want to get in there so I can help him!"
"You mentioned that." Varis noted before chuckling. "To think the day would come where I would duel alongside an AI."
"And that AI is ready to help us." Ai said to him as they prepared.
Emperor nodded as Ai got ready, "Intrusion Penalty: 2000 Life Points."
(Ai: 2000)
Ai 1st Turn:
"Alright my go!" Ai called as Ancient Ghost drew before showing his hand, "I activate Rebuilding Cyberse World!"
The card Earth used appeared.
Rebuilding Cyberse World
Continuous Spell Card
Once per turn, you can target 1 Field Spell you control: Banish that card face-up, and if you do, you can activate 1 face-up Field Spell banished by this effect to your field, and if you do, it cannot be effected by other card effects this turn. If this face-up card should leave the field: You can destroy 1 Cyberse Monster you control instead. You can only activate 1 "Rebuilding Cyberse World" per turn.
"So with it's effect, I banish Boot Sector Launch!" Ai called as Varis' field spell vanished, "Then I summon Achichi Ignister!"
A red Ignis like monster appeared.
Achichi Ignister
Fire Type
Level 2
Cyberse
ATK: 800
DEF: 800
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower " Ignister" monster from your Deck to your hand, except "Achichi Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi Ignister" once per turn.
"When summoned I add Hiyari Ignister to my hand!" He added the card before raising his arm, "And now appear the circuit that guides the dark!" Achichi entered the left arrow, "Link Summon! Link 1, Dark Infant Ignister!"
A small dark humanoid rose up ready.
Dark Infant Ignister
Dark Type
Link Rating 1
Cyberse/Link
ATK: 500
Link Marker: Left
1 non-Link " Ignister" monster
If this card is Link Summoned: You can add 1 "Ignister A. I. Land" from your Deck to your hand. When a Cyberse monster with 2300 original ATK activates its effect (Quick Effect): You can move this card to your Main Monster Zone it points to, then you can change this card's Attribute to any Attribute until the end of this turn. You can only use each effect of "Dark Infant Ignister" once per turn.
"When summoned, I add Ignister A. I. Land to my hand, and activate the field spell!" Ai called as they appeared in a island before fading.
Ignister A. I. Land
Field Spell Card
If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower " Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A. I. Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). If this card is in your GY: You can banish 1 " Ignister" monster from your GY; Set this card. You can only use this effect of "Ignister A. I. Land" once per turn.
Playmaker smiled seeing that.
"And now Varis, Playmaker you both mind?" Ai asked them which them both nodded, "Appear again, Circuit that Guides the Dark!"
Borreload, Clock Dragon, and Cyberse Magician all entered the bottom arrows.
"The creation of dark shadows! The wisdom of the dark night scatters throughout the world! Gather in my hand to become the power of rising vigor! Link Summon! Appear, Link 3 Dark Templar Ignister!" Ai called as a corrupted like Code Talker appeared.
Dark Templar Ignister
Dark Type
Link Rating 3
Cyberse/Link
ATK: 2300
Link Markers: Bottom, Bottom-Right, Bottom-Left
3 monsters with different names.
If a monster(s) is Special Summoned to a zone(s) this card points to, even during the Damage Step: You can Special Summon as many Level 4 or lower " Ignister" monsters from your GY as possible to your zone(s) this card points to, but their effects are negated. When this card destroys an opponent's monster by battle: You can Special Summon 1 Cyberse monster from your GY. You can only use each effect of "Dark Templar Ignister" once per turn.
"And there's the first one." Lightning noted calmly.
"And now with Hiyari's ability I summon her!" Ai called as a blue version appeared.
Hiyari Ignister
Water Type
Level 1
Cyberse
ATK: 300
DEF: 300
If you control an " Ignister" monster: You can Special Summon this card from your hand. You can Tribute 1 other Cyberse monster; add 1 Level 5 or higher " Ignister" monster from your Deck to your hand, and if you do, this card becomes Level 4 until the end of this turn. Then, if you Tributed a Link Monster to activate this effect, you can add 1 "A.I.'s Ritual" from your Deck to your hand. You can only use each effect of "Hiyari Ignister" once per turn.
"And now Dark Templar's ability activates!" Ai called as Dark Templar meditated, "It summons back Achichi without it's abilities!"
Aichichi rose up again just as Ai called, "Hiyari's effect activates!" Dark Infant vanished as he adds a card, "I Tribute Dark Infant to add Water Leviathan Ignister to my hand, and make her level 4!"
Hiyari: (LV: 1 + 3 = 4)
"Then I add A.I.'s Ritual to my hand!" Ai added showing the card, "Doshin Ignister's effect in my hand! I summon this card as I have an Ignister!"
A brown version appeared.
Doshin Ignister
Earth Type
Level 1
Cyberse
ATK: 100
DEF: 800
If you control an " Ignister" monster: You can Special Summon this card from your hand. You can target 1 Cyberse Link Monster in your GY; return it to the Extra Deck, and if you do, add 1 "A.I. Love Fusion" from your Deck to your hand. You can only use each effect of "Doshin Ignister" once per turn.
"And with it's ability I add Dark Infant back to my Extra Deck, and add A.I. Love Fusion to my hand!" Ai said showing the spell.
Earth and Aqua exchanged a nod hearing that.
"And now, I activate the Ritual Spell A.I.'s Ritual!" Ai called as a ritual spell showing a warlock Ai with a cauldron appeared.
A.I.'s Ritual
Ritual Spell Card
This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute " Ignister" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control an " Ignister" monster when this effect is activated, you can also use " Ignister" monster(s) in your GY, by banishing them.
"With this card's effect, I Tribute Ignister's from my field, or hand to summon a Cyberse Ritual Monster!" Ai called as he sacrificed a brown shield, "I sacrifice Gatchiri Ignister!"
"Appear! The water god dragon that hides in the ocean! Ritual Summon! Water Leviathan Ignister!"
A blue striped serpent popped from the water hissing.
Water Leviathan Ignister
Water Type
Level 7
Cyberse/Ritual
ATK: 2300
DEF: 2000
You can Ritual Summon this card with "A.I.'s Ritual". If this card is Ritual Summoned: You can return all monsters your opponent controls with 2300 or less ATK to the hand. You can target 1 face-up monster your opponent controls; return all Link Monsters from your GY to the Extra Deck, and if you do, change that targeted monster's ATK to 0. You can only use this effect of "Water Leviathan Ignister" once per turn. Once per battle, during damage calculation, if this card battles an opponent's monster: You can halve the ATK of that opponent's monster, during that damage calculation only.
"Appear again circuit that guides the dark!" Ai called as Doshin, Hiyari, and Achichi entered the arrows, "With high spirits, the soul resurrects from the river of fire! Become red hot and burn! Link Summon! Appear, Link 3! Fire Phoenix Ignister!"
A red phoenix with fire popped out screeching.
Fire Phoenix Ignister
Fire Type
Link Rating 3
Cyberse/Link
ATK: 2300
Link Markers: Bottom, Right, Left
2+ Cyberse monsters
During damage calculation, if this card attacks: You can inflict damage to your opponent equal to this card's ATK, and if you do, your opponent takes no battle damage from that battle. If this card is destroyed by card effect: You can destroy 1 monster your opponent controls. During the next Standby Phase after this Link Summoned card was destroyed and sent to the GY: You can Special Summon this card from your GY. You can only use each effect of "Fire Phoenix Ignister" once per turn.
"Very impressive." Flame smiled.
"And now I activate A.I. Love Fusion!" Ai called as the Fusion Card appeared.
A.I. Love Fusion
Normal Spell Card
Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your " Ignister" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 "A.I. Love Fusion" per turn.
"So now I fuse Fire Phoenix with your Lib!" Ai called as the two fused as it build beside Water Leviathan.
"The earth sings! Bless the destruction giant's birth! Fusion Summon! Earth Golem Ignister!"
This time a brown giant rose up beside Water Leviathan.
Earth Golem Ignister
Earth Type
Level 7
Cyberse/Fusion
ATK: 2300
DEF: 2000
1 Cyberse monster + 1 Link Monster
After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem Ignister"; Special Summon it. You can only use this effect of "Earth Golem Ignister" once per turn.
"That's just like Fusion of Fire or Super Polymerization." Soulburner realized.
"Whoa Ai is just as good as big bro, and Varis." Nyx said amazed seeing the multiple summons.
"Ai is based on your brother, it's only natural he would be a skilled duelist." Lightning reminded her.
Ai then looked at the field, 'I can attack World Gears, or "World Lance" with Water Leviathan but he has Linky with that Token... I better hold for now.' "I end my turn. Go ahead."
Playmaker: 4000
Varis: 4000
Ai: 2000
Emperor: 3400
Emperor 2nd Turn:
"Then, I go!" Emperor called drawing, "First things first, I activate World Legacy Trap Globe!"
World Legacy Trap Globe
Normal Trap Card
Shuffle into the Deck, 5 of your "World Legacy" cards with different names that are banished, in your hand or GY, and/or face-up on your field, except "World Legacy Trap Globe", then draw 2 cards. You can only activate 1 "World Legacy Trap Globe" per turn.
"This shuffles five World Legacies back to my Deck, and draw 2 cards!" Emperor said shuffling Mardark, "World Lance" from his field, Survivor, Succession, and Monstrosity while draw two cards.
Magician suddenly shuddered. "I have bad feelings all of a sudden."
"You should." Emperor admitted, "First let's get this out of the way. Appear the three arrows that judge the world!"
The card appeared, "Judgement Arrows!"
Judgment Arrows
Link Spell Card
Link Markers: Top-Left, Top, Top-Right
If a Link Monster this card points to battles, its ATK becomes double its current ATK during damage calculation only. When this card leaves the field while it points to a monster(s), destroy all those monsters. You can only control 1 "Judgement Arrows", and only in your Spell & Trap Zone a Link Monster points to.
"Of course after that, I banish "World Chalice" from the graveyard to add Succession back to my hand!" Emperor said taking the card activating it, "Which allows me to summon Lib back!"
Lib rose up before he added, "And with her ability, I set a World Legacy Spell or Trap!" After setting the card he called, "Then Linkuriboh's ability activates summoning itself!" The Token vanished as Linkuriboh popped up.
"The real duel is about to begin." Violet Prince frowned.
"And now... Here's this!" Emperor declared before raising his arm up, "Appear the Circuit of Destruction, and Rebirth!" The circuit appeared before he called, "The summoning conditions are at least three monsters including a Link Monster! I use Link 2 Lib, and Link 3 World Gears with Linkuriboh! I set the three Link Monsters in the Link Markers! Circuit Combined!"
The three entered the familiar arrows of Top-Left, Top-Right, Left, Right, Bottom-Left, and Bottom-Right.
"That... it can't be!" Ai cried in horror.
"Here is it for real! The Ultimate Cyberse!" Emperor called.
"Originator of the Universe! Be reborn anew, and grace the power of the Divines! Creation! Destruction! Take these forms as your own to shape the Universe as man desires! Link Summon! Link 6! The World Originator, Azmuth!"
At that what descended was a blue armored humanoid having angelic golden wings with a glowing halo from behind having a eagle's head opened showing a face that has no nose or mouth but glowing white eyes, and legs that are made with three sharp tows like talons that are curved at the back of the knee, fur like gloves that are fingerless along with having the same orbs as Emperor does on it's chest plate that has World Gears in the middle with white horizontal stripes both sides on the armor, and has a blue light sword with a shield almost like "World Shield". Summoned it pointed it's sword to the sky letting out a battlecry.
World Originator, Azmuth
Light Type
Link Rating 6
Cyberse/Link
ATK: 5000
Link Markers: Top-Left, Top-Right, Left, Right, Bottom-Left, Bottom-Right
3+ monsters including a Link Monsters
Must be Link Summoned. This card's Attribute is also treated as DARK, WIND, FIRE, EARTH, and WATER. Cannot be destroyed by your opponent's card effects. When this card is Link Summoned: Place 3 Creation Counters on this card. If this card should be destroyed by battle, remove 1 Creation Counter instead. If you control no monsters this card points to: You can Special Summon 2 "World Legacy Tokens" (Machine/DARK/Level 1/ATK 0/DEF 0), or 1 "World Legacy" monster from your hand or GY to your Main Monster Zones this card points too. You can destroy any number of cards on your field: Destroy the same amount of cards on your opponent's field. You can only activate or Special Summon(s) 1 "World Originator, Azmuth" per turn.
"That... what is that?" Arctic Witch asked in disbelief.
"The Ultimate Cyberse... something even we couldn't imagine." Lightning answered fearfully.
"5000 attack points?" Baira asked in shock.
Emika trailed off in shock, "No way... I never imagined for SOL to create something like this..."
"And with Judgment Arrows in play, it's strong enough to wipe out any of them in a single blast." Shepherd frowned.
They grunted as Azmuth floated above Emperor as he declared, "Yusaku, Ai, Ryoken! The true battle will NOW begin!"
bopdog111: And now the Ultimate Cyberse made his debut.
Ulrich362: True, Yusaku and Ryoken might have Link 5 monsters but this is in another league entirely.
bopdog111: The World Originator, Azmuth... Which means we can see quite a lot of power from this monster.
Ulrich362: The final battle will likely end soon. See you in the next chapter.
bopdog111: Be sure to review!
