Before I start yelling will be in BOLD and thought in this and pop-ups will have been in "bold and in this" to show what pops up. For someone talking to the character, it will be "in this." side note for ID barrier when at needed level/ one year in ID barrier = 8736 days = almost 24 years 2 years = 17496 days = almost 48 years. If used for 8 hours in reality 243 extra days in two years. could be a tool to use to quickly level up to level 1,000 or a gods level


I only have around 2 years to reach around level 90 to stand a chance to help Summer, goddamit theirs, not enough time to get to that point with just training if I had 10 years it would be doable but even with my power would I even make it without throwing my humanity away to become a killing machine that only knows how to kill, if not what's the point in me being here.

come on dam it there must be some way for me to reach that point, quests can give quite a bit of exp depends on the quest but the only ones I have cant be done until I leave here or will take way too long, natural instant dungeons will also give me exp and maybe some type of item to help me but if their all low level it will take to long. killing and recurring the Grimm around patch could work but this place has quite a few retired hunters so there would not be that many Grimm to earn exp or increases my group. if I level up my ID barrier until it can let me fight there for a whole day and leave for only a minute to pass in reality then I can stop worrying about both the time limit and exp required but how long while it takes me to get that level a day, week, or month.

Its the only method that gives me the advantage that I need to make it in time especially since at that level if I stayed in the ID barrier for a day in reality then 34560 minutes = 576 hours = 24 days will pass for me in the dungeon and with 2 years of doing this so if I did this for only four hours, in reality, each day then I will have given myself another 121.5 days that us not training with the others. I can make it if I stay loyal to the plan and don't divert from it I thought with tears in my eyes I can truly make a difference. I can't waste any more time ID escape


4 days later of solely leveling up ID barrier and ID escape while out of view of everyone in his new family


"ID barrier level up, ID barrier is now level 100 - max - it now can make a dungeon with 100/1 time difference."

Finally, I made it.

I let myself collapse onto my knees with joy with being able to make a dungeon to train in finally and I still have 3 hours in reality before anyone wakes up this just keeps getting better and better. now to just exit and made it a 100/1 dungeon with Beowulf's and creeps to slaughter I said with a feral grin.

ID escape

"ID escape level up, ID escape is now level 100 - max - you can now escape from almost any dungeon in the multiverse but be warned that a gods dungeon will still trap you."

ID barrier Beowulf and creeps level 5 - 8

I watched as the world change slightly from a slightly lit-up area from the rising sun to a red tint as both Beowulf and creeps appeared in the forest and training area around me. I instantly rushed towards a creeper and cut it in two with my weapons in their sword forms before it had a chance to group up with the others.

"150 XP gained"

Come at me you bastards

At that very moment, the horde of Grimm ran towards me.

I transformed my primary weapon which I have started to call destroyer into its scythe form and shot two Beowulfs in the head dropping them both and turning 40 decrees to my left to shot a creep that was in the middle of it jump towards me with two bullets into its head knocking it back and killing it without a single wasted movement. before turning towards a group of 6 beowulfs and 2 creeps and shot my final sniper round into the chest of a Beowulf that flew back into the two Beowulf behind it, but unfortunately not killing it.

"1050 XP gained, level up, + 1 strength"

Right away I transformed destroyer into its shotgun form and unloaded all seven shots into the group of 8 Grimm that was now only 20 feet away from me now, kill them with ease allowing me to now focus on another group of Grimm that was 4 creep and 3 Beowulf strong.

"2725 XP gained, level up"

I transformed destroyed into its sword form and brought out my second weapon which I started to call peace bringer in its shield form to head into close-quarters combat.

I waited until a creep was almost right on top of me before moving to the left letting it charge past me before turning and slicing off its right leg making it collapse onto the ground. the next two creeps were also charging at me side by side making me jump over both of them to avoid being hit while at the same time piercing one in the very middle of its back in between its armor plating killing it.

"250 XP gained"

I tried to turn towards the last creep and three but was slashed on my back making me stumble forward before I turned around with my shield raised to defend myself from the next blow.

"- 75 HP"

Before I could make another move I was forced to block an attack headed to my right side with my shield allowing me the upper hand since the Beowulf was now left unprotected and with one jab to its throat it falls dead to the ground allowing me to roll to the right and avoid the creep that had previously charged pass me into the other creep that was heading towards me, leading to them both to fall to the ground concussed. I then focus my attention on the two Beowulf, I charged towards them with my shield up in front of my chest and slammed into one of the Beowulf knocking it to the ground allowing me to turn and slash the chest of the Grimm before it had time to attack and put it done for good leaving me time to kill the Beowulf still getting up from the ground with one swing into its neck.

"675 XP gained"

I now turned back to the last three Grimm in the area and transformed peace bringer into its sword form and rushed the two the could still stand and slide on the ground as I got close allowing to cleave both of their legs off leaving them unprotected and having no way to attack, I got up from the ground and jab my swords though both of their unarmored underbelly's killing, leaving me with the last one missing a leg still on the ground and walked towards it and jabbed my swords though its jut killing it.

"250 XP gained"

This battle didn't even take five minutes and I was only hit once, but I can't argue about the result and XP I got I now level 11 and if I slow bump up their level and change what I'm face I should quickly be able to face quite a few different Grimm by myself.


Crimson Grimm level- 11 1090/2000 XP

940HP/940HP (regeneration 39 per minute)

1280A/1280A (regeneration 48 per minute)

1280M/1280M (regeneration 48 per minute)

Strength- 31

Intelligent- 27 (+10 to Aura and mana per point +1 reg per min)

Endurance- 25 (+10 to Aura and mana per point +1 reg per min)

Luck- 21

Wisdom-21 (+10 to health per point +1 reg per min)

Dexterity- 25

Charisma- 19

vitality- 14 (+10 to health per point +1 reg per min)

passive skills

Gamer mind - max - grants the user a calm mind, but can be broken down with other flowing emotions

Gamer body- max -User has the body of a game character

Gun mastery level- 8 - when using a gun your damage is increased by 8%

Leadership level- 3 - makes it easier to gather people under your command. 3%

Physical resistance level- 11 - the pain you have taken, makes you stronger and increases your resistance against physical pain by 11%

Scythe mastery level- 7 - when using a scythe your damage is increased by 7%

Sword mastery level- 10 - when using a sword your damage is increased by 10%

Active skills that use aura

Aura rope level- 6 - uses your aura to make a rope to bind your enemies costs 119 aura.

Active skills that use mana

Crafting level- 1 - allows the user to create many different things, will get betting at making such items over time. cost 100 mana

ID barrier level 100-max- allows you to make any barrier up to 100/1 time

ID escape level 100-max- allows you to escape almost any instant dungeon in the multiverse, except for a gods dungeon

Grimm pack level- 6 -

Observe level- 13 - This allows you to see info about an object or person

Perks

Grimm-born level- 2 - allows the user to transform into his true self. cost 20 mana to transform with emotions, but will require more mana if the user has not harvested the emotion of others

Sliver eyes- unlocked

Time until Summers fate 2 years, 1 days, 21 hours, 54 minutes, 42 seconds