Gamer of Fate

Summary: - Read and imagine a new game of Fate. OC centric.

Disclaimer: - Not my idea. I forgot the name of the writers who did not write anything for two years so I spun this tale.

Story Start

Character Name: Lancelot 'Lance' Ross

Alignment: Neutral

LVL: 1 EXP: 0%

Profession: The Gamer

Title: None

Fame: None

HP: 100/100 Regen: 1 per hour

MP: 100/100 Regen: 1 per minute

STR: 10

END: 10

DEX: 10

INT: 10

WIS: 10

MAG: 10

LUCK: 10

Point: 35

Money: 0

LVL: Level, A basic measure of Experience estimate of Strength. When you get enough EXP, you will level up again and gain Status Points.

HP: A Representation of your Life Force and Health. When HP reaches Zero, You will die.

MP: A Representation of your Magic Energy. Used to perform Skills.

STR: Governs Brute Force. The higher you're Strength is, the higher your physical output will be, be it Attacks, Movement and Defense

END: Governs Physical Endurance. The greater you're Endurance, the greater your stamina will be. Increases HP capacity.

DEX: Governs Reflex, Agility, Coordination, Speed, and Accuracy. The higher it is, the higher you're Speed, Critical Rate, Dodge Rate, and Accuracy will be.

INT: Governs the ability to Process and Store Information, increases you Mana control and efficiency.

WIS: Governs Sensibility, Perceptiveness, Willpower and the ability to make information useful. Increases Mana Regen.

MAG: Governs Magic Energy. Increases Mana Pool, Magic Defence, and Magic Offense.

LUCK: Luck controls how much events will be in your favor, and governs the quality and frequency of favorable Opportunities. Increases Drop Rates, Chances for Critical Hits and favourability of Events. Does not increase naturally unless you experience a streak of good luck.

What? Either I'm still sleeping or just dreaming. Let me check by pinching my cheeks. Ouch, it hurts. Huh, it seems that I'm NOT dreaming… Well… it seems that I have the power of the Gamer right now… Eh, no use thinking about it now, especially it saves me from a headache that I'm going to receive later on.

Ding*

By making a wise decision, you have gained +2 WIS

Hmm…Ok then… It seems that I can gain Stats by just thinking about something, neat system. Well then, let's start by acquiring some skills now. I then started to walk around the bedroom and then looked around to see if anything will happen.

Ding*

You have gained a new Skill through your Special Action!

[Observe] – Active – LVL: 1/100 EXP: 0% MP Cost: 1

Description: A Skill to observe Objects, Situations, and Beings that allows the user to quickly gather information. The higher the Skill, the greater the Data obtained. The greater the amount of Knowledge and insight the user has, the more information can be displayed. At Level 10, the Skills comments on what is observed. Also affected by INT and WIS.

"Observe" I said out while looking at my Bag that is right across the room.

[Bag] – Rank: F – Durability: 10/200 – Def: 0

Description: It's an Item that can help you store objects.

Ok then, It seems that I CAN create Skills, Good to know. Now then, time to check my Skills. "Skills!"

Skills Lists:

[Gamer's Mind] – Passive –

Description: Allows the user to calmly and logically think through in most circumstances. Allows a peaceful state of Mind. Immunity to Psychological and Mental status effects.

[Gamer's Body] (Default) – Passive –

Variants: [Mostly normal body] [Locked]

Description: Grant's a body that allows for the user to live the real world like a game. Pain from Damage does not last after a few seconds. Sleeping restores HP, MP and heals all temporary statues effects.

[Fiction Adaption] – Passive –

Description: This ability allows you to adopt Fictional Knowledge and Skills to your life and use them as if they were 'truths'.

[Observe] – Active – LVL: 1/100 EXP: 0% MP Cost: 1

Description: A Skill to observe Objects, Situations, and Beings that allows the user to quickly gather information. The higher the Skill, the greater the Data obtained. The greater the amount of Knowledge and insight the user has, the more information can be displayed. At Level 10, the Skills comments on what is observed. Also affected by INT and WIS.

Ok. So, I do have the ability of the Gamer like the manhwa, but more amazing with my Fiction Adaption. I took the Fate/Stay Night Disc on my table and then a pop-up alert appeared.

You have acquired a Skill Disc!

Would you like to Learn [Nasuverse Magecraft]?

Yes/No

Choosing yes on the screen, the Disc on my hand turned into golden ash and like a bullet train, the Knowledge that seems like it was plucked out of a TYPE-MOON wiki was absorbed to my brain.

After that, my brain started to processes all Text scenes and CG scenes and… the sex scenes… need to wipe my nose.

Finally, the information about Servants and Noble Phantasms within the game is assimilated into my knowledge.

[Nasuverse Magecraft] – Passive –

Description: An affinity that allows the user to freely use Magecraft, Magic, and Techniques from the Nasuverse. Effects may differ from the Nasuverse based on the rules of your current world.

Ok then. So it seems that it only allows me to use Magecraft and all but it does not give me any usable skills. Hmm… I can't imagine that I will be able to get the Unlimited Blade Works, since he and I are very different people with different thoughts, so I guess I'm going to try and get as many as possible of Emiya Shirou's skill set and think of a way to replicate Tracing so that I can make the make the Noble Phantasms in his UBW. So a new type of Magecraft has to be made.

Ding*

By making a wise decision, you have gained +1 WIS

Ding*

You have gained new Skills through your Special Actions!

[Eye of the Mind] – Passive – LVL: 1/100 EXP: 0%

Description: A heightened capability for Observation, refined through experience. Allows for calm analysis in danger. Effects improve as Skill Level, Battle Experience, Intelligence, and Wisdom increase.

[Structural Grasp] – Active – LVL: 1/100 EXP: 0% MP Cost: 3

Description: A Magecraft that allows the user to analyze the contents, structure, and purpose of the item. As the level increase, more information can be gathered and at a quicker rate.

You passively gain the following bonuses from acquiring this Skill:

Increase in MAG and INT by 1

[Mana Usage] – Passive - LVL: 1/100 EXP: 0%

Description: The Ability to freely use mana, control increase with INT and skill level by 20%. Having more mana would make it more difficult to control mana at a lower level.

You passively gain the following bonuses from acquiring this Skill:

Increase in MAG by 1

[Reinforcement] – Active - LVL: 1/100 EXP: 0% MP Cost: 5

Description: A Magecraft that allows the Strengthening of the composition of the materials that make up an object to its fullest.

Bonus to Durability and Power of Reinforced object: 15% per Hour

You passively gain the following bonuses from acquiring this Skill:

Increase in MAG by 1

[Alternation] – Active - LVL: 1/100 EXP: 0% MP Cost: 3

Description: A Magecraft that allows altering the qualities and shape of the Object. Permanent Alteration changes the Physical Structure and temporary alterations add a quality to the object.

You passively gain the following bonuses from acquiring this Skill:

Increase in MAG by 1

[Gradation Air] – Active - LVL: 1/100 EXP: 0% MP Cost: 3

Description: A Magecraft that allows the materialization of an object in accordance to the Caster's imagination through Mana. Like its name, the object will eventually fade away to nothing, where 'Air' is an allusion to 'Nothing'. Greater Consistency = Greater Strength and Duration.

Basic Duration of the Projection: 2 Hours

Basic Strength of the Projection: 25%

You passively gain the following bonuses from acquiring this Skill:

Increase in INT by 1

[Mana Infusion] – Active - LVL: 1/100 EXP: 0%

Description: Infuses Mana into an Object, increasing its power or to store power within it for later use.

Current Max rate of Infusion: 50 Mana per second

You passively gain the following bonuses from acquiring this Skill:

Increase in MAG by 1

Ok then. Good news is that I've got most of the Skills that I want; the Bad news is that I don't have enough Experience to put them to good use just like Emiya Shirou or Counter Guardian EMIYA. Meh, you win some, you lose some, heck I still got the skills and the bonus stats, and so that's a Win-Win for me.

Ding*

Since you thought wisely that you will be unable to fully utilise the skills of Emiya Shirou you have to choose a background for yourself.

Jewel Thief:

Born from a runaway of the Tohsaka family. You are considered an outcast to the main branch of the family, someone who leeches of their power and influence. Known for their proficiency in Jewel Magecraft, the Tohsaka's have a relatively large fortune to accommodate their craft. [-50 reputation to all main family Tohsakas] [High-Grade Magic Circuits][200% experience gains in Jewel Magacraft] [A formal Magus education] [5 Magic, 3 Strength, 4 Intelligence]

A New Generation:

As the first known Magus in your family, you must start at the very bottom of the Magus food chain. With no learning materials and very little money, your path will be an uphill battle. [Low-Grade Magic Circuits] [200% experience gains in all Formalcraft magics] [No formal Magus education] [10 Luck]

Persisting Through the Ages:

You are an anomaly, who has awakened the power within your blood that has lain dormant since The Age of The Gods. Are you the descendant of a Mythical Magus or another equally powerful individual? It's up to you to find out. [Highest Grade Magical Circuits] [150% experience gain for obscure or forgotten Magecraft] [No formal Magus education] [6 Magic. 5 Intelligence] [1 extra perk point]

Fear the Fist of the Drakkon

You are a child of the long thought extinct Drakkon family. By staying hidden from the world at large, the Drakkons spent their self-appointed exile perfecting their craft; Layer Reinforcement Magecraft, a unique form of Reinforcement that if used correctly can result in the ultimate hand-to-hand Magus. [Average Grade Magic Circuits] [200% experience gains in Reinforcement Magecraft and Hand-to-Hand Combat] [A Formal Magus education] [A Magic Crest] [4 Strength,4 Dexterity, 4 Endurance]

A Magic Mercenary

Found by a Freelance Magus shortly after your birth, you will embark on the life of a mercenary. Scorned by the more traditional Magus for your use of modern technology and disregard for the goal of reaching the Root. [-50 to all established Magus][Average Grade Magic Circuits] [200% experience gains towards any technology] [A informal Magus education] [2 Endurance, 2 Magic, 4 Luck]

Those are some excellent choices. I want them all, but I can't so better think this through. Jewel thief is out as I don't want to be on odds with Tohsaka family as well as the craft is needless waste of money for me and boring as well.

New Generation like Waiver Velvet and Shirou are no go as well. One was constantly ridiculed and other was very limited on his craft for limited amount of magic circuits and no formal education… even though I got most of my mage craft from him.

Persisting Through the Ages sounds best though. Imagine related to Arturia or even Gilgamesh as well. On the other hand the craft will be dependant solely on my luck.

The Drakkon family was tempting as well with hand to hand combat mastery with magic crest.

Magic mercenary was a definite no. I do not want to become an emotionless killing machine. Enough said.

So the choice is between Persisting through the Ages and the Drakkon family. Both are good but I want to be related with someone from the Age of Gods. I have the grounding on some craft and with the Gamer ability I will be able to create my own mysteries as well.

"I choose Persisting Through the Ages." After verbalising a new window opened up.

You have chosen 'Persisting Through the Ages'. Are you sure?

"Yes."

Updating the status. Next, you have to choose perks. You have 3 perk points. But your background granted you 4 points. Perks are unique abilities that will give you huge advantages. These choices are permanent so choose wisely.

Runemaster(Cost:1 point):

You have the innate knowledge of modern Runes and the capacity to learn Primeval Runes due to your background. [Gain Runes LV 1 skill] [experience increase 200% towards Runes]

Mind Games:(Cost:1 point):

Your mind is your ultimate weapon. You gain the innate know how to use Mental Interference. Remember you will only be able to influence those of a w mind than your own. [Gain Mental Interference LV 1] [gain Memory Manipulation LV 1] [200% experience gains towards Mental Interference Magecraft.

This is my World:(Cost:2 points):

You have a Reality Marble. An innate Bounded Field that centres around the materialisation and projection of one's inner world onto reality. Its form w determined by your subconscious desires.[Gain a Reality Marble LV 1]

Bringer of Change:(Cost:1 point):

Become a user of Material Transmutation by altering and reinforcing materials to your desires. [gain Alteration LV 1] [Gain Reinforcement LV 1] [200 experience gains towards Material Transmutation]

Wielding a Legacy:(Cost:2 points):

Grants a random Noble Phantasm with the rank of E-A. Luck will heavily influence what you gain. [gain a random Noble Phantasm]

The Subtle Science of Alchemy:(Cost: 1 point):

Alchemists utilised Alchemy to accomplish many great mysteries. You will now be one of them. Whether you wish to create life or a powerful mystic code enough practice, you can achieve almost anything. [[Gain Alchemy LV 1] [gain Flash Air LV 1] [200% experience gains towards Alchemy]

Circuit Cannibal:(Cost:3 points):

While any usual Magus attempting to take another Magus's Circuits for their own would face rejection. You have no such issue. This also extends to Magic Crests. [gain the ability Circuit Cannibal]

Emperor of Swords:(Cost:1 point):

"Thy have awaken as I, the Emperor of Swords, make thy presence to the known world." When using this title, you gain + 250 Attack Damage increase when using swords. It also maxes out Skills that has relationship with Swordsmanship.

Yet another set of impressive abilities. Obviously This is my World is my first choice; who does not want their own reality marble. It may not be the Unlimited Blade Works but still I sure it will be impressive.

Second I wanted Emperor of Swords. Circuit Cannibal is a no go as I do not want to cripple myself. Alteration and Reinforcement I already got it and now I have to gain experience on them.

Third I chose The Subtle Science of Alchemy. I have many ideas that will dependant of materials that I may have to create or alter in near future. So I chose it.

You have chosen 'This is my World, The Subtle Science of Alchemy and Emperor of Swords.' Are you sure?

"Yes"

Updating your status. Due to being a Gamer your Element and Origin is Limitless.

Good I am incarnation with limitless potential and skills. Now All I need to do now is that if I can create an ID Create just like the one in the Manhwa to grind up my skills. So, I started gathering Mana on my hands and tried to copy how the Manhwa did it.

Ding*

You have gained a new Skill through your Special Action!

[ID Create] – Active - LVL: 1/100 EXP: 50% MP Cost: 100

Description: A Skill to create and Instant Dungeon. You can bring others to join you if you wish to do so yourself.

Current Dungeons Available: Zombies

So there's that, but now I'm worried that there are Zombies on my house. I'm scared that they broke my stuff… I really should think this through more in the future…

Ding*

By making a wise decision for your future, you have gained +2 WIS and +2 INT

And with that I practiced Gradation Air for some time to make some swords that will endure some damage till I got a sword.

[Gradation Air] – Active - LVL: 35/100 EXP: 0% MP Cost: 3

Basic Duration of the Projection: 72 Hours

Basic Strength of the Projection: 34%

You passively gain the following bonuses from acquiring this Skill.

After gaining some level with it, I entered the dungeon. I stepped outside and the first things that I see are 10 Zombies on the front of the hallway… Great. I shrugged as I made generic sword on my hands. I started to run towards the Zombie in front and then I immediately slashed his head off, now with the Zombie's face on the ground before turning into ash.

"Oh Sweet! But, Umm… Where're the Items?" I questioned myself then I opened my Inventory and to my surprise, it was set on [Auto Loot] without me noticing it, or maybe it's just me. Meh, I then stared back towards the Inventory it has 500 money on it. Is the Money Yen or US Dollars? I'm going to check it later.

I continue to look at the Inventory until I was satisfied with it. After that, I've decided to spam the [Structural Grasp] until I've reached LVL 10. Satisfied with what I've done, I went outside and saw a lot of Zombies, especially on the front of my house. I then started the Zombie hunting by starting to chop all of the Zombie's heads that are right in front of me. I can see 20 Zombies in front of me, which then I've proceeded to cut down with ease.

Whew, that was tiring. Good thing that I have [Gamer's Body] right now because I'm pretty sure that I'm unable to stand up now. I should get out of this place now "ID ESCAPE!" Immediately after I've said that the sky that was once pure red turned into a clear blue. Now I don't have to see red skies when I look up now. Hmm, so it seems that I don't teleport back to my house when I create the Dungeon… Good to know, because it means that I can use [ID Create] to escape when dealing with tough enemies and then surprise them. God, the Gamer's power is so OP.

Ding*

By making a wise decision to your future battles, you have gained +2 WIS

Sweet more Wisdom! Yeah, I'm going to need a lot of Wisdom if I'm going to fight tough enemies, besides, Wisdom helps me make the right decisions and the right choices so there's that advantage. Hmm… does Wisdom also correct my Movement or my Magic Attacks? Going to investigate that later.

Whew, I'm all done. The one that is going to take a long time to master though is a bow that I've got right here. Not only that I suck at aiming, but I also hate Archery because of my parents, always making me hunt deer with just a bow, why don't they give me a Hunting Rifle when I was little!? It would save a lot of time!

Anyways! All I need right now is armor and gear. Maybe I should get EMIYA's set? That would be good, but I wouldn't look good at it. Hmm… I should decide about that later, gear though… gear is going to be hard to gather. I think I can create gears but I haven't done that yet, so hmm… What should I do now?

Everything that I'm trying to think up at that moment was rudely interrupted as I saw a black door appear right beside me. The black door then proceeds to suck me into the abyss. I then landed down on my feet, now being surrounded by a pitch-black setting. As I was looking around, I noticed that there are a table and a laptop right in front of me. I proceeded to go towards the laptop then I opened the laptop, in which I was greeted by a pop-up alert.

Ding*

Hello and welcome to the Multiverse! You now have the power to travel to other worlds! That means that you now have the power to either save the world you're currently in or destroy it!

Here are the worlds in which you can pick, but remember that some worlds or as those who call it "Timelines" of the world would not be the same. It means that you're presence in the world you're currently in will be changed, For example: When some people that should be dead are alive and those or should be alive are dead. You may come back to the world that you have previously chosen again after you've finished the "Timeline" of that world, whether it would be a good ending or a bad ending. Remember that there are some beings that will be appearing in the world you're currently in that supposedly belongs to a different world. It is your Job to make sure that those beings are either destroyed or to return them to their world. You can either bring them along with you or you can return them to their original world.

Highschool DxD

Mahouka Koukou no Rettousei

Harry Potter

Naruto

Percy Jackson Series

Fate Series

Fairy Tail

Border World

...Umm, what? Then that means…. OH YEAH! That means that I have the power Cross-Dimension Traveling! Good thing that I know most of these worlds, but still… that's really amazing…

I just slapped myself instinctively without though. Ok, yeah, that DEFINITELY calmed me down. Now what world should I pick?

END

R&R

Character Name: Lancelot 'Lance' Ross

Alignment: Neutral

LVL: 7 EXP: 16%

Profession: The Gamer

Title: None

Fame: None

HP: 250/250 Regen: 40 per minute

MP: 10000/10000 Regen: 102 per minute

STR: 11

END: 20

DEX: 20

INT: 24

WIS: 25

MAG: 27

LUCK: 25

Point: 0

Money: 5000

Skills Lists:

[Gamer's Mind] – Passive –

Description: Allows the user to calmly and logically think through in most circumstances. Allows a peaceful state of Mind. Immunity to Psychological and Mental status effects.

[Gamer's Body] (Default) – Passive –

Description: Grant's a body that allows for the user to live the real world like a game. Pain from Damage does not last after a few seconds. Sleeping restores HP, MP and heals all temporary statues effects.

[Fiction Adaption] – Passive –

Description: This ability allows you to adopt Fictional Knowledge and Skills to your life and use them as if they were the 'truth'.

Magic Circuit: 200, Rank : EX (Passive)

Your Circuits produce 50 units of Od per Circuit.

Magic Circuits are a pseudo-nervous system that spreads itself through the human body and what qualifies a person to be a Magus. Each circuit produces a set amount of Od. The higher the quality of the circuits, the more Od is generated. Your Circuits produce 50 units of Od per Circuit.

[Observe] – Active – LVL: 10/100 EXP: 10% MP Cost: 1

Description: A Skill to observe Objects, Situations, and Beings that allows the user to quickly gather information. The higher the Skill, the greater the Data obtained. The greater the amount of Knowledge and insight the user has, the more information can be displayed. At Level 10, the Skills comments on what is observed. Also affected by INT and WIS.

[Eye of the Mind] – Passive – LVL: MAX EXP: 100%

Description: A heightened capability for Observation, refined through experience. Allows for calm analysis in danger. Effects improve as Skill Level, Battle Experience, Intelligence and Wisdom increase.

[Structural Grasp] – Active – LVL: 90/100 EXP: 21% MP Cost: 3

Description: A Magecraft that allows the user to analyse the contents, structure and purpose of the item. As the level increase, more information can be gathered and at a quicker rate.

You passively gain the following bonuses from acquiring this Skill:

Increase in MAG and INT by 1

[Mana Usage] – Passive - LVL: 1/100 EXP: 0%

Description: The Ability to freely use mana, control increase with INT and skill level by 20%. Having more mana would make it more difficult to control mana at a lower level.

You passively gain the following bonuses from acquiring this Skill:

Increase in MAG by 1

[Reinforcement] – Active - LVL: 85/100 EXP: 91% MP Cost: 5

Description: A Magecraft that allows the Strengthening of the composition of the materials that make up an object to its fullest.

Bonus to Durability and Power of Reinforced object: 27.75% per Hour

You passively gain the following bonuses from acquiring this Skill:

Increase in MAG by 1

[Alternation] – Active - LVL: 54/100 EXP: 79% MP Cost: 3

Description: A Magecraft that allows altering the qualities and shape of the Object. Permanent Alteration changes the Physical Structure and temporary alterations adds a quality to the object.

You passively gain the following bonuses from acquiring this Skill:

Increase in MAG by 1

[Gradation Air] – Active - LVL: 76/100 EXP: 14% MP Cost: 3

Description: A Magecraft that allows the materialization of an object in accordance to the Caster's imagination through Mana. Like its name, the object will eventually fade away to nothing, where 'Air' is an allusion to 'Nothing'. Greater Consistency = Greater Strength and Duration.

Basic Duration of the Projection: 120 Hours

Basic Strength of the Projection: 76%

You passively gain the following bonuses from acquiring this Skill:

[Mana Infusion] – Active - LVL: 1/100 EXP: 0%

Description: Infuses Mana into an Object, increasing its power or to store power within it for later use.

Current Max rate of Infusion: 50 Mana per second

You passively gain the following bonuses from acquiring this Skill:

Increase in MAG by 1

[ID Create] – Active - LVL: 2/100 EXP: 50% MP Cost: 100

Description: A Skill to create and Instant Dungeon. You can bring others to join you if you wish to do so yourself.

Current Dungeons Available: Zombies

[ID Escape] – Active - LVL: 1/100 EXP: 20% MP Cost: 100

Description: A skill used to escape an Instant Dungeon, but when a Boss Type character appears, you cannot escape until the Boss in the Instant Dungeon is defeated.