Tracy's Law.
It wasn't a long list, but there were things that were a cert if you were a Tracy. Someone once said being a Tracy was like living on a knife edge – you never knew what was going to happen.
Rule 1:
Anything that can go wrong will go wrong. They are Tracy's, after all.
Rule 2:
Scott smothers. His instinct is strong, and he will pick up everything. Try not to trigger the Smotherhen, it takes a long time for it to stand down.
Rule 3:
Virgil, as Medic, can sniff out illness better than any dog. Do not try to hide.
Rule 4:
The combination of Smotherhen and Medic is the worst possible scenario. Avoid injury/illness if at all possible.
Rule 5:
If someone is injured – it's Gordon.
Rule 6:
If someone is pranked – it was Gordon.
Rule 7:
If something has happened and no one knows what or who, see Rules 5 & 6.
Rule 8:
Do not steal John's chocolate. On pain of digital death.
Rule 9:
Do not tamper with Virgil's coffee. On pain of real death.
Rule 10:
Do not steal Scott's beer. He'll lecture you for hours.
Rule 11:
Do not think that a Tracy has forgotten. They do not forget. They save up retribution and pay it back when you least expect it.
Rule 12:
Do not mention Military Bros. Unless you need them, Military Bros stays under the radar.
Rule 13:
Tracy's give. They give everything. You only have to ask or have a need.
