And now for some stuff that leads to moments on some episodes we have seen and known and a few words of something to deal with that would lead to a possible incoming crossover and once again by the person or author we know by the name of "Indoraptorman101." Enjoy reading this, I guess.
Spells and Louds.
Chapter 618: We all have something to look forward to.
(Royal Woods Baseball Park.)
March 27, and things don't seem to keen and neat as of now, not with the whole issue from the aftermath of a certain baseball game.
Everyone is feeling happy at the win, and right now we see the ace player with the rest of the team talking to each other and that person is Paula Price and she won it for the team and thank goodness she doesn't have her damned cast anymore.
Lynn smiles seeing her friend getting the glory and the win for the team. "Well, looks like that's all taken care of and…" Lynn then sees the stern looks from her family, and towards Lincoln and his friends. "Oh, right. Guys, sorry for making Liam keep going and…"
Arlo then grabs her by the back of her shirt. "Hey, what the heck?!"
Liam then goes to them with the cast on his right arm. "Arlo stop! Put her down, this wasn't just her fault, buddy."
Arlo lowers the girl, onto the nearby trash bags. Lynn gets up and goes to them. "Yeah, I deserved that."
Liam looks to the others. "Guys, I let Lynn train me because she did see potential in my good arm, and I know she was told to take it easy with my training and truth be told, she did. But the whole ordeal of my arm busting up is all on me. I trained hard when no one was around and wanted to make the team proud."
Lincoln sighs. "Liam, win or lose it doesn't matter. The safety and health of the player is all necessary and you weren't in good shape, even though you did start up the wins for the team, you don't have to keep pushing yourself to the point to win."
Linka steps forward. "Lincoln is right, and as the Louds and Lynn recall, everyone has their limits even you Liam B. Honnicut."
The Louds know what she means, especially since Lincoln had limits when it came to the day the family was torn apart and made what it is now.
"Yeah, I guess you're right. Sorry fellas." Liam then hitches a ride from Arlo and Tabby comes with him to make sure he gets treated for his arm injury.
The others also head on home, and right now Lincoln, Linka and Jordan are gonna do the same, they see Timmy talking with Coop and Kick about the next baseball game and then they see Zach Gurdle go towards them. "Guys, guys. I need some advice from you three."
The trio are confused by this. "Zach, does this have something to do with aliens?" asked Jordan.
Zach nods. "You see, I did my calculations and also this is what I got." He shows them his notes and they take a look at it. "So, in 43 years, 4 months, 7 weeks and 11 days, there will be a U.F.O flyby over Michigan and I need to know and so do my parents, will this be true?"
They don't know how to even comprehend this, but someone does. "I do know what it is." they all look towards Hope Pertland. She walks towards them with her Falinks following nearby.
"That is not a U.F.O fly by. That is the Michigan Comet, Ulsan Fender Orson, which was known 43 years ago to have come to fly right above the Michigan night sky and was said to be in the shape of a disc, or Unidentified Flying Object."
Zach is surprised. "Wait, how the heck did you know that one?"
"Back in Tuscola I was doing this book report on space bodies and anomalies and that comet is one of them and I got an A+ for the whole thing, sorry if it's not what you were looking for" replied Hope.
Zach puts his notebook away and nods. "Its fine, I'm okay with it. At least I won't make myself into a fool and perhaps my mom and dad will be with me to see this marvelous comet, I wanna see it for what it looks like and perhaps that'll show proof that sometimes what we see might not be what it seems."
They were all happy to hear that from Zach, but then he speaks. "Except for ghosts, because those things are definitely real." They all nod and agree, that one is definitely true.
They walk by and greet Clyde and Chloe, the duo are talking about Clyde wanting to be part of the Royal Woods Middle School Glee Club. Lincoln then gets a message from Ronnie Anne. "Hey guys what's…. What? What do you mean they rose up to overthrow you guys? Alright, hang on, we're coming to you."
Lincoln puts his phone away and looks to Jordan and Linka. "Girls, we need to call Jack Cyber and tell him to meet us at Great Lakes City."
The two girls are confused. "Why? What the heck happened?" asked Linka.
Lincoln sighs and readies his bike. "Robot revolution, and the Casagrandes are possibly responsible, but my money is on Carl and Sergio who may have started it." They hop onto the bike with Lincoln and they ride off.
Zach and Hope are confused. "Robot Revolution?"
(Royal Fortress.)
At this time, the folks there are busy at work with some new stuff and right now we see the air commander Boomer is going through some stuff they plan to build, but then he looks to the old log from The War of the Three Powers.
"Meh, might as well take a look at this again." Boomer hits the button and sees the units that FutureTech has, the units from The War of the Three Powers, formerly from the Soviet Union.
War Bear.
Are well-trained, armored and amphibious scouts that can detect disguised enemy forces and go melee with their serrated claws, and they can use their Shumov-3 roar amplifier to send out a powerful amplified roar to stun enemy forces, they are more effective when inside of a Multi-Gunner I.F.V.
Tesla Trooper.
Serve as advanced anti-infantry and anti-armour units, they can dispatch enemy forces with their Tesla Discharge device cannons and are not easy to be crushed by most armoured units, they can use they're E.M Disruptors to shut down enemy vehicles who dare to go near them.
The troops trained within are specialists in technical and electronic degree.
Desolator Trooper.
These infantry are as similar to the armoured front line of the Tesla Trooper, but have been modified. They can easily kill infantry with the chemicals stored within their suits using their dual Deathspray hoses, and can switch to their Splattershot cannon to take down enemy armor and buildings.
The infantry within are no longer ill folks from the hospitals, but instead are well-trained infantry who specialize in chemical warfare, and the suits will not drive them into a toxic disorientation.
Armored Ore Collector.
These unarmed and amphibious vehicles lack conventional weapons and are the source to the Russian resource economy, they are responsible to carrying all forms of resources that are needed to the Russian frontline, and should they come into trouble, then they shall deploy a reactive-armour that is comprised from other Soviet front line vehicles.
Krasny Motory Mortar Cycle.
Are fast scouts, the soldier within the side car can be able to toss Molotovs to burn enemies or use their collapsible "Porta-Mortar" to destroy enemies from a distance, they are mostly used for harassing base defenses and act as diversions for heavy reinforcements to arrive.
Sputnik.
They may be unarmed, but these amphibious vehicles are the focal point for expansion of bases for the frontline to become outposts, as they setup and make a forward operation base for either resources, or factory deployments and troop training, and are easy to send out, just as long as they can be protected.
KDB-5 Sickle Security Vehicle.
Serves as a deadly anti-infantry scout walker with the use of their 3 Heavy PKX 12.7mm Machine guns, and when they need to go into the fight, ambush or escape they can leap great distances with their 4 durable All-Terrain Stilt-Legs
KDB-2 Bullfrog Amphibious Transport.
Are meant for anti-air purposes with the use of their dual PVS 5-7 Tucha 23mm Flak Cannons. They can be able to carry troops to the front line, but for them to leave the Bullfrog, they must evacuate through the CC98 Hlopushka Troop-Deployment system, or the Man Cannon to most forces so they may be launched into the air and land into the enemies lines with parachutes.
Terror Drone.
Terror Drones are amphibious robotic scouts who serve as a nightmare to anything in the frontline, they can kill infantry with ease and tear apart enemy armoured forces within with their dismantler claws, but there are ways to remove them from the infected vehicle with the Terror Drone.
They can switch to using their stasis ray to stop an enemy armoured target from escaping, and because of new enhancements they can now be able to detect enemy disguised units and even be carried by transports into the front line.
Hammer Tank.
These are the mainline Battle Tanks to the Russian military and can take down enemy armoured threats with their 85mm ZiS-S-53 Autoloading cannon, but should there be an opponent with a weapon worth stealing, the Hammer Tank may switch to the TS1 "Tsarsky" Leach Beam to take the weapon and the life force of the enemy vehicle, the weapon of the opponent will be retrofitted to the One-size-fits-all auxiliary weapons port.
Through the leach beam, they may be armed with either: Anti-aircraft weapon, mainline battle tank cannon, heavy machine gun, Artillery platform, and Heavy Tank canon, Experimental Weaponry or an Aircraft Carrier Drone.
KDB-13 Reaper (Prototype) Walker.
These are meaner, heavier and more powerful predecessors to the Sickle Walkers, but are prototype weapons that never entered the beginning to the War of the Three Powers. They were put into production despite the issues they contain.
They can tear apart ground forces with their 3 PKX40 Grenade Launchers and destroy armoured and air targets with their modified Katyusha Anti-Air rocket launchers, but the issue is their jump, instead of landing and remaining intact, they instead crash down onto the enemy forces and lose their legs and become turrets for the front line.
Grinder.
With no weapons to use, these large amphibious scrap and trash cleaners are used in the front line with their Tungsten-coated grinders to tear apart almost anything in their wake, let it be a soldier, vehicle, structure or a ship.
Should the Grinder be outmatched in speed, they can turn up the pace and accelerate their engines to striking distance of the enemy, but the results would overheat the engine and make the vehicle slow moving once again.
V4 Rocket Launcher.
Are deadly backline mobile artillery platforms that launch their devastating V4 "Molot" Rocket to destroy enemy bases with a single blast, but they can switch to the V4 Cluster warhead, which explodes in the air to hail down a cluster of explosives to neutralize enemy armour and kill enemy troops. They must be kept behind the lines, they cannot engage enemies that get close.
Tesla Tank.
Are bigger and more devastating predecessors of the Tesla Trooper, and the crew are veteran Tesla Troopers that know how to operate such weaponry, the medium tank is armed with dual small-sized advanced Tesla Coils to inflict more damage at a great distance and with no escape for the enemy forces, and like the Tesla Troopers, they can set up an E.M Disruptor to shut down enemy vehicles, but because they are advanced, they can even shutdown enemy base defenses.
Apocalypse Tank.
Apocalypse Tanks are the most devastating ultraheavy armoured weapons of the Soviet Union, next to nothing on the ground could withstand the blast from their dual 125mm Drakon cannons, and they're armour is one of the toughest in the world and not easy to destroy, composed of 16-layer reinforced steel.
They can switch to using they're "Shchuka" magnetic harpoons to pull enemy armour closer so they may be torn apart by their "Myasorubka" Chain treads and then the parts would be used to repair the Apocalypse Tank, and because of their size, they can run over smaller vehicles and tanks.
Mobile Construction Vehicle.
A very large and super heavy amphibious vehicle that allows base operations to be made and is the center for every Soviet military, air force, army and naval deployment through the access of the Soviet war council, they lack weapons but they can run over anything in their wake, but they must be defended at all times.
KA-65 Twinblade Gunship.
Specialized for infantry, and vehicle transport. These dual propeller Combat Helicopters can be able to destroy ground forces with their dual 12.7mm PKX Machine Guns and they're quadra-Oduvanchik 60mm rocket pods.
MiG Fighter.
Fast Superiority jets that can do splash damage to all enemy air targets with their M-Type Matryoshka Air-to-Air Missiles. They have the ability to boost their engines in order to return to the airfield to rearm and repair.
Kirov Airship.
Are the Soviet Union's most powerful bombardment aircraft, when they appear in the sky they strike fear with their shark-themed painted faces and when they get into striking range, they drop their 800kg BOR-850 Bombs to devastate the enemies bases and front lines, though slow they are heavily armoured but need escorts.
They can be able to speed up by using their heavy Gastroburners, but the resulting increase in afterburners would result in damaging the Airship within, but now we have modified them with 3 PVS 5-7 Tucha 23mm Flak Cannons for self-defense against enemy aircraft.
Badger-Class Bomber.
Special Soviet aircraft that are used for special frontline operations or combat. They can be able to carry troops and Paradrop them behind the front lines, or they can be loaded with a single Desolator bomb or a laser-guided bomb to cause destruction to enemy ground forces.
Note, should these aircraft be shot down, they will explode, and yet they are faster than the Allied Century Bomber.
Stingray.
They're experimental strike craft that are faster in the water, and can traverse land by deploying their 6 mechanical legs but are slower moving. They are armed with twin Portable Tesla Coils to destroy their enemies, but they can use all of their tesla energy to send out a Tesla surge to fry all enemies around them, but this causes the Stingray to shutdown momentarily.
Akula-class Submarine.
Powerful submarines that are designed for combat in the waters, and use their RU-7 Morena Lightweight torpedo tubes to launch a cascade of deadly attacks onto ships, they will surface should they take heavy damage or when they require sight of the enemy vessel.
They can also launch two powerful super torpedoes using their twin RU-20 Shkval Superactivating Torpedo tubes, to cause major damage to enemy vessels and defenses, but they are unguided warheads when launched and must ensure the opponent does not escape.
Dreadnought.
Powerful Bombardment ships that are armed with three separate V4 "Molot" Rocket Launchers, these ships are designed for off-shore bombardment and must be defended at all costs. Though these ships may be able to speed up engines and rocket launchers by switching to overload mode so they may bombard with less reload time. But this would lead to internal damage to the Dreadnought's systems.
Now these ships are armed with two pairs of PVS 5-7 Tucha 23mm Flak Cannons for self-defense against enemy aircraft and Katyusha Rocket launchers for enemies who get too close to the behemoth vessel.
Boomer chuckles. "Yeah, makes so much sense why we wouldn't use Conscript troopers, Flak Troopers and such and sure as hell we don't have Natasha for the commando stuff." He then looks to the new weapon that FutureTech is making, called: The Centurion.
T-11 Centurion siege Crawler.
A newly built weapon that never made it into production for the war front, but now they are under production for any war front, soon.
This heavily armed three-legged walker armed with: a 200mm main artillery cannon, twin-barreled 60mm anti-air flak cannon, 20mm anti-personnel machine gun beneath and a 68mm sub-artillery cannon. This makes this weapon as the most dangerous exclusive for commander's category weapon. It may also transport troops and is capable of diving underwater, but is slower within the waters.
Its armour is recycled from the armour of the Apocalypse Tank, while all known weaponry has been custom made and not taken from other weapons from the War of the Three Powers.
Boomer smirks. "This is gonna be awesome when they're sent out."
"No kidding." Boomer is startled by the presence of Gyro. "So, I came here to say that I have found this other world in which I am never going back again."
Boomer is calmed down and then asks. "Why?"
"Because the planet earth is covered in garbage" replied Gyro. "There's like tons of skyscrapers and buildings made up of cube shaped trash and the atmosphere is covered in space garbage, and so I am not going back there. Ever. Again!"
Boomer backs off a bit. "Dude, seriously?"
Gyro looks to him with owl eyes. "Yes! Yes I am, and if I do go back, then I'd dance like a fool in 1980's disco clothes!" He then walks away.
Boomer is confused, but then thinks about what Gyro said. 'Now that I wanna see.'
To be continued.
A/N: Be prepared for the upcoming chapter based off of the episode "Zach Attack" and for the new weapon that will also be deployed into the battle for Mantle and Atlas. Leave a review and tell me what you all think.
Date made: 3/5/21 – 3/6/21..
