Ivory-Wing Commandant, Barachiel

Grade 3/12000 Power/0 Shield/Protect Marker

[CONT] (VC) During your turn, all units in your front row get [Power] +1000 for each card in each player's damage zones (if you have four damage and your opponent has three, all units in your front row gain [Power] +7000)

[ACT] (VC) [1/Turn] (Counter Blast 2) Choose one unit from your damage zone and up to two units in your drop zone, and call them to RC. Then, (Soul Blast 1), draw a card, then place a card from your hand into your damage zone face-down. If your opponent's vanguard is grade 3 or greater, you may place it face-up instead.


Awakened Ivory-Wing Exalt, Jerahmeel

Grade 3/12000 Power/0 Shield/Protect Marker

[AUTO] (VC) When it rides a grade 3, gain one additional Imaginary Gift: Protect, and all units in your front row get [Power] +10000 until the end of turn.

[AUTO] (Damage Zone) At the end of the battle your grade 3 vanguard attacked, (discard two cards), ride this card as [Stand], and place the top card of your deck into your damage zone face-down. Then, if your opponent's vanguard is grade 3 or greater, (Soul Blast 1 grade 3), [Stand] all of your rearguards on circles with Protect Markers. This ability may only be used by a card with the same card name once a turn.


Ivory-Wing Scalpel Swordsman, Kushiel

Grade 3/12000 Power/0 Shield/Protect Marker

[CONT] (VC/RC) During your turn, if your damage zone has four or more cards, this unit gets [Power] +5000.

[AUTO] (VC/RC) When it attacks, if your damage zone has four or more cards, (Soul Blast 1), Counter Charge 1, and this unit gets [Critical] +1 until the end of battle.


Ivory-Wing Companion, Gatling Phoenix

Grade 3/12000 Power/0 Shield

[AUTO] (RC) When a new card is added to your damage zone, this unit gets [Power] +4000 until the end of turn.

[CONT] (RC) If your vanguard is grade 3 or greater, this unit gets [Shield] +10000 and can intercept.


Emergency Response Goliath, Feathered Fortress

Grade 3/32000 Power/0 Shield

[CONT] Cannot be placed on VC or RC from hand.

[AUTO] (Damage Zone) When your opponent places a new card in their damage zone, if you have a grade 3 or greater vanguard, (Counter Blast 1), call this card to RC.

[AUTO] (RC) When its attack hits, (Soul Blast 2 & bind this card face down), heal 1 damage.


Ivory- Wing Officer, Sarathiel

Grade 2/9000 Power/5000 Shield

[CONT] (VC) During your turn, all units in your front row get [Power] +1000 for each card in each player's damage zones (if you have four damage and your opponent has three, all units in your front row gain [Power] +7000)

[ACT] (VC/RC) (put a card from your hand into your soul) Add a card from your damage zone to your hand, then place the top card of your deck into your damage zone face-up (you do not perform a damage check). This ability may only be used by a card with the same card name once a turn.


Ivory-Wing Drill Lancer, Kalkail

Grade 2/9000 Power/5000 Shield

[AUTO] (RC/GC) When placed, if you have three or more cards in your damage zone, this unit gets [Power] +5000/[Shield] +10000 until the end of turn. If it was placed by a card effect, (discard a card), Soul Charge 1, and this unit gets [Power] +10000/[Shield] +15000 instead.


Rescue Ray Pegasus

Grade 2/9000 Power/5000 Shield

[AUTO] (VC/RC) When placed, (Counter Blast 1), add a face-up card from your damage zone to your hand, and this unit gets [Power] +4000 until the end of turn. Then, place the top card of your deck into your damage zone face-up (you do not perform a damage check). This ability may only be used by a card with the same card name once a turn.


Ivory-Wing Saw Swordsman, Jehoel

Grade 2/9000 Power/5000 Shield

[CONT] (RC) If it's [Power] is 25000 or greater, this unit gets [Critical] +1 (do not include the [Power] increase from markers or boosting).

[AUTO] (RC) When a card is added to your damage zone, this unit gets [Power] +4000 until the end of turn.


Ivory-Wing Retractor Spearman, Armoniel

Grade 2/9000 Power/5000 Shield

[CONT] (RC) Cannot be attacked or chosen for your opponent's card effects if on a circle with a marker.

[ACT] (RC) [1/Turn] (Soul Blast 1) Your opponent chooses one of their rearguards, places it into their damage zone face-down, then heals 1.


Aura Barrier Doctroid

Grade 2/9000 Power/5000 Shield

[AUTO] (Damage Zone) When your vanguard is attacked, you may call this card to GC, and if you do, it gets [Shield] +10000. At the end of that battle, bind this unit, and place the top card of your deck into your damage zone face-down.


Emergency Resupply Angel

Grade 2/9000 Power/5000 Shield

[ACT] (Drop Zone/Damage Zone) (bind this card) Draw two cards. If you bound from the damage zone, place the top card of your deck into your damage zone face-down. If you bound from the drop zone, send the top card of your deck to the drop zone. This ability may only be used by a card with the same card name once a turn.


Protector of Innocence, Aglibol

Grade 2/9000 Power/5000 Shield

Alliance- Gold Paladin/Angel Feather

[AUTO] (RC) When a card is added to your damage zone, this unit gets [Power] +3000/[Shield] +5000 until the end of turn.

[AUTO] (RC) When your vanguard is attacked, (Counter Blast 1), move this unit to GC, look at the top four cards of your deck, call up to two units from among them to GC, and place the rest at the bottom of your deck in any order.


Ivory Wing Decurion, Pravuil

Grade 1/8000 Power/10000 Shield

[CONT] (VC/RC) If a new card was added to your damage zone during your turn, this unit gets [Power] +3000. If it is on RC, it gets [Power] +5000 instead.

[AUTO] When rode upon, draw a card, and you may add one card from your damage zone to your hand. If you do, place one card from your hand into your damage zone face-down.


Ivory-Wing Injection Rogue, Leliel

Grade 1/8000 Power/10000 Shield

[AUTO] (RC) When placed by a card effect, (Soul Blast 1), search your deck for a normal unit, reveal it to your opponent, place it in your damage zone face-down, and shuffle your deck. If you placed a card in your damage zone, heal one, and this unit gets [Power] +4000 until the end of turn.


First Response Pegasus

Grade 1/8000 Power/10000 Shield

[AUTO] (RC) When placed from hand, (Counter Blast 1), place one card from your hand into your damage zone face-down, then add a different card from your damage zone to your hand. This ability may only be used by a card with the same card name once a turn.


Ivory Wing Mallet Beater, Nuriel

Grade 1/8000 Power/10000 Shield

[CONT] (RC) If the number of cards in your damage zone is equal to or greater than the number of cards in your opponent's damage zone, this unit gets [Power] +5000.

[AUTO] (RC) When an attack it boosted hits, (put this unit into your soul), draw a card, and Counter Charge 1. This ability may only be used by a card with the same card name once a turn.


Ivory-Wing Restraint Jailer, Adriel

Grade 1/8000 Power/10000 Shield

[CONT] (RC) Cannot be attacked or chosen for your opponent's card effects if on a circle with a marker.

[ACT] (RC) [1/Turn] (Counter Blast 1) Your opponent chooses one of their rearguards, places it into their damage zone face-down, then heals 1.


Morphine Ampule Assistroid

Grade 1/8000 Power/10000 Shield

[AUTO] (RC/Damage Zone) When your vanguard is attacked, (Soul Blast 1), call this card to GC. If you called from the damage zone, place the top card of your deck into your damage zone face-down. This ability may only be used by a card with the same card name once a turn.


Vaccine Delivery Angel

Grade 1/7000 Power/10000 Shield

[ACT] (RC) If the number of cards in your damage zone is four or more, (put this unit into your soul), draw two cards. This ability may only be used by a card with the same card name once a turn.


First Aid Phoenix

Grade 1/7000 Power/10000 Shield

[ACT] (RC) (place this card into your damage zone face-down) Heal one, draw a card, and Soul Charge 1. This ability may only be used by a card with the same card name once a turn.


Ivory-Wing Messenger, Jibrail

Grade 0/6000 Power/10000 Shield

[AUTO] When rode upon, draw a card. Then, if your opponent's vanguard is grade 1 or greater, put a Quick Shield ticket into your hand.

[AUTO] (Soul) When a new card is added to your damage zone during your turn, (move this card to the drop zone & discard a card), search your card for two units with "Ivory-Wing" in their name, reveal them, add them to your hand, and shuffle your deck.


Angel of Divine Protection, Gabriel

Grade 0/5000 Power/30000 Shield/Critical Trigger

[CONT] Sentinel (You may only have up to four cards with "[CONT] Sentinel" in a deck.)


Dolly Roll Aidroid

Grade 0/5000 Power/15000 Shield/Critical Trigger


Booster Shot Angel

Grade 0/5000 Power/15000 Shield/Critical Trigger


Angel of Divine Intervention, Jegudiel

Grade 0/5000 Power/0 Shield/Draw Trigger

[CONT] Sentinel (You may only have up to four cards with "[CONT] Sentinel" in a deck.)

[AUTO] (GC) When placed, (discard a card from your hand), and one of your units cannot be hit until end of that battle.


Air Lift Pegasus

Grade 0/5000 Power/5000 Shield/Draw Trigger


Fresh Syringe Angel

Grade 0/5000 Power/5000 Shield/Draw Trigger


Angel of Divine Providence, Raphael

Grade 0/5000 Power/20000 Shield/Heal Trigger